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EMW3162Interface.h

00001 /* ESP8266 implementation of NetworkInterfaceAPI
00002  * Copyright (c) 2015 ARM Limited
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #ifndef ESP8266_INTERFACE_H
00018 #define ESP8266_INTERFACE_H
00019 
00020 #include "network-socket/NetworkStack.h"
00021 #include "network-socket/WiFiInterface.h"
00022 #include "EMW3162.h"
00023 
00024 
00025 #define ESP8266_SOCKET_COUNT 5
00026 
00027 /** ESP8266Interface class
00028  *  Implementation of the NetworkStack for the ESP8266
00029  */
00030 class ESP8266Interface : public NetworkStack, public WiFiInterface
00031 {
00032 public:
00033     /** ESP8266Interface lifetime
00034      * @param tx        TX pin
00035      * @param rx        RX pin
00036      * @param debug     Enable debugging
00037      */
00038     ESP8266Interface(PinName tx, PinName rx, bool debug = true);
00039 
00040     /** Start the interface
00041      *
00042      *  Attempts to connect to a WiFi network. If passphrase is invalid,
00043      *  NSAPI_ERROR_AUTH_ERROR is returned.
00044      *
00045      *  @param ssid      Name of the network to connect to
00046      *  @param pass      Security passphrase to connect to the network
00047      *  @param security  Type of encryption for connection
00048      *  @return          0 on success, negative error code on failure
00049      */
00050     virtual int connect(
00051         const char *ssid,
00052         const char *pass,
00053         nsapi_security_t security = NSAPI_SECURITY_NONE);
00054 
00055     /** Stop the interface
00056      *  @return             0 on success, negative on failure
00057      */
00058     virtual int disconnect();
00059 
00060     /** Get the internally stored IP address
00061      *  @return             IP address of the interface or null if not yet connected
00062      */
00063     virtual const char *get_ip_address();
00064 
00065     /** Get the internally stored MAC address
00066      *  @return             MAC address of the interface
00067      */
00068     virtual const char *get_mac_address();
00069 
00070 protected:
00071     /** Open a socket
00072      *  @param handle       Handle in which to store new socket
00073      *  @param proto        Type of socket to open, NSAPI_TCP or NSAPI_UDP
00074      *  @return             0 on success, negative on failure
00075      */
00076     virtual int socket_open(void **handle, nsapi_protocol_t proto);
00077 
00078     /** Close the socket
00079      *  @param handle       Socket handle
00080      *  @return             0 on success, negative on failure
00081      *  @note On failure, any memory associated with the socket must still 
00082      *        be cleaned up
00083      */
00084     virtual int socket_close(void *handle);
00085 
00086     /** Bind a server socket to a specific port
00087      *  @param handle       Socket handle
00088      *  @param address      Local address to listen for incoming connections on 
00089      *  @return             0 on success, negative on failure.
00090      */
00091     virtual int socket_bind(void *handle, const SocketAddress &address);
00092 
00093     /** Start listening for incoming connections
00094      *  @param handle       Socket handle
00095      *  @param backlog      Number of pending connections that can be queued up at any
00096      *                      one time [Default: 1]
00097      *  @return             0 on success, negative on failure
00098      */
00099     virtual int socket_listen(void *handle, int backlog);
00100 
00101     /** Connects this TCP socket to the server
00102      *  @param handle       Socket handle
00103      *  @param address      SocketAddress to connect to
00104      *  @return             0 on success, negative on failure
00105      */
00106     virtual int socket_connect(void *handle, const SocketAddress &address);
00107 
00108     /** Accept a new connection.
00109      *  @param handle       Handle in which to store new socket
00110      *  @param server       Socket handle to server to accept from
00111      *  @return             0 on success, negative on failure
00112      *  @note This call is not-blocking, if this call would block, must
00113      *        immediately return NSAPI_ERROR_WOULD_WAIT
00114      */
00115     virtual int socket_accept(void **handle, void *server);
00116 
00117     /** Send data to the remote host
00118      *  @param handle       Socket handle
00119      *  @param data         The buffer to send to the host
00120      *  @param size         The length of the buffer to send
00121      *  @return             Number of written bytes on success, negative on failure
00122      *  @note This call is not-blocking, if this call would block, must
00123      *        immediately return NSAPI_ERROR_WOULD_WAIT
00124      */
00125     virtual int socket_send(void *handle, const void *data, unsigned size);
00126 
00127     /** Receive data from the remote host
00128      *  @param handle       Socket handle
00129      *  @param data         The buffer in which to store the data received from the host
00130      *  @param size         The maximum length of the buffer
00131      *  @return             Number of received bytes on success, negative on failure
00132      *  @note This call is not-blocking, if this call would block, must
00133      *        immediately return NSAPI_ERROR_WOULD_WAIT
00134      */
00135     virtual int socket_recv(void *handle, void *data, unsigned size);
00136 
00137     /** Send a packet to a remote endpoint
00138      *  @param handle       Socket handle
00139      *  @param address      The remote SocketAddress
00140      *  @param data         The packet to be sent
00141      *  @param size         The length of the packet to be sent
00142      *  @return             The number of written bytes on success, negative on failure
00143      *  @note This call is not-blocking, if this call would block, must
00144      *        immediately return NSAPI_ERROR_WOULD_WAIT
00145      */
00146     virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
00147 
00148     /** Receive a packet from a remote endpoint
00149      *  @param handle       Socket handle
00150      *  @param address      Destination for the remote SocketAddress or null
00151      *  @param buffer       The buffer for storing the incoming packet data
00152      *                      If a packet is too long to fit in the supplied buffer,
00153      *                      excess bytes are discarded
00154      *  @param size         The length of the buffer
00155      *  @return             The number of received bytes on success, negative on failure
00156      *  @note This call is not-blocking, if this call would block, must
00157      *        immediately return NSAPI_ERROR_WOULD_WAIT
00158      */
00159     virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
00160 
00161     /** Register a callback on state change of the socket
00162      *  @param handle       Socket handle
00163      *  @param callback     Function to call on state change
00164      *  @param data         Argument to pass to callback
00165      *  @note Callback may be called in an interrupt context.
00166      */
00167     virtual void socket_attach(void *handle, void (*callback)(void *), void *data);
00168 
00169     /** Provide access to the NetworkStack object
00170      *
00171      *  @return The underlying NetworkStack object
00172      */
00173     virtual NetworkStack *get_stack()
00174     {
00175         return this;
00176     }
00177     
00178 private:
00179     ESP8266 _esp;
00180     bool _ids[ESP8266_SOCKET_COUNT];
00181 
00182     void event();
00183     struct {
00184         void (*callback)(void *);
00185         void *data;
00186     } _cbs[ESP8266_SOCKET_COUNT];
00187 };
00188 
00189 
00190 #endif