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Dependents: FRDM-KL46Z LCD rtc Demo KL46Z EE202A_HW1_MH SignalGenerator ... more
Revision 8:99e4215cfc11, committed 2014-03-14
- Comitter:
- Tomo2k
- Date:
- Fri Mar 14 15:31:39 2014 +0000
- Parent:
- 7:0e084b33d730
- Child:
- 9:dae947a658f0
- Commit message:
- Cleanup of example code comment
Changed in this revision
| SLCD.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/SLCD.h Fri Mar 14 15:22:09 2014 +0000
+++ b/SLCD.h Fri Mar 14 15:31:39 2014 +0000
@@ -10,11 +10,14 @@
main()
{
- slcd.printf("1234"); // standard printf function, only charaters in ASCII_TO_WF_CODIFICATION_TABLE will display
- slcd.putc("A"); // prints a single character
- slcd.Write_Char('A'); // prints a single character
+ slcd.printf("1.2.3.4"); // standard printf function, only charaters in ASCII_TO_WF_CODIFICATION_TABLE will display
+ // Dots printed using decimal points
+ slcd.putc('A'); // prints a single character
+ slcd.clear(); // All segments off
slcd.All_Segments(y); // y=1 for ALL segments on, 0 for ALL segments off
- slcd.DPx(y); // x=DP1 to DP3, y=1 for on 0 for off
+ slcd.DP(x, true/false); // Set/Clear decimal point. x=0, 1 or 2.
+ // Does nothing if invalid decimal point
+ slcd.DPx(y); // x=DP1 to DP3, y=1 for on 0 for off (legacy)
slcd.Colon(y); // y=1 for on, 0 for off
slcd.CharPosition=x; // x=0 to 3, 0 is start position
slcd.Home(); // sets next charater to posistion 0 (start)
Lumex LCD-S401