uLCD library

Dependents:   uLCD_Multiscreen

Fork of 4DGL-uLCD-SE by jim hamblen

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uLCD_4DGL.h

00001 #ifndef ULCD_4DGL_H
00002 #define ULCD_4DGL_H
00003 //
00004 // uLCD_4DGL is a class to drive 4D Systems TFT touch screens
00005 //
00006 // Fork of 4DGL library for 4D Systems LCD displays
00007 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
00008 // Modifed for Goldelox processor <2013> Jim Hamblen
00009 //
00010 // uLCD_4DGL is free software: you can redistribute it and/or modify
00011 // it under the terms of the GNU General Public License as published by
00012 // the Free Software Foundation, either version 3 of the License, or
00013 // (at your option) any later version.
00014 //
00015 // uLCD_4DGL is distributed in the hope that it will be useful,
00016 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 // GNU General Public License for more details.
00019 //
00020 // You should have received a copy of the GNU General Public License
00021 // along with uLCD_4DGL.  If not, see <http://www.gnu.org/licenses/>.
00022 
00023 // @author Stephane Rochon
00024 
00025 #include "mbed.h"
00026 
00027 // Debug Verbose off - SGE commands echoed to USB serial for debugmode=1
00028 #ifndef DEBUGMODE
00029 #define DEBUGMODE 0
00030 #endif
00031 
00032 // Common WAIT value in milliseconds between commands
00033 #define TEMPO 0
00034 
00035 // 4DGL SGE Function values for Goldelox Processor
00036 #define CLS          '\xD7'
00037 #define BAUDRATE     '\x0B' //null prefix
00038 #define VERSION      '\x08' //null prefix
00039 #define BCKGDCOLOR   '\x6E'
00040 #define TXTBCKGDCOLOR '\x7E'
00041 #define DISPCONTROL  '\x68'
00042 #define SETVOLUME    '\x76'
00043 #define CIRCLE       '\xCD'
00044 #define FCIRCLE      '\xCC'
00045 #define TRIANGLE     '\xC9'
00046 #define LINE         '\xD2'
00047 #define FRECTANGLE   '\xCE'
00048 #define RECTANGLE    '\xCF'
00049 #define ELLIPSE      '\x65' //na
00050 #define PIXEL        '\xCB'
00051 #define READPIXEL    '\xCA'
00052 #define SCREENCOPY   '\x63'  //na?
00053 #define PENSIZE      '\xD8'
00054 #define SETFONT      '\x7D'
00055 #define TEXTMODE     '\x77'
00056 #define TEXTBOLD     '\x76'
00057 #define TEXTITALIC   '\x75'
00058 #define TEXTINVERSE  '\x74'
00059 #define TEXTUNDERLINE '\x73'
00060 #define TEXTWIDTH    '\x7C'
00061 #define TEXTHEIGHT   '\x7B'
00062 #define TEXTCHAR     '\xFE'
00063 #define TEXTSTRING   '\x06'  //null prefix
00064 #define MOVECURSOR   '\xE4'
00065 #define BLITCOM      '\x0A'
00066 #define PUTCHAR      '\xFE'
00067 #define DISPPOWER    '\x66'
00068 //media commands for uSD card
00069 #define MINIT        '\xB1'
00070 #define SBADDRESS    '\xB9'
00071 #define SSADDRESS    '\xB8'
00072 #define READBYTE     '\xB7'
00073 #define READWORD     '\xB6'
00074 #define WRITEBYTE    '\xB5'
00075 #define WRITEWORD    '\xB4'
00076 #define FLUSHMEDIA   '\xB2'
00077 #define DISPLAYIMAGE '\xB3'
00078 #define DISPLAYVIDEO '\xBB'
00079 #define DISPLAYFRAME '\xBA'
00080 
00081 
00082 
00083 // Screen answers
00084 #define ACK          '\x06'
00085 #define NAK          '\x15'
00086 
00087 
00088 
00089 // Screen states
00090 #define OFF          '\x00'
00091 #define ON           '\x01'
00092 
00093 // Graphics modes
00094 #define SOLID        '\x00'
00095 #define WIREFRAME    '\x01'
00096 
00097 // Text modes
00098 #define TRANSPARENT  '\x00'
00099 #define OPAQUE       '\x01'
00100 
00101 // Fonts Sizes
00102 #define FONT_7X8     '\x00' //only builtin font 
00103 #define FONT_5X7     '\x04'
00104 #define FONT_8X8     '\x01'
00105 #define FONT_8X12    '\x02'
00106 #define FONT_12X16   '\x03'
