Draws grids using frames of characters on a Gameduino display. Requires Gameduino library.

Revision:
1:b5d8f8deafa5
Parent:
0:c7d5d58ef13a
Child:
2:fa0d977ce89f
--- a/CharacterNet.h	Wed Nov 21 22:17:26 2012 +0000
+++ b/CharacterNet.h	Sat Nov 24 12:55:27 2012 +0000
@@ -66,8 +66,10 @@
          * @param cellHeight Height of cell in characters.
          * @param topRow Set to true if this is a cell in the top row of the net.
          * @param leftColumn Set to true if this is a cell in the leftmost column of the net.
+         * @param bottomRow Set to true if this is a cell in the bottom row of the net.
+         * @param rightColumn Set to true if this is a cell in the rightmost column of the net.
          */
-        void DrawCell( Gameduino *gd, UInt8 xco, UInt8 yco, UInt8 cellWidth, UInt8 cellHeight, bool topRow, bool leftColumn );
+        void DrawCell( Gameduino *gd, UInt8 xco, UInt8 yco, UInt8 cellWidth, UInt8 cellHeight, bool topRow, bool leftColumn, bool bottomRow, bool rightColumn );
 
         /** Get an instance of this class.
          * @param Returns a pointer to a static instance of this class.