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Revision 2:6de5bcffd991, committed 2017-04-06
- Comitter:
- Polteko123
- Date:
- Thu Apr 06 13:17:39 2017 +0000
- Parent:
- 1:e88b745f2ca2
- Commit message:
- Fertig_FunkGen
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/BtnEventM0.h Thu Apr 06 13:17:39 2017 +0000
@@ -0,0 +1,174 @@
+
+// V4.0
+
+class BtnEventM0 {
+ public:
+ int16_t pressed;
+
+ BtnEventM0(PinName pin) : _isr(pin)
+ { pressed=0; }
+
+ // Ist eine steigende Flanke aufgetreten ?
+ int CheckFlag();
+
+ // 1..Button is pressed else 0
+ int CheckButton()
+ { return _isr.read(); }
+
+ void Init();
+ // { _isr.rise(this,&BtnEventM0::RisingISR); }
+
+ void RisingISR();
+
+ protected:
+ InterruptIn _isr;
+};
+
+void BtnEventM0::Init()
+ { _isr.rise(this,&BtnEventM0::RisingISR); }
+
+void BtnEventM0::RisingISR()
+{
+ if( _isr.read() )
+ pressed = 1;
+}
+
+int BtnEventM0::CheckFlag()
+{
+ if( pressed )
+ { pressed=0; return 1; }
+ return 0;
+}
+
+
+
+
+
+/*
+class BtnEventM02 : public BtnEventM0
+{
+public:
+ BtnEventM02(PinName pin) : BtnEventM0(pin) {
+ _tm.stop();
+ _tm.reset();
+ _state=1;
+ }
+
+ void Init() {
+ _isr.rise(this, &BtnEventM02::RisingISR);
+ }
+
+ void RisingISR() {
+ if( !_isr.read() )
+ return;
+ pressed = 1;
+ _tm.start();
+ _state = 2;
+ }
+
+ void CheckButton() {
+ if( _state==1 )
+ return;
+ if( _state==2 ) {
+ if( !_isr.read() ) {
+ _state = 1;
+ return;
+ }
+ if( _tm.read_ms()>500 ) {
+ _tm.reset();
+ _state = 3;
+ pressed = 1;
+ }
+ } else if( _state==3 ) {
+ if( !_isr.read() ) {
+ _state = 1;
+ return;
+ }
+ if( _tm.read_ms()>100 ) {
+ _tm.reset();
+ _state = 3;
+ pressed = 1;
+ }
+ }
+ }
+private:
+ int16_t _state;
+ Timer _tm;
+};
+*/
+
+class AnalogInHL : public AnalogIn
+{
+public:
+ AnalogInHL(PinName pin) : AnalogIn(pin) { }
+ int Read() {
+ return read_u16()>>6;
+ }
+};
+
+class BtnEventM0S {
+ public:
+ BtnEventM0S(PinName pin) : _btn(pin) { }
+
+ void Init() {}
+
+ // Ist eine steigende Flanke aufgetreten ?
