Draws grids using frames of characters on a Gameduino display. Requires Gameduino library.
Revision 2:fa0d977ce89f, committed 2012-11-24
- Comitter:
- RichardE
- Date:
- Sat Nov 24 17:18:47 2012 +0000
- Parent:
- 1:b5d8f8deafa5
- Commit message:
- Added GetCharacterCodes method.
Changed in this revision
CharacterNet.h | Show annotated file Show diff for this revision Revisions of this file |
diff -r b5d8f8deafa5 -r fa0d977ce89f CharacterNet.h --- a/CharacterNet.h Sat Nov 24 12:55:27 2012 +0000 +++ b/CharacterNet.h Sat Nov 24 17:18:47 2012 +0000 @@ -37,7 +37,7 @@ CodePosCount // number of codes, MUST COME LAST }; - /** Set characters codes to use when drawing. + /** Set character codes to use when drawing. * Array must contain CodePosCount items and order of * codes is defined by CodePos enumeration. * @param codes Array of characters codes to use. @@ -45,7 +45,14 @@ void SetCharacterCodes( const UInt8 *codes ) { characterCodes = codes; } - + + /** Get character codes currently in use when drawing. + * @param codes Array of characters codes in use. + */ + const UInt8 *GetCharacterCodes( void ) const { + return characterCodes; + } + /** Draw a net of characters. * @param gd The Gameduino to draw on. * @param xco X coordinate for top left.