Example of using the LVGL (8.3.4) with the MbedOS (6.16 - bare metal) on the Disco-F746NG board

Dependencies:   BSP_DISCO_F746NG

Files at this revision

API Documentation at this revision

Comitter:
JohnnyK
Date:
Sat Feb 04 21:01:46 2023 +0000
Parent:
5:071136c3eefa
Commit message:
Update MbedOS to 6.16, update LVGL to 8.3.4 and update Notebook URL

Changed in this revision

hal_stm_lvgl/tft/tft.c Show annotated file Show diff for this revision Revisions of this file
hal_stm_lvgl/tft/tft.h Show annotated file Show diff for this revision Revisions of this file
hal_stm_lvgl/touchpad/touchpad.c Show annotated file Show diff for this revision Revisions of this file
lv_conf.h Show annotated file Show diff for this revision Revisions of this file
lv_demo_conf.h Show diff for this revision Revisions of this file
lv_demos.lib Show diff for this revision Revisions of this file
lvgl.lib Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed-os.lib Show annotated file Show diff for this revision Revisions of this file
diff -r 071136c3eefa -r 778736ecceb0 hal_stm_lvgl/tft/tft.c
--- a/hal_stm_lvgl/tft/tft.c	Tue Jun 15 19:35:57 2021 +0000
+++ b/hal_stm_lvgl/tft/tft.c	Sat Feb 04 21:01:46 2023 +0000
@@ -2,7 +2,7 @@
  * @file tft.c
  *
  */
- 
+
 /*********************
  *      INCLUDES
  *********************/
@@ -10,31 +10,29 @@
 #include "lvgl/lvgl.h"
 #include <string.h>
 #include <stdlib.h>
- 
+
 #include "tft.h"
 #include "stm32f7xx.h"
 #include "stm32746g_discovery.h"
 #include "stm32746g_discovery_sdram.h"
 #include "stm32746g_discovery_ts.h"
 #include "../Components/rk043fn48h/rk043fn48h.h"
- 
+
 /*********************
  *      DEFINES
  *********************/
- 
+
 #if LV_COLOR_DEPTH != 16 && LV_COLOR_DEPTH != 24 && LV_COLOR_DEPTH != 32
 #error LV_COLOR_DEPTH must be 16, 24, or 32
 #endif
 
