PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
Synth_song.h
00001 /**************************************************************************/ 00002 /*! 00003 @file Synth_song.h 00004 @author Jonne Valola 00005 00006 @section LICENSE 00007 00008 Pokitto development stage library 00009 Software License Agreement 00010 00011 Copyright (c) 2015, Jonne Valola ("Author") 00012 All rights reserved. 00013 00014 This library is intended solely for the purpose of Pokitto development. 00015 00016 Redistribution and use in source and binary forms, with or without 00017 modification requires written permission from Author. 00018 */ 00019 /**************************************************************************/ 00020 00021 #ifndef SYNTH_SONG_H 00022 #define SYNTH_SONG_H 00023 00024 #define CHUNKSIZE 8*3*2 // 48 bytes 00025 //extern uint8_t chunk1[], chunk2[]; 00026 extern uint8_t chunk[2][CHUNKSIZE]; 00027 extern uint8_t cc; // current chunk 00028 00029 struct SONG { 00030 byte rb_version; // rbtracker version with which the song was created 00031 uint16_t song_bpm; // song beats per minute 00032 byte num_patches; // how many different instruments ie patches 00033 byte num_channels; // how many channels are used by this song (1-3) 00034 byte num_patterns; // how many different patterns are used 00035 byte song_end; // at what position song ends 00036 int8_t song_loop; // where to loop at end of song. -1 means no loop 00037 byte block_sequence[3][10]; //the sequence of blocks for each track 00038 const uint8_t * instrument_stream[3]; //pointers to the instruments in the track streams 00039 const uint8_t * note_stream[3]; //pointers to the notes in the track streams 00040 }; 00041 00042 struct BLOCK { 00043 uint8_t notenumber[64]; // was 64 00044 uint8_t instrument[64]; // was 64 00045 }; 00046 00047 00048 #endif // SYNTH_SONG_H 00049 00050
Generated on Tue Jul 12 2022 11:20:41 by 1.7.2