00107 #define MEDIAFONT    '\x07'
00108 
00109 
00110 // Data speed
00111 #define BAUD_110     27271
00112 #define BAUD_300     9999
00113 #define BAUD_600     4999
00114 #define BAUD_1200    2499
00115 #define BAUD_2400    1249
00116 #define BAUD_4800    624
00117 #define BAUD_9600    312
00118 #define BAUD_14400   207
00119 #define BAUD_19200   155
00120 #define BAUD_31250   95
00121 #define BAUD_38400   77
00122 #define BAUD_56000   53
00123 #define BAUD_57600   51
00124 #define BAUD_115200  25
00125 #define BAUD_128000  22
00126 #define BAUD_256000  11
00127 #define BAUD_300000  10
00128 #define BAUD_375000  8
00129 #define BAUD_500000  6
00130 #define BAUD_600000  4
00131 #define BAUD_750000  3
00132 #define BAUD_1000000 2
00133 #define BAUD_1500000 1
00134 #define BAUD_3000000 0
00135 
00136 // Defined Colors
00137 #define WHITE 0xFFFFFF
00138 #define BLACK 0x000000
00139 #define RED   0xFF0000
00140 #define GREEN 0x00FF00
00141 #define BLUE  0x0000FF
00142 #define LGREY 0xBFBFBF
00143 #define DGREY 0x5F5F5F
00144 
00145 // Mode data
00146 #define BACKLIGHT    '\x00'
00147 #define DISPLAY      '\x01'
00148 #define CONTRAST     '\x02'
00149 #define POWER        '\x03'
00150 #define ORIENTATION  '\x04'
00151 #define TOUCH_CTRL   '\x05'
00152 #define IMAGE_FORMAT '\x06'
00153 #define PROTECT_FAT  '\x08'
00154 
00155 // change this to your specific screen (newer versions) if needed
00156 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
00157 //uLCD144-G2 is a 128 by 128 pixel display
00158 #define SIZE_X       128
00159 #define SIZE_Y       128
00160 
00161 #define IS_LANDSCAPE 0
00162 #define IS_PORTRAIT  1
00163 
00164 // Screen orientation
00165 #define LANDSCAPE    '\x00'
00166 #define LANDSCAPE_R  '\x01'
00167 #define PORTRAIT     '\x02'
00168 #define PORTRAIT_R   '\x03'
00169 
00170 // Parameters
00171 #define ENABLE       '\x00'
00172 #define DISABLE      '\x01'
00173 #define RESET        '\x02'
00174 
00175 #define NEW          '\x00'
00176 #define OLD          '\x01'
00177 
00178 #define DOWN         '\x00'
00179 #define UP           '\x01'
00180 
00181 #define PROTECT      '\x00'
00182 #define UNPROTECT    '\x02'
00183 
00184 //**************************************************************************
00185 // \class uLCD_4DGL uLCD_4DGL.h
00186 // \brief This is the main class. It shoud be used like this : uLCD_4GDL myLCD(p9,p10,p11);
00187 /**
00188 Example:
00189 * @code
00190 * // Display a white circle on the screen
00191 * #include "mbed.h"
00192 * #include " uLCD_4DGL.h"
00193 *
00194 * uLCD_4GDL myLCD(p9,p10,p11);
00195 *
00196 * int main() {
00197 *     myLCD.circle(120, 160, 80, WHITE);
00198 * }
00199 * @endcode
00200 */
00201 
00202 class uLCD_4DGL : public Stream
00203 {
00204 
00205 public :
00206 
00207     uLCD_4DGL(PinName tx, PinName rx, PinName rst);
00208 
00209 // General Commands *******************************************************************************
00210 
00211     /** Clear the entire screen using the current background colour */
00212     void cls();
00213 
00214     /** Reset screen */
00215     void reset();
00216 
00217 
00218     /** Set serial Baud rate (both sides : screen and mbed)
00219     * @param Speed Correct BAUD value (see uLCD_4DGL.h)
00220     */
00221     void baudrate(int speed);
00222 
00223     /** Set background colour to the specified value
00224     * @param color in HEX RGB like 0xFF00FF
00225     */
00226     void background_color(int color);
00227 
00228     /** Set screen display mode to specific values
00229     * @param mode See 4DGL documentation
00230     * @param value See 4DGL documentation
00231     */
00232     void textbackground_color(int color);
