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Game.h@1:cd8a3926f263, 2014-11-17 (annotated)
- Committer:
- john_ghielec
- Date:
- Mon Nov 17 19:51:24 2014 +0000
- Revision:
- 1:cd8a3926f263
- Child:
- 2:6ab46f2e851a
Split game logic out into a game file.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
john_ghielec | 1:cd8a3926f263 | 1 | #include "mbed.h" |
john_ghielec | 1:cd8a3926f263 | 2 | |
john_ghielec | 1:cd8a3926f263 | 3 | #include "DisplayN18.h" |
john_ghielec | 1:cd8a3926f263 | 4 | |
john_ghielec | 1:cd8a3926f263 | 5 | #pragma once |
john_ghielec | 1:cd8a3926f263 | 6 | |
john_ghielec | 1:cd8a3926f263 | 7 | class Game { |
john_ghielec | 1:cd8a3926f263 | 8 | static const char* LOSE_1; |
john_ghielec | 1:cd8a3926f263 | 9 | static const char* LOSE_2; |
john_ghielec | 1:cd8a3926f263 | 10 | static const char* SPLASH; |
john_ghielec | 1:cd8a3926f263 | 11 | |
john_ghielec | 1:cd8a3926f263 | 12 | static const int BALL_RADIUS = 3; |
john_ghielec | 1:cd8a3926f263 | 13 | static const int MAX_BALL_SPEED = 5; |
john_ghielec | 1:cd8a3926f263 | 14 | static const int PADDLE_WIDTH = 38; |
john_ghielec | 1:cd8a3926f263 | 15 | static const int PADDLE_HEIGHT = 4; |
john_ghielec | 1:cd8a3926f263 | 16 | static const int PADDLE_SPEED = 4; |
john_ghielec | 1:cd8a3926f263 | 17 | static const int BOUNCE_SOUND_TICKS = 2; |
john_ghielec | 1:cd8a3926f263 | 18 | |
john_ghielec | 1:cd8a3926f263 | 19 | int ballX; |
john_ghielec | 1:cd8a3926f263 | 20 | int ballY; |
john_ghielec | 1:cd8a3926f263 | 21 | int ballSpeedX; |
john_ghielec | 1:cd8a3926f263 | 22 | int ballSpeedY; |
john_ghielec | 1:cd8a3926f263 | 23 | int paddleX; |
john_ghielec | 1:cd8a3926f263 | 24 | int pwmTicksLeft; |
john_ghielec | 1:cd8a3926f263 | 25 | int lives; |
john_ghielec | 1:cd8a3926f263 | 26 | |
john_ghielec | 1:cd8a3926f263 | 27 | DigitalIn left; |
john_ghielec | 1:cd8a3926f263 | 28 | DigitalIn right; |
john_ghielec | 1:cd8a3926f263 | 29 | DigitalIn down; |
john_ghielec | 1:cd8a3926f263 | 30 | DigitalIn up; |
john_ghielec | 1:cd8a3926f263 | 31 | DigitalIn square; |
john_ghielec | 1:cd8a3926f263 | 32 | DigitalIn circle; |
john_ghielec | 1:cd8a3926f263 | 33 | DigitalOut led1; |
john_ghielec | 1:cd8a3926f263 | 34 | DigitalOut led2; |
john_ghielec | 1:cd8a3926f263 | 35 | PwmOut pwm; |
john_ghielec | 1:cd8a3926f263 | 36 | AnalogIn ain; |
john_ghielec | 1:cd8a3926f263 | 37 | I2C i2c; |
john_ghielec | 1:cd8a3926f263 | 38 | DisplayN18 disp; |
john_ghielec | 1:cd8a3926f263 | 39 | |
john_ghielec | 1:cd8a3926f263 | 40 | void initialize(); |
john_ghielec | 1:cd8a3926f263 | 41 | void initializeBall(); |
john_ghielec | 1:cd8a3926f263 | 42 | |
john_ghielec | 1:cd8a3926f263 | 43 | void drawString(const char* str, int y); |
john_ghielec | 1:cd8a3926f263 | 44 | |
john_ghielec | 1:cd8a3926f263 | 45 | void clearPaddle(); |
john_ghielec | 1:cd8a3926f263 | 46 | void drawPaddle(); |
john_ghielec | 1:cd8a3926f263 | 47 | void updatePaddle(); |
john_ghielec | 1:cd8a3926f263 | 48 | |
john_ghielec | 1:cd8a3926f263 | 49 | void clearBall(); |
john_ghielec | 1:cd8a3926f263 | 50 | void drawBall(); |
john_ghielec | 1:cd8a3926f263 | 51 | void updateBall(); |
john_ghielec | 1:cd8a3926f263 | 52 | |
john_ghielec | 1:cd8a3926f263 | 53 | void checkCollision(); |
john_ghielec | 1:cd8a3926f263 | 54 | void checkPwm(); |
john_ghielec | 1:cd8a3926f263 | 55 | void checkLives(); |
john_ghielec | 1:cd8a3926f263 | 56 | |
john_ghielec | 1:cd8a3926f263 | 57 | public: |
john_ghielec | 1:cd8a3926f263 | 58 | Game(); |
john_ghielec | 1:cd8a3926f263 | 59 | |
john_ghielec | 1:cd8a3926f263 | 60 | void showSplashScreen(); |
john_ghielec | 1:cd8a3926f263 | 61 | void tick(); |
john_ghielec | 1:cd8a3926f263 | 62 | }; |