A simple oscilloscope using Adafruit 2.8" TFT with touch. Runs on FRDM-KL25Z, FRDM-K22F, FRDM-K64F, NUCLEO-F411RE. 2 channel analog inputs with 4 trigger modes and time division.

Dependencies:   SPI_STMPE610 UniGraphic mbed vt100

My first attempt of implementing an oscilloscope using FRDM-KL25Z and Adafruit 2.8" TFT with touch.

FRDM-KL25Z と Adafruit 2.8" TFT with touch を使用して作ってみた最初のオシロスコープです。

On 25-Sep-2017, wrong calculation of trigger pos/val fixed.
On 25-Nov-2015, FRDM-K64F and NUCLEO-F411RE platforms were added.
On 26-Nov-2015, FRDM-K22F is added (tested).
Note: Now ch2 is A2 instead of A1!

25-Sep-2017, トリガー値と位置の計算の誤りを修正しました。
25-Nov-2015, FRDM-K64F と NUCLEO-F411RE でも動くようになりました。
26-Nov-2015, FRDM-K22F でも動作確認が出来ました。 ※一身上の都合で、アナログ入力の ch2 は A1 から A2 に変更しましたので、ご注意ください。m(_ _)m

/media/uploads/Rhyme/oscillo_top.jpg

This supports two analog inputs A0 for channel 1 and A2 for channel 2
and four trigger modes (NONE, RISE, FALL, LEVEL),
time division is 30us to 20ms per pixel which will make 300us/div to 200.0ms/div (as 10 pixels per div)

A0と A2 のアナログ2入力にて、
4種類のトリガーモード(NONE: フリーラン RISE: 立ち上がりエッジ、FALL: 立下りエッジ、LEVEL: レベル) 。
サンプリングは30us から 20ms, チャートの1メモリが10ピクセルなので、300us/dev から 200.0ms/div となっています。

The analog signals and gnd was picked at the pins in the picture above.
Note: now you need to pick A0 and A2 instead of A0 and A1.

信号は上記の写真のように、Adafruit のピンからつまみました。
変更により、A0とA2が入力となります。

/media/uploads/Rhyme/freerunmode.jpg

When powered on or reset, the program starts in Trigger Mode = NONE (Free Run Mode)

電源投入、リセット後 プログラムはトリガーモード NONE (フリーランモード) で起動します。

To change trigger mode and/or time division, press run/stop button.

トリガーモードを変えたり、サンプリング時間を変えるのには run/stop ボタンを押してください。

Each time you push Trig button, the trigger mode changes
NONE -> RISE -> FALL -> LEVEL ( -> NONE).

トリガーボタンを押すたびにトリガーモードは
NONE(フリーラン) -> RISE (立ち上がりエッジ) -> FALL (立下りエッジ) -> LEVEL (レベル)
と変化します。

When trigger mode is not NONE,
to specify the trigger position, level and channel, push inside the wave frame.
Then green trigger marks will be shown and value of trigger position and voltage will be printed.

トリガーモードが NONE でないときに、チャネルの枠内をタッチしますと、
その位置がトリガーのポジション、レベル、チャネルになります。 そして、緑色のトリガーマークが表示され、下部にはトリガーの具体的なポジションとボルテージが表示されます。

/media/uploads/Rhyme/usage_screen1.jpg

To change time division push "1/2" to Zoom Out (sampling interval will be bigger) or
"x2" to Zoom In (Sampling interval will be smaller).

サンプリングタイムを変更するのには
"1/2" ズームアウト (サンプリング間隔が長くなります) か
"x2" ズームイン (サンプリング間隔が短くなります。) を押してください。

/media/uploads/Rhyme/helps.jpg

On 7-Mar-2015 updated to UniGraphic library version!

2015年3月7日 UniGraphic ライブラリ使用版にアップデートしました。

/media/uploads/Rhyme/frdm-kl25z-ss.jpg FRDM-KL25Z
/media/uploads/Rhyme/frdm-k64f-ss.jpg FRDM-K64F
/media/uploads/Rhyme/nucleo-f411re-ss.jpg NUCLEO-F411RE

Committer:
Rhyme
Date:
Sat Jan 10 15:08:38 2015 +0000
Revision:
0:2b9a6c5fcd52
Child:
3:ea0c3cffa988
commit before publish

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Rhyme 0:2b9a6c5fcd52 1 /** mbed oscilloscope my implementation of a oscillo scope
Rhyme 0:2b9a6c5fcd52 2 * Copyright (c) 2014, 2015 Motoo Tanaka @ Design Methodology Lab
Rhyme 0:2b9a6c5fcd52 3 *
Rhyme 0:2b9a6c5fcd52 4 * view.cpp
Rhyme 0:2b9a6c5fcd52 5 *
Rhyme 0:2b9a6c5fcd52 6 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
Rhyme 0:2b9a6c5fcd52 7 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
Rhyme 0:2b9a6c5fcd52 8 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
Rhyme 0:2b9a6c5fcd52 9 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
Rhyme 0:2b9a6c5fcd52 10 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
Rhyme 0:2b9a6c5fcd52 11 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
Rhyme 0:2b9a6c5fcd52 12 * THE SOFTWARE.
Rhyme 0:2b9a6c5fcd52 13 */
Rhyme 0:2b9a6c5fcd52 14 #include "mbed.h"
Rhyme 0:2b9a6c5fcd52 15 #include "SPI_TFT_ILI9341.h"
Rhyme 0:2b9a6c5fcd52 16 #include "SPI_STMPE610.h"
Rhyme 0:2b9a6c5fcd52 17 #include "Arial12x12.h"
Rhyme 0:2b9a6c5fcd52 18 #include "Arial24x23.h"
Rhyme 0:2b9a6c5fcd52 19 #include "Arial28x28.h"
Rhyme 0:2b9a6c5fcd52 20 #include "font_big.h"
Rhyme 0:2b9a6c5fcd52 21 #include "vt100.h"
Rhyme 0:2b9a6c5fcd52 22 #include "TFTMenu.h"
Rhyme 0:2b9a6c5fcd52 23 #include "main.h"
Rhyme 0:2b9a6c5fcd52 24 #include "trig.h"
Rhyme 0:2b9a6c5fcd52 25 #include "view.h"
Rhyme 0:2b9a6c5fcd52 26
Rhyme 0:2b9a6c5fcd52 27 int pane_w = 200 ;
Rhyme 0:2b9a6c5fcd52 28 int pane_h = 70 ; // height per channel
Rhyme 0:2b9a6c5fcd52 29 int head_h = 20 ; // header height
Rhyme 0:2b9a6c5fcd52 30 int foot_h = 20 ; // footer height
Rhyme 0:2b9a6c5fcd52 31 int right_margin = 10 ;
Rhyme 0:2b9a6c5fcd52 32 int left_margin = 30 ;
Rhyme 0:2b9a6c5fcd52 33
Rhyme 0:2b9a6c5fcd52 34 void initTFT(void)
Rhyme 0:2b9a6c5fcd52 35 {
Rhyme 0:2b9a6c5fcd52 36 //Configure the display driver
Rhyme 0:2b9a6c5fcd52 37 TFT.background(Black);
Rhyme 0:2b9a6c5fcd52 38 TFT.foreground(White);
Rhyme 0:2b9a6c5fcd52 39 wait(0.01) ;
Rhyme 0:2b9a6c5fcd52 40 TFT.cls();
Rhyme 0:2b9a6c5fcd52 41 }
Rhyme 0:2b9a6c5fcd52 42
Rhyme 0:2b9a6c5fcd52 43
Rhyme 0:2b9a6c5fcd52 44 void eraseChFrame(int ch)
Rhyme 0:2b9a6c5fcd52 45 {
Rhyme 0:2b9a6c5fcd52 46 int x1, x2, y1, y2 ;
Rhyme 0:2b9a6c5fcd52 47 x1 = left_margin ;
Rhyme 0:2b9a6c5fcd52 48 x2 = left_margin + pane_w ;
Rhyme 0:2b9a6c5fcd52 49 y1 = head_h + (pane_h + 5) * ch ;
Rhyme 0:2b9a6c5fcd52 50 y2 = y1 + pane_h ;
Rhyme 0:2b9a6c5fcd52 51 TFT.fillrect(x1,y1,x2, y2, Black) ;
Rhyme 0:2b9a6c5fcd52 52 }
Rhyme 0:2b9a6c5fcd52 53
Rhyme 0:2b9a6c5fcd52 54 void eraseGraphFrames(void)
Rhyme 0:2b9a6c5fcd52 55 {
Rhyme 0:2b9a6c5fcd52 56 int ch ;
Rhyme 0:2b9a6c5fcd52 57 for (ch = 0 ; ch < numAnalogIn ; ch++) {
Rhyme 0:2b9a6c5fcd52 58 eraseChFrame(ch) ;
Rhyme 0:2b9a6c5fcd52 59 }
Rhyme 0:2b9a6c5fcd52 60 }
Rhyme 0:2b9a6c5fcd52 61
Rhyme 0:2b9a6c5fcd52 62 void drawChFrame(int ch)
Rhyme 0:2b9a6c5fcd52 63 {
Rhyme 0:2b9a6c5fcd52 64 int x1, x2, y1, y2,y_offset ;
Rhyme 0:2b9a6c5fcd52 65 x1 = left_margin ;
Rhyme 0:2b9a6c5fcd52 66 x2 = left_margin + pane_w ;
Rhyme 0:2b9a6c5fcd52 67 y1 = head_h + (pane_h + 5) * ch ;
Rhyme 0:2b9a6c5fcd52 68 y2 = y1 + pane_h ;
Rhyme 0:2b9a6c5fcd52 69 TFT.set_font((unsigned char*) Arial12x12);
Rhyme 0:2b9a6c5fcd52 70 TFT.background(Black) ;
Rhyme 0:2b9a6c5fcd52 71 TFT.foreground(White) ;
Rhyme 0:2b9a6c5fcd52 72 TFT.locate(5, y1+5) ;
Rhyme 0:2b9a6c5fcd52 73 TFT.printf("3.0") ;
Rhyme 0:2b9a6c5fcd52 74 TFT.locate(15, (y1+y2)/2) ;
Rhyme 0:2b9a6c5fcd52 75 TFT.printf("V") ;
Rhyme 0:2b9a6c5fcd52 76 TFT.locate(5, y2-10) ;
Rhyme 0:2b9a6c5fcd52 77 TFT.printf("0.0") ;
Rhyme 0:2b9a6c5fcd52 78 TFT.rect(x1,y1,x2,y2,Blue) ;
Rhyme 0:2b9a6c5fcd52 79 y_offset = head_h + 1;
Rhyme 0:2b9a6c5fcd52 80
Rhyme 0:2b9a6c5fcd52 81 for (int i = 0 ; i < pane_w ; i += 10) {
Rhyme 0:2b9a6c5fcd52 82 x1 = left_margin + i ;
Rhyme 0:2b9a6c5fcd52 83 x2 = x1 ;
Rhyme 0:2b9a6c5fcd52 84 if ((i % 100) == 0) {