00233 
00234     /** Set screen display mode to specific values
00235     * @param mode See 4DGL documentation
00236     * @param value See 4DGL documentation
00237     */
00238     void display_control(char mode);
00239     void display_power(char mode);
00240     /** Set internal speaker to specified value
00241     * @param value Correct range is 8 - 127
00242     */
00243     void set_volume(char value);
00244 
00245 // Graphics Commands *******************************************************************************
00246 
00247     /** Draw a circle centered at x,y with a radius and a colour. It uses Pen Size stored value to draw a solid or wireframe circle
00248     * @param x Horizontal position of the circle centre
00249     * @param y Vertical position of the circle centre
00250     * @param radius Radius of the circle
00251     * @param color Circle color in HEX RGB like 0xFF00FF
00252     */
00253     void circle(int x , int y , int radius, int color);
00254     void filled_circle(int x , int y , int radius, int color);
00255     void triangle(int, int, int, int, int, int, int);
00256     void line(int, int, int, int, int);
00257     void rectangle(int, int, int, int, int);
00258     void filled_rectangle(int, int, int, int, int);
00259     void pixel(int, int, int);
00260     int  read_pixel(int, int);
00261     void pen_size(char);
00262     void BLIT(int x, int y, int w, int h, int *colors);
00263 
00264 // Text Commands
00265     void set_font(char);
00266     void set_font_size(char width, char height);  
00267     void text_mode(char);
00268     void text_bold(char);
00269     void text_italic(char);
00270     void text_inverse(char);
00271     void text_underline(char);
00272     void text_width(char);
00273     void text_height(char);
00274     void text_char(char, char, char, int);
00275     void text_string(char *, char, char, char, int);
00276     void locate(char, char);
00277     void color(int);
00278     void putc(char);
00279     void puts(char *);
00280 
00281 //Media Commands
00282     int media_init();
00283     void set_byte_address(int, int);
00284     void set_sector_address(int, int);
00285     char read_byte();
00286     int  read_word();
00287     void write_byte(int);
00288     void write_word(int);
00289     void flush_media();
00290     void display_image(int, int);
00291     void display_video(int, int);
00292     void display_frame(int, int, int);
00293 
00294 // Screen Data
00295     int type;
00296     int revision;
00297     int firmware;
00298     int reserved1;
00299     int reserved2;
00300 
00301 // Text data
00302     char current_col;
00303     char current_row;
00304     int  current_color;
00305     char current_font;
00306     char current_orientation;
00307     char max_col;
00308     char max_row;
00309     int current_w, current_h;
00310     int current_fx, current_fy;
00311     int current_wf, current_hf;
00312 
00313 
00314 protected :
00315 
00316     Serial     _cmd;
00317     DigitalOut _rst;
00318     //used by printf
00319     virtual int _putc(int c) {
00320         putc(c);
00321         return 0;
00322     };
00323     virtual int _getc() {
00324         return -1;
00325     }
00326 
00327     void freeBUFFER  (void);
00328     void writeBYTE   (char);
00329     void writeBYTEfast   (char);
00330     int  writeCOMMAND(char *, int);
00331     int  writeCOMMANDnull(char *, int);
00332     int  readVERSION (char *, int);
00333     int  getSTATUS   (char *, int);
00334     int  version     (void);
00335 #if DEBUGMODE
00336     Serial pc;
00337 #endif // DEBUGMODE
00338 };
00339 
00340 typedef unsigned char BYTE;
00341 #endif
00342