mbed application board demo

Dependencies:   C12832_lcd LM75B mbed

Fork of app-board-LM75B by Chris Styles

Files at this revision

API Documentation at this revision

Comitter:
KinLok
Date:
Tue Jul 30 02:47:21 2013 +0000
Parent:
3:4d612f16ad84
Commit message:
rs-app-board-demo

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
diff -r 4d612f16ad84 -r dac7e60ec354 main.cpp
--- a/main.cpp	Fri Oct 26 21:42:06 2012 +0000
+++ b/main.cpp	Tue Jul 30 02:47:21 2013 +0000
@@ -2,17 +2,79 @@
 #include "LM75B.h"
 #include "C12832_lcd.h"
 
+PwmOut r (p23);
+PwmOut g (p24);
+PwmOut b (p25);
+
 C12832_LCD lcd;
 LM75B tmp(p28,p27);
 
+BusIn joy(p12,p13,p15,p16);
+DigitalIn fire(p14);
+
+BusOut leds(LED1,LED2,LED3,LED4);
+AnalogIn p(p19);
+AnalogIn p2(p20);
+PwmOut spkr(p26);
+
 int main ()
+
 {
 
     while (1) {
-        lcd.cls();
-        lcd.locate(0,3);
-        lcd.printf("%.2f\n",tmp.read());
-        wait(1.0);
+    int a=p*80;
+    
+    lcd.cls();
+
+    lcd.locate(0,3);//location of Temp. information sentence
+
+    lcd.printf("Room Temp. :%.2foC",tmp.read()); //Temp. information
+    
+    lcd.locate(a,15); //location of LEDs state sentence
+    
+    if (fire){//LEDs state
+    
+    lcd.printf("ALL LED ON");
+    }
+    else if(leds == 0x1) { 
+    lcd.printf("LED1 ON");
+    }
+    else if(leds == 0x2) { 
+    lcd.printf("LED2 ON");
+    }
+    else if(leds == 0x4) { 
+    lcd.printf("LED3 ON");
+    }
+    else if(leds == 0x8) { 
+    lcd.printf("LED4 ON");
+    }
+        wait(0.1);
+        if (fire) {
+         leds=0xf;
+           for (float i=2000.0; i<10000.0; i+=100) {//speaker enable if all LEDs on
+            spkr.period(1.0/i);
+            spkr=p2;
+            wait(0.1);
+        }                    
+            
+        } else {
+            leds=joy;
+            spkr = 0;
+        }
+       
+        wait(0.1);
+   
+       
+        for(float i = 0.0; i < 1.0 ; i += 0.01) {
+            float p = (((tmp.read()/100)-0.298)*60);//rgb LED colour calculation
+            b = 1.0 - ((p < 1.0) ? 1.0 - p : (p > 2.0) ? p - 2.0 : 0.0);
+            g = 1.0 - ((p < 1.0) ? p : (p > 2.0) ? 0.0 : 2.0 - p);
+            r = 1.0 - ((p < 1.0) ? 0.0 : (p > 2.0) ? 3.0 - p : p - 1.0);  ; 
+            wait (0.01);
+
+        }
+    
     }
 
+
 }