Hirotaka Yoneda / beep_sound

Dependents:   kiokuryoku_game escapeFromYou junirobo_sample001 ROBOX_Sample_IRcon ... more

Revision:
0:c9832831c73f
Child:
2:259899b723ab
diff -r 000000000000 -r c9832831c73f beep_sound.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/beep_sound.cpp	Sat Jun 04 12:45:10 2016 +0000
@@ -0,0 +1,159 @@
+#include "beep_sound.h"
+#include "math.h"
+beep_sound::beep_sound(PinName pwm)
+{
+    m_pwm = new PwmOut(pwm);
+    m_pwm->write(0.0f);
+}
+
+beep_sound::~beep_sound()
+{
+    delete m_pwm;
+}
+
+void beep_sound::SetFrequency(int octave, int note, bool on_off)
+{
+        static int preFrequency = 0;
+        if(on_off == true){
+            int frequency = frequencyTable[note] << octave;
+            if(frequency != preFrequency){
+                m_pwm->period(1.0f/(float)frequency);
+                m_pwm->write(0.5f);
+            }
+            preFrequency = frequency;
+        }else{
+            m_pwm->write(0.0f);
+            preFrequency = 0;
+        }
+}
+
+void beep_sound::onpu(int octave, int note, float time_s)
+{
+    beep_sound::SetFrequency(octave, note, true);
+    wait(time_s);
+    beep_sound::SetFrequency(octave, note, false);
+    /*
+    if(octave >= 10){
+        octave -= 10;
+        beep_sound::SetFrequency(octave, note, true);
+        wait(time_s);
+        beep_sound::SetFrequency(octave, note, false);
+    }else{
+        beep_sound::SetFrequency(octave, note, true);
+    }
+    */
+}
+void beep_sound::sinwave(float center,int speed,int width)
+{
+    for(float i=0.0;i<6.28;i+=0.01*speed)
+    {
+    m_pwm->period(1.0f/(center+width*(float)sin(i)));
+    m_pwm->write(0.5f);
+    wait_ms(2);
+    }
+}
+void beep_sound::setwave(float frequency,float duty,float wait)
+{
+    m_pwm->period(1.0f/(frequency));
+    m_pwm->write(duty);
+    wait_ms(wait);
+}
+//引数の回数だけ鳴らす
+void beep_sound::beep_right(int nTimes)
+{
+    for(int i=0; i<nTimes; i++){
+        beep_sound::onpu(3,11,0.1);
+        beep_sound::onpu(3,7,0.35);
+        wait(0.1);
+    }
+}
+void beep_sound::beep_wrong(int nTimes)
+{
+    for (int i = 0; i < nTimes; i++) {
+        m_pwm->period(0.01f);
+        m_pwm->write(0.5f);
+        wait(0.1);
+        m_pwm->write(0.0f);
+        wait(0.1);
+        m_pwm->period(0.01f);
+        m_pwm->write(0.5f);
+        wait(0.35);
+        m_pwm->write(0.0f);
+        wait(0.1);
+    }
+}
+void beep_sound::beep_1up(int nTimes)
+{
+    for (int i = 0; i < nTimes; i++) {
+        beep_sound::onpu(3,4,0.1);
+        beep_sound::onpu(3,7,0.1);
+        beep_sound::onpu(4,4,0.1);
+        beep_sound::onpu(4,0,0.1);
+        beep_sound::onpu(4,2,0.1);
+        beep_sound::onpu(4,7,0.1);
+        wait(0.1);
+    }
+}
+void beep_sound::beep_konbini(int nTimes)
+{
+    for (int i = 0; i < nTimes; i++) {
+        beep_sound::onpu(2,6,0.2);
+        beep_sound::onpu(2,2,0.2);
+        beep_sound::onpu(1,9,0.2);
+        beep_sound::onpu(2,2,0.2);
+        beep_sound::onpu(2,4,0.2);
+        beep_sound::onpu(2,9,0.4);
+        beep_sound::onpu(1,9,0.2);
+        beep_sound::onpu(2,4,0.2);
+        beep_sound::onpu(2,6,0.2);
+        beep_sound::onpu(2,4,0.2);
+        beep_sound::onpu(1,9,0.2);
+        beep_sound::onpu(2,2,0.6);
+        wait(0.1);
+    }
+}
+void beep_sound::beep_encount(int nTimes)
+{
+    for (int i = 0; i < nTimes; i++) {
+        beep_sound::onpu(4,0,0.08);
+        beep_sound::onpu(3,11,0.08);
+        beep_sound::onpu(3,10,0.08);
+        beep_sound::onpu(3,9,0.08);
+
+        beep_sound::onpu(3,10,0.08);
+        beep_sound::onpu(3,9,0.08);
+        beep_sound::onpu(3,8,0.08);
+        beep_sound::onpu(3,7,0.08);
+
+        beep_sound::onpu(3,8,0.08);
+        beep_sound::onpu(3,7,0.08);
+        beep_sound::onpu(3,6,0.08);
+        beep_sound::onpu(3,5,0.08);
+
+        beep_sound::onpu(3,6,0.08);
+        beep_sound::onpu(3,5,0.08);
+        beep_sound::onpu(3,4,0.08);
+        beep_sound::onpu(3,3,0.08);
+
+        beep_sound::onpu(3,4,0.08);
+        beep_sound::onpu(3,3,0.08);
+        beep_sound::onpu(3,2,0.08);
+        beep_sound::onpu(3,1,0.08);
+
+        beep_sound::onpu(3,2,0.08);
+        beep_sound::onpu(3,1,0.08);
+        beep_sound::onpu(3,0,0.08);
+        beep_sound::onpu(2,11,0.08);
+
+        beep_sound::onpu(3,0,0.08);
+        beep_sound::onpu(2,11,0.08);
+        beep_sound::onpu(2,10,0.08);
+        beep_sound::onpu(2,9,0.08);
+
+        beep_sound::onpu(2,10,0.08);
+        beep_sound::onpu(2,9,0.08);
+        beep_sound::onpu(2,8,0.08);
+        beep_sound::onpu(2,7,0.08);
+    }
+    wait(0.1);
+}