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Dependencies: 4DGL-uLCD-SE mbed-rtos mbed
Auto generated API documentation and code listings for uLCD_Multiscreen
| Command | Class represents a uLCD command |
| ScreenUpdater | Attaches a thread to a physical screen and makes it operate on all input instructions |
| uLCD_Multiscreen | CLass represents an interface for seemlessly writing to multiple uLCD screens in parallel |
| VirtualScreen< pixelType, screenType > | Class represents a virtual screen of arbitrary size |
Code
| BackgroundColor.cpp [code] | |
| BackgroundColor.h [code] | |
| BaudRate.cpp [code] | |
| BaudRate.h [code] | |
| Blit.cpp [code] | |
| Blit.h [code] | |
| ClearScreen.cpp [code] | |
| ClearScreen.h [code] | |
| Command.h [code] | |
| DrawPixel.cpp [code] | |
| DrawPixel.h [code] | |
| Reset.cpp [code] | |
| Reset.h [code] | |
| ScreenUpdater.cpp [code] | |
| ScreenUpdater.h [code] | |
| uLCD_Multiscreen.cpp [code] | |
| uLCD_Multiscreen.h [code] | |
| VirtualScreen.h [code] |