+ int CheckFlag()
+ {
+ if( _btn )
+ { wait_ms(100); return 1; }
+ else
+ return 0;
+ }
+
+ protected:
+ DigitalIn _btn;
+};
+
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/FunkGen.cpp Thu Apr 06 13:17:39 2017 +0000
@@ -0,0 +1,111 @@
+# include "FunkGen.h"
+
+SignedRampGen::SignedRampGen()
+{
+ // sinnvolle Frequenz setzen
+ SetPointsPerPeriod(50.0);
+}
+
+void SignedRampGen::SetPointsPerPeriod(float aPoints)
+{
+ _inc = 2.0/aPoints;
+}
+
+void SignedRampGen::SetFrequ(float aFrequ)
+{
+ SetPointsPerPeriod(1.0/aFrequ);
+}
+
+void SignedRampGen::CalcOneStep()
+{
+ val = val + _inc;
+ if(val >1.0)
+ val = -1 + (val - 1.0);
+}
+
+
+// TiangleGen
+
+TriangleGen::TriangleGen()
+{
+ // sinnvolle Frequenz setzen
+ SetPointsPerPeriod(50.0);
+ _state = 1;
+}
+
+void TriangleGen::SetPointsPerPeriod(float aPoints)
+{
+ _inc = 4.0/aPoints;
+}
+
+void TriangleGen::SetFrequ(float aFrequ)
+{
+ SetPointsPerPeriod(1.0/aFrequ);
+}
+
+void TriangleGen::CalcOneStep()
+{
+ _phase = _phase + _inc;
+ if(_phase > 1.0)
+ {
+ _phase = -1 + (_phase - 1.0);
+ if(_state == 1)
+ _state = 2;
+
+ else
+ _state = 1;
+ }
+
+ if(_state == 1)
+ val = _phase;
+
+ if(_state == 2)
+ val = -_phase;
+
+
+}
+
+// RectangleGen
+
+RectangleGen::RectangleGen()
+{
+ // sinnvolle Frequenz setzen
+ SetPointsPerPeriod(50.0);
+ _state = 1;
+}
+
+void RectangleGen::SetPointsPerPeriod(float aPoints)
+{
+ _max = aPoints;
+}
+
+void RectangleGen::SetFrequ(float aFrequ)
+{
+ SetPointsPerPeriod(1.0/aFrequ);
+}
+
+void RectangleGen::CalcOneStep()
+{
+ if(_count >= _max/2)
+ {
+ _count = 0;
+ if(_state == 1)
+ _state = 2;
+
+ else
+ _state = 1;
+ }
+
+ if(_state == 1)
+ {
+ _count++;
+ val = 1;
+ }
+
+ else
+ {
+ _count++;
+ val = -1;
+ }
+}
+
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/FunkGen.h Thu Apr 06 13:17:39 2017 +0000
@@ -0,0 +1,68 @@
+#ifndef FUNKGEN_h
+#define FUNKGEN_h
+
+class SignedRampGen
+{
+ public:
+ float val; // momentaner Ausgangswert
+ private:
+ float _inc;
+ public:
+ SignedRampGen();
+
+
+ void SetPointsPerPeriod(float aPoint);
+
+ // bezogen auf Fsample 0..0.5
+ void SetFrequ(float aFrequ);
+
+ //Einen Abtastwert berechnen
+ // wird bei z.B. Fsample=100Hz 100x pro Sec aufgerufen
+ void CalcOneStep();
+};
+
+class TriangleGen
+{
+ public:
+ float val; // momentaner Ausgangswert
+ private:
+ float _inc;
+ int _state;
+ float _phase; // Ausgangswert des zugrundeliegenden Generators
+ public:
+ TriangleGen();
+
+
+ void SetPointsPerPeriod(float aPoint);
+
+ // bezogen auf Fsample 0..0.5
+ void SetFrequ(float aFrequ);
+
+ //Einen Abtastwert berechnen
+ // wird bei z.B. Fsample=100Hz 100x pro Sec aufgerufen
+ void CalcOneStep();
+};
+
+class RectangleGen
+{
+ public:
+ float val; // momentaner Ausgangswert
+ private:
+ int _state;
+ int _count;
+ int _max;
+ public:
+ RectangleGen();
+
+
+ void SetPointsPerPeriod(float aPoint);
+
+ // bezogen auf Fsample 0..0.5
+ void SetFrequ(float aFrequ);
+
+ //Einen Abtastwert berechnen
