prog
Dependencies: SRF08 TS_DISCO_F746NG mbed LCD_DISCO_F746NG BSP_DISCO_F746NG
main.cpp
00001 #include "mbed.h" 00002 #include "TS_DISCO_F746NG.h" 00003 #include "LCD_DISCO_F746NG.h" 00004 #include "SRF08.h" 00005 00006 00007 TS_DISCO_F746NG ts; 00008 LCD_DISCO_F746NG lcd; 00009 SRF08 srf08(PB_9, PB_8, 0xE0); 00010 DigitalOut led1(LED1); 00011 00012 00013 int main() 00014 { 00015 TS_StateTypeDef TS_State; 00016 00017 ts.Init(420, 272); 00018 bool flag = 0,flag1=0; 00019 char machaine[50] = {0}; 00020 float capteur_f = 0; 00021 00022 while(1) { 00023 00024 lcd.SetBackColor(LCD_COLOR_BLACK); 00025 lcd.SetTextColor(LCD_COLOR_WHITE); 00026 lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"CAPTEUR ULTRASON", CENTER_MODE); 00027 lcd.DisplayStringAt(0, LINE(9), (uint8_t *)"ALARM JEU VALEUR CAPTEUR", CENTER_MODE); 00028 ts.GetState(&TS_State); 00029 if ((TS_State.touchDetected) && (TS_State.touchX[0] > 320)) { 00030 wait(1); 00031 led1 = 1; 00032 flag=1; 00033 lcd.Clear(LCD_COLOR_BLACK); 00034 while(flag!=0) { 00035 ts.GetState(&TS_State); 00036 capteur_f = srf08.read(); 00037 sprintf(machaine,"valeur %f", capteur_f); 00038 lcd.DisplayStringAt(0, LINE(5), (uint8_t *)machaine, CENTER_MODE); 00039 lcd.DisplayStringAt(0, LINE(9), (uint8_t *)"Retour MENU", CENTER_MODE); 00040 if (TS_State.touchDetected) { 00041 flag=0; 00042 lcd.Clear(LCD_COLOR_BLACK); 00043 } 00044 wait(0.1); 00045 } 00046 } 00047 if ((TS_State.touchDetected) && (TS_State.touchX[0] < 240) && (130 < TS_State.touchX[0])) { 00048 wait(1); 00049 flag1=1; 00050 lcd.Clear(LCD_COLOR_BLACK); 00051 while(flag1!=0) { 00052 ts.GetState(&TS_State); 00053 capteur_f = srf08.read(); 00054 if(capteur_f<4) { 00055 lcd.Clear(LCD_COLOR_BLUE); 00056 } 00057 if((4<=capteur_f)&&(capteur_f<=6)) { 00058 lcd.Clear(LCD_COLOR_GREEN); 00059 } 00060 if((7<=capteur_f)&&(capteur_f<8)) { 00061 lcd.Clear(LCD_COLOR_RED); 00062 } 00063 if((8<=capteur_f)&&(capteur_f<10)) { 00064 lcd.Clear(LCD_COLOR_CYAN); 00065 } 00066 if((10<=capteur_f)&&(capteur_f<=12)) { 00067 lcd.Clear(LCD_COLOR_MAGENTA); 00068 } 00069 if(12<capteur_f) { 00070 lcd.Clear(LCD_COLOR_YELLOW); 00071 } 00072 lcd.DisplayStringAt(0, LINE(9), (uint8_t *)"Retour MENU", CENTER_MODE); 00073 if (TS_State.touchDetected) { 00074 flag1=0; 00075 lcd.Clear(LCD_COLOR_BLACK); 00076 } 00077 wait(0.1); 00078 } 00079 00080 } 00081 if ((TS_State.touchDetected) && (TS_State.touchX[0] < 100)) { 00082 wait(1); 00083 led1 = 0; 00084 flag=0; 00085 lcd.Clear(LCD_COLOR_BLACK); 00086 while(flag!=1) { 00087 ts.GetState(&TS_State); 00088 capteur_f = srf08.read(); 00089 lcd.DisplayStringAt(0, LINE(9), (uint8_t *)"Retour MENU", CENTER_MODE); 00090 if(capteur_f<10 && capteur_f!=0) { 00091 lcd.SetBackColor(LCD_COLOR_RED); 00092 lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"ALERTE INTRUSION", CENTER_MODE); 00093 } 00094 if (TS_State.touchDetected) { 00095 lcd.SetBackColor(LCD_COLOR_BLACK); 00096 flag=1; 00097 lcd.Clear(LCD_COLOR_BLACK); 00098 } 00099 wait(0.1); 00100 00101 00102 } 00103 } 00104 00105 wait(0.1); 00106 } 00107 }
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