Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.
Dependents: Game_Controller_Project
Files at revision 18:99ccfa1bb2ca
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Catch_Model.cpp | 7329 | Revisions Annotate |
Catch_Model.h | 6711 | Revisions Annotate |