+ // wird bei z.B. Fsample=100Hz 100x pro Sec aufgerufen
+ void CalcOneStep();
+};
+
+#endif
\ No newline at end of file
--- a/ProcVisDemo.cpp Fri Oct 09 07:58:26 2015 +0000
+++ b/ProcVisDemo.cpp Thu Apr 06 13:17:39 2017 +0000
@@ -1,66 +1,92 @@
#include "mbed.h"
#include "Serial_HL.h"
+#include "BtnEventM0.h"
+#include "FunkGen.h"
SerialBLK pc(USBTX, USBRX);
SvProtocol ua0(&pc);
-// V2.0
-// BusOut leds(LED1,LED2,LED3,LED4); Bertl14
-// M0-Board
-BusOut leds(P1_13,P1_12,P1_7,P1_6,P1_4,P1_3,P1_1,P1_0,LED4,LED3,LED2,LED1);
+void CommandHandler();
+
+SignedRampGen fg1;
+float ampl=1.0, v1=0.0;
+// 2ter Generator + Variablen
+TriangleGen fg2;
+float ampl2=1.0, v2=0.0;
-void CommandHandler();
+// RectangleGen
+RectangleGen fg3;
+float ampl3=1.0, v3=0.0;
+
+void ExecSignalChain();
int main(void)
{
pc.format(8,SerialBLK::None,1);
pc.baud(115200);
- leds = 9;
- ua0.SvMessage("SvTest_Serial_HL"); // Meldung zum PC senden
+ ua0.SvMessage("FuncGenMain"); // Meldung zum PC senden
- int16_t sv1=0, sv2=100;
+
Timer stw;
stw.start();
while(1) {
CommandHandler();
- if( ua0.acqON && (stw.read_ms()>100) ) { // 10Hz
+
+ if( ua0.acqON && (stw.read_ms()>10) ) { // 100Hz
// dieser Teil wird mit 10Hz aufgerufen
stw.reset();
- sv1++;
- sv2++;
+ ExecSignalChain();
if( ua0.acqON ) {
- // nur wenn vom PC aus das Senden eingeschaltet wurde
- // wird auch etwas gesendet
- ua0.WriteSvI16(1, sv1);
- ua0.WriteSvI16(2, sv2);
+
+ ua0.WriteSV(1, v1);
+ ua0.WriteSV(2, v2);
+ ua0.WriteSV(3, v3);
}
}
}
return 1;
}
+void ExecSignalChain()
+{
+ fg1.CalcOneStep();
+ v1 = fg1.val*ampl;
+
+ // 2ten Generator rechnen
+ fg2.CalcOneStep();
+ v2 = fg2.val*ampl2;
+
+ fg3.CalcOneStep();
+ v3 = fg3.val*ampl3;
+}
+
void CommandHandler()
{
uint8_t cmd;
- int16_t idata1, idata2;
- // Fragen ob überhaupt etwas im RX-Reg steht
if( !pc.IsDataAvail() )
return;
-
- // wenn etwas im RX-Reg steht
- // Kommando lesen
cmd = ua0.GetCommand();
- if( cmd==2 ) {
- // cmd2 hat 2 int16 Parameter
- idata1 = ua0.ReadI16();
- idata2 = ua0.ReadI16();
- // für die Analyse den Wert einfach nur zum PC zurücksenden
- ua0.SvPrintf("Command2 %d %d", idata1, idata2);
+ if(cmd==2) // Set Frequ
+ {
+ fg1.SetFrequ(ua0.ReadF());
+ fg2.SetFrequ(ua0.ReadF());
+ fg3.SetFrequ(ua0.ReadF());
+ ua0.SvMessage("SetFrequ");
}
+
+ if(cmd==3) // Set Ampl
+ {
+ ampl = ua0.ReadF();
+ ampl2 = ua0.ReadF();
+ ampl3 = ua0.ReadF();
+ ua0.SvMessage("SetAmpl");
+ }
+
+ // Amplitude und Frequenz auch für 2ten Generator setzen
}
--- a/Serial_HL.lib Fri Oct 09 07:58:26 2015 +0000 +++ b/Serial_HL.lib Thu Apr 06 13:17:39 2017 +0000 @@ -1,1 +1,1 @@ -http://mbed.org/users/hollegha2/code/Serial_HL/#b958bdf108cf +http://mbed.org/users/hollegha2/code/Serial_HL/#1a03b6d5226f
--- a/mbed.bld Fri Oct 09 07:58:26 2015 +0000 +++ b/mbed.bld Thu Apr 06 13:17:39 2017 +0000 @@ -1,1 +1,1 @@ -http://mbed.org/users/mbed_official/code/mbed/builds/6473597d706e \ No newline at end of file +http://mbed.org/users/mbed_official/code/mbed/builds/e1686b8d5b90 \ No newline at end of file
