Revision 0:ab787614c0d8, committed 2018-11-15
- Comitter:
- Wizo
- Date:
- Thu Nov 15 18:09:41 2018 +0000
- Commit message:
- TINF_Stopwatch
Changed in this revision
diff -r 000000000000 -r ab787614c0d8 C12832_lcd.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/C12832_lcd.cpp Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,645 @@
+/* mbed library for the mbed Lab Board 128*32 pixel LCD
+ * use C12832 controller
+ * Copyright (c) 2012 Peter Drescher - DC2PD
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+// 13.10.12 initial design
+// 25.10.12 add autorefresh of screen
+// 25.10.12 add standart font
+
+// optional defines :
+// #define debug_lcd 1
+
+#include "C12832_lcd.h"
+#include "mbed.h"
+#include "stdio.h"
+#include "Small_7.h"
+
+#define BPP 1 // Bits per pixel
+
+C12832_LCD::C12832_LCD(const char* name)
+ : _spi(p5,NC,p7),_reset(p6),_A0(p8),_CS(p11),GraphicsDisplay(name)
+{
+ orientation = 1;
+ draw_mode = NORMAL;
+ char_x = 0;
+ lcd_reset();
+}
+
+int C12832_LCD::width()
+{
+ if (orientation == 0 || orientation == 2) return 32;
+ else return 128;
+}
+
+int C12832_LCD::height()
+{
+ if (orientation == 0 || orientation == 2) return 128;
+ else return 32;
+}
+
+
+/*void C12832_LCD::set_orientation(unsigned int o)
+{
+ orientation = o;
+ switch (o) {
+ case (0):
+ wr_cmd(0xA0);
+ wr_cmd(0xC0);
+ break;
+ case (1):
+ wr_cmd(0xA0);
+ wr_cmd(0xC8);
+ break;
+ case (2):
+ wr_cmd(0xA1);
+ wr_cmd(0xC8);
+ break;
+ case (3):
+ wr_cmd(0xA1);
+ wr_cmd(0xC0);
+ break;
+ }
+}
+
+*/
+
+void C12832_LCD::invert(unsigned int o)
+{
+ if(o == 0) wr_cmd(0xA6);
+ else wr_cmd(0xA7);
+}
+
+
+void C12832_LCD::set_contrast(unsigned int o)
+{
+ contrast = o;
+ wr_cmd(0x81); // set volume
+ wr_cmd(o & 0x3F);
+}
+
+unsigned int C12832_LCD::get_contrast(void)
+{
+ return(contrast);
+}
+
+
+// write command to lcd controller
+
+void C12832_LCD::wr_cmd(unsigned char cmd)
+{
+ _A0 = 0;
+ _CS = 0;
+#if defined TARGET_LPC1768 // fast without mbed lib
+ LPC_SSP1->DR = cmd;
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // wait for SPI1 idle
+#else
+ _spi.write(cmd);
+#endif
+_CS = 1;
+}
+
+// write data to lcd controller
+
+void C12832_LCD::wr_dat(unsigned char dat)
+{
+ _A0 = 1;
+ _CS = 0;
+#if defined TARGET_LPC1768 // fast without mbed lib
+ LPC_SSP1->DR = dat;
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // wait for SPI1 idle
+#else
+ _spi.write(dat);
+#endif
+ _CS = 1;
+}
+
+// reset and init the lcd controller
+
+void C12832_LCD::lcd_reset()
+{
+
+ _spi.format(8,3); // 8 bit spi mode 3
+ _spi.frequency(20000000); // 19,2 Mhz SPI clock
+ DigitalOut _reset(p6);
+ _A0 = 0;
+ _CS = 1;
+ _reset = 0; // display reset
+ wait_us(50);
+ _reset = 1; // end reset
+ wait_ms(5);
+
+ /* Start Initial Sequence ----------------------------------------------------*/
+
+ wr_cmd(0xAE); // display off
+ wr_cmd(0xA2); // bias voltage
+
+ wr_cmd(0xA0);
+ wr_cmd(0xC8); // colum normal
+
+ wr_cmd(0x22); // voltage resistor ratio
+ wr_cmd(0x2F); // power on
+ //wr_cmd(0xA4); // LCD display ram
+ wr_cmd(0x40); // start line = 0
+ wr_cmd(0xAF); // display ON
+
+ wr_cmd(0x81); // set contrast
+ wr_cmd(0x17); // set contrast
+
+ wr_cmd(0xA6); // display normal
+
+
+#if defined TARGET_LPC1768 //setup DMA channel 0
+ LPC_SC->PCONP |= (1UL << 29); // Power up the GPDMA
+ LPC_GPDMA->DMACConfig = 1; // enable DMA controller
+ LPC_GPDMA->DMACIntTCClear = 0x1;
+ LPC_GPDMA->DMACIntErrClr = 0x1;
+ LPC_GPDMACH0->DMACCLLI = 0;
+#endif
+ // clear and update LCD
+ memset(buffer,0x00,512); // clear display buffer
+ copy_to_lcd();
+ auto_up = 1; // switch on auto update
+ claim(stdout); // redirekt printf to lcd
+ locate(0,0);
+ set_font((unsigned char*)Small_7); // standart font
+}
+
+// set one pixel in buffer
+
+void C12832_LCD::pixel(int x, int y, int color)
+{
+ // first check parameter
+ if(x > 128 || y > 32 || x < 0 || y < 0) return;
+
+ if(draw_mode == NORMAL) {
+ if(color == 0)
+ buffer[x + ((y/8) * 128)] &= ~(1 << (y%8)); // erase pixel
+ else
+ buffer[x + ((y/8) * 128)] |= (1 << (y%8)); // set pixel
+ } else { // XOR mode
+ if(color == 1)
+ buffer[x + ((y/8) * 128)] ^= (1 << (y%8)); // xor pixel
+ }
+}
+
+// update lcd
+
+void C12832_LCD::copy_to_lcd(void)
+{
+#ifndef TARGET_LPC1768
+ int i;
+#endif
+ //page 0
+ wr_cmd(0x00); // set column low nibble 0
+ wr_cmd(0x10); // set column hi nibble 0
+ wr_cmd(0xB0); // set page address 0
+ _A0 = 1;
+#if defined TARGET_LPC1768
+ _CS = 0;
+ // start 128 byte DMA transfer to SPI1
+ LPC_GPDMACH0->DMACCDestAddr = (uint32_t)&LPC_SSP1->DR; // we send to SSP1
+ LPC_SSP1->DMACR = 0x2; // Enable SSP1 for DMA.
+ LPC_GPDMA->DMACIntTCClear = 0x1;
+ LPC_GPDMA->DMACIntErrClr = 0x1;
+ LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer);
+ LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt
+ LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX;
+ LPC_GPDMA->DMACSoftSReq = 0x1;
+ do {
+ } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle
+ _CS = 1;
+#else // no DMA
+ for(i=0;i<128;i++){
+ wr_dat(buffer[i]);
+ }
+#endif
+
+ // page 1
+ wr_cmd(0x00); // set column low nibble 0
+ wr_cmd(0x10); // set column hi nibble 0
+ wr_cmd(0xB1); // set page address 1
+ _A0 = 1;
+#if defined TARGET_LPC1768
+ _CS = 0;
+ // start 128 byte DMA transfer to SPI1
+ LPC_GPDMA->DMACIntTCClear = 0x1;
+ LPC_GPDMA->DMACIntErrClr = 0x1;
+ LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 128);
+ LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt
+ LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX;
+ LPC_GPDMA->DMACSoftSReq = 0x1;
+ do {
+ } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle
+ _CS = 1;
+#else // no DMA
+ for(i=128;i<256;i++){
+ wr_dat(buffer[i]);
+ }
+#endif
+
+ //page 2
+ wr_cmd(0x00); // set column low nibble 0
+ wr_cmd(0x10); // set column hi nibble 0
+ wr_cmd(0xB2); // set page address 2
+ _A0 = 1;
+#if defined TARGET_LPC1768
+ _CS = 0;
+ // start 128 byte DMA transfer to SPI1
+ LPC_GPDMA->DMACIntTCClear = 0x1;
+ LPC_GPDMA->DMACIntErrClr = 0x1;
+ LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 256);
+ LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt
+ LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX ;
+ LPC_GPDMA->DMACSoftSReq = 0x1;
+ do {
+ } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle
+ _CS = 1;
+#else // no DMA
+ for(i=256;i<384;i++){
+ wr_dat(buffer[i]);
+ }
+#endif
+
+ //page 3
+ wr_cmd(0x00); // set column low nibble 0
+ wr_cmd(0x10); // set column hi nibble 0
+ wr_cmd(0xB3); // set page address 3
+ _A0 = 1;
+
+ _CS = 0;
+#if defined TARGET_LPC1768
+ // start 128 byte DMA transfer to SPI1
+ LPC_GPDMA->DMACIntTCClear = 0x1;
+ LPC_GPDMA->DMACIntErrClr = 0x1;
+ LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 384);
+ LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt
+ LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX;
+ LPC_GPDMA->DMACSoftSReq = 0x1;
+ do {
+ } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running
+ do {
+ } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle
+ _CS = 1;
+#else // no DMA
+ for(i=384;i<512;i++){
+ wr_dat(buffer[i]);
+ }
+#endif
+}
+
+void C12832_LCD::cls(void)
+{
+ memset(buffer,0x00,512); // clear display buffer
+ copy_to_lcd();
+}
+
+
+void C12832_LCD::line(int x0, int y0, int x1, int y1, int color)
+{
+ int dx = 0, dy = 0;
+ int dx_sym = 0, dy_sym = 0;
+ int dx_x2 = 0, dy_x2 = 0;
+ int di = 0;
+
+ dx = x1-x0;
+ dy = y1-y0;
+
+ // if (dx == 0) { /* vertical line */
+ // if (y1 > y0) vline(x0,y0,y1,color);
+ // else vline(x0,y1,y0,color);
+ // return;
+ // }
+
+ if (dx > 0) {
+ dx_sym = 1;
+ } else {
+ dx_sym = -1;
+ }
+ // if (dy == 0) { /* horizontal line */
+ // if (x1 > x0) hline(x0,x1,y0,color);
+ // else hline(x1,x0,y0,color);
+ // return;
+ // }
+
+ if (dy > 0) {
+ dy_sym = 1;
+ } else {
+ dy_sym = -1;
+ }
+
+ dx = dx_sym*dx;
+ dy = dy_sym*dy;
+
+ dx_x2 = dx*2;
+ dy_x2 = dy*2;
+
+ if (dx >= dy) {
+ di = dy_x2 - dx;
+ while (x0 != x1) {
+
+ pixel(x0, y0, color);
+ x0 += dx_sym;
+ if (di<0) {
+ di += dy_x2;
+ } else {
+ di += dy_x2 - dx_x2;
+ y0 += dy_sym;
+ }
+ }
+ pixel(x0, y0, color);
+ } else {
+ di = dx_x2 - dy;
+ while (y0 != y1) {
+ pixel(x0, y0, color);
+ y0 += dy_sym;
+ if (di < 0) {
+ di += dx_x2;
+ } else {
+ di += dx_x2 - dy_x2;
+ x0 += dx_sym;
+ }
+ }
+ pixel(x0, y0, color);
+ }
+ if(auto_up) copy_to_lcd();
+}
+
+void C12832_LCD::rect(int x0, int y0, int x1, int y1, int color)
+{
+
+ if (x1 > x0) line(x0,y0,x1,y0,color);
+ else line(x1,y0,x0,y0,color);
+
+ if (y1 > y0) line(x0,y0,x0,y1,color);
+ else line(x0,y1,x0,y0,color);
+
+ if (x1 > x0) line(x0,y1,x1,y1,color);
+ else line(x1,y1,x0,y1,color);
+
+ if (y1 > y0) line(x1,y0,x1,y1,color);
+ else line(x1,y1,x1,y0,color);
+
+ if(auto_up) copy_to_lcd();
+}
+
+void C12832_LCD::fillrect(int x0, int y0, int x1, int y1, int color)
+{
+ int l,c,i;
+ if(x0 > x1) {
+ i = x0;
+ x0 = x1;
+ x1 = i;
+ }
+
+ if(y0 > y1) {
+ i = y0;
+ y0 = y1;
+ y1 = i;
+ }
+
+ for(l = x0; l<= x1; l ++) {
+ for(c = y0; c<= y1; c++) {
+ pixel(l,c,color);
+ }
+ }
+ if(auto_up) copy_to_lcd();
+}
+
+
+
+void C12832_LCD::circle(int x0, int y0, int r, int color)
+{
+
+ int draw_x0, draw_y0;
+ int draw_x1, draw_y1;
+ int draw_x2, draw_y2;
+ int draw_x3, draw_y3;
+ int draw_x4, draw_y4;
+ int draw_x5, draw_y5;
+ int draw_x6, draw_y6;
+ int draw_x7, draw_y7;
+ int xx, yy;
+ int di;
+ //WindowMax();
+ if (r == 0) { /* no radius */
+ return;
+ }
+
+ draw_x0 = draw_x1 = x0;
+ draw_y0 = draw_y1 = y0 + r;
+ if (draw_y0 < height()) {
+ pixel(draw_x0, draw_y0, color); /* 90 degree */
+ }
+
+ draw_x2 = draw_x3 = x0;
+ draw_y2 = draw_y3 = y0 - r;
+ if (draw_y2 >= 0) {
+ pixel(draw_x2, draw_y2, color); /* 270 degree */
+ }
+
+ draw_x4 = draw_x6 = x0 + r;
+ draw_y4 = draw_y6 = y0;
+ if (draw_x4 < width()) {
+ pixel(draw_x4, draw_y4, color); /* 0 degree */
+ }
+
+ draw_x5 = draw_x7 = x0 - r;
+ draw_y5 = draw_y7 = y0;
+ if (draw_x5>=0) {
+ pixel(draw_x5, draw_y5, color); /* 180 degree */
+ }
+
+ if (r == 1) {
+ return;
+ }
+
+ di = 3 - 2*r;
+ xx = 0;
+ yy = r;
+ while (xx < yy) {
+
+ if (di < 0) {
+ di += 4*xx + 6;
+ } else {
+ di += 4*(xx - yy) + 10;
+ yy--;
+ draw_y0--;
+ draw_y1--;
+ draw_y2++;
+ draw_y3++;
+ draw_x4--;
+ draw_x5++;
+ draw_x6--;
+ draw_x7++;
+ }
+ xx++;
+ draw_x0++;
+ draw_x1--;
+ draw_x2++;
+ draw_x3--;
+ draw_y4++;
+ draw_y5++;
+ draw_y6--;
+ draw_y7--;
+
+ if ( (draw_x0 <= width()) && (draw_y0>=0) ) {
+ pixel(draw_x0, draw_y0, color);
+ }
+
+ if ( (draw_x1 >= 0) && (draw_y1 >= 0) ) {
+ pixel(draw_x1, draw_y1, color);
+ }
+
+ if ( (draw_x2 <= width()) && (draw_y2 <= height()) ) {
+ pixel(draw_x2, draw_y2, color);
+ }
+
+ if ( (draw_x3 >=0 ) && (draw_y3 <= height()) ) {
+ pixel(draw_x3, draw_y3, color);
+ }
+
+ if ( (draw_x4 <= width()) && (draw_y4 >= 0) ) {
+ pixel(draw_x4, draw_y4, color);
+ }
+
+ if ( (draw_x5 >= 0) && (draw_y5 >= 0) ) {
+ pixel(draw_x5, draw_y5, color);
+ }
+ if ( (draw_x6 <=width()) && (draw_y6 <= height()) ) {
+ pixel(draw_x6, draw_y6, color);
+ }
+ if ( (draw_x7 >= 0) && (draw_y7 <= height()) ) {
+ pixel(draw_x7, draw_y7, color);
+ }
+ }
+ if(auto_up) copy_to_lcd();
+}
+
+void C12832_LCD::fillcircle(int x, int y, int r, int color)
+{
+ int i,up;
+ up = auto_up;
+ auto_up = 0; // off
+ for (i = 0; i <= r; i++)
+ circle(x,y,i,color);
+ auto_up = up;
+ if(auto_up) copy_to_lcd();
+}
+
+void C12832_LCD::setmode(int mode)
+{
+ draw_mode = mode;
+}
+
+void C12832_LCD::locate(int x, int y)
+{
+ char_x = x;
+ char_y = y;
+}
+
+
+
+int C12832_LCD::columns()
+{
+ return width() / font[1];
+}
+
+
+
+int C12832_LCD::rows()
+{
+ return height() / font[2];
+}
+
+
+
+int C12832_LCD::_putc(int value)
+{
+ if (value == '\n') { // new line
+ char_x = 0;
+ char_y = char_y + font[2];
+ if (char_y >= height() - font[2]) {
+ char_y = 0;
+ }
+ } else {
+ character(char_x, char_y, value);
+ if(auto_up) copy_to_lcd();
+ }
+ return value;
+}
+
+void C12832_LCD::character(int x, int y, int c)
+{
+ unsigned int hor,vert,offset,bpl,j,i,b;
+ unsigned char* zeichen;
+ unsigned char z,w;
+
+ if ((c < 31) || (c > 127)) return; // test char range
+
+ // read font parameter from start of array
+ offset = font[0]; // bytes / char
+ hor = font[1]; // get hor size of font
+ vert = font[2]; // get vert size of font
+ bpl = font[3]; // bytes per line
+
+ if (char_x + hor > width()) {
+ char_x = 0;
+ char_y = char_y + vert;
+ if (char_y >= height() - font[2]) {
+ char_y = 0;
+ }
+ }
+
+ zeichen = &font[((c -32) * offset) + 4]; // start of char bitmap
+ w = zeichen[0]; // width of actual char
+ // construct the char into the buffer
+ for (j=0; j<vert; j++) { // vert line
+ for (i=0; i<hor; i++) { // horz line
+ z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1];
+ b = 1 << (j & 0x07);
+ if (( z & b ) == 0x00) {
+ pixel(x+i,y+j,0);
+ } else {
+ pixel(x+i,y+j,1);
+ }
+
+ }
+ }
+
+ char_x += w;
+}
+
+
+void C12832_LCD::set_font(unsigned char* f)
+{
+ font = f;
+}
+
+void C12832_LCD::set_auto_up(unsigned int up)
+{
+ if(up ) auto_up = 1;
+}
+
+unsigned int C12832_LCD::get_auto_up(void){
+ return (auto_up);
+}
+
+
diff -r 000000000000 -r ab787614c0d8 C12832_lcd.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/C12832_lcd.h Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,294 @@
+/* mbed library for the mbed Lab Board 128*32 pixel LCD
+ * use C12832 controller
+ * Copyright (c) 2012 Peter Drescher - DC2PD
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef C12832_H
+#define C12832_H
+
+#include "mbed.h"
+#include "GraphicsDisplay.h"
+
+
+/** optional Defines :
+ * #define debug_lcd 1 enable infos to PC_USB
+ */
+
+// some defines for the DMA use
+#define DMA_CHANNEL_ENABLE 1
+#define DMA_TRANSFER_TYPE_M2P (1UL << 11)
+#define DMA_CHANNEL_TCIE (1UL << 31)
+#define DMA_CHANNEL_SRC_INC (1UL << 26)
+#define DMA_MASK_IE (1UL << 14)
+#define DMA_MASK_ITC (1UL << 15)
+#define DMA_SSP1_TX (1UL << 2)
+#define DMA_SSP0_TX (0)
+#define DMA_DEST_SSP1_TX (2UL << 6)
+#define DMA_DEST_SSP0_TX (0UL << 6)
+
+/** Draw mode
+ * NORMAl
+ * XOR set pixel by xor the screen
+ */
+enum {NORMAL,XOR};
+
+class C12832_LCD : public GraphicsDisplay
+{
+public:
+ /** Create a C12832_LCD object connected to SPI1
+ *
+ */
+
+ C12832_LCD(const char* name = "LCD");
+
+ /** Get the width of the screen in pixel
+ *
+ * @param
+ * @returns width of screen in pixel
+ *
+ */
+ virtual int width();
+
+ /** Get the height of the screen in pixel
+ *
+ * @returns height of screen in pixel
+ *
+ */
+ virtual int height();
+
+ /** Draw a pixel at x,y black or white
+ *
+ * @param x horizontal position
+ * @param y vertical position
+ * @param colour ,1 set pixel ,0 erase pixel
+ */
+ virtual void pixel(int x, int y,int colour);
+
+ /** draw a circle
+ *
+ * @param x0,y0 center
+ * @param r radius
+ * @param colour ,1 set pixel ,0 erase pixel
+ *
+ */
+ void circle(int x, int y, int r, int colour);
+
+ /** draw a filled circle
+ *
+ * @param x0,y0 center
+ * @param r radius
+ * @param color ,1 set pixel ,0 erase pixel
+ *
+ * use circle with different radius,
+ * can miss some pixel
+ */
+ void fillcircle(int x, int y, int r, int colour);
+
+ /** draw a 1 pixel line
+ *
+ * @param x0,y0 start point
+ * @param x1,y1 stop point
+ * @param color ,1 set pixel ,0 erase pixel
+ *
+ */
+ void line(int x0, int y0, int x1, int y1, int colour);
+
+ /** draw a rect
+ *
+ * @param x0,y0 top left corner
+ * @param x1,y1 down right corner
+ * @param color 1 set pixel ,0 erase pixel
+ * *
+ */
+ void rect(int x0, int y0, int x1, int y1, int colour);
+
+ /** draw a filled rect
+ *
+ * @param x0,y0 top left corner
+ * @param x1,y1 down right corner
+ * @param color 1 set pixel ,0 erase pixel
+ *
+ */
+ void fillrect(int x0, int y0, int x1, int y1, int colour);
+
+ /** copy display buffer to lcd
+ *
+ */
+
+ void copy_to_lcd(void);
+
+ /** set the orienation of the screen
+ *
+ */
+
+ //void set_orientation(unsigned int o);
+
+ /** set the contrast of the screen
+ *
+ * @param o contrast 0-63
+ */
+
+ void set_contrast(unsigned int o);
+
+ /** read the contrast level
+ *
+ */
+ unsigned int get_contrast(void);
+
+
+
+ /** invert the screen
+ *
+ * @param o = 0 normal, 1 invert
+ */
+ void invert(unsigned int o);
+
+ /** clear the screen
+ *
+ */
+ virtual void cls(void);
+
+ /** set the drawing mode
+ *
+ * @param mode NORMAl or XOR
+ */
+
+ void setmode(int mode);
+
+ int columns(void);
+
+ /** calculate the max number of columns
+ *
+ * @returns max column
+ * depends on actual font size
+ *
+ */
+ int rows(void);
+
+ /** put a char on the screen
+ *
+ * @param value char to print
+ * @returns printed char
+ *
+ */
+ int _putc(int value);
+
+ /** draw a character on given position out of the active font to the LCD
+ *
+ * @param x x-position of char (top left)
+ * @param y y-position
+ * @param c char to print
+ *
+ */
+ virtual void character(int x, int y, int c);
+
+ /** setup cursor position
+ *
+ * @param x x-position (top left)
+ * @param y y-position
+ */
+ void locate(int x, int y);
+
+ /** setup auto update of screen
+ *
+ * @param up 1 = on , 0 = off
+ * if switched off the program has to call copy_to_lcd()
+ * to update screen from framebuffer
+ */
+ void C12832_LCD::set_auto_up(unsigned int up);
+
+ /** get status of the auto update function
+ *
+ * @returns if auto update is on
+ */
+ unsigned int C12832_LCD::get_auto_up(void);
+
+ /** Vars */
+ SPI _spi;
+ DigitalOut _reset;
+ DigitalOut _A0;
+ DigitalOut _CS;
+ unsigned char* font;
+ unsigned int draw_mode;
+
+
+ /** select the font to use
+ *
+ * @param f pointer to font array
+ *
+ * font array can created with GLCD Font Creator from http://www.mikroe.com
+ * you have to add 4 parameter at the beginning of the font array to use:
+ * - the number of byte / char
+ * - the vertial size in pixel
+ * - the horizontal size in pixel
+ * - the number of byte per vertical line
+ * you also have to change the array to char[]
+ *
+ */
+ void set_font(unsigned char* f);
+
+
+protected:
+
+ /** draw a horizontal line
+ *
+ * @param x0 horizontal start
+ * @param x1 horizontal stop
+ * @param y vertical position
+ * @param ,1 set pixel ,0 erase pixel
+ *
+ */
+ void hline(int x0, int x1, int y, int colour);
+
+ /** draw a vertical line
+ *
+ * @param x horizontal position
+ * @param y0 vertical start
+ * @param y1 vertical stop
+ * @param ,1 set pixel ,0 erase pixel
+ */
+ void vline(int y0, int y1, int x, int colour);
+
+ /** Init the C12832 LCD controller
+ *
+ */
+ void lcd_reset();
+
+ /** Write data to the LCD controller
+ *
+ * @param dat data written to LCD controller
+ *
+ */
+ void wr_dat(unsigned char value);
+
+ /** Write a command the LCD controller
+ *
+ * @param cmd: command to be written
+ *
+ */
+ void wr_cmd(unsigned char value);
+
+ void wr_cnt(unsigned char cmd);
+
+ unsigned int orientation;
+ unsigned int char_x;
+ unsigned int char_y;
+ unsigned char buffer[512];
+ unsigned int contrast;
+ unsigned int auto_up;
+
+};
+
+
+
+
+#endif
diff -r 000000000000 -r ab787614c0d8 GraphicsDisplay.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/GraphicsDisplay.cpp Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,176 @@
+/* mbed GraphicsDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ */
+
+#include "GraphicsDisplay.h"
+
+const unsigned char FONT8x8[97][8] = {
+0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00, // columns, rows, num_bytes_per_char
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // space 0x20
+0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00, // !
+0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00, // "
+0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00, // #
+0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00, // $
+0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00, // %
+0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00, // &
+0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00, // '
+0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00, // (
+0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00, // )
+0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00, // *
+0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00, // +
+0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30, // ,
+0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00, // -
+0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00, // .
+0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00, // / (forward slash)
+0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00, // 0 0x30
+0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00, // 1
+0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00, // 2
+0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00, // 3
+0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00, // 4
+0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00, // 5
+0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00, // 6
+0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00, // 7
+0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00, // 8
+0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00, // 9
+0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00, // :
+0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30, // ;
+0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00, // <
+0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00, // =
+0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00, // >
+0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00, // ?
