Realtime spectrum analyzer. Using FFT, linear prediction, or cepstrum smoothing. Version using MEMS microphone and CODEC, named "F746_RealtimeSpectrumAnalyzer_MEMS_Mic" is registered. リアルタイム スペクトル解析器.解析の手法:FFT,線形予測法,ケプストラムによる平滑化の3種類.このプログラムの説明は,CQ出版社のインターフェース誌,2016年4月号に掲載.外付けのマイクまたは他の信号源等を A0 に接続する.線形予測法,ケプストラムは,スペクトル解析の対象を音声信号に想定してパラメータを設定している.MEMS マイクと CODEC を使ったバージョンを "F746_RealtimeSpectrumAnalyzer_MEMS_Mic" として登録.
Dependencies: BSP_DISCO_F746NG BUTTON_GROUP LCD_DISCO_F746NG TS_DISCO_F746NG UIT_FFT_Real mbed
Diff: main.cpp
- Revision:
- 0:5c237fdcba23
- Child:
- 1:1656f55c2d5c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Wed Dec 09 05:05:00 2015 +0000 @@ -0,0 +1,149 @@ +//----------------------------------------------------------- +// Realtime spectrum analyzer +// Input: A0 (CN5) +// +// 2015/12/09, Copyright (c) 2015 MIKAMI, Naoki +//----------------------------------------------------------- + +#include "button_group.hpp" +#include "sampler.hpp" +#include "waveform_display.hpp" +#include "AnalysisSelector.hpp" + +using namespace Mikami; + +const int N_DATA_ = 260; + +Ticker timer_; // for timer interrupt +Sampler input_(A0, timer_, N_DATA_); + +// Interrupt service routine for timer +void TimerIsr() +{ + input_.Execute(); +} + +int main() +{ + const int N_FFT = 512; // number of date for FFT + const int X_WAV = 44; // Origin for waveform of x axis + const int Y_WAV = 36; // Origin for waveform of y axis + const int X0 = 40; // Origin for spectrum of x axis + const int Y0 = 234; // Origin for spectrum of y axis + const float DB1 = 2.4f; // Pixels for 1 dB + const int BIN = 1; // Pixels per bin + const int W_DB = 60; // Width in dB to be displayed + const int X0_BUTTON = 340; // Origin for button of x axis + + const int FS = 10000; // Sampling frequency: 10 kHz + const int TS = 1000000/FS; // Sampling period: 100 micro sec. + + const uint32_t BACK_COLOR = 0xFF006A6C; // teal green + const uint32_t INACTIVE_COLOR = BACK_COLOR & 0xD0FFFFFF; + const uint32_t TOUCHED_COLOR = 0xFF7F7FFF; + const uint32_t ORIGINAL_COLOR = 0xFF0068B7; + const uint32_t INACTIVE_TEXT_COLOR = LCD_COLOR_GRAY; + const uint32_t AXIS_COLOR = 0xFFCCFFFF; + const uint32_t LINE_COLOR = LCD_COLOR_CYAN; + + LCD_DISCO_F746NG lcd; // Object for LCD display + TS_DISCO_F746NG ts; // Object for touch pannel + + lcd.Clear(BACK_COLOR); + + // Setting of button group + const string RUN_STOP[2] = {"RUN", "STOP"}; + ButtonGroup runStop(lcd, ts, X0_BUTTON, 10, 60, 40, + ORIGINAL_COLOR, BACK_COLOR, + 2, RUN_STOP, 5, 0, 2); + runStop.Draw(1, INACTIVE_COLOR, INACTIVE_TEXT_COLOR); + + const string NORM_INV[2] = {"NORM", "INV"}; + ButtonGroup normInv(lcd, ts, X0_BUTTON, 65, 60, 40, + ORIGINAL_COLOR, BACK_COLOR, + 2, NORM_INV, 5, 0, 2); + normInv.DrawAll(INACTIVE_COLOR, INACTIVE_TEXT_COLOR); + + const string METHOD[3] = {"FFT", "Linear Pred.", "Cepstrum"}; + ButtonGroup method(lcd, ts, X0_BUTTON, 120, 125, 40, + ORIGINAL_COLOR, BACK_COLOR, + 3, METHOD, 0, 5, 1); + method.DrawAll(INACTIVE_COLOR, INACTIVE_TEXT_COLOR); + // End of button group setting + + SpectrumDisplay disp(lcd, N_FFT, X0, Y0, DB1, BIN, W_DB, FS, + AXIS_COLOR, LINE_COLOR, BACK_COLOR); + // Linear prediction: order = 14 + // Cepstral smoothing: lifter length = 50 + Selector selector(disp, method, N_DATA_, N_FFT, 14, 50, + TOUCHED_COLOR); + + WaveformDisplay waveDisp(lcd, X_WAV, Y_WAV, N_DATA_, 10, + AXIS_COLOR, LINE_COLOR, BACK_COLOR); + + int16_t* sn; // pointer of data to be analyzed + bool runSelected = false; + int touchedNum = -1; + bool inv = false; + while (true) + { + if (!runSelected) + { + if (runStop.Touched(0, TOUCHED_COLOR)) + { + input_.ClearCount(); + timer_.attach_us(&TimerIsr, TS); // Enable timer interrupt + runSelected = true; + for (int n=0; n<3; n++) + if (n != touchedNum) method.Redraw(n); + } + int touchedNum2 = touchedNum; + method.GetTouchedNumber(touchedNum2); + if ( (touchedNum != -1) && (touchedNum != touchedNum2) ) + selector.Execute(sn, touchedNum); + } + + if (runSelected) + { + // "NORM" or "INV" + if (normInv.GetCurrentColor(0) == INACTIVE_COLOR) + { + for (int n=0; n<2; n++) normInv.Redraw(n); + if (!inv) + normInv.Draw(0, TOUCHED_COLOR); + else + normInv.Draw(1, TOUCHED_COLOR); + } + + int button; + if (normInv.GetTouchedNumber(button, TOUCHED_COLOR)) + { + if (button == 0) + inv = input_.InvertEnable(false); + else + inv = input_.InvertEnable(true); + } + + // If input buffer filled, start analysis + if (input_.Filled()) + { + sn = input_.Get(); + waveDisp.Execute(sn); + + selector.Execute(sn, touchedNum); // spectrum analysis and display + + // Check "STOP" button touched + if (runStop.Touched(1, TOUCHED_COLOR)) + { + timer_.detach(); // Disable timer interrupt + runSelected = false; + normInv.DrawAll(INACTIVE_COLOR, INACTIVE_TEXT_COLOR); + } + + // Restart sampling + input_.Restart(); + timer_.attach_us(&TimerIsr, TS); // Enable timer interrupt + } + } + } +}