Class library: Button class and ButtonGroup class for DISCO-F746NG. クラスライブラリ: DISCO-F746NG 用の,Button クラス,ButtonGroup クラス.
Dependents: F746_SpectralAnalysis_NoPhoto F746_Fourier_series_of_square_wave_01 F746_ButtonGroup_Demo F746_Mandelbrot ... more
button.hpp
- Committer:
- MikamiUitOpen
- Date:
- 2015-12-08
- Revision:
- 5:2cc388e91bde
- Parent:
- 4:543ec60c2814
- Child:
- 8:479ed9f0ba20
File content as of revision 5:2cc388e91bde:
//----------------------------------------------------------- // Button class -- Header // // 2015/12/08, Copyright (c) 2015 MIKAMI, Naoki //----------------------------------------------------------- #ifndef F746_BUTTON_HPP #define F746_BUTTON_HPP #include "mbed.h" #include <string> #include "TS_DISCO_F746NG.h" #include "LCD_DISCO_F746NG.h" namespace Mikami { class Button { public: // Constructor Button(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint32_t color, uint32_t backColor, const string str = "", sFONT &fonts = Font12, uint32_t textColor = LCD_COLOR_WHITE) : lcd_(lcd), ts_(ts), X_(x), Y_(y), W_(width), H_(height), ORIGINAL_COLOR_(color), BACK_COLOR_(backColor), STR_(str), FONTS_(&fonts), FONT_WIDTH_(fonts.Width), FONT_HEIGHT_(fonts.Height) { Draw(color, textColor); } // Draw button void Draw(uint32_t color, uint32_t textColor = LCD_COLOR_WHITE); // Redraw button with original color void Redraw(uint32_t textColor = LCD_COLOR_WHITE) { Draw(ORIGINAL_COLOR_, textColor); } // Erase button with selected color void Erase() { Draw(BACK_COLOR_, BACK_COLOR_); } // Check touch detected bool Touched(); // Check touch detected and redraw button bool Touched(uint32_t color, uint32_t textColor = LCD_COLOR_WHITE); // Get original color uint32_t GetOriginalColor() { return ORIGINAL_COLOR_; } // Get current color uint32_t GetCurrentColor() { return currentColor_; } private: LCD_DISCO_F746NG &lcd_; TS_DISCO_F746NG &ts_; const uint16_t X_, Y_, W_, H_; const uint32_t ORIGINAL_COLOR_; // original color const uint32_t BACK_COLOR_; // back color of screen const string STR_; sFONT *const FONTS_; const uint16_t FONT_WIDTH_; const uint16_t FONT_HEIGHT_; uint32_t currentColor_; // disallow copy constructor and assignment operator Button(const Button&); Button& operator=(const Button&); }; } #endif // F746_BUTTON_HPP