+0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00, // @ 0x40
+0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00, // A
+0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00, // B
+0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00, // C
+0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00, // D
+0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00, // E
+0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00, // F
+0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00, // G
+0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00, // H
+0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // I
+0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00, // J
+0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00, // K
+0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00, // L
+0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00, // M
+0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00, // N
+0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00, // O
+0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00, // P 0x50
+0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00, // Q
+0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00, // R
+0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00, // S
+0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00, // T
+0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00, // U
+0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00, // V
+0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00, // W
+0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00, // X
+0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00, // Y
+0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00, // Z
+0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00, // [
+0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00, // \ (back slash)
+0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00, // ]
+0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // ^
+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF, // _
+0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00, // ` 0x60
+0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00, // a
+0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00, // b
+0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00, // c
+0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00, // d
+0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00, // e
+0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00, // f
+0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C, // g
+0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00, // h
+0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00, // i
+0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C, // j
+0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00, // k
+0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // l
+0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00, // m
+0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00, // n
+0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00, // o
+0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78, // p
+0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F, // q
+0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00, // r
+0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00, // s
+0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00, // t
+0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00, // u
+0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00, // v
+0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00, // w
+0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00, // x
+0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C, // y
+0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00, // z
+0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00, // {
+0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00, // |
+0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00, // }
+0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00, // ~
+0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}; // DEL
+
+GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) {
+ foreground(0xFFFF);
+ background(0x0000);
+}
+
+void GraphicsDisplay::character(int column, int row, int value) {
+ blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0]));
+}
+
+void GraphicsDisplay::window(int x, int y, int w, int h) {
+ // current pixel location
+ _x = x;
+ _y = y;
+ // window settings
+ _x1 = x;
+ _x2 = x + w - 1;
+ _y1 = y;
+ _y2 = y + h - 1;
+}
+
+void GraphicsDisplay::putp(int colour) {
+ // put pixel at current pixel location
+ pixel(_x, _y, colour);
+ // update pixel location based on window settings
+ _x++;
+ if(_x > _x2) {
+ _x = _x1;
+ _y++;
+ if(_y > _y2) {
+ _y = _y1;
+ }
+ }
+}
+
+void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) {
+ window(x, y, w, h);
+ for(int i=0; i<w*h; i++) {
+ putp(colour);
+ }
+}
+
+void GraphicsDisplay::cls() {
+ fill(0, 0, width(), height(), _background);
+}
+
+void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) {
+ window(x, y, w, h);
+ for(int i=0; i<w*h; i++) {
+ putp(colour[i]);
+ }
+}
+
+void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) {
+ window(x, y, w, h);
+ for(int i = 0; i < w*h; i++) {
+ char byte = colour[i >> 3];
+ int offset = i & 0x7;
+ int c = ((byte << offset) & 0x80) ? _foreground : _background;
+ putp(c);
+ }
+}
+
+int GraphicsDisplay::columns() {
+ return width() / 8;
+}
+
+int GraphicsDisplay::rows() {
+ return height() / 8;
+}
+
diff -r 000000000000 -r ab787614c0d8 GraphicsDisplay.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/GraphicsDisplay.h Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,55 @@
+/* mbed GraphicsDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * A library for providing a common base class for Graphics displays
+ * To port a new display, derive from this class and implement
+ * the constructor (setup the display), pixel (put a pixel
+ * at a location), width and height functions. Everything else
+ * (locate, printf, putc, cls, window, putp, fill, blit, blitbit)
+ * will come for free. You can also provide a specialised implementation
+ * of window and putp to speed up the results
+ */
+
+#ifndef MBED_GRAPHICSDISPLAY_H
+#define MBED_GRAPHICSDISPLAY_H
+
+#include "TextDisplay.h"
+
+class GraphicsDisplay : public TextDisplay {
+
+public:
+
+ GraphicsDisplay(const char* name);
+
+ virtual void pixel(int x, int y, int colour) = 0;
+ virtual int width() = 0;
+ virtual int height() = 0;
+
+ virtual void window(int x, int y, int w, int h);
+ virtual void putp(int colour);
+
+ virtual void cls();
+ virtual void fill(int x, int y, int w, int h, int colour);
+ virtual void blit(int x, int y, int w, int h, const int *colour);
+ virtual void blitbit(int x, int y, int w, int h, const char* colour);
+
+ virtual void character(int column, int row, int value);
+ virtual int columns();
+ virtual int rows();
+
+protected:
+
+ // pixel location
+ short _x;
+ short _y;
+
+ // window location
+ short _x1;
+ short _x2;
+ short _y1;
+ short _y2;
+
+};
+
+#endif
diff -r 000000000000 -r ab787614c0d8 Small_7.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Small_7.h Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,104 @@
+#ifndef small_7
+#define small_7
+
+const unsigned char Small_7[] = {
+ 19,9,9,2, // Length,horz,vert,byte/vert
+ 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
+ 0x02, 0x00, 0x00, 0x9E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char !
