Accompanying library for Objects. Library contains five shapes that are selected at random by the Objects library and drawn on to the objects on a Nokia N5110 LCD display.

Dependents:   Game_Controller_Project

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API Documentation at this revision

Comitter:
Nathanj94
Date:
Thu May 04 12:24:38 2017 +0000
Parent:
5:bb459bc1ad0b
Commit message:

Changed in this revision

Fruit.h Show annotated file Show diff for this revision Revisions of this file
diff -r bb459bc1ad0b -r 16c94d294309 Fruit.h
--- a/Fruit.h	Thu May 04 11:16:46 2017 +0000
+++ b/Fruit.h	Thu May 04 12:24:38 2017 +0000
@@ -5,6 +5,14 @@
 #include "N5110.h"
 #include "Gamepad.h"
 
+/** Fruit class
+@brief Drawings of shapes that all fit in to a 6x6 grid (pixels) and are called
+@brief at random by the Objects class whenever an object is initialised.
+
+@author Nathan Johnston
+@date 27th March 2017
+*/
+
 class Fruit
 {
     public: