Fork of EFM32 Segment LCD library - used as pull request source for bugfixes
Fork of EFM32_SegmentLCD by
Diff: segmentlcdconfig_stk_tg.h
- Revision:
- 0:559902e88130
- Child:
- 1:5335eb33bfcb
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/segmentlcdconfig_stk_tg.h Tue Mar 17 11:45:46 2015 -0500 @@ -0,0 +1,321 @@ +/**************************************************************************//** + * @file + * @brief Segment LCD Config for the EFM32TG_STK3300 starter kit + * @version 3.20.5 + ****************************************************************************** + * @section License + * <b>(C) Copyright 2014 Silicon Labs, http://www.silabs.com</b> + ******************************************************************************* + * + * This file is licensensed under the Silabs License Agreement. See the file + * "Silabs_License_Agreement.txt" for details. Before using this software for + * any purpose, you must agree to the terms of that agreement. + * + ******************************************************************************/ + +#ifndef __SEGMENTLCDCONFIG_H +#define __SEGMENTLCDCONFIG_H + +#include "em_lcd.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** Range of symbols available on display */ +typedef enum { + LCD_SYMBOL_GECKO, + LCD_SYMBOL_ANT, + LCD_SYMBOL_PAD0, + LCD_SYMBOL_PAD1, + LCD_SYMBOL_EFM32, + LCD_SYMBOL_MINUS, + LCD_SYMBOL_COL3, + LCD_SYMBOL_COL5, + LCD_SYMBOL_COL10, + LCD_SYMBOL_DEGC, + LCD_SYMBOL_DEGF, + LCD_SYMBOL_DP2, + LCD_SYMBOL_DP3, + LCD_SYMBOL_DP4, + LCD_SYMBOL_DP5, + LCD_SYMBOL_DP6, + LCD_SYMBOL_DP10, +} lcdSymbol; + +#define LCD_SYMBOL_GECKO_COM 1 +#define LCD_SYMBOL_GECKO_SEG 0 +#define LCD_SYMBOL_ANT_COM 0 +#define LCD_SYMBOL_ANT_SEG 12 +#define LCD_SYMBOL_PAD0_COM 3 +#define LCD_SYMBOL_PAD0_SEG 19 +#define LCD_SYMBOL_PAD1_COM 2 +#define LCD_SYMBOL_PAD1_SEG 0 +#define LCD_SYMBOL_EFM32_COM 0 +#define LCD_SYMBOL_EFM32_SEG 8 +#define LCD_SYMBOL_MINUS_COM 3 +#define LCD_SYMBOL_MINUS_SEG 0 +#define LCD_SYMBOL_COL3_COM 4 +#define LCD_SYMBOL_COL3_SEG 0 +#define LCD_SYMBOL_COL5_COM 0 +#define LCD_SYMBOL_COL5_SEG 10 +#define LCD_SYMBOL_COL10_COM 5 +#define LCD_SYMBOL_COL10_SEG 19 +#define LCD_SYMBOL_DEGC_COM 0 +#define LCD_SYMBOL_DEGC_SEG 14 +#define LCD_SYMBOL_DEGF_COM 0 +#define LCD_SYMBOL_DEGF_SEG 15 +#define LCD_SYMBOL_DP2_COM 7 +#define LCD_SYMBOL_DP2_SEG 0 +#define LCD_SYMBOL_DP3_COM 5 +#define LCD_SYMBOL_DP3_SEG 0 +#define LCD_SYMBOL_DP4_COM 6 +#define LCD_SYMBOL_DP4_SEG 0 +#define LCD_SYMBOL_DP5_COM 7 +#define LCD_SYMBOL_DP5_SEG 9 +#define LCD_SYMBOL_DP6_COM 7 +#define LCD_SYMBOL_DP6_SEG 11 +#define LCD_SYMBOL_DP10_COM 4 +#define LCD_SYMBOL_DP10_SEG 19 + +#define LCD_STK3300 TRUE +#define LCD_DISPLAY_TYPE 8x20 +#define LCD_BOOST_LEVEL lcdVBoostLevel3 + + /* LCD Controller Prescaler (divide LFACLK / 64) */ + /* LFACLK_LCDpre = 512 Hz */ + /* Set FDIV=0, means 512/1 = 512 Hz */ + /* With octaplex mode, 512/16 => 32 Hz Frame Rate */ +#define LCD_CMU_CLK_PRE cmuClkDiv_64 +#define LCD_CMU_CLK_DIV cmuClkDiv_1 + +#define LCD_INIT_DEF \ +{ true,\ + lcdMuxOctaplex,\ + lcdBiasOneFourth,\ + lcdWaveLowPower,\ + lcdVLCDSelVDD,\ + lcdConConfVLCD } + +#define LCD_NUMBER_OFF() \ +do { \ + LCD_SegmentSetLow(0, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(1, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(2, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(3, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(4, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(5, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(6, 0x00078000, 0x00000000);\ + LCD_SegmentSetLow(7, 0x00078000, 0x00000000);\ +} while (0) + +#define LCD_ALPHA_NUMBER_OFF() \ +do { \ + LCD_SegmentSetLow(7, 0x000075FE, 0x00000000);\ + LCD_SegmentSetLow(6, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(5, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(4, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(3, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(2, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(1, 0x00007FFE, 0x00000000);\ + LCD_SegmentSetLow(0, 0x00000A00, 0x00000000);\ +} while(0) + +#define LCD_ALL_SEGMENTS_OFF() \ +do { \ + LCD_SegmentSetLow(0, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(1, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(2, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(3, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(4, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(5, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(6, 0xFFFFFFFF, 0x00000000);\ + LCD_SegmentSetLow(7, 0xFFFFFFFF, 0x00000000);\ +} while(0) + +#define LCD_ALL_SEGMENTS_ON() \ +do { \ + LCD_SegmentSetLow(0, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(1, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(2, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(3, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(4, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(5, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(6, 0xFFFFFFFF, 0xFFFFFFFF);\ + LCD_SegmentSetLow(7, 0xFFFFFFFF, 0xFFFFFFFF);\ +} while(0) + +#define LCD_SEGMENTS_ENABLE() \ +do { \ + LCD_SegmentRangeEnable(lcdSegmentAll, true);\ +} while(0) + +#define LCD_DISPLAY_ENABLE() \ +do { \ + ;\ +} while(0) + +#define EFM_DISPLAY_DEF {\ + .Text = {\ + { /* 1 */\ + .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 1, .bit[1] = 2, .bit[2] = 2, .bit[3] = 2,\ + .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\ + .bit[4] = 1, .bit[5] = 1, .bit[6] = 1, .bit[7] = 1,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 2, .bit[9] = 2, .bit[10] = 2, .bit[11] = 2,\ + .com[12] = 5, .com[13] = 6,\ + .bit[12] = 1, .bit[13] = 1\ + },\ + { /* 2 */\ + .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 3, .bit[1] = 4, .bit[2] = 4, .bit[3] = 4,\ + .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\ + .bit[4] = 3, .bit[5] = 3, .bit[6] = 3, .bit[7] = 3,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 4, .bit[9] = 4, .bit[10] = 4, .bit[11] = 4,\ + .com[12] = 5, .com[13] = 6,\ + .bit[12] = 3, .bit[13] = 3\ + },\ + { /* 3 */\ + .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 5, .bit[1] = 6, .bit[2] = 6, .bit[3] = 6,\ + .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\ + .bit[4] = 5, .bit[5] = 5, .bit[6] = 5, .bit[7] = 5,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 6, .bit[9] = 6, .bit[10] = 6, .bit[11] = 6,\ + .com[12] = 5, .com[13] = 6,\ + .bit[12] = 5, .bit[13] = 5\ + },\ + { /* 4 */\ + .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 7, .bit[1] = 8, .bit[2] = 8, .bit[3] = 8,\ + .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\ + .bit[4] = 7, .bit[5] = 7, .bit[6] = 7, .bit[7] = 7,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 8, .bit[9] = 8, .bit[10] = 8, .bit[11] = 8,\ + .com[12] = 5, .com[13] = 6,\ + .bit[12] = 7, .bit[13] = 7\ + },\ + { /* 5 */\ + .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 9, .bit[1] = 10, .bit[2] = 10, .bit[3] = 10,\ + .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\ + .bit[4] = 9, .bit[5] = 9, .bit[6] = 9, .bit[7] = 9,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 10, .bit[9] = 10, .bit[10] = 10, .bit[11] = 10,\ + .com[12] = 4, .com[13] = 5,\ + .bit[12] = 9, .bit[13] = 9\ + },\ + { /* 6 */\ + .com[0] = 0, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 11, .bit[1] = 12, .bit[2] = 12, .bit[3] = 12,\ + .com[4] = 6, .com[5] = 2, .com[6] = 3, .com[7] = 1,\ + .bit[4] = 11, .bit[5] = 11, .bit[6] = 11, .bit[7] = 11,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 12, .bit[9] = 12, .bit[10] = 12, .bit[11] = 12,\ + .com[12] = 4, .com[13] = 5,\ + .bit[12] = 11, .bit[13] = 11\ + },\ + { /* 7 */\ + .com[0] = 1, .com[1] = 1, .com[2] = 5, .com[3] = 7,\ + .bit[0] = 13, .bit[1] = 14, .bit[2] = 14, .bit[3] = 14,\ + .com[4] = 7, .com[5] = 3, .com[6] = 4, .com[7] = 2,\ + .bit[4] = 13, .bit[5] = 13, .bit[6] = 13, .bit[7] = 13,\ + .com[8] = 3, .com[9] = 2, .com[10] = 4, .com[11] = 6,\ + .bit[8] = 14, .bit[9] = 14, .bit[10] = 14, .bit[11] = 14,\ + .com[12] = 5, .com[13] = 6,\ + .bit[12] = 13, .bit[13] = 13\ + },\ + },\ + .Number = {\ + {\ + .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\ + .bit[0] = 15, .bit[1] = 15, .bit[2] = 15, .bit[3] = 15,\ + .com[4] = 3, .com[5] = 6, .com[6] = 4,\ + .bit[4] = 15, .bit[5] = 15, .bit[6] = 15,\ + },\ + {\ + .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\ + .bit[0] = 16, .bit[1] = 16, .bit[2] = 16, .bit[3] = 16,\ + .com[4] = 3, .com[5] = 6, .com[6] = 4,\ + .bit[4] = 16, .bit[5] = 16, .bit[6] = 16,\ + },\ + {\ + .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\ + .bit[0] = 17, .bit[1] = 17, .bit[2] = 17, .bit[3] = 17,\ + .com[4] = 3, .com[5] = 6, .com[6] = 4,\ + .bit[4] = 17, .bit[5] = 17, .bit[6] = 17,\ + },\ + {\ + .com[0] = 7, .com[1] = 5, .com[2] = 2, .com[3] = 1,\ + .bit[0] = 18, .bit[1] = 18, .bit[2] = 18, .bit[3] = 18,\ + .com[4] = 3, .com[5] = 6, .com[6] = 4,\ + .bit[4] = 18, .bit[5] = 18, .bit[6] = 18,\ + },\ + },\ + .EMode = {\ + .com[0] = 0, .bit[0] = 19,\ + .com[1] = 1, .bit[1] = 19,\ + .com[2] = 7, .bit[2] = 19,\ + .com[3] = 2, .bit[3] = 19,\ + .com[4] = 6, .bit[4] = 19,\ + },\ + .ARing = {\ + .com[0] = 0, .bit[0] = 7,\ + .com[1] = 0, .bit[1] = 6,\ + .com[2] = 0, .bit[2] = 5,\ + .com[3] = 0, .bit[3] = 4,\ + .com[4] = 0, .bit[4] = 3,\ + .com[5] = 0, .bit[5] = 2,\ + .com[6] = 0, .bit[6] = 1,\ + .com[7] = 0, .bit[7] = 0,\ + },\ + .Battery = {\ + .com[0] = 0, .bit[0] = 13,\ + .com[1] = 0, .bit[1] = 17,\ + .com[2] = 0, .bit[2] = 16,\ + .com[3] = 0, .bit[3] = 18,\ + }\ +} + +static const PinName outPins[] = { + /* SEG28..39 */ + PA7, //LCD_SEG35 + PA8, //LCD_SEG36 + PA9, //LCD_SEG37 + PA10, //LCD_SEG38 + PA11, //LCD_SEG39 + PB0, //LCD_SEG32 + PB1, //LCD_SEG33 + PB2, //LCD_SEG34 + PD9, //LCD_SEG28 + PD10, //LCD_SEG29 + PD11, //LCD_SEG30 + PD12, //LCD_SEG31 + /* SEG12..19 */ + PA0, //LCD_SEG13 + PA1, //LCD_SEG14 + PA2, //LCD_SEG15 + PA3, //LCD_SEG16 + PA4, //LCD_SEG17 + PA5, //LCD_SEG18 + PA6, //LCD_SEG19 + PA15, //LCD_SEG12 + /* COM4..7 */ + PB3, //LCD_COM4 + PB4, //LCD_COM5 + PB5, //LCD_COM6 + PB6, //LCD_COM7 + /* COM0..3 */ + PE4, //LCD_COM0 + PE5, //LCD_COM1 + PE6, //LCD_COM2 + PE7 //LCD_COM3 +}; + +#ifdef __cplusplus +} +#endif + +#endif