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Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Sounds.h
00001 /* 00002 * SOURCE FILE : Sounds.h 00003 * 00004 * Various sounds in program memory. 00005 * 00006 */ 00007 00008 #ifndef SoundsIncluded 00009 00010 #define SoundsIncluded 00011 00012 #include "Types.h" 00013 00014 class Sounds { 00015 00016 public : 00017 00018 static const UInt8 FireGun[]; 00019 static const UInt8 Explosion[]; 00020 static const UInt8 RescueHuman[]; 00021 static const UInt8 PlayerDead[]; 00022 static const UInt8 StartLevel[]; 00023 static const UInt8 ExtraLife[]; 00024 static const UInt8 HumanDies[]; 00025 00026 }; 00027 00028 #endif 00029 00030 /* END of Sounds.h */ 00031
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