2018年3月16日に開催されるCQ出版社インターフェース誌オフ会で紹介するプログラム

Dependencies:   mbed Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Files at this revision

API Documentation at this revision

Comitter:
MikamiUitOpen
Date:
Mon Mar 12 04:31:12 2018 +0000
Parent:
0:f00cf31ae154
Commit message:
2

Changed in this revision

F746_GUI.lib Show annotated file Show diff for this revision Revisions of this file
F746_Gui_New/Array_Matrix.lib Show diff for this revision Revisions of this file
F746_Gui_New/BSP_DISCO_F746NG.lib Show diff for this revision Revisions of this file
F746_Gui_New/BlinkLabel.hpp Show diff for this revision Revisions of this file
F746_Gui_New/Button.cpp Show diff for this revision Revisions of this file
F746_Gui_New/Button.hpp Show diff for this revision Revisions of this file
F746_Gui_New/ButtonGroup.cpp Show diff for this revision Revisions of this file
F746_Gui_New/ButtonGroup.hpp Show diff for this revision Revisions of this file
F746_Gui_New/F746_GUI.hpp Show diff for this revision Revisions of this file
F746_Gui_New/GuiBase.cpp Show diff for this revision Revisions of this file
F746_Gui_New/GuiBase.hpp Show diff for this revision Revisions of this file
F746_Gui_New/LCD_DISCO_F746NG.lib Show diff for this revision Revisions of this file
F746_Gui_New/Label.cpp Show diff for this revision Revisions of this file
F746_Gui_New/Label.hpp Show diff for this revision Revisions of this file
F746_Gui_New/NumericLabel.hpp Show diff for this revision Revisions of this file
F746_Gui_New/ResetButton.hpp Show diff for this revision Revisions of this file
F746_Gui_New/SeekBar.cpp Show diff for this revision Revisions of this file
F746_Gui_New/SeekBar.hpp Show diff for this revision Revisions of this file
F746_Gui_New/SeekbarGroup.cpp Show diff for this revision Revisions of this file
F746_Gui_New/SeekbarGroup.hpp Show diff for this revision Revisions of this file
F746_Gui_New/TS_DISCO_F746NG.lib Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/F746_GUI.lib	Mon Mar 12 04:31:12 2018 +0000
@@ -0,0 +1,1 @@
+https://os.mbed.com/users/MikamiUitOpen/code/F746_GUI/#50b8f7654c36
--- a/F746_Gui_New/Array_Matrix.lib	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-https://developer.mbed.org/users/MikamiUitOpen/code/Array_Matrix/#a25dba17218c
--- a/F746_Gui_New/BSP_DISCO_F746NG.lib	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-http://mbed.org/teams/ST/code/BSP_DISCO_F746NG/#df2ea349c37a
--- a/F746_Gui_New/BlinkLabel.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,46 +0,0 @@
-//-----------------------------------------------------------
-//  BlinkLabel class -- derived class of Label class
-//      For displaying error message
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_BLINK_LABEL_HPP
-#define F746_BLINK_LABEL_HPP
-
-#include "Label.hpp"
-#include "ResetButton.hpp"
-
-namespace Mikami
-{
-    class BlinkLabel : public Label
-    {
-    public:
-        // Constructor
-        BlinkLabel(uint16_t x, uint16_t y, const string str,
-                   TextAlignMode mode = LEFT,
-                   sFONT &fonts = Font20,
-                   uint32_t textColor = LCD_COLOR_RED,
-                   uint32_t backColor = GuiBase::ENUM_BACK,
-                   uint32_t on = 500, uint32_t off = 200)
-            : Label(x, y, str, mode, fonts, textColor, backColor)
-        {
-            ResetButton reset;
-            while (true)    // Blinking here
-            {
-                wait_ms(on);
-                Draw(backColor);
-                wait_ms(off);
-                Draw(textColor);
-                reset.DoIfTouched();
-            }
-        }
-
-    private:
-        // disallow copy constructor and assignment operator
-        BlinkLabel(const BlinkLabel&);
-        BlinkLabel& operator=(const BlinkLabel&);
-    };
-}
-#endif  // F746_BLINK_LABEL_HPP
-
--- a/F746_Gui_New/Button.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,67 +0,0 @@
-//-----------------------------------------------------------
-//  Button class handling multi-touch
-//      Multi-touch: Enabled (default)
-//
-//  2016/04/08, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "Button.hpp"
-
-namespace Mikami
-{
-    // Draw button
-    void Button::Draw(uint32_t color, uint32_t textColor)
-    {
-        if (color == BACK_COLOR_) active_ = true;
-        if (!active_) return;
-        lcd_.SetTextColor(color);
-        lcd_.FillRect(X_, Y_, W_, H_);
-
-        if (STR_.length() != 0)
-        {
-            lcd_.SetFont(FONTS_);
-            lcd_.SetBackColor(color);
-            lcd_.SetTextColor(textColor);
-            uint16_t x0 = X_ + (W_ - FONTS_->Width*(STR_.length()))/2;
-            uint16_t y0 = Y_ + (H_ - FONTS_->Height)/2 + 1;
-            DrawString(x0, y0, STR_);
-            lcd_.SetBackColor(BACK_COLOR_);  // recover back color
-        }            
-    }
-
-    // Check touch detected
-    bool Button::Touched()
-    {
-        if (!active_) return false;
-        if (!PanelTouched()) return false;
-        if (!IsOnButton()) return false;
-        Draw(TOUCHED_COLOR_, TEXT_COLOR_);
-        return true;
-    }
-
-    // If touched position is on the button, return true
-    bool Button::IsOnButton()
-    {
