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Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Animations.h
00001 /* 00002 * SOURCE FILE : Animations.h 00003 * 00004 * Animations consisting of arrays of sprite image numbers in program memory. 00005 * 00006 */ 00007 00008 #ifndef AnimationsIncluded 00009 00010 #define AnimationsIncluded 00011 00012 #include "Types.h" 00013 00014 class Animations { 00015 00016 public : 00017 00018 static const UInt8 WomanAnimation[]; 00019 static const UInt8 ManAnimation[]; 00020 00021 enum { 00022 HumanAnimationCount = 2, // number of animations there are for humans 00023 }; 00024 00025 // Array containing addresses of all the human animations. 00026 static const UInt8 *HumanAnimations[ HumanAnimationCount ]; 00027 00028 static const UInt8 CrusherAnimation[]; 00029 00030 }; 00031 00032 #endif 00033 00034 // END of Animations.h 00035
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