Grid-based Pokitto game that challenges the player to deploy ships and then destroy the hidden ships of the computer.

Dependencies:   PokittoLib

/media/uploads/RichardAmes/naval_battle_2.png

Committer:
RichardAmes
Date:
Tue Jan 02 18:06:00 2018 +0000
Revision:
2:b96bb2a68c81
Parent:
0:1c44c4ef1245
Updated AI

Who changed what in which revision?

UserRevisionLine numberNew contents of line
RichardAmes 0:1c44c4ef1245 1 /* This is an example of how to set your own project settings
RichardAmes 0:1c44c4ef1245 2
RichardAmes 0:1c44c4ef1245 3 To use
RichardAmes 0:1c44c4ef1245 4
RichardAmes 0:1c44c4ef1245 5 1. make a copy of this file by pressing right mouse button on top of this file
RichardAmes 0:1c44c4ef1245 6 in the mbed online compiler, then choose "Clone"
RichardAmes 0:1c44c4ef1245 7
RichardAmes 0:1c44c4ef1245 8 2. See that the copy is in the root of the project (where your main cpp files are), not inside the PokittoLib folder
RichardAmes 0:1c44c4ef1245 9 Drag & drop to move if needed
RichardAmes 0:1c44c4ef1245 10
RichardAmes 0:1c44c4ef1245 11 3. rename the clone to "My_settings.h"
RichardAmes 0:1c44c4ef1245 12
RichardAmes 0:1c44c4ef1245 13 */
RichardAmes 0:1c44c4ef1245 14
RichardAmes 0:1c44c4ef1245 15 //#define PROJ_HIRES 1
RichardAmes 0:1c44c4ef1245 16 #define PROJ_ENABLE_SOUND 1
RichardAmes 0:1c44c4ef1245 17 #define PROJ_ENABLE_SYNTH 1