Accompanying library for Objects. Library contains five shapes that are selected at random by the Objects library and drawn on to the objects on a Nokia N5110 LCD display.
Dependents: Game_Controller_Project
Revision 6:16c94d294309, committed 2017-05-04
- Comitter:
- Nathanj94
- Date:
- Thu May 04 12:24:38 2017 +0000
- Parent:
- 5:bb459bc1ad0b
- Commit message:
Changed in this revision
Fruit.h | Show annotated file Show diff for this revision Revisions of this file |
diff -r bb459bc1ad0b -r 16c94d294309 Fruit.h --- a/Fruit.h Thu May 04 11:16:46 2017 +0000 +++ b/Fruit.h Thu May 04 12:24:38 2017 +0000 @@ -5,6 +5,14 @@ #include "N5110.h" #include "Gamepad.h" +/** Fruit class +@brief Drawings of shapes that all fit in to a 6x6 grid (pixels) and are called +@brief at random by the Objects class whenever an object is initialised. + +@author Nathan Johnston +@date 27th March 2017 +*/ + class Fruit { public: