Interfaçage NeoPixel Ring 12, LPRO MECSE, Arnaud A.
Revision 2:a885824aefe0, committed 2020-06-30
- Comitter:
- Rhamao
- Date:
- Tue Jun 30 23:32:27 2020 +0000
- Parent:
- 1:2a58d8fcf7f9
- Commit message:
- version publique; ;
Changed in this revision
view2.cpp | Show annotated file Show diff for this revision Revisions of this file |
view2.h | Show annotated file Show diff for this revision Revisions of this file |
diff -r 2a58d8fcf7f9 -r a885824aefe0 view2.cpp --- a/view2.cpp Mon Jun 22 21:55:40 2020 +0000 +++ b/view2.cpp Tue Jun 30 23:32:27 2020 +0000 @@ -89,6 +89,21 @@ } } +void View2::updateAnim1(Button* button){ + if(button == anim1){ + anim1Bool=true; + } +} + +bool View2::getAnim1(){ + return anim1Bool; +} + + +void View2::setAnim1(bool viewChanged){ + anim1Bool = this->anim1Bool; +} + bool View2::getViewChanged(){ return viewChanged; }
diff -r 2a58d8fcf7f9 -r a885824aefe0 view2.h --- a/view2.h Mon Jun 22 21:55:40 2020 +0000 +++ b/view2.h Tue Jun 30 23:32:27 2020 +0000 @@ -27,6 +27,9 @@ void updateViewChanged(Button* button); bool getViewChanged(); void setViewChanged(bool viewChanged); + void updateAnim1(Button* button); + bool getAnim1(); + void setAnim1(bool viewChanged); void initView(); ~View2(); @@ -47,6 +50,7 @@ false, false, false, false, false, false, false, false}; bool viewChanged= false; + bool anim1Bool= false; //Animations Button *anim1 = new Button(20, 38, ANIMATION_BUTTON_WIDTH, ANIMATION_BUTTON_HEIGHT, LIGHT_GRAY);