-#define LV_USE_GPU 0
- 
 /**
   * @brief  LCD status structure definition
   */
 #define LCD_OK                          ((uint8_t)0x00)
 #define LCD_ERROR                       ((uint8_t)0x01)
 #define LCD_TIMEOUT                     ((uint8_t)0x02)
- 
+
 /**
   * @brief LCD special pins
   */
@@ -43,65 +41,56 @@
 #define LCD_DISP_GPIO_PORT              GPIOI
 #define LCD_DISP_GPIO_CLK_ENABLE()      __HAL_RCC_GPIOI_CLK_ENABLE()
 #define LCD_DISP_GPIO_CLK_DISABLE()     __HAL_RCC_GPIOI_CLK_DISABLE()
- 
+
 /* Backlight control pin */
 #define LCD_BL_CTRL_PIN                  GPIO_PIN_3
 #define LCD_BL_CTRL_GPIO_PORT            GPIOK
 #define LCD_BL_CTRL_GPIO_CLK_ENABLE()    __HAL_RCC_GPIOK_CLK_ENABLE()
 #define LCD_BL_CTRL_GPIO_CLK_DISABLE()   __HAL_RCC_GPIOK_CLK_DISABLE()
- 
+
 #define CPY_BUF_DMA_STREAM               DMA2_Stream0
 #define CPY_BUF_DMA_CHANNEL              DMA_CHANNEL_0
 #define CPY_BUF_DMA_STREAM_IRQ           DMA2_Stream0_IRQn
 #define CPY_BUF_DMA_STREAM_IRQHANDLER    DMA2_Stream0_IRQHandler
- 
+
 /**********************
  *      TYPEDEFS
  **********************/
- 
+
 /**********************
  *  STATIC PROTOTYPES
  **********************/
- 
+
 /*These 3 functions are needed by LittlevGL*/
 static void ex_disp_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t * color_p);
-#if LV_USE_GPU
-static void gpu_mem_blend(lv_disp_drv_t *disp_drv, lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
-static void gpu_mem_fill(lv_disp_drv_t *disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width, const lv_area_t * fill_area, lv_color_t color);
-#endif
- 
+static void ex_disp_clean_dcache(lv_disp_drv_t *drv);
+
 static uint8_t LCD_Init(void);
 static void LCD_LayerRgb565Init(uint32_t FB_Address);
 static void LCD_DisplayOn(void);
- 
+
 static void DMA_Config(void);
 static void DMA_TransferComplete(DMA_HandleTypeDef *han);
 static void DMA_TransferError(DMA_HandleTypeDef *han);
- 
-#if LV_USE_GPU
-static void DMA2D_Config(void);
-#endif
- 
+
 /**********************
  *  STATIC VARIABLES
  **********************/
-#if LV_USE_GPU
-static DMA2D_HandleTypeDef Dma2dHandle;
-#endif
 static LTDC_HandleTypeDef  hLtdcHandler;
- 
+static lv_disp_drv_t disp_drv;
+
 #if LV_COLOR_DEPTH == 16
 typedef uint16_t uintpixel_t;
 #elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
 typedef uint32_t uintpixel_t;
 #endif
- 
+
 /* You can try to change buffer to internal ram by uncommenting line below and commenting
  * SDRAM one. */
 //static uintpixel_t my_fb[TFT_HOR_RES * TFT_VER_RES];
- 
-static __IO uintpixel_t * my_fb = (__IO uintpixel_t*) (SDRAM_DEVICE_ADDR);
- 
+
+static __IO uintpixel_t * my_fb = (__IO uintpixel_t*) (0x60000000);
+
 static DMA_HandleTypeDef  DmaHandle;
 static int32_t            x1_flush;
 static int32_t            y1_flush;
@@ -109,108 +98,104 @@
 static int32_t            y2_fill;
 static int32_t            y_fill_act;
 static const lv_color_t * buf_to_flush;
-static lv_disp_drv_t disp_drv;   
- 
+
 static lv_disp_t *our_disp = NULL;
 /**********************
  *      MACROS
  **********************/
- 
+
 /**
  * Initialize your display here
  */
- 
+
 void tft_init(void)
 {
-    /* There is only one display on STM32 */
-    if(our_disp != NULL)
-        abort();
+	/* There is only one display on STM32 */
+	if(our_disp != NULL)
+		abort();
     /* LCD Initialization */
     LCD_Init();
- 
+
     /* LCD Initialization */
     LCD_LayerRgb565Init((uint32_t)my_fb);
- 
+
     /* Enable the LCD */
     LCD_DisplayOn();
- 
+
     DMA_Config();
- 
-#if LV_USE_GPU != 0
-    DMA2D_Config();
-#endif
+
    /*-----------------------------
-    * Create a buffer for drawing
-    *----------------------------*/
- 
+	* Create a buffer for drawing
+	*----------------------------*/
+
    /* LittlevGL requires a buffer where it draws the objects. The buffer's has to be greater than 1 display row*/
- 
-    static lv_disp_draw_buf_t buf;
-    static lv_color_t buf1_1[TFT_HOR_RES * 68];
-    static lv_color_t buf1_2[TFT_HOR_RES * 68];