-        int nTouch = multiTouch_ ? state_.touchDetected : 1;
-        for (int n=0; n<nTouch; n++)
-        {
-            uint16_t x = state_.touchX[n];
-            uint16_t y = state_.touchY[n];
-            if ( (X_ <= x) && (x <= X_+W_) &&
-                 (Y_ <= y) && (y <= Y_+H_) ) return true;
-        }
-        return false;
-    }
-
-    void Button::Activate()
-    {
-        active_ = true;
-        Draw();
-    }
-
-    void Button::Inactivate()
-    {
-        Draw(INACTIVE_COLOR_, INACTIVE_TEXT_COLOR_);
-        active_ = false;
-    }
-}
--- a/F746_Gui_New/Button.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,65 +0,0 @@
-//-----------------------------------------------------------
-//  Button class handling multi-touch -- Header
-//      Multi-touch: Enabled (default)
-//
-//  2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_BUTTON_HPP
-#define F746_BUTTON_HPP
-
-#include "GuiBase.hpp"
-
-namespace Mikami
-{
-    class Button : public GuiBase
-    {
-    public:
-        // Constructor
-        Button(uint16_t x, uint16_t y,
-               uint16_t width, uint16_t height,
-               const string str = "", sFONT &fonts = Font12,
-               uint32_t textColor         = GuiBase::ENUM_TEXT,
-               uint32_t backColor         = GuiBase::ENUM_BACK,
-               uint32_t createdColor      = GuiBase::ENUM_CREATED,
-               uint32_t touchedColor      = GuiBase::ENUM_TOUCHED,
-               uint32_t inactiveColor     = GuiBase::ENUM_INACTIVE,
-               uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT)
-              : GuiBase(x, y, fonts,
-                        textColor, backColor, createdColor,
-                        touchedColor, inactiveColor,
-                        inactiveTextColor),
-                W_(width), H_(height), STR_(str), active_(true)
-        {   Draw(); }
-
-        // Draw button
-        void Draw(uint32_t color, uint32_t textColor);
-        void Draw(uint32_t color) { Draw(color, TEXT_COLOR_); }
-        void Draw() { Draw(CREATED_COLOR_, TEXT_COLOR_); }
-
-        // Erase button
-        void Erase() { Draw(BACK_COLOR_, BACK_COLOR_); }
-
-        // Check touch detected and redraw button
-        bool Touched();
-
-        bool IsOnButton();
-
-        void Activate();
-        void Inactivate();
-        bool IsActive() { return active_; }
-
-        // Set or reset multi-touch
-        static void SetMultiTouch(bool tf) { multiTouch_ = tf; }
-
-    private:       
-        const uint16_t W_, H_;
-        const string STR_;
-        bool active_;
-
-        // disallow copy constructor and assignment operator
-        Button(const Button&);
-        Button& operator=(const Button&);
-    };
-}
-#endif  // F746_BUTTON_HPP
--- a/F746_Gui_New/ButtonGroup.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,134 +0,0 @@
-//-----------------------------------------------------------
-//  ButtonGroup class
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "ButtonGroup.hpp"
-
-namespace Mikami
-{
-    // Constructor
-    ButtonGroup::ButtonGroup(
-            uint16_t x0, uint16_t y0,
-            uint16_t width, uint16_t height,
-            uint16_t number, const string str[],
-            uint16_t spaceX, uint16_t spaceY,
-            uint16_t column, int touched,
-            sFONT &fonts,
-            uint32_t textColor, uint32_t backColor,
-            uint32_t createdColor, uint32_t touchedColor,
-            uint32_t inactiveColor, uint32_t inactiveTextColor)
-        : TEXT_COLOR_(textColor), CREATED_COLOR_(createdColor),
-          TOUCHED_COLOR_(touchedColor),
-          NUMBER_(number), prevNum_(touched)
-    {
-        buttons_.SetSize(number);
-        for (int n=0; n<number; n++)
-        {
-            div_t u1 = div(n, column);
-            uint16_t x = x0 + u1.rem*(width + spaceX);
-            uint16_t y = y0 + u1.quot*(height + spaceY);
-            buttons_[n] =
-                new Button(x, y, width, height, str[n], fonts,
-                           textColor, backColor,
-                           createdColor, touchedColor,
-                           inactiveColor, inactiveTextColor);
-        }
-        // On created, set touched color as needed
-        if (touched >= 0) TouchedColor(touched);
-    }
-
-    // Draw button
-    bool ButtonGroup::Draw(int num, uint32_t color, uint32_t textColor)
-    {
-        if (!Range(num)) return false;
-        buttons_[num]->Draw(color, textColor);
-        return true;
-    }
-
-    // Change to touched color
-    bool ButtonGroup::TouchedColor(int num)
-    {
-        if (prevNum_ != num) prevNum_ = num;
-        return Draw(num, TOUCHED_COLOR_, TEXT_COLOR_);
-    }
-
-    // Erase button
-    bool ButtonGroup::Erase(int num)
-    {
-        if (!Range(num)) return false;
-        buttons_[num]->Erase();
-        return true;
-    }
-
-    // Check touch detected for specified button
-    bool ButtonGroup::Touched(int num)
-    {
-        if (!Range(num)) return false;
-        if (!buttons_[num]->IsActive()) return false;
-        int touched;
-        if (!GetTouchedNumber(touched)) return false;
-        bool rtn = (touched == num) ? true : false;
-        return rtn;
-    }
-
-    // Get touched number, return value: true or false
-    bool ButtonGroup::GetTouchedNumber(int &num)
-    {
-        bool rtn = false;
-        if (GuiBase::PanelTouched())
-        {
-            for (int n=0; n<NUMBER_; n++)
-                if (buttons_[n]->IsOnButton() &&
-                    buttons_[n]->IsActive())
-                {
-                    num = n;
-                    rtn = true;
-                }
-            
-            if (!rtn) return false;
-        }
-        else
-            return false;
-
-        buttons_[num]->Draw(TOUCHED_COLOR_);
-        if ((prevNum_ >= 0) && (prevNum_ != num))
-            buttons_[prevNum_]->Draw();
-        if (prevNum_ != num) prevNum_ = num;
-        return true;
-    }
-
-    // Get touched number, return value: touched number
-    int ButtonGroup::GetTouchedNumber()
-    {
-        int num;
-        if (GetTouchedNumber(num))
-            return num;
-        else
-            return -1;
-    }
-
-    // Wait until touched and get touched number
-    int ButtonGroup::WaitTouchedAndGet()
-    {
-        int num;
-        while (!GetTouchedNumber(num)) {}
-        return num;
-    }
-
-    // Activate and inactivate button(s)
-    bool ButtonGroup::Activate(int num)
-    {
-        if (!Range(num)) return false;
-        buttons_[num]->Activate();
-        return true;
-    }
-    bool ButtonGroup::Inactivate(int num)
-    {
-        if (!Range(num)) return false;
-        buttons_[num]->Inactivate();
-        return true;
-    }
-}
-
--- a/F746_Gui_New/ButtonGroup.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,95 +0,0 @@
-//-----------------------------------------------------------
-//  ButtonGroup class -- Header
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_BUTTON_GROUP_HPP
-#define F746_BUTTON_GROUP_HPP
-
-#include "Button.hpp"
-#include "Array.hpp"
-
-namespace Mikami
-{
-    class ButtonGroup
-    {
-    public:
-        // Constructor
-        ButtonGroup(uint16_t x0, uint16_t y0,
-                    uint16_t width, uint16_t height,
-                    uint16_t number, const string str[],
-                    uint16_t spaceX = 0, uint16_t spaceY = 0,
-                    uint16_t column = 1,
-                    int touched = -1,   // number for button initially touched-color
-                    sFONT &fonts = Font12,
-                    uint32_t textColor         = GuiBase::ENUM_TEXT,
-                    uint32_t backColor         = GuiBase::ENUM_BACK,
-                    uint32_t createdColor      = GuiBase::ENUM_CREATED,
-                    uint32_t touchedColor      = GuiBase::ENUM_TOUCHED,
-                    uint32_t inactiveColor     = GuiBase::ENUM_INACTIVE,
-                    uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT);
-
-        // Destructor
-        virtual ~ButtonGroup()
-        {   for (int n=0; n<NUMBER_; n++) delete buttons_[n]; }
-
-        // Draw button
-        bool Draw(int num, uint32_t color, uint32_t textColor);
-        bool Draw(int num) { return Draw(num, CREATED_COLOR_, TEXT_COLOR_); }
-
-        // Change to touched color
-        bool TouchedColor(int num);
-
-        // Draw all buttons
-        void DrawAll(uint32_t color, uint32_t textColor)
-        {   for (int n=0; n<NUMBER_; n++) Draw(n, color, textColor); }
-        void DrawAll() { DrawAll(CREATED_COLOR_, TEXT_COLOR_); }
-
-        // Erase button
-        bool Erase(int num);
-        void EraseAll()
-        {   for (int n=0; n<NUMBER_; n++) Erase(n); }
-
-        // Check touch detected for specified button
-        bool Touched(int num);
-
-        // Get touched number, return value: true or false
-        bool GetTouchedNumber(int &num);
-        // Get touched number, return value: touched number
-        int GetTouchedNumber();
-
-        // Wait until touched
-        void WaitTouched(int num)
-        {   while (!Touched(num)) {} }
-        // Wait until touched and get touched number
-        int WaitTouchedAndGet();
-
-        // Activate and inactivate button(s)
-        bool Activate(int num);
-        void ActivateAll()
-        {   for (int n=0; n<NUMBER_; n++) Activate(n); }
-        bool Inactivate(int num);
-        void InactivateAll()
-        {   for (int n=0; n<NUMBER_; n++) Inactivate(n); }
-
-    private:
-        const uint32_t TEXT_COLOR_;
-        const uint32_t CREATED_COLOR_;
-        const uint32_t TOUCHED_COLOR_;
-        const int NUMBER_;
-
-        Array<Button *> buttons_;
-        __IO int prevNum_;
-
-        // Check range of argument
-        bool Range(int n)
-        { return ((n >= 0) && (n < NUMBER_)); }
-
-        // disallow copy constructor and assignment operator
-        ButtonGroup(const ButtonGroup&);
-        ButtonGroup& operator=(const ButtonGroup&);
-    };
-}
-#endif  // F746_BUTTON_GROUP_HPP
-
--- a/F746_Gui_New/F746_GUI.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,20 +0,0 @@
-//--------------------------------------------------------------
-//  F746-DISCO の GUI 用のインクルード文とそれらを使うための
-//  using 宣言をまとめたもの
-//  Include statements for F746-DISCO GUI and using directive
-//
-//  2016/08/15, Copyright (c) 2016 MIKAMI, Naoki
