A simple library for playing notes
Dependents: DCGame el14m2l_Dungeon_Crawler_Game
music.cpp
- Committer:
- Martyrtle
- Date:
- 2016-05-05
- Revision:
- 0:446604264b9e
File content as of revision 0:446604264b9e:
/** @file music.cpp @brief Member functions implementations */ #include "music.h" void speaker::tone(float frequency,float duration) { if (frequency > 0) { float dt = 1.0f/(frequency*n) - (1.34e-6 + 1e-6); note_timer.start(); while(note_timer.read() < duration) { for (int i = 0; i < n ; i++) { *Speaker = y[i]; wait(dt); } } *Speaker = 0.0f; note_timer.stop(); note_timer.reset(); } else { wait(duration); } wait(duration); }