Simple interface for Mbed Cloud Client
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testsample_param.c
00001 /* AUTOGENERATED FILE. DO NOT EDIT. */ 00002 00003 /*=======Test Runner Used To Run Each Test Below=====*/ 00004 #define RUN_TEST_NO_ARGS 00005 #define RUN_TEST(TestFunc, TestLineNum, ...) \ 00006 { \ 00007 Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \ 00008 Unity.CurrentTestLineNumber = TestLineNum; \ 00009 Unity.NumberOfTests++; \ 00010 if (TEST_PROTECT()) \ 00011 { \ 00012 setUp(); \ 00013 TestFunc(__VA_ARGS__); \ 00014 } \ 00015 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 00016 { \ 00017 tearDown(); \ 00018 } \ 00019 UnityConcludeTest(); \ 00020 } 00021 00022 /*=======Automagically Detected Files To Include=====*/ 00023 #include "unity.h" 00024 #include <setjmp.h> 00025 #include <stdio.h> 00026 #include "funky.h" 00027 #include "stanky.h" 00028 #include <setjmp.h> 00029 00030 /*=======External Functions This Runner Calls=====*/ 00031 extern void setUp(void); 00032 extern void tearDown(void); 00033 extern void test_TheFirstThingToTest(void); 00034 extern void test_TheSecondThingToTest(void); 00035 extern void test_TheThirdThingToTest(void); 00036 extern void test_TheFourthThingToTest(void); 00037 00038 00039 /*=======Test Reset Option=====*/ 00040 void resetTest(void); 00041 void resetTest(void) 00042 { 00043 tearDown(); 00044 setUp(); 00045 } 00046 00047 00048 /*=======MAIN=====*/ 00049 int main(void) 00050 { 00051 UnityBegin("testdata/testsample.c"); 00052 RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS); 00053 RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS); 00054 RUN_TEST(test_TheThirdThingToTest, 53, RUN_TEST_NO_ARGS); 00055 RUN_TEST(test_TheFourthThingToTest, 58, RUN_TEST_NO_ARGS); 00056 00057 return (UnityEnd()); 00058 }
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