-//--------------------------------------------------------------
-
-#include "mbed.h"
-#ifndef __STM32F746xx_H
-#error Platform is not F746NG-DISCOVERY
-#endif
-
-#include "BlinkLabel.hpp"
-#include "ButtonGroup.hpp"
-#include "NumericLabel.hpp"
-#include "ResetButton.hpp"
-#include "SeekbarGroup.hpp"
-
-using namespace Mikami;
--- a/F746_Gui_New/GuiBase.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,44 +0,0 @@
-//-----------------------------------------------------------
-//  GuiBase class (abstract base class)
-//
-//  2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "GuiBase.hpp"
-
-namespace Mikami
-{
-    GuiBase::GuiBase(
-        uint16_t x, uint16_t y, sFONT &fonts,
-        uint32_t textColor, uint32_t backColor,
-        uint32_t createdColor, uint32_t touchedColor,
-        uint32_t inactiveColor, uint32_t inactiveTextColor)
-        : X_(x), Y_(y), FONTS_(&fonts),
-          TEXT_COLOR_(textColor), BACK_COLOR_(backColor),
-          CREATED_COLOR_(createdColor),
-          TOUCHED_COLOR_(touchedColor),
-          INACTIVE_COLOR_(inactiveColor),
-          INACTIVE_TEXT_COLOR_(inactiveTextColor)
-    {
-        if (first_)
-        {
-            lcd_.Clear(backColor);
-            first_ = false;
-        }
-    }
-
-    // If panel touched, return true
-    bool GuiBase::PanelTouched()
-    {
-        ts_.GetState(&state_);
-        return (bool)(state_.touchDetected);
-    }
-
-    LCD_DISCO_F746NG GuiBase::lcd_;
-    TS_DISCO_F746NG GuiBase::ts_;
-
-    TS_StateTypeDef GuiBase::state_;
-
-    bool GuiBase::multiTouch_ = false;
-    bool GuiBase::first_ = true;
-}
--- a/F746_Gui_New/GuiBase.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,70 +0,0 @@
-//-----------------------------------------------------------
-//  GuiBase class (abstract base class) ---- Header
-//      
-//  2017/03/17, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_GUI_BASE_HPP
-#define F746_GUI_BASE_HPP
-
-#include "mbed.h"
-#include <string>
-#include "TS_DISCO_F746NG.h"
-#include "LCD_DISCO_F746NG.h"
-
-namespace Mikami
-{
-    class GuiBase
-    {
-    public:                    
-        static LCD_DISCO_F746NG& GetLcd() { return lcd_; }
-        static TS_DISCO_F746NG& GetTs() { return ts_; }
-
-        // If panel touched, return true
-        static bool PanelTouched();
-        // Get touch panel state
-        static TS_StateTypeDef GetTsState() { return state_; }
-
-        enum { ENUM_TEXT = 0xFFFFFFFF, ENUM_BACK = 0xFF003538,
-               ENUM_CREATED = 0xFF0068B7, ENUM_TOUCHED = 0xFF7F7FFF,
-               ENUM_INACTIVE = 0xD0003538, ENUM_INACTIVE_TEXT = 0xFF808080};
-
-    protected:
-        static LCD_DISCO_F746NG lcd_;  // for LCD display
-        static TS_DISCO_F746NG ts_;    // for touch pannel
-
-        static TS_StateTypeDef state_;
-        static bool multiTouch_;
-
-        const uint16_t X_, Y_;
-        sFONT *const FONTS_;
-
-        const uint32_t TEXT_COLOR_;
-        const uint32_t BACK_COLOR_;
-        const uint32_t CREATED_COLOR_;
-        const uint32_t TOUCHED_COLOR_;
-        const uint32_t INACTIVE_COLOR_;
-        const uint32_t INACTIVE_TEXT_COLOR_;
-
-        // Constructor
-        GuiBase(uint16_t x =0, uint16_t y =0,
-                sFONT &fonts = Font12,
-                uint32_t textColor         = ENUM_TEXT,
-                uint32_t backColor         = ENUM_BACK,
-                uint32_t createdColor      = ENUM_CREATED,
-                uint32_t touchedColor      = ENUM_TOUCHED,
-                uint32_t inactiveColor     = ENUM_INACTIVE,
-                uint32_t inactiveTextColor = ENUM_INACTIVE_TEXT);
-
-        void DrawString(uint16_t x, uint16_t y, const string str)
-        { lcd_.DisplayStringAt(x, y, (uint8_t *)str.c_str(), LEFT_MODE); }
-
-    private:
-        static bool first_;
-        
-        // disallow copy constructor and assignment operator
-        GuiBase(const GuiBase&);
-        GuiBase& operator=(const GuiBase&);
-    };
-}
-#endif  // F746_GUI_BASE_HPP
--- a/F746_Gui_New/LCD_DISCO_F746NG.lib	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-http://mbed.org/teams/ST/code/LCD_DISCO_F746NG/#d44525b1de98
--- a/F746_Gui_New/Label.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,50 +0,0 @@
-//-----------------------------------------------------------
-//  Label class
-//
-//  2016/04/24, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "Label.hpp"
-
-namespace Mikami
-{
-    // Constructor
-    Label::Label(uint16_t x, uint16_t y,
-                 const string str, TextAlignMode mode, sFONT &fonts,
-                 uint32_t textColor, uint32_t backColor)
-        : GuiBase(x, y, fonts, textColor, backColor),
-          MODE_(mode), STR_(str)
-    {
-        length_ = str.length();
-        lcd_.SetBackColor(backColor);
-        lcd_.SetTextColor(textColor);
-        lcd_.SetFont(&fonts);
-        DrawString(PosX(x), y, str);
-    }
-
-    void Label::Draw(const string str, uint32_t textColor)
-    {
-        // Erase previously-drawn string
-        lcd_.SetTextColor(BACK_COLOR_);
-        length_ = (length_ > str.length()) ? length_ : str.length();
-        lcd_.FillRect(PosX(X_), Y_, FONTS_->Width*length_+1, FONTS_->Height);
-
-        // Draw new string
-        length_ = str.length();
-        lcd_.SetFont(FONTS_);
-        lcd_.SetTextColor(textColor);
-        DrawString(PosX(X_), Y_, str);
-    }
-
-    uint16_t Label::PosX(uint16_t x)
-    {
-        if (MODE_ == LEFT) return x;
-        else
-        {
-            if (MODE_ == CENTER)
-                return x - length_*FONTS_->Width/2;
-            else
-                return x - length_*FONTS_->Width;
-        }
-    }
-}
--- a/F746_Gui_New/Label.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,58 +0,0 @@
-//-----------------------------------------------------------
-//  Label class -- Header
-//
-//  2016/10/02, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_LABEL_HPP
-#define F746_LABEL_HPP
-
-#include "GuiBase.hpp"
-
-namespace Mikami
-{
-    class Label : public GuiBase
-    {
-    public:
-        enum TextAlignMode { LEFT, CENTER, RIGHT };
-        // Constructor
-        Label(uint16_t x, uint16_t y, const string str,
-              TextAlignMode mode = LEFT,
-              sFONT &fonts = Font12,
-              uint32_t textColor = GuiBase::ENUM_TEXT,
-              uint32_t backColor = GuiBase::ENUM_BACK);
-
-        // Constructor without string
-        Label(uint16_t x, uint16_t y,
-              TextAlignMode mode = LEFT,
-              sFONT &fonts = Font12,
-              uint32_t textColor = GuiBase::ENUM_TEXT,
-              uint32_t backColor = GuiBase::ENUM_BACK)
-            : GuiBase(x, y, fonts, textColor, backColor),
-              MODE_(mode), STR_(""), length_(0) {}
-
-        void Draw()
-        {   Draw(STR_, TEXT_COLOR_); }
-
-        void Draw(const string str)
-        {   Draw(str, TEXT_COLOR_); }
-
-        void Draw(uint32_t textColor)
-        {   Draw(STR_, textColor); }
-
-        void Draw(const string str,
-                  uint32_t textColor);
-                  
-    private:
-        const TextAlignMode MODE_;
-        const string STR_;
-        
-        uint8_t length_;
-        uint16_t PosX(uint16_t x);
-        
-        // disallow copy constructor and assignment operator
-        Label(const Label&);
-        Label& operator=(const Label&);
-    };
-}
-#endif  // F746_LABEL_HPP
--- a/F746_Gui_New/NumericLabel.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,64 +0,0 @@
-//-----------------------------------------------------------
-//  NumericLabel class -- derived class of Label class
-//
-//  2016/11/07, Copyright (c) 2016 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_NUMERIC_LABEL_HPP
-#define F746_NUMERIC_LABEL_HPP
-
-#include "Label.hpp"
-
-namespace Mikami
-{
-    template <typename T> class NumericLabel : public Label
-    {
-    public:
-        // Constructor without drawing value
-        NumericLabel(uint16_t x, uint16_t y,
-                     const char fmt[],
-                     TextAlignMode mode = LEFT,
-                     sFONT &fonts = Font12,
-                     uint32_t textColor = GuiBase::ENUM_TEXT,
-                     uint32_t backColor = GuiBase::ENUM_BACK)
-            : Label(x, y, "", mode, fonts, textColor, backColor), FMT_(fmt) {}
-
-        // Constructor with drawing value
-        NumericLabel(uint16_t x, uint16_t y,
-                     const char fmt[], T val,
-                     TextAlignMode mode = LEFT,
-                     sFONT &fonts = Font12,
-                     uint32_t textColor = GuiBase::ENUM_TEXT,
-                     uint32_t backColor = GuiBase::ENUM_BACK)
-            : Label(x, y, "", mode, fonts, textColor, backColor), FMT_(fmt)
-        {   Draw(val); }
-
-        // Draw value using format specified in constructor
-        void Draw(T val)
-        {
-            sprintf(str_, FMT_, val);
-            Label::Draw(str_);
-        }
-
-        // Draw value
-        void Draw(const char fmt[], T val)
-        {
-            sprintf(str_, fmt, val);
-            Label::Draw(str_);
-        }
-
-        // Draw previous value with specified color
-        void Redraw(uint32_t color)
-        {   Label::Draw(str_, color); }
-
-    private:
-        const char *const FMT_;
-        char str_[81];
-
-        // disallow copy constructor and assignment operator
-        NumericLabel(const NumericLabel&);
-        NumericLabel& operator=(const NumericLabel&);
-    };
-}
-#endif  // F746_NUMERIC_LABEL_HPP
-
--- a/F746_Gui_New/ResetButton.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,46 +0,0 @@
-//-----------------------------------------------------------
-//  ResetButton class -- derived class of Button class
-//
-//  2017/01/16, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_RESET_BUTTON_HPP
-#define F746_RESET_BUTTON_HPP
-
-#include "Button.hpp"
-
-namespace Mikami
-{
-    class ResetButton : public Button
-    {
-    public:
-        ResetButton(uint16_t x = 0, uint16_t y = 240,
-                    uint16_t w = 32, uint16_t h = 32)
-            : Button(x, y, w, h)
-        {
-            pt_[0] = (Point){x+0.2f*w, y+h/2};
-            pt_[1] = (Point){x+0.75f*w, y+0.175f*h};
-            pt_[2] = (Point){x+0.75f*w, y+0.825f*h};
-            Draw();
-        }
-
-        void DoIfTouched()
-        {
-            if (!Touched()) return;
-
-            wait(0.2f);
-            NVIC_SystemReset();
-        }
-        
-        void Draw()
-        {
-            Activate();
-            lcd_.SetTextColor(LCD_COLOR_WHITE);
-            lcd_.FillPolygon(pt_, 3);
-        }
-
-    private:
-        Point pt_[3];
-    };
-}
-#endif  // F746_RESET_BUTTON_HPP
--- a/F746_Gui_New/SeekBar.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,182 +0,0 @@
-//-----------------------------------------------------------
-//  SeekBar class
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "SeekBar.hpp"
-
-namespace Mikami
-{
-    // Constructor with scale value (only horizontal)
-    SeekBar::SeekBar(uint16_t x, uint16_t y, uint16_t length,
-                     float min, float max, float initialValue,
-                     string left, string center, string right,
-                     uint32_t thumbColor,
-                     uint16_t thumbSize, uint16_t width,
-                     uint32_t colorL, uint32_t colorH,
-                     uint32_t backColor)
-        : GuiBase(x, y, Font12, GuiBase::ENUM_TEXT, backColor, thumbColor),
-          L_(length), W_(width),
-          SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH),
-          MIN_(min), MAX_(max), ORIENT_(Holizontal), v_(initialValue),
-          labelOn_(true), slided_(false), active_(true)
-    {
-        Draw(initialValue);
-        uint16_t y0 = y - thumbSize/2 - 13;
-        labelLCR_[0] = new Label(x, y0, left, Label::CENTER);
-        labelLCR_[1] = new Label(x+length/2, y0, center, Label::CENTER);
-        labelLCR_[2] = new Label(x+length, y0, right, Label::CENTER);
-    }
-
-    // Slide thumb
-    //      If the thumb is not touched, return false
-    bool SeekBar::Slide()
-    {
-        if (!active_) return false;
-
-        if (!PanelTouched())
-        {
-            if (slided_) Draw(v_);
-            slided_ = false;
-            return false;
-        }
-
-        uint16_t x, y;
-        bool rtn = IsOnThumb(x, y);
-        if (rtn || slided_)
-        {
-            if (rtn) v_ = ToValue(Point(x, y));
-            Draw(v_, rtn);
-            slided_ = rtn;
-        }
-        return rtn;
-    }
-
-    void SeekBar::Activate()
-    {
-        active_ = true;
-        Draw(v_);
-        if (labelOn_)
-            for (int n=0; n<3; n++) labelLCR_[n]->Draw(TEXT_COLOR_);
-    }
-
-    void SeekBar::Inactivate()
-    {
-        active_ = false;
-        Draw(v_);
-        if (labelOn_)
-            for (int n=0; n<3; n++) labelLCR_[n]->Draw(INACTIVE_TEXT_COLOR_);
-    }
-
-    // If touched position is on the thumb, return true
-    bool SeekBar::IsOnThumb(uint16_t &x, uint16_t &y)
-    {
-        x = state_.touchX[0];
-        y = state_.touchY[0];
-
-        uint16_t th = SIZE_/2;
-        Point pt = ToPoint(v_);
-        if (ORIENT_ == Holizontal)
-        {
-            if ( (pt.x-th <= x) && (x <= pt.x+th) &&
-                 (pt.y-th <= y) && (y <= pt.y+th) ) return true;
-        }
-        else
-        {
-            if ( (pt.x-th <= x) && (x <= pt.x+th) &&
-                 (pt.y-th <= y) && (y <= pt.y+th) ) return true;
-        }
-
-        return false;
-    }
-
-    // Draw seekbar
-    void SeekBar::Draw(float value, bool fill)
-    {
-        uint16_t sizeS = (uint16_t)(SIZE_*0.6f);
-        // Erase previous seekbar
-        lcd_.SetTextColor(BACK_COLOR_);
-        if (ORIENT_ == Holizontal)
-            lcd_.FillRect(X_-sizeS/2, Y_-SIZE_/2, L_+sizeS+1, SIZE_+1);
-        else
-            lcd_.FillRect(X_-SIZE_/2, Y_-sizeS/2, SIZE_+1, L_+sizeS+1);
-
-        v_ = Saturate(value);       // current value
-        Point pt = ToPoint(v_);     // Position of thumb
-
-        // Draw upper line
-        if (active_) lcd_.SetTextColor(COLOR_H_);
-        else         lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x404040);
-        if ((ORIENT_ == Holizontal) && ((X_+L_-pt.x) > 0))
-            lcd_.FillRect(pt.x, Y_-W_/4, X_+L_-pt.x, W_/2);
-        if ((ORIENT_ == Vertical) && ((pt.y-Y_) > 0))
-            lcd_.FillRect(X_-W_/4, Y_, W_/2, pt.y-Y_);
-
-        // Draw lower line
-        if (active_) lcd_.SetTextColor(COLOR_L_);
-        else         lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x202020);
-        if ((ORIENT_ == Holizontal) && ((pt.x-X_) > 0))
-            lcd_.FillRect(X_, Y_-W_/2, pt.x-X_, W_);
-        if ((ORIENT_ == Vertical) && ((Y_+L_-pt.y) > 0))
-            lcd_.FillRect(X_-W_/2, pt.y, W_, Y_+L_-pt.y);
-
-        // Draw thumb
-        if (active_) lcd_.SetTextColor(CREATED_COLOR_);
-        else         lcd_.SetTextColor(INACTIVE_TEXT_COLOR_);
-        uint16_t width = SIZE_;
-        uint16_t height = SIZE_;
-        if (ORIENT_ == Holizontal) width = sizeS;
-        else                       height = sizeS;
-        uint16_t xPos = pt.x - width/2;
-        uint16_t yPos = pt.y - height/2;
-        
-        if (fill)
-            lcd_.FillRect(xPos, yPos, width+1, height+1);
-        else
-        {
-            lcd_.DrawRect(xPos, yPos, width, height);
-            lcd_.DrawHLine(pt.x+width/2, pt.y+height/2, 1);
-            lcd_.DrawRect(xPos+1, yPos+1, width-2, height-2);
-            lcd_.DrawHLine(pt.x+width/2-1, pt.y+height/2-1, 1);
-            if (ORIENT_ == Holizontal)
-                lcd_.DrawVLine(pt.x, yPos+4, SIZE_-7);
-            else
-                lcd_.DrawHLine(xPos+4, pt.y, SIZE_-7);
-        }
-    }
-
-    void SeekBar::Redraw(bool fill)
-    {
-        Draw(GetValue(), fill);
-        if (labelOn_)
-            for (int n=0; n<3; n++) labelLCR_[n]->Draw(TEXT_COLOR_);
-    }
-
-    SeekBar::Point SeekBar::ToPoint(float value)
-    {
-        if (ORIENT_ == Holizontal)
-            return Point(X_ + Round(L_*(value - MIN_)/(MAX_ - MIN_)), Y_);
-        else
-            return Point(X_, Y_ + L_ - Round(L_*(value - MIN_)/(MAX_ - MIN_)));
-    }
-
-    float SeekBar::ToValue(Point pt)
-    {
-        float value;
-        if (ORIENT_ == Holizontal)
-            value = (pt.x - X_)*(MAX_ - MIN_)/(float)L_ + MIN_;
-        else
-            value = -(pt.y - Y_ - L_)*(MAX_ - MIN_)/(float)L_ + MIN_;
-        return Saturate(value);
-    }
-
-    float SeekBar::Saturate(float value)
-    {
-        if (value < MIN_) value = MIN_;
-        if (value > MAX_) value = MAX_;
-        return value;
-    }
-}
-
-
--- a/F746_Gui_New/SeekBar.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,95 +0,0 @@
-//-----------------------------------------------------------
-//  SeekBar class -- Header
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_SEEKBAR_HPP
-#define F746_SEEKBAR_HPP
-
-#include "GuiBase.hpp"
-#include "Label.hpp"
-
-namespace Mikami
-{
-    class SeekBar : public GuiBase
-    {
-    public:
-        enum Orientation { Holizontal, Vertical };
-
-        struct Point
-        {
-            uint16_t x, y;
-            Point(uint16_t x0 = 0, uint16_t y0 = 0) : x(x0), y(y0) {}
-        };
-
-        // Constructor
-        SeekBar(uint16_t x, uint16_t y, uint16_t length,
-                float min, float max, float initialValue,
-                Orientation hv = Holizontal,
-                uint32_t thumbColor = 0xFFB0B0FF,
-                uint16_t thumbSize = 30, uint16_t width = 4,
-                uint32_t colorL = LCD_COLOR_LIGHTGRAY,
-                uint32_t colorH = 0xFFB0B0B0,
-                uint32_t backColor = GuiBase::ENUM_BACK)
-            : GuiBase(x, y, Font12, 0, backColor, thumbColor),
-              L_(length), W_(width),
-              SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH),
-              MIN_(min), MAX_(max), ORIENT_(hv), v_(initialValue),
-                labelOn_(false), slided_(false), active_(true)
-        {   Draw(initialValue); }
-
-        // Constructor with scale value (only horizontal)
-        SeekBar(uint16_t x, uint16_t y, uint16_t length,
-                float min, float max, float initialValue,
-                string left, string center, string right,
-                uint32_t thumbColor = 0xFFB0B0FF,
-                uint16_t thumbSize = 30, uint16_t width = 4,
-                uint32_t colorL = LCD_COLOR_LIGHTGRAY,
-                uint32_t colorH = 0xFFB0B0B0,
-                uint32_t backColor = GuiBase::ENUM_BACK);
-
-        virtual ~SeekBar()
-        {   for (int n=0; n<3; n++) delete labelLCR_[n]; }
-
-        bool Slide();
-        float GetValue() { return v_; }
-        int GetIntValue() { return Round(v_); }
-
-        void Activate();
-        void Inactivate();
-        bool IsActive() { return active_; }
-
-        bool IsOnThumb(uint16_t &x, uint16_t &y);
-        void Draw(float value, bool fill = false);
-        void Redraw(bool fill = false);
-        float ToValue(Point pt);
-
-        void SetValue(float v) { v_ = v; }
-        void SetSlided(bool tf) { slided_ = tf; }
-        bool GetSlided() { return slided_; }
-
-    private:
-        const uint16_t L_, W_;
-        const uint16_t SIZE_;           // Size of thumb
-        const uint32_t COLOR_L_, COLOR_H_;
-        const float MIN_, MAX_;
-        const Orientation ORIENT_;
-
-        Label *labelLCR_[3];
-        float v_;             // value of seekbar
-        bool labelOn_;
-        bool slided_;
-        bool active_;
-
-        int Round(float x) { return x + 0.5f - (x < 0); }
-        Point ToPoint(float value);
-        float Saturate(float value);
-
-        // disallow copy constructor and assignment operator
-        SeekBar(const SeekBar&);
-        SeekBar& operator=(const SeekBar&);
-    };
-}
-#endif  // F746_SEEKBAR_HPP
-
--- a/F746_Gui_New/SeekbarGroup.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,72 +0,0 @@
-//-----------------------------------------------------------
-//  SeekbarGroup class
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#include "SeekbarGroup.hpp"
-
-namespace Mikami
-{
-    SeekbarGroup::SeekbarGroup(
-            uint16_t x0, uint16_t y0, uint16_t length,
-            uint16_t number, uint16_t space,
-            float min, float max, float initialValue,
-            SeekBar::Orientation hv,
-            uint32_t thumbColor, uint16_t thumbSize, uint16_t width,
-            uint32_t colorL, uint32_t colorH, uint32_t backColor)
-        : NUMBER_(number)
-    {
-        seekBars_.SetSize(number);
-        for (int n=0; n<number; n++)
-        {
-            uint16_t x = x0;
-            uint16_t y = y0;
-            if (hv == SeekBar::Holizontal) y += space*n;
-            else                           x += space*n;
-            seekBars_[n] =
-                new SeekBar(x, y, length, min, max, initialValue, hv,
-                            thumbColor, thumbSize, width,
-                            colorL, colorH, backColor);
-        }
-    }
-
-    // Get slided number
-    bool SeekbarGroup::GetSlidedNumber(int &num)
-    {
-        bool active = false;
-        for (int n=0; n<NUMBER_; n++)
-            if (seekBars_[n]->IsActive()) active = true;
-        if (!active) return false;
-
-        if (!GuiBase::PanelTouched())
-        {
-            for (int n=0; n<NUMBER_; n++)
-            {
-                if (seekBars_[n]->GetSlided())
-                    seekBars_[n]->Draw(seekBars_[n]->GetValue());
-                seekBars_[n]->SetSlided(false);
-            }
-            return false;
-        }
-
-        bool rtn = false;
-        uint16_t x, y;
-        for (int n=0; n<NUMBER_; n++)
-        {
-            if (seekBars_[n]->IsOnThumb(x, y))
-            {
-                if ((num != n) && Range(num))
-                    seekBars_[num]->Draw(seekBars_[num]->GetValue());
-                num = n;
-                seekBars_[n]->SetValue(seekBars_[n]->ToValue(SeekBar::Point(x, y)));
-                seekBars_[n]->Draw(seekBars_[n]->GetValue(), true);
-                seekBars_[n]->SetSlided(true);
-                rtn = true;
-            }
-            if (rtn) break;
-        }
-        return rtn;
-    }
-}
-
--- a/F746_Gui_New/SeekbarGroup.hpp	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,79 +0,0 @@
-//-----------------------------------------------------------
-//  SeekbarGroup class -- Header
-//
-//  2017/01/25, Copyright (c) 2017 MIKAMI, Naoki
-//-----------------------------------------------------------
-
-#ifndef F746_SEEKBAR_GROUP_HPP
-#define F746_SEEKBAR_GROUP_HPP
-
-#include "SeekBar.hpp"
-#include "Array.hpp"
-
-namespace Mikami
-{
-    class SeekbarGroup
-    {
-    public:
-        SeekbarGroup(uint16_t x0, uint16_t y0,  uint16_t length,
-                     uint16_t number, uint16_t space,
-                     float min, float max, float initialValue,
-                     SeekBar::Orientation hv = SeekBar::Holizontal,
-                     uint32_t thumbColor = 0xFFB0B0FF,
-                     uint16_t thumbSize = 30, uint16_t width = 4,
-                     uint32_t colorL = LCD_COLOR_LIGHTGRAY,
-                     uint32_t colorH = 0xFFB0B0B0,
-                     uint32_t backColor = GuiBase::ENUM_BACK);
-
-        virtual ~SeekbarGroup()
-        {   for (int n=0; n<NUMBER_; n++) delete seekBars_[n]; }
-
-        bool Slide(int num) { return seekBars_[num]->Slide(); }
-        float GetValue(int num) { return seekBars_[num]->GetValue(); }
-        int GetIntValue(int num) { return seekBars_[num]->GetIntValue(); }
-
-        // Get slided number
-        bool GetSlidedNumber(int &num);
-
-        void Draw(int num, float value, bool fill = false)
-        {   seekBars_[num]->Draw(value, fill); }
-
-        // Draw all thumbs with same value
-        void DrawAll(float value, bool fill = false)
-        {   for (int n=0; n<NUMBER_; n++) Draw(n, value, fill); }
-
-        void Redraw(int num, bool fill = false)
-        {   seekBars_[num]->Draw(seekBars_[num]->GetValue(), fill); }
-
-        void RedrawAll(bool fill = false)
-        {   for (int n=0; n<NUMBER_; n++) Redraw(n, fill); }
-
-        // Activate and inactivate
-        void Activate(int num) { seekBars_[num]->Activate(); }
-        void Inactivate(int num) { seekBars_[num]->Inactivate(); }
-        void ActivateAll()
-        {
-            for (int n=0; n<NUMBER_; n++)
-                seekBars_[n]->Activate();
-        }
-        void InactivateAll()
-        {
-            for (int n=0; n<NUMBER_; n++)
-                seekBars_[n]->Inactivate();
-        }
-
-    private:
-        const int NUMBER_;
-        Array<SeekBar *> seekBars_;
-
-        // Check range of argument
-        bool Range(int n)
-        { return ((n >= 0) && (n < NUMBER_)); }
-
-        // disallow copy constructor and assignment operator
-        SeekbarGroup(const SeekbarGroup&);
-        SeekbarGroup& operator=(const SeekbarGroup&);
-    };
-}
-#endif  //  F746_SEEKBAR_GROUP_HPP
-
--- a/F746_Gui_New/TS_DISCO_F746NG.lib	Sat Mar 10 11:37:33 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-https://developer.mbed.org/teams/ST/code/TS_DISCO_F746NG/#fe0cf5e2960f
--- a/main.cpp	Sat Mar 10 11:37:33 2018 +0000
+++ b/main.cpp	Mon Mar 12 04:31:12 2018 +0000
@@ -5,7 +5,7 @@
 //          ライブラリ F746_GUI のリビジョンが 32 の場合,中に含まれる
 //          BSP_DISCO_F746NG はリビジョン 9 に更新すること
 //
-// 2018/03/09, Copyright (c) 2018 MIKAMI, Naoki
+// 2018/03/12, Copyright (c) 2018 MIKAMI, Naoki
 //------------------------------------------------------------
 
 #include "F746_GUI.hpp"     // GUI 用のライブラリのインクルード文をまとめたもの
@@ -13,7 +13,7 @@
 // SeekBar と ResetButton を使う例
 void Slider()
 {
-    GuiBase::GetLcd().Clear(GuiBase::ENUM_BACK);    // 画面のクリア
+    GuiBase::Clear();       // 画面のクリア
 
     // リセットボタンのオブジェクト生成
     ResetButton myReset;