Using at Craft Club
Dependencies: FatFileSystem mbed
Output.cpp
- Committer:
- Quoli
- Date:
- 2015-01-27
- Revision:
- 1:f0b59bec1d9b
File content as of revision 1:f0b59bec1d9b:
#include "mbed.h" //各キー格納用 int Key_A = 0; int Key_B = 0; int Key_Up = 0; int Key_Down = 0; int Key_Left = 0; int Key_Right = 0; int Key_1 = 0; int Key_2 = 0; int Key_Home = 0; int Key_Plus = 0; int Key_Minus = 0; //テスト用 DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED3); DigitalOut led4(LED4); //PWM出力用 PwmOut pwm1(p21); PwmOut pwm2(p22); PwmOut pwm3(p23); PwmOut pwm4(p24); PwmOut pwm5(p25); PwmOut pwm6(p26); void setup ()// 最初の処理 { pwm1.period(0.010); //PWMの周期指定 10[ms]に指定 pwm2.period(0.010); pwm3.period(0.010); pwm4.period(0.010); pwm5.period(0.010); pwm6.period(0.010); } void Button(int pad){ //HomeKeyの感知 if (pad >= 0x8000){ Key_Home = 1; pad -= 0x8000; } else{ Key_Home = 0; } //マイナスKeyの感知 if (pad >= 0x1000){ Key_Minus = 1; pad -= 0x1000; } else{ Key_Minus =0; } //AKeyの感知 if (pad >= 0x0800){ Key_A = 1; pad -= 0x0800; } else{ Key_A =0; } //BKeyの感知 if (pad >= 0x0400){ Key_B = 1; pad -= 0x0400; } else{ Key_B =0; } //1Keyの感知 if (pad >= 0x0200){ Key_1 = 1; pad -= 0x0200; } else{ Key_1 =0; } //2Keyの感知 if (pad >= 0x0100){ Key_2 = 1; pad -= 0x0100; } else{ Key_2 =0; } //PlusKeyの感知 if (pad >= 0x0010){ Key_Plus = 1; pad -= 0x0010; } else{ Key_Plus =0; } //UpKeyの感知 if (pad >= 0x0008){ Key_Up = 1; pad -= 0x0008; } else{ Key_Up =0; } //DownKeyの感知 if (pad >= 0x0004){ Key_Down = 1; pad -= 0x0004; } else{ Key_Down =0; } //RightKeyの感知 if (pad >= 0x0002){ Key_Right = 1; pad -= 0x0002; } else{ Key_Right =0; } //LeftKeyの感知 if (pad >= 0x0001){ Key_Left = 1; pad -= 0x0001; } else{ Key_Left =0; } } void PWM_Control(int pad,int x,int y,int z) { Button(pad); if (Key_A == 1){ pwm1 = 0.5; pwm4 = 0.5; } //デバッグ表示用 //printf("A %d B %d + %d - %d U %d D %d L %d R %d 1 %d 2 %d \n",Key_A,Key_B,Key_Plus,Key_Minus,Key_Up,Key_Down,Key_Left,Key_Right,Key_1,Key_2); //printf("WII %04X %d %d %d\n",pad,x,y,z); }