Rhyme 0:2b9a6c5fcd52 85 y1 = head_h - 5 ;
Rhyme 0:2b9a6c5fcd52 86 } else {
Rhyme 0:2b9a6c5fcd52 87 y1 = head_h - 2 ;
Rhyme 0:2b9a6c5fcd52 88 }
Rhyme 0:2b9a6c5fcd52 89 y2 = head_h ;
Rhyme 0:2b9a6c5fcd52 90 TFT.line(x1, y1, x2, y2, Blue) ;
Rhyme 0:2b9a6c5fcd52 91 y1 = head_h + (pane_h + 5) * 2 - 5 ;
Rhyme 0:2b9a6c5fcd52 92 if ((i % 100) == 0) {
Rhyme 0:2b9a6c5fcd52 93 y2 = y1 + 5 ;
Rhyme 0:2b9a6c5fcd52 94 } else {
Rhyme 0:2b9a6c5fcd52 95 y2 = y1 + 2 ;
Rhyme 0:2b9a6c5fcd52 96 }
Rhyme 0:2b9a6c5fcd52 97 TFT.line(x1, y1, x2, y2, Blue) ;
Rhyme 0:2b9a6c5fcd52 98 }
Rhyme 0:2b9a6c5fcd52 99
Rhyme 0:2b9a6c5fcd52 100 for (float f = 0.0 ; f < vref ; f += 1.0) {
Rhyme 0:2b9a6c5fcd52 101 y_offset = head_h + 1;
Rhyme 0:2b9a6c5fcd52 102 y1 = ((pane_h - 2) * (1.0 - f/vref)) + y_offset ;
Rhyme 0:2b9a6c5fcd52 103 y2 = y1 ;
Rhyme 0:2b9a6c5fcd52 104 x1 = left_margin - 3 ;
Rhyme 0:2b9a6c5fcd52 105 x2 = left_margin ;
Rhyme 0:2b9a6c5fcd52 106 TFT.line(x1, y1, x2, y2, Blue) ;
Rhyme 0:2b9a6c5fcd52 107 y_offset = head_h + (pane_h + 5) + 1;
Rhyme 0:2b9a6c5fcd52 108 y1 = ((pane_h - 2) * (1.0 - f/vref)) + y_offset ;
Rhyme 0:2b9a6c5fcd52 109 y2 = y1 ;
Rhyme 0:2b9a6c5fcd52 110 TFT.line(x1, y1, x2, y2, Blue) ;
Rhyme 0:2b9a6c5fcd52 111 }
Rhyme 0:2b9a6c5fcd52 112 }
Rhyme 0:2b9a6c5fcd52 113
Rhyme 0:2b9a6c5fcd52 114 bool inChFrame(int ch, int x, int y)
Rhyme 0:2b9a6c5fcd52 115 {
Rhyme 0:2b9a6c5fcd52 116 bool result = false ;
Rhyme 0:2b9a6c5fcd52 117 int x1, x2, y1, y2 ;
Rhyme 0:2b9a6c5fcd52 118 x1 = left_margin ;
Rhyme 0:2b9a6c5fcd52 119 x2 = left_margin + pane_w ;
Rhyme 0:2b9a6c5fcd52 120 y1 = head_h + (pane_h + 5) * ch ;
Rhyme 0:2b9a6c5fcd52 121 y2 = y1 + pane_h ;
Rhyme 0:2b9a6c5fcd52 122 if ((x1 <= x)&&(x < x2)&&(y1 <= y)&&(y < y2)) {
Rhyme 0:2b9a6c5fcd52 123 result = true ;
Rhyme 0:2b9a6c5fcd52 124 }
Rhyme 0:2b9a6c5fcd52 125 return( result ) ;
Rhyme 0:2b9a6c5fcd52 126 }
Rhyme 0:2b9a6c5fcd52 127
Rhyme 0:2b9a6c5fcd52 128 void plotCh_line(int turn, int ch, int index, int color)
Rhyme 0:2b9a6c5fcd52 129 {
Rhyme 0:2b9a6c5fcd52 130 int x[2], y[2] ;
Rhyme 0:2b9a6c5fcd52 131 int y_offset, data_pos, prev_pos ;
Rhyme 0:2b9a6c5fcd52 132
Rhyme 0:2b9a6c5fcd52 133 y_offset = head_h + (pane_h + 5) * ch + 1;
Rhyme 0:2b9a6c5fcd52 134 data_pos = (bor[turn] + index) % memLength ;
Rhyme 0:2b9a6c5fcd52 135 prev_pos = (memLength + bor[turn] + index - 1) % memLength ;
Rhyme 0:2b9a6c5fcd52 136
Rhyme 0:2b9a6c5fcd52 137 x[1] = left_margin + index + 1;
Rhyme 0:2b9a6c5fcd52 138 y[1] = ((pane_h - 2) * (1.0 - u2f(udata[turn][ch][data_pos]))) + y_offset ;
Rhyme 0:2b9a6c5fcd52 139
Rhyme 0:2b9a6c5fcd52 140 if (index == 0) {
Rhyme 0:2b9a6c5fcd52 141 x[0] = x[1] ;
Rhyme 0:2b9a6c5fcd52 142 y[0] = y[1] ;
Rhyme 0:2b9a6c5fcd52 143 } else {
Rhyme 0:2b9a6c5fcd52 144 x[0] = left_margin + index ;
Rhyme 0:2b9a6c5fcd52 145 y[0] = ((pane_h - 2) * (1.0 - u2f(udata[turn][ch][prev_pos]))) + y_offset ;
Rhyme 0:2b9a6c5fcd52 146 }
Rhyme 0:2b9a6c5fcd52 147 TFT.line(x[0],y[0],x[1],y[1], color) ;
Rhyme 0:2b9a6c5fcd52 148 }
Rhyme 0:2b9a6c5fcd52 149
Rhyme 0:2b9a6c5fcd52 150 void drawGraphFrames(void)
Rhyme 0:2b9a6c5fcd52 151 {
Rhyme 0:2b9a6c5fcd52 152 for (int i = 0 ; i < numAnalogIn ; i++ ) {
Rhyme 0:2b9a6c5fcd52 153 drawChFrame(i) ;
Rhyme 0:2b9a6c5fcd52 154 }
Rhyme 0:2b9a6c5fcd52 155 }
Rhyme 0:2b9a6c5fcd52 156
Rhyme 0:2b9a6c5fcd52 157 void drawChart(void)
Rhyme 0:2b9a6c5fcd52 158 {
Rhyme 0:2b9a6c5fcd52 159 int i, ch ;
Rhyme 0:2b9a6c5fcd52 160 if (!frame_full) {
Rhyme 0:2b9a6c5fcd52 161 return ;
Rhyme 0:2b9a6c5fcd52 162 }
Rhyme 0:2b9a6c5fcd52 163 if (mode == MODE_RUN) {
Rhyme 0:2b9a6c5fcd52 164 timer.detach() ;
Rhyme 0:2b9a6c5fcd52 165 }
Rhyme 0:2b9a6c5fcd52 166
Rhyme 0:2b9a6c5fcd52 167 for (i = 0 ; i < memLength ; i++ ) {
Rhyme 0:2b9a6c5fcd52 168 for (ch = 0 ; ch < numAnalogIn ; ch++ ) {
Rhyme 0:2b9a6c5fcd52 169 plotCh_line(prev_page, ch, i, Black) ; // erase prev
Rhyme 0:2b9a6c5fcd52 170 plotCh_line(page, ch, i, White) ;
Rhyme 0:2b9a6c5fcd52 171 }
Rhyme 0:2b9a6c5fcd52 172 }
Rhyme 0:2b9a6c5fcd52 173 prev_page = page ;
Rhyme 0:2b9a6c5fcd52 174 page = (page + 1)%2 ;
Rhyme 0:2b9a6c5fcd52 175 sampling_status = ST_PRE_TRIG ;
Rhyme 0:2b9a6c5fcd52 176 frame_full = false ;
Rhyme 0:2b9a6c5fcd52 177 trig_index = 0 ;
Rhyme 0:2b9a6c5fcd52 178 data_index = 0 ;
Rhyme 0:2b9a6c5fcd52 179 if (mode == MODE_RUN) {
Rhyme 0:2b9a6c5fcd52 180 timer.attach_us(&sampleAD, us_interval) ;
Rhyme 0:2b9a6c5fcd52 181 }
Rhyme 0:2b9a6c5fcd52 182 }
Rhyme 0:2b9a6c5fcd52 183
Rhyme 0:2b9a6c5fcd52 184 void printMode(void)
Rhyme 0:2b9a6c5fcd52 185 {
Rhyme 0:2b9a6c5fcd52 186 TFT.locate(80, 200) ;
Rhyme 0:2b9a6c5fcd52 187 TFT.background(Black) ;
Rhyme 0:2b9a6c5fcd52 188
Rhyme 0:2b9a6c5fcd52 189 if (mode == MODE_STOP) {
Rhyme 0:2b9a6c5fcd52 190 TFT.foreground(Yellow) ;
Rhyme 0:2b9a6c5fcd52 191 TFT.printf(" Stopped") ;
Rhyme 0:2b9a6c5fcd52 192 } else if (mode == MODE_RUN) {
Rhyme 0:2b9a6c5fcd52 193 TFT.foreground(White) ;
Rhyme 0:2b9a6c5fcd52 194 TFT.printf(" Running") ;
Rhyme 0:2b9a6c5fcd52 195 }
Rhyme 0:2b9a6c5fcd52 196 }
Rhyme 0:2b9a6c5fcd52 197
Rhyme 0:2b9a6c5fcd52 198 void printTimeDiv(void)
Rhyme 0:2b9a6c5fcd52 199 {
Rhyme 0:2b9a6c5fcd52 200 char str[32] ;
Rhyme 0:2b9a6c5fcd52 201 int ival, dotval ;
Rhyme 0:2b9a6c5fcd52 202 if (us_interval < 100) { // 10 * us_interval < 1ms
Rhyme 0:2b9a6c5fcd52 203 sprintf(str, " %3d us/div", 10 *us_interval) ;
Rhyme 0:2b9a6c5fcd52 204 } else if (us_interval < 100000) { // 10 * us_interval >= 1ms
Rhyme 0:2b9a6c5fcd52 205 ival = us_interval / 100 ;
Rhyme 0:2b9a6c5fcd52 206 dotval = us_interval % 100 ;
Rhyme 0:2b9a6c5fcd52 207 sprintf(str, " %3d.%0d ms/div", ival, dotval) ;
Rhyme 0:2b9a6c5fcd52 208 }
Rhyme 0:2b9a6c5fcd52 209 TFT.fillrect(65, 240, 175, 260, Black) ;
Rhyme 0:2b9a6c5fcd52 210
Rhyme 0:2b9a6c5fcd52 211 TFT.background(Black) ;
Rhyme 0:2b9a6c5fcd52 212 TFT.foreground(White) ;
Rhyme 0:2b9a6c5fcd52 213
Rhyme 0:2b9a6c5fcd52 214 TFT.locate(65, 240) ;
Rhyme 0:2b9a6c5fcd52 215 TFT.printf(str) ;
Rhyme 0:2b9a6c5fcd52 216 }
Rhyme 0:2b9a6c5fcd52 217
Rhyme 0:2b9a6c5fcd52 218 void printTrigMode(void)
Rhyme 0:2b9a6c5fcd52 219 {
Rhyme 0:2b9a6c5fcd52 220 char str[60] ;
Rhyme 0:2b9a6c5fcd52 221 TFT.fillrect(65, 280, 235, 310, Black) ;
Rhyme 0:2b9a6c5fcd52 222
Rhyme 0:2b9a6c5fcd52 223 TFT.background(Black) ;
Rhyme 0:2b9a6c5fcd52 224 TFT.foreground(White) ;
Rhyme 0:2b9a6c5fcd52 225
Rhyme 0:2b9a6c5fcd52 226 if (trig_mode == TRIG_MODE_NONE) {
Rhyme 0:2b9a6c5fcd52 227 sprintf(str, "%6s",
Rhyme 0:2b9a6c5fcd52 228 trig_name[trig_mode]) ;
Rhyme 0:2b9a6c5fcd52 229 } else {
Rhyme 0:2b9a6c5fcd52 230 sprintf(str, "%6s ch%1d (%d, %.1f)",
Rhyme 0:2b9a6c5fcd52 231 trig_name[trig_mode], trig_ch+1, trig_pos, trig_level) ;
Rhyme 0:2b9a6c5fcd52 232 }
Rhyme 0:2b9a6c5fcd52 233 TFT.locate(65, 280) ;
Rhyme 0:2b9a6c5fcd52 234 TFT.printf(str) ;
Rhyme 0:2b9a6c5fcd52 235 }
Rhyme 0:2b9a6c5fcd52 236
Rhyme 0:2b9a6c5fcd52 237 void printTrigLevel(void)
Rhyme 0:2b9a6c5fcd52 238 {
Rhyme 0:2b9a6c5fcd52 239 char str[16] ;
Rhyme 0:2b9a6c5fcd52 240 TFT.locate(140, 280) ;
Rhyme 0:2b9a6c5fcd52 241 TFT.background(Black) ;
Rhyme 0:2b9a6c5fcd52 242 TFT.foreground(White) ;
Rhyme 0:2b9a6c5fcd52 243 sprintf(str, " %.1f", trig_level) ;
Rhyme 0:2b9a6c5fcd52 244 TFT.printf(str) ;
Rhyme 0:2b9a6c5fcd52 245 }
Rhyme 0:2b9a6c5fcd52 246
Rhyme 0:2b9a6c5fcd52 247 void eraseTrigMark(void)
Rhyme 0:2b9a6c5fcd52 248 {
Rhyme 0:2b9a6c5fcd52 249 int x1, x2, y1, y2 ;
Rhyme 0:2b9a6c5fcd52 250 x1 = left_margin - 3 ;
Rhyme 0:2b9a6c5fcd52 251 x2 = left_margin + pane_w + 3 ;
Rhyme 0:2b9a6c5fcd52 252 y1 = 1 ;
Rhyme 0:2b9a6c5fcd52 253 y2 = head_h - 5 ;
Rhyme 0:2b9a6c5fcd52 254 TFT.fillrect(x1,y1,x2, y2, Black) ;
Rhyme 0:2b9a6c5fcd52 255 y1 = (head_h + (pane_h + 5)*2) + 5 ;
Rhyme 0:2b9a6c5fcd52 256 y2 = y1 + 13 ;
Rhyme 0:2b9a6c5fcd52 257 TFT.fillrect(x1,y1,x2, y2, Black) ;
Rhyme 0:2b9a6c5fcd52 258 x1 = left_margin + pane_w + 1 ;
Rhyme 0:2b9a6c5fcd52 259 x2 = x1 + 10 ;
Rhyme 0:2b9a6c5fcd52 260 y1 = 0 ;
Rhyme 0:2b9a6c5fcd52 261 y2 = head_h + (pane_h + 5) * (2) + 1;
Rhyme 0:2b9a6c5fcd52 262 TFT.fillrect(x1, y1, x2, y2, Black) ;
Rhyme 0:2b9a6c5fcd52 263 }
Rhyme 0:2b9a6c5fcd52 264
Rhyme 0:2b9a6c5fcd52 265 void drawTrigPos()
Rhyme 0:2b9a6c5fcd52 266 {
Rhyme 0:2b9a6c5fcd52 267 uint16_t color = Green ;
Rhyme 0:2b9a6c5fcd52 268 int x1, x2, y1, y2 ;
Rhyme 0:2b9a6c5fcd52 269 int y_offset ;
Rhyme 0:2b9a6c5fcd52 270 // draw down arrow
Rhyme 0:2b9a6c5fcd52 271 x1 = left_margin + trig_pos + 1 ;
Rhyme 0:2b9a6c5fcd52 272 x2 = x1 ;
Rhyme 0:2b9a6c5fcd52 273 y1 = 5 ;
