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UDPSocket.cpp
00001 /* Socket 00002 * Copyright (c) 2015 ARM Limited 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #include "UDPSocket.h" 00018 #include "Timer.h" 00019 #include "mbed_assert.h" 00020 00021 UDPSocket::UDPSocket() 00022 : _pending(0), _read_sem(0), _write_sem(0), 00023 _read_in_progress(false), _write_in_progress(false) 00024 { 00025 } 00026 00027 UDPSocket::~UDPSocket() 00028 { 00029 close(); 00030 } 00031 00032 nsapi_protocol_t UDPSocket::get_proto() 00033 { 00034 return NSAPI_UDP ; 00035 } 00036 00037 int UDPSocket::sendto(const char *host, uint16_t port, const void *data, unsigned size) 00038 { 00039 SocketAddress address; 00040 int err = _stack->gethostbyname(host, &address); 00041 if (err) { 00042 return NSAPI_ERROR_DNS_FAILURE ; 00043 } 00044 00045 address.set_port(port); 00046 00047 // sendto is thread safe 00048 return sendto(address, data, size); 00049 } 00050 00051 int UDPSocket::sendto(const SocketAddress &address, const void *data, unsigned size) 00052 { 00053 _lock.lock(); 00054 int ret; 00055 00056 // If this assert is hit then there are two threads 00057 // performing a send at the same time which is undefined 00058 // behavior 00059 MBED_ASSERT(!_write_in_progress); 00060 _write_in_progress = true; 00061 00062 while (true) { 00063 if (!_socket) { 00064 ret = NSAPI_ERROR_NO_SOCKET ; 00065 break; 00066 } 00067 00068 _pending = 0; 00069 int sent = _stack->socket_sendto(_socket, address, data, size); 00070 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != sent)) { 00071 ret = sent; 00072 break; 00073 } else { 00074 int32_t count; 00075 00076 // Release lock before blocking so other threads 00077 // accessing this object aren't blocked 00078 _lock.unlock(); 00079 count = _write_sem.wait(_timeout); 00080 _lock.lock(); 00081 00082 if (count < 1) { 00083 // Semaphore wait timed out so break out and return 00084 ret = NSAPI_ERROR_WOULD_BLOCK ; 00085 break; 00086 } 00087 } 00088 } 00089 00090 _write_in_progress = false; 00091 _lock.unlock(); 00092 return ret; 00093 } 00094 00095 int UDPSocket::recvfrom(SocketAddress *address, void *buffer, unsigned size) 00096 { 00097 _lock.lock(); 00098 int ret; 00099 00100 // If this assert is hit then there are two threads 00101 // performing a recv at the same time which is undefined 00102 // behavior 00103 MBED_ASSERT(!_read_in_progress); 00104 _read_in_progress = true; 00105 00106 while (true) { 00107 if (!_socket) { 00108 ret = NSAPI_ERROR_NO_SOCKET ; 00109 break; 00110 } 00111 00112 _pending = 0; 00113 int recv = _stack->socket_recvfrom(_socket, address, buffer, size); 00114 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != recv)) { 00115 ret = recv; 00116 break; 00117 } else { 00118 int32_t count; 00119 00120 // Release lock before blocking so other threads 00121 // accessing this object aren't blocked 00122 _lock.unlock(); 00123 count = _read_sem.wait(_timeout); 00124 _lock.lock(); 00125 00126 if (count < 1) { 00127 // Semaphore wait timed out so break out and return 00128 ret = NSAPI_ERROR_WOULD_BLOCK ; 00129 break; 00130 } 00131 } 00132 } 00133 00134 _read_in_progress = false; 00135 _lock.unlock(); 00136 return ret; 00137 } 00138 00139 void UDPSocket::event() 00140 { 00141 int32_t wcount = _write_sem.wait(0); 00142 if (wcount <= 1) { 00143 _write_sem.release(); 00144 } 00145 int32_t rcount = _read_sem.wait(0); 00146 if (rcount <= 1) { 00147 _read_sem.release(); 00148 } 00149 00150 _pending += 1; 00151 if (_callback && _pending == 1) { 00152 _callback(); 00153 } 00154 }
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