+ 0x04, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char "
+ 0x06, 0x00, 0x00, 0x50, 0x00, 0xF8, 0x00, 0x50, 0x00, 0xF8, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char #
+ 0x06, 0x00, 0x00, 0x8C, 0x00, 0x92, 0x00, 0xFE, 0x01, 0xA2, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $
+ 0x07, 0x1E, 0x00, 0x92, 0x00, 0x5E, 0x00, 0x20, 0x00, 0xF8, 0x00, 0x94, 0x00, 0xF2, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char %
+ 0x07, 0x00, 0x00, 0x64, 0x00, 0x9A, 0x00, 0xAA, 0x00, 0xCC, 0x00, 0x60, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
+ 0x02, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
+ 0x03, 0x00, 0x00, 0x7C, 0x00, 0x83, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
+ 0x03, 0x00, 0x00, 0x83, 0x01, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
+ 0x04, 0x00, 0x00, 0x30, 0x00, 0x78, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
+ 0x05, 0x10, 0x00, 0x10, 0x00, 0x7C, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
+ 0x02, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
+ 0x04, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
+ 0x02, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
+ 0x04, 0x00, 0x01, 0xE0, 0x00, 0x1C, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
+ 0x05, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0
+ 0x05, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1
+ 0x05, 0x00, 0x00, 0x84, 0x00, 0xC2, 0x00, 0xA2, 0x00, 0x9C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2
+ 0x05, 0x00, 0x00, 0x82, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3
+ 0x05, 0x00, 0x00, 0x38, 0x00, 0x2C, 0x00, 0x22, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4
+ 0x05, 0x00, 0x00, 0x9E, 0x00, 0x92, 0x00, 0x92, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5
+ 0x05, 0x00, 0x00, 0x7C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6
+ 0x05, 0x00, 0x00, 0x02, 0x00, 0xC2, 0x00, 0x32, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7
+ 0x05, 0x00, 0x00, 0x6C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8
+ 0x05, 0x00, 0x00, 0x9C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9
+ 0x02, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char :
+ 0x02, 0x00, 0x01, 0xC8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ;
+ 0x05, 0x10, 0x00, 0x10, 0x00, 0x28, 0x00, 0x28, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char <
+ 0x05, 0x00, 0x00, 0x28, 0x00, 0x28, 0x00, 0x28, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char =
+ 0x05, 0x00, 0x00, 0x44, 0x00, 0x28, 0x00, 0x28, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char >
+ 0x05, 0x00, 0x00, 0x02, 0x00, 0xB2, 0x00, 0x12, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ?
+ 0x09, 0x00, 0x00, 0xF8, 0x00, 0x84, 0x01, 0x72, 0x01, 0x4A, 0x01, 0x4A, 0x01, 0x7A, 0x01, 0x42, 0x00, 0x3C, 0x00, // Code for char @
+ 0x06, 0x00, 0x00, 0xF8, 0x00, 0x24, 0x00, 0x22, 0x00, 0x24, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A
+ 0x06, 0x00, 0x00, 0xFE, 0x00, 0x92, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B
+ 0x06, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C
+ 0x06, 0x00, 0x00, 0xFE, 0x00, 0x82, 0x00, 0x82, 0x00, 0xC6, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x92, 0x00, 0x92, 0x00, 0x92, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F
+ 0x06, 0x00, 0x00, 0x7C, 0x00, 0xC6, 0x00, 0x82, 0x00, 0x92, 0x00, 0xF6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G
+ 0x06, 0x00, 0x00, 0xFE, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H
+ 0x02, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I
+ 0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x10, 0x00, 0x2C, 0x00, 0xC2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L
+ 0x08, 0x00, 0x00, 0xFE, 0x00, 0x06, 0x00, 0x18, 0x00, 0xE0, 0x00, 0x18, 0x00, 0x06, 0x00, 0xFE, 0x00, 0x00, 0x00, // Code for char M
+ 0x06, 0x00, 0x00, 0xFE, 0x00, 0x06, 0x00, 0x18, 0x00, 0x60, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N
+ 0x06, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P
+ 0x07, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0xC2, 0x00, 0xFC, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char Q
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0xEC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R
+ 0x05, 0x00, 0x00, 0xCC, 0x00, 0x92, 0x00, 0x92, 0x00, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S
+ 0x06, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0xFE, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T
+ 0x06, 0x00, 0x00, 0x7E, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U
+ 0x07, 0x00, 0x00, 0x06, 0x00, 0x3C, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x1C, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V
+ 0x06, 0x00, 0x00, 0x1E, 0x00, 0xE0, 0x00, 0x3E, 0x00, 0xE0, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char W
+ 0x06, 0x00, 0x00, 0x82, 0x00, 0x64, 0x00, 0x38, 0x00, 0x6C, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X
+ 0x06, 0x00, 0x00, 0x02, 0x00, 0x0C, 0x00, 0xF0, 0x00, 0x0C, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y
+ 0x06, 0x00, 0x00, 0x82, 0x00, 0xE2, 0x00, 0x92, 0x00, 0x8E, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z
+ 0x03, 0x00, 0x00, 0xFF, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [
+ 0x04, 0x01, 0x00, 0x0E, 0x00, 0x70, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash
+ 0x02, 0x01, 0x01, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ]
+ 0x04, 0x00, 0x00, 0x18, 0x00, 0x0C, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^
+ 0x06, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
+ 0x03, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char `
+ 0x05, 0x00, 0x00, 0xE8, 0x00, 0xA8, 0x00, 0xA8, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b
+ 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c
+ 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d
+ 0x05, 0x00, 0x00, 0x70, 0x00, 0xA8, 0x00, 0xA8, 0x00, 0xB0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e
+ 0x04, 0x08, 0x00, 0xFE, 0x00, 0x0A, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f
+ 0x05, 0x00, 0x00, 0x30, 0x00, 0x48, 0x01, 0x48, 0x01, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h
+ 0x02, 0x00, 0x00, 0xFA, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i
+ 0x02, 0x00, 0x01, 0xFA, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j
+ 0x05, 0x00, 0x00, 0xFE, 0x00, 0x20, 0x00, 0x50, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k
+ 0x02, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l
+ 0x06, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m
+ 0x05, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n
+ 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o
+ 0x05, 0x00, 0x00, 0xF8, 0x01, 0x48, 0x00, 0x48, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p
+ 0x05, 0x00, 0x00, 0x30, 0x00, 0x48, 0x00, 0x48, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q
+ 0x04, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r
+ 0x04, 0x00, 0x00, 0x98, 0x00, 0xA8, 0x00, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s
+ 0x04, 0x00, 0x00, 0x08, 0x00, 0xFC, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t
+ 0x05, 0x00, 0x00, 0x78, 0x00, 0x80, 0x00, 0x80, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u
+ 0x04, 0x00, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v
+ 0x06, 0x00, 0x00, 0x78, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w
+ 0x05, 0x00, 0x00, 0x88, 0x00, 0x70, 0x00, 0x70, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x
+ 0x05, 0x00, 0x00, 0x38, 0x00, 0x40, 0x01, 0x40, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y
+ 0x05, 0x00, 0x00, 0xC8, 0x00, 0xE8, 0x00, 0xB8, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z
+ 0x04, 0x10, 0x00, 0x38, 0x00, 0xEF, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char {
+ 0x03, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char |
+ 0x04, 0x01, 0x01, 0xC7, 0x01, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char }
+ 0x05, 0x0C, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~
+ 0x03, 0xFE, 0x01, 0x02, 0x01, 0xFE, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char
+ };
+
+#endif
diff -r 000000000000 -r ab787614c0d8 TextDisplay.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/TextDisplay.cpp Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,77 @@
+/* mbed TextDisplay Display Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ */
+
+#include "TextDisplay.h"
+
+TextDisplay::TextDisplay(const char *name) : Stream(){
+ _row = 0;
+ _column = 0;
+ if (name == NULL) {
+ _path = NULL;
+ } else {
+ _path = new char[strlen(name) + 2];
+ sprintf(_path, "/%s", name);
+ }
+}
+
+int TextDisplay::_putc(int value) {
+ if(value == '\n') {
+ _column = 0;
+ _row++;
+ if(_row >= rows()) {
+ _row = 0;
+ }
+ } else {
+ character(_column, _row, value);
+ _column++;
+ if(_column >= columns()) {
+ _column = 0;
+ _row++;
+ if(_row >= rows()) {
+ _row = 0;
+ }
+ }
+ }
+ return value;
+}
+
+// crude cls implementation, should generally be overwritten in derived class
+void TextDisplay::cls() {
+ locate(0, 0);
+ for(int i=0; i<columns()*rows(); i++) {
+ putc(' ');
+ }
+}
+
+void TextDisplay::locate(int column, int row) {
+ _column = column;
+ _row = row;
+}
+
+int TextDisplay::_getc() {
+ return -1;
+}
+
+void TextDisplay::foreground(uint16_t colour) {
+ _foreground = colour;
+}
+
+void TextDisplay::background(uint16_t colour) {
+ _background = colour;
+}
+
+bool TextDisplay::claim (FILE *stream) {
+ if ( _path == NULL) {
+ fprintf(stderr, "claim requires a name to be given in the instantioator of the TextDisplay instance!\r\n");
+ return false;
+ }
+ if (freopen(_path, "w", stream) == NULL) {
+ // Failed, should not happen
+ return false;
+ }
+ // make sure we use line buffering
+ setvbuf(stdout, NULL, _IOLBF, columns());
+ return true;
+}
diff -r 000000000000 -r ab787614c0d8 TextDisplay.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/TextDisplay.h Thu Nov 15 18:09:41 2018 +0000
@@ -0,0 +1,80 @@
+/* mbed TextDisplay Library Base Class
+ * Copyright (c) 2007-2009 sford
+ * Released under the MIT License: http://mbed.org/license/mit
+ *
+ * A common base class for Text displays
+ * To port a new display, derive from this class and implement
+ * the constructor (setup the display), character (put a character
+ * at a location), rows and columns (number of rows/cols) functions.
+ * Everything else (locate, printf, putc, cls) will come for free
+ *
+ * The model is the display will wrap at the right and bottom, so you can
+ * keep writing and will always get valid characters. The location is
+ * maintained internally to the class to make this easy
+ */
+
+#ifndef MBED_TEXTDISPLAY_H
+#define MBED_TEXTDISPLAY_H
+
+#include "mbed.h"
+
+class TextDisplay : public Stream {
+public:
+
+ // functions needing implementation in derived implementation class
+ /** Create a TextDisplay interface
+ *
+ * @param name The name used in the path to access the strean through the filesystem
+ */
+ TextDisplay(const char *name = NULL);
+
+ /** output a character at the given position
+ *
+ * @param column column where charater must be written
+ * @param row where character must be written
+ * @param c the character to be written to the TextDisplay
+ */
+ virtual void character(int column, int row, int c) = 0;
+
+ /** return number if rows on TextDisplay
+ * @result number of rows
+ */
+ virtual int rows() = 0;
+
+ /** return number if columns on TextDisplay
+ * @result number of rows
+ */
+ virtual int columns() = 0;
+
+ // functions that come for free, but can be overwritten
+
+ /** redirect output from a stream (stoud, sterr) to display
+ * @param stream stream that shall be redirected to the TextDisplay
+ */
+ virtual bool claim (FILE *stream);
+
+ /** clear screen
+ */
+ virtual void cls();
+ virtual void locate(int column, int row);
+ virtual void foreground(uint16_t colour);
+ virtual void background(uint16_t colour);
+ // putc (from Stream)
+ // printf (from Stream)
+
+protected:
+
+ virtual int _putc(int value);
+ virtual int _getc();
+
+ // character location
+ uint16_t _column;
+ uint16_t _row;
+
+ // colours
+ uint16_t _foreground;
+ uint16_t _background;
+ char *_path;
+};
+
+#endif