Rhyme 0:2b9a6c5fcd52 274 y2 = head_h - 8 ;
Rhyme 0:2b9a6c5fcd52 275 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 276 x1 = x2 - 3 ;
Rhyme 0:2b9a6c5fcd52 277 y1 = y2 - 4 ;
Rhyme 0:2b9a6c5fcd52 278 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 279 x1 = x2 + 3 ;
Rhyme 0:2b9a6c5fcd52 280 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 281 // draw up arrow
Rhyme 0:2b9a6c5fcd52 282 x1 = x2 ;
Rhyme 0:2b9a6c5fcd52 283 y1 = (head_h + (pane_h + 5)*2) + 5 ;
Rhyme 0:2b9a6c5fcd52 284 y2 = y1 + 7 ;
Rhyme 0:2b9a6c5fcd52 285 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 286 x2 = x1 - 3 ;
Rhyme 0:2b9a6c5fcd52 287 y2 = y1 + 3 ;
Rhyme 0:2b9a6c5fcd52 288 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 289 x2 = x1 + 3 ;
Rhyme 0:2b9a6c5fcd52 290 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 291 // draw level mark
Rhyme 0:2b9a6c5fcd52 292 x1 = left_margin + pane_w + 3 ;
Rhyme 0:2b9a6c5fcd52 293 x2 = x1 + 7 ;
Rhyme 0:2b9a6c5fcd52 294 y_offset = head_h + (pane_h + 5) * (trig_ch+1) + 1;
Rhyme 0:2b9a6c5fcd52 295 y1 = ((pane_h - 2) * (1.0 - trig_level)) + y_offset ;
Rhyme 0:2b9a6c5fcd52 296 y2 = y1 ;
Rhyme 0:2b9a6c5fcd52 297 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 298 x2 = x1 + 3 ;
Rhyme 0:2b9a6c5fcd52 299 y2 = y1 - 3 ;
Rhyme 0:2b9a6c5fcd52 300 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 301 y2 = y1 + 3 ;
Rhyme 0:2b9a6c5fcd52 302 TFT.line(x1, y1, x2, y2, color) ;
Rhyme 0:2b9a6c5fcd52 303 }
Rhyme 0:2b9a6c5fcd52 304
Rhyme 0:2b9a6c5fcd52 305 void drawTrigMark(void)
Rhyme 0:2b9a6c5fcd52 306 {
Rhyme 0:2b9a6c5fcd52 307 eraseTrigMark() ;
Rhyme 0:2b9a6c5fcd52 308 switch(trig_mode) {
Rhyme 0:2b9a6c5fcd52 309 case TRIG_MODE_NONE:
Rhyme 0:2b9a6c5fcd52 310 break ;
Rhyme 0:2b9a6c5fcd52 311 case TRIG_MODE_RISE:
Rhyme 0:2b9a6c5fcd52 312 case TRIG_MODE_FALL:
Rhyme 0:2b9a6c5fcd52 313 case TRIG_MODE_LEVEL:
Rhyme 0:2b9a6c5fcd52 314 drawTrigPos() ;
Rhyme 0:2b9a6c5fcd52 315 break ;
Rhyme 0:2b9a6c5fcd52 316 default:
Rhyme 0:2b9a6c5fcd52 317 printf("Unkown trigger mode %d\n\r",trig_mode) ;
Rhyme 0:2b9a6c5fcd52 318 break ;
Rhyme 0:2b9a6c5fcd52 319 }
Rhyme 0:2b9a6c5fcd52 320 }