-    lv_disp_draw_buf_init(&buf, buf1_1, buf1_2, TFT_HOR_RES * 68);   /*Initialize the display buffer*/
- 
- 
-    /*-----------------------------------
-    * Register the display in LittlevGL
-    *----------------------------------*/
- 
-                          /*Descriptor of a display driver*/
-    lv_disp_drv_init(&disp_drv);                    /*Basic initialization*/
- 
-    /*Set up the functions to access to your display*/
- 
-    /*Set the resolution of the display*/
-    disp_drv.hor_res = TFT_HOR_RES;
-    disp_drv.ver_res = TFT_VER_RES;
- 
-    /*Used to copy the buffer's content to the display*/
-    disp_drv.flush_cb = ex_disp_flush;
- 
-    /*Set a display buffer*/
-    disp_drv.draw_buf = &buf;
- 
- 
-    /*Finally register the driver*/
-    our_disp = lv_disp_drv_register(&disp_drv);
+
+	static lv_disp_draw_buf_t disp_buf_1;
+	static lv_color_t buf1_1[TFT_HOR_RES * 68];
+	static lv_color_t buf1_2[TFT_HOR_RES * 68];
+	lv_disp_draw_buf_init(&disp_buf_1, buf1_1, buf1_2, TFT_HOR_RES * 68);   /*Initialize the display buffer*/
+
+
+	/*-----------------------------------
+	* Register the display in LittlevGL
+	*----------------------------------*/
+
+	lv_disp_drv_init(&disp_drv);                    /*Basic initialization*/
+
+	/*Set up the functions to access to your display*/
+
+	/*Set the resolution of the display*/
+	disp_drv.hor_res = 480;
+	disp_drv.ver_res = 272;
+
+	/*Used to copy the buffer's content to the display*/
+	disp_drv.flush_cb = ex_disp_flush;
+	disp_drv.clean_dcache_cb = ex_disp_clean_dcache;
+
+	/*Set a display buffer*/
+	disp_drv.draw_buf = &disp_buf_1;
+
+
+	/*Finally register the driver*/
+	our_disp = lv_disp_drv_register(&disp_drv);
 }
- 
+
 /**********************
  *   STATIC FUNCTIONS
  **********************/
- 
+
 /* Flush the content of the internal buffer the specific area on the display
  * You can use DMA or any hardware acceleration to do this operation in the background but
  * 'lv_flush_ready()' has to be called when finished
  * This function is required only when LV_VDB_SIZE != 0 in lv_conf.h*/
 static void ex_disp_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t * color_p)
 {
-    int32_t x1 = area->x1;
-    int32_t x2 = area->x2;
-    int32_t y1 = area->y1;
-    int32_t y2 = area->y2;
+	int32_t x1 = area->x1;
+	int32_t x2 = area->x2;
+	int32_t y1 = area->y1;
+	int32_t y2 = area->y2;
     /*Return if the area is out the screen*/
- 
+
     if(x2 < 0) return;
     if(y2 < 0) return;
     if(x1 > TFT_HOR_RES - 1) return;
     if(y1 > TFT_VER_RES - 1) return;
- 
+
     /*Truncate the area to the screen*/
     int32_t act_x1 = x1 < 0 ? 0 : x1;
     int32_t act_y1 = y1 < 0 ? 0 : y1;
     int32_t act_x2 = x2 > TFT_HOR_RES - 1 ? TFT_HOR_RES - 1 : x2;
     int32_t act_y2 = y2 > TFT_VER_RES - 1 ? TFT_VER_RES - 1 : y2;
- 
+
     x1_flush = act_x1;
     y1_flush = act_y1;
     x2_flush = act_x2;
     y2_fill = act_y2;
     y_fill_act = act_y1;
     buf_to_flush = color_p;
- 
-    SCB_CleanInvalidateDCache();
-    SCB_InvalidateICache();
+
+	SCB_CleanInvalidateDCache();
+	SCB_InvalidateICache();
     /*##-7- Start the DMA transfer using the interrupt mode #*/
     /* Configure the source, destination and buffer size DMA fields and Start DMA Stream transfer */
     /* Enable All the DMA interrupts */
@@ -223,23 +208,26 @@
              length);
     if(err != HAL_OK)
     {
-        while(1);   /*Halt on error*/
+        while(1);	/*Halt on error*/
     }
 }
- 
- 
+
+static void ex_disp_clean_dcache(lv_disp_drv_t *drv)
+{
+    SCB_CleanInvalidateDCache();
+}
+
+
 /**
  * @brief Configure LCD pins, and peripheral clocks.
  */
 static void LCD_MspInit(void)
 {
     GPIO_InitTypeDef gpio_init_structure;
- 
+
     /* Enable the LTDC and DMA2D clocks */
     __HAL_RCC_LTDC_CLK_ENABLE();
-#if LV_USE_GPU != 0
     __HAL_RCC_DMA2D_CLK_ENABLE();
-#endif
     /* Enable GPIOs clock */
     __HAL_RCC_GPIOE_CLK_ENABLE();
     __HAL_RCC_GPIOG_CLK_ENABLE();
@@ -248,7 +236,7 @@
     __HAL_RCC_GPIOK_CLK_ENABLE();
     LCD_DISP_GPIO_CLK_ENABLE();
     LCD_BL_CTRL_GPIO_CLK_ENABLE();
- 
+
     /*** LTDC Pins configuration ***/
     /* GPIOE configuration */
     gpio_init_structure.Pin       = GPIO_PIN_4;
@@ -257,20 +245,20 @@
     gpio_init_structure.Speed     = GPIO_SPEED_FAST;
     gpio_init_structure.Alternate = GPIO_AF14_LTDC;
     HAL_GPIO_Init(GPIOE, &gpio_init_structure);
- 
+
     /* GPIOG configuration */
     gpio_init_structure.Pin       = GPIO_PIN_12;
     gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
     gpio_init_structure.Alternate = GPIO_AF9_LTDC;
     HAL_GPIO_Init(GPIOG, &gpio_init_structure);
- 
+
     /* GPIOI LTDC alternate configuration */
     gpio_init_structure.Pin       = GPIO_PIN_9 | GPIO_PIN_10 | \
             GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
     gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
     gpio_init_structure.Alternate = GPIO_AF14_LTDC;
     HAL_GPIO_Init(GPIOI, &gpio_init_structure);
- 
+
     /* GPIOJ configuration */
     gpio_init_structure.Pin       = GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_2 | GPIO_PIN_3 | \
             GPIO_PIN_4 | GPIO_PIN_5 | GPIO_PIN_6 | GPIO_PIN_7 | \
@@ -279,32 +267,32 @@
     gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
     gpio_init_structure.Alternate = GPIO_AF14_LTDC;
     HAL_GPIO_Init(GPIOJ, &gpio_init_structure);
- 
+
     /* GPIOK configuration */
     gpio_init_structure.Pin       = GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_2 | GPIO_PIN_4 | \
             GPIO_PIN_5 | GPIO_PIN_6 | GPIO_PIN_7;
     gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
     gpio_init_structure.Alternate = GPIO_AF14_LTDC;
     HAL_GPIO_Init(GPIOK, &gpio_init_structure);
- 
+
     /* LCD_DISP GPIO configuration */
     gpio_init_structure.Pin       = LCD_DISP_PIN;     /* LCD_DISP pin has to be manually controlled */
     gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
     HAL_GPIO_Init(LCD_DISP_GPIO_PORT, &gpio_init_structure);
- 
+
     /* LCD_BL_CTRL GPIO configuration */
     gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;  /* LCD_BL_CTRL pin has to be manually controlled */
     gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
     HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &gpio_init_structure);
 }
- 
+
 /**
  * @brief Configure LTDC PLL.
  */
 static void LCD_ClockConfig(void)
 {
     static RCC_PeriphCLKInitTypeDef  periph_clk_init_struct;
- 
+
     /* RK043FN48H LCD clock configuration */
     /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */
     /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */
@@ -316,7 +304,7 @@
     periph_clk_init_struct.PLLSAIDivR = RCC_PLLSAIDIVR_4;
     HAL_RCCEx_PeriphCLKConfig(&periph_clk_init_struct);
 }
- 
+
 /**
   * @brief  Initializes the LCD.
   * @retval LCD state
@@ -324,7 +312,7 @@
 static uint8_t LCD_Init(void)
 {
     /* Select the used LCD */
- 
+
     /* The RK043FN48H LCD 480x272 is selected */
     /* Timing Configuration */
     hLtdcHandler.Init.HorizontalSync = (RK043FN48H_HSYNC - 1);
@@ -335,60 +323,61 @@
     hLtdcHandler.Init.AccumulatedActiveW = (RK043FN48H_WIDTH + RK043FN48H_HSYNC + RK043FN48H_HBP - 1);
     hLtdcHandler.Init.TotalHeigh = (RK043FN48H_HEIGHT + RK043FN48H_VSYNC + RK043FN48H_VBP + RK043FN48H_VFP - 1);
     hLtdcHandler.Init.TotalWidth = (RK043FN48H_WIDTH + RK043FN48H_HSYNC + RK043FN48H_HBP + RK043FN48H_HFP - 1);
- 
+
     /* LCD clock configuration */
     LCD_ClockConfig();
- 
+
     /* Initialize the LCD pixel width and pixel height */
     hLtdcHandler.LayerCfg->ImageWidth  = RK043FN48H_WIDTH;
     hLtdcHandler.LayerCfg->ImageHeight = RK043FN48H_HEIGHT;
- 
+
     /* Background value */
     hLtdcHandler.Init.Backcolor.Blue = 0;
     hLtdcHandler.Init.Backcolor.Green = 0;
     hLtdcHandler.Init.Backcolor.Red = 0;
- 
+
     /* Polarity */
     hLtdcHandler.Init.HSPolarity = LTDC_HSPOLARITY_AL;
     hLtdcHandler.Init.VSPolarity = LTDC_VSPOLARITY_AL;
     hLtdcHandler.Init.DEPolarity = LTDC_DEPOLARITY_AL;
     hLtdcHandler.Init.PCPolarity = LTDC_PCPOLARITY_IPC;
     hLtdcHandler.Instance = LTDC;
- 
+
     if(HAL_LTDC_GetState(&hLtdcHandler) == HAL_LTDC_STATE_RESET)
     {
         /* Initialize the LCD Msp: this __weak function can be rewritten by the application */
         LCD_MspInit();
     }
     HAL_LTDC_Init(&hLtdcHandler);
- 
+
     /* Assert display enable LCD_DISP pin */
     HAL_GPIO_WritePin(LCD_DISP_GPIO_PORT, LCD_DISP_PIN, GPIO_PIN_SET);
- 
+
     /* Assert backlight LCD_BL_CTRL pin */
     HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);
- 
+
     BSP_SDRAM_Init();
- 
+    HAL_EnableFMCMemorySwapping();
+
     uint32_t i;
     for(i = 0; i < (TFT_HOR_RES * TFT_VER_RES) ; i++)
     {
         my_fb[i] = 0;
     }
- 
+
     return LCD_OK;
 }
- 
+
 static void LCD_LayerRgb565Init(uint32_t FB_Address)
 {
     LTDC_LayerCfgTypeDef  layer_cfg;
- 
+
     /* Layer Init */
     layer_cfg.WindowX0 = 0;
     layer_cfg.WindowX1 = TFT_HOR_RES;
     layer_cfg.WindowY0 = 0;
     layer_cfg.WindowY1 = TFT_VER_RES;
- 
+
 #if LV_COLOR_DEPTH == 16
     layer_cfg.PixelFormat = LTDC_PIXEL_FORMAT_RGB565;
 #elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
@@ -406,10 +395,10 @@
     layer_cfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA;
     layer_cfg.ImageWidth = TFT_HOR_RES;
     layer_cfg.ImageHeight = TFT_VER_RES;
- 
+
     HAL_LTDC_ConfigLayer(&hLtdcHandler, &layer_cfg, 0);
 }
- 
+
 static void LCD_DisplayOn(void)
 {
     /* Display On */
@@ -417,12 +406,12 @@
     HAL_GPIO_WritePin(LCD_DISP_GPIO_PORT, LCD_DISP_PIN, GPIO_PIN_SET);        /* Assert LCD_DISP pin */
     HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);  /* Assert LCD_BL_CTRL pin */
 }
- 
+
 static void DMA_Config(void)
 {
     /*## -1- Enable DMA2 clock #################################################*/
     __HAL_RCC_DMA2_CLK_ENABLE();
- 
+
     /*##-2- Select the DMA functional Parameters ###############################*/
     DmaHandle.Init.Channel = CPY_BUF_DMA_CHANNEL;                   /* DMA_CHANNEL_0                    */
     DmaHandle.Init.Direction = DMA_MEMORY_TO_MEMORY;                /* M2M transfer mode                */
@@ -436,10 +425,10 @@
     DmaHandle.Init.FIFOThreshold = DMA_FIFO_THRESHOLD_1QUARTERFULL; /* FIFO threshold: 1/4 full   */
     DmaHandle.Init.MemBurst = DMA_MBURST_SINGLE;                    /* Memory burst                     */
     DmaHandle.Init.PeriphBurst = DMA_PBURST_SINGLE;                 /* Peripheral burst                 */
- 
+
     /*##-3- Select the DMA instance to be used for the transfer : DMA2_Stream0 #*/
     DmaHandle.Instance = CPY_BUF_DMA_STREAM;
- 
+
     /*##-4- Initialize the DMA stream ##########################################*/
     if(HAL_DMA_Init(&DmaHandle) != HAL_OK)
     {
@@ -447,16 +436,16 @@
         {
         }
     }
- 
+
     /*##-5- Select Callbacks functions called after Transfer complete and Transfer error */
     HAL_DMA_RegisterCallback(&DmaHandle, HAL_DMA_XFER_CPLT_CB_ID, DMA_TransferComplete);
     HAL_DMA_RegisterCallback(&DmaHandle, HAL_DMA_XFER_ERROR_CB_ID, DMA_TransferError);
- 
+
     /*##-6- Configure NVIC for DMA transfer complete/error interrupts ##########*/
     HAL_NVIC_SetPriority(CPY_BUF_DMA_STREAM_IRQ, 0, 0);
     HAL_NVIC_EnableIRQ(CPY_BUF_DMA_STREAM_IRQ);
 }
- 
+
 /**
   * @brief  DMA conversion complete callback
   * @note   This function is executed when the transfer complete interrupt
@@ -466,13 +455,13 @@
 static void DMA_TransferComplete(DMA_HandleTypeDef *han)
 {
     y_fill_act ++;
- 
+
     if(y_fill_act > y2_fill) {
-        SCB_CleanInvalidateDCache();
-        SCB_InvalidateICache();
+    	SCB_CleanInvalidateDCache();
+    	SCB_InvalidateICache();
         lv_disp_flush_ready(&disp_drv);
     } else {
-        uint32_t length = (x2_flush - x1_flush + 1);
+    	uint32_t length = (x2_flush - x1_flush + 1);
         buf_to_flush += x2_flush - x1_flush + 1;
         /*##-7- Start the DMA transfer using the interrupt mode ####################*/
         /* Configure the source, destination and buffer size DMA fields and Start DMA Stream transfer */
@@ -483,11 +472,11 @@
         if(HAL_DMA_Start_IT(han,(uint32_t)buf_to_flush, (uint32_t)&my_fb[y_fill_act * TFT_HOR_RES + x1_flush],
                             length) != HAL_OK)
         {
-            while(1);   /*Halt on error*/
+            while(1);	/*Halt on error*/
         }
     }
 }
- 
+
 /**
   * @brief  DMA conversion error callback
   * @note   This function is executed when the transfer error interrupt
@@ -496,9 +485,9 @@
   */
 static void DMA_TransferError(DMA_HandleTypeDef *han)
 {
- 
+
 }
- 
+
 /**
   * @brief  This function handles DMA Stream interrupt request.
   * @param  None
@@ -508,101 +497,4 @@
 {
     /* Check the interrupt and clear flag */
     HAL_DMA_IRQHandler(&DmaHandle);
-}
- 
- 
-#if LV_USE_GPU != 0
- 
-static void Error_Handler(void)
-{
-    while(1)
-    {
-    }
-}
-/**
-  * @brief  DMA2D Transfer completed callback
-  * @param  hdma2d: DMA2D handle.
-  * @note   This example shows a simple way to report end of DMA2D transfer, and
-  *         you can add your own implementation.
-  * @retval None
-  */
-static void DMA2D_TransferComplete(DMA2D_HandleTypeDef *hdma2d)
-{
- 
-}
- 
-/**
-  * @brief  DMA2D error callbacks
-  * @param  hdma2d: DMA2D handle
-  * @note   This example shows a simple way to report DMA2D transfer error, and you can
-  *         add your own implementation.
-  * @retval None
-  */
-static void DMA2D_TransferError(DMA2D_HandleTypeDef *hdma2d)
-{
- 
-}
- 
-/**
-  * @brief DMA2D configuration.
-  * @note  This function Configure the DMA2D peripheral :
-  *        1) Configure the Transfer mode as memory to memory with blending.
-  *        2) Configure the output color mode as RGB565 pixel format.
-  *        3) Configure the foreground
-  *          - first image loaded from FLASH memory
-  *          - constant alpha value (decreased to see the background)
-  *          - color mode as RGB565 pixel format
-  *        4) Configure the background
-  *          - second image loaded from FLASH memory
-  *          - color mode as RGB565 pixel format
-  * @retval None
-  */
-static void DMA2D_Config(void)
-{
-    /* Configure the DMA2D Mode, Color Mode and output offset */
-    Dma2dHandle.Init.Mode         = DMA2D_M2M_BLEND;
-#if LV_COLOR_DEPTH == 16
-    Dma2dHandle.Init.ColorMode    = DMA2D_RGB565;
-#elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
-    Dma2dHandle.Init.ColorMode    = DMA2D_ARGB8888;
-#endif
-    Dma2dHandle.Init.OutputOffset = 0x0;
- 
-    /* DMA2D Callbacks Configuration */
-    Dma2dHandle.XferCpltCallback  = DMA2D_TransferComplete;
-    Dma2dHandle.XferErrorCallback = DMA2D_TransferError;
- 
-    /* Foreground Configuration */
-    Dma2dHandle.LayerCfg[1].AlphaMode = DMA2D_REPLACE_ALPHA;
-    Dma2dHandle.LayerCfg[1].InputAlpha = 0xFF;
-#if LV_COLOR_DEPTH == 16
-    Dma2dHandle.LayerCfg[1].InputColorMode = DMA2D_INPUT_RGB565;
-#elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
-    Dma2dHandle.LayerCfg[1].InputColorMode = DMA2D_INPUT_ARGB8888;
-#endif
- 
-    Dma2dHandle.LayerCfg[1].InputOffset = 0x0;
- 
-    /* Background Configuration */
-    Dma2dHandle.LayerCfg[0].AlphaMode = DMA2D_REPLACE_ALPHA;
-    Dma2dHandle.LayerCfg[0].InputAlpha = 0xFF;
-#if LV_COLOR_DEPTH == 16
-    Dma2dHandle.LayerCfg[0].InputColorMode = DMA2D_INPUT_RGB565;
-#elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
-    Dma2dHandle.LayerCfg[0].InputColorMode = DMA2D_INPUT_ARGB8888;
-#endif
-    Dma2dHandle.LayerCfg[0].InputOffset = 0x0;
- 
-    Dma2dHandle.Instance   = DMA2D;
- 
-    /* DMA2D Initialization */
-    if(HAL_DMA2D_Init(&Dma2dHandle) != HAL_OK)
-    {
-        /* Initialization Error */
-        Error_Handler();
-    }
- 
-    HAL_DMA2D_ConfigLayer(&Dma2dHandle, 0);
-    HAL_DMA2D_ConfigLayer(&Dma2dHandle, 1);
-}
-#endif
\ No newline at end of file
+}
\ No newline at end of file
diff -r 071136c3eefa -r 778736ecceb0 hal_stm_lvgl/tft/tft.h
--- a/hal_stm_lvgl/tft/tft.h	Tue Jun 15 19:35:57 2021 +0000
+++ b/hal_stm_lvgl/tft/tft.h	Sat Feb 04 21:01:46 2023 +0000
@@ -2,11 +2,11 @@
  * @file tft.h
  *
  */
-
 #ifdef __cplusplus
  extern "C" {
 #endif
 
+
 #ifndef DISP_H
 #define DISP_H
 
@@ -14,7 +14,8 @@
  *      INCLUDES
  *********************/
 #include <stdint.h>
-#include "lvgl/lvgl.h"
+#include "lvgl/src/misc/lv_color.h"
+#include "lvgl/src/misc/lv_area.h"
 
 /*********************
  *      DEFINES
diff -r 071136c3eefa -r 778736ecceb0 hal_stm_lvgl/touchpad/touchpad.c
--- a/hal_stm_lvgl/touchpad/touchpad.c	Tue Jun 15 19:35:57 2021 +0000
+++ b/hal_stm_lvgl/touchpad/touchpad.c	Sat Feb 04 21:01:46 2023 +0000
@@ -1,87 +1,86 @@
-/**
- * @file indev.c
- *
- */
-
-/*********************
- *      INCLUDES
- *********************/
-#include "hal_stm_lvgl/tft/tft.h"
-#include "lvgl/lvgl.h"
-
-#include "stm32f7xx.h"
-#include "stm32746g_discovery.h"
-#include "stm32746g_discovery_ts.h"
-
-/*********************
- *      DEFINES
- *********************/
-
-/**********************
- *      TYPEDEFS
- **********************/
-
-/**********************
- *  STATIC PROTOTYPES
- **********************/
-static void touchpad_read(lv_indev_drv_t *drv, lv_indev_data_t *data);
-
-/**********************
- *  STATIC VARIABLES
- **********************/
-static TS_StateTypeDef  TS_State;
-
-/**********************
- *      MACROS
- **********************/
-
-/**********************
- *   GLOBAL FUNCTIONS
- **********************/
-
-/**
- * Initialize your input devices here
- */
-void touchpad_init(void)
-{
-    BSP_TS_Init(TFT_HOR_RES, TFT_VER_RES);
-
-    static lv_indev_drv_t indev_drv;                       /*Descriptor of an input device driver*/
-    lv_indev_drv_init(&indev_drv);                  /*Basic initialization*/
-    indev_drv.type = LV_INDEV_TYPE_POINTER;         /*The touchpad is pointer type device*/
-    indev_drv.read_cb = touchpad_read;
-
-    lv_indev_drv_register(&indev_drv);
-}
-
-/**********************
- *   STATIC FUNCTIONS
- **********************/
-
-/**
- * Read an input device
- * @param indev_id id of the input device to read
- * @param x put the x coordinate here
- * @param y put the y coordinate here
- * @return true: the device is pressed, false: released
- */
-static void touchpad_read(lv_indev_drv_t *indev, lv_indev_data_t *data)
-{
-    /* Read your touchpad */
-    static int16_t last_x = 0;
-    static int16_t last_y = 0;
-    //BSP_LED_Toggle(LED1);
-
-    BSP_TS_GetState(&TS_State);
-    if(TS_State.touchDetected) {
-            data->point.x = TS_State.touchX[0];
-            data->point.y = TS_State.touchY[0];
-            last_x = data->point.x;
-            last_y = data->point.y;
-            data->state = LV_INDEV_STATE_PR;
-    } else {
-            data->point.x = last_x;
-            data->point.y = last_y;
-            data->state = LV_INDEV_STATE_REL;
-    }
-}
+/**
+ * @file indev.c
+ *
+ */
+
+/*********************
+ *      INCLUDES
+ *********************/
+#include "hal_stm_lvgl/tft/tft.h"
+#include "lvgl/src/hal/lv_hal.h"
+
+#include "stm32746g_discovery.h"
+#include "stm32746g_discovery_ts.h"
+
+/*********************
+ *      DEFINES
+ *********************/
+
+/**********************
+ *      TYPEDEFS
+ **********************/
+
+/**********************
+ *  STATIC PROTOTYPES
+ **********************/
+static void touchpad_read(lv_indev_drv_t *drv, lv_indev_data_t *data);
+
+/**********************
+ *  STATIC VARIABLES
+ **********************/
+static TS_StateTypeDef  TS_State;
+
+/**********************
+ *      MACROS
+ **********************/
+
+/**********************
+ *   GLOBAL FUNCTIONS
+ **********************/
+
+/**
+ * Initialize your input devices here
+ */
+void touchpad_init(void)
+{
+    BSP_TS_Init(TFT_HOR_RES, TFT_VER_RES);
+
+    static lv_indev_drv_t indev_drv;                       /*Descriptor of an input device driver*/
+    lv_indev_drv_init(&indev_drv);                  /*Basic initialization*/
+    indev_drv.type = LV_INDEV_TYPE_POINTER;         /*The touchpad is pointer type device*/
+    indev_drv.read_cb = touchpad_read;
+
+    lv_indev_drv_register(&indev_drv);
+}
+
+/**********************
+ *   STATIC FUNCTIONS
+ **********************/
+
+/**
+ * Read an input device
+ * @param indev_id id of the input device to read
+ * @param x put the x coordinate here
+ * @param y put the y coordinate here
+ * @return true: the device is pressed, false: released
+ */
+static void touchpad_read(lv_indev_drv_t *indev, lv_indev_data_t *data)
+{
+    /* Read your touchpad */
+    static int16_t last_x = 0;
+    static int16_t last_y = 0;
+    //BSP_LED_Toggle(LED1);
+
+    BSP_TS_GetState(&TS_State);
+    if(TS_State.touchDetected) {
+            data->point.x = TS_State.touchX[0];
+            data->point.y = TS_State.touchY[0];
+            last_x = data->point.x;
+            last_y = data->point.y;
+            data->state = LV_INDEV_STATE_PRESSED;
+    } else {
+            data->point.x = last_x;
+            data->point.y = last_y;
+            data->state = LV_INDEV_STATE_RELEASED;
+    }
+}
\ No newline at end of file
diff -r 071136c3eefa -r 778736ecceb0 lv_conf.h
--- a/lv_conf.h	Tue Jun 15 19:35:57 2021 +0000
+++ b/lv_conf.h	Sat Feb 04 21:01:46 2023 +0000
@@ -1,82 +1,99 @@
 /**
  * @file lv_conf.h
- * Configuration file for v8.0.0
+ * Configuration file for v8.3.4
  */
 
 /*
- * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to the `lvgl` folder
+ * 2. or any other places and
+ *    - define `LV_CONF_INCLUDE_SIMPLE`
+ *    - add the path as include path
  */
 
+/* clang-format off */
 #if 1 /*Set it to "1" to enable content*/
 
 #ifndef LV_CONF_H
 #define LV_CONF_H
-/*clang-format off*/
 
 #include <stdint.h>
 
-
 /*====================
    COLOR SETTINGS
  *====================*/
 
 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
-#define LV_COLOR_DEPTH     16
+#define LV_COLOR_DEPTH 16
 
-/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
-#define LV_COLOR_16_SWAP   0
+/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
+#define LV_COLOR_16_SWAP 0
 
-/*Enable more complex drawing routines to manage screens transparency.
- *Can be used if the UI is above an other layer, e.g. an OSD menu or video player.
- *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
-#define LV_COLOR_SCREEN_TRANSP    0
+/*Enable features to draw on transparent background.
+ *It's required if opa, and transform_* style properties are used.
+ *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
+#define LV_COLOR_SCREEN_TRANSP 0
 
-/*Images pixels with this color will not be drawn if they are  chroma keyed)*/
-#define LV_COLOR_CHROMA_KEY    lv_color_hex(0x00ff00)         /*pure green*/
+/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS 0
+
+/*Images pixels with this color will not be drawn if they are chroma keyed)*/
+#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
 
 /*=========================
    MEMORY SETTINGS
  *=========================*/
 
 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
-#define LV_MEM_CUSTOM      0
+#define LV_MEM_CUSTOM 0
 #if LV_MEM_CUSTOM == 0
-/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
-#  define LV_MEM_SIZE    (32U * 1024U)          /*[bytes]*/
+    /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
+    #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
 
-/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
-#  define LV_MEM_ADR          0     /*0: unused*/
+    /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
+    #define LV_MEM_ADR 0     /*0: unused*/
+    /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+    #if LV_MEM_ADR == 0
+        #undef LV_MEM_POOL_INCLUDE
+        #undef LV_MEM_POOL_ALLOC
+    #endif
+
 #else       /*LV_MEM_CUSTOM*/
-#  define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
-#  define LV_MEM_CUSTOM_ALLOC     malloc
-#  define LV_MEM_CUSTOM_FREE      free
-#  define LV_MEM_CUSTOM_REALLOC   realloc
+    #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
+    #define LV_MEM_CUSTOM_ALLOC   malloc
+    #define LV_MEM_CUSTOM_FREE    free
+    #define LV_MEM_CUSTOM_REALLOC realloc
 #endif     /*LV_MEM_CUSTOM*/
 
+/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
+ *You will see an error log message if there wasn't enough buffers. */
+#define LV_MEM_BUF_MAX_NUM 16
+
 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
-#define LV_MEMCPY_MEMSET_STD    0
+#define LV_MEMCPY_MEMSET_STD 0
 
 /*====================
    HAL SETTINGS
  *====================*/
 
-/*Default display refresh period. LVG will redraw changed ares with this period time*/
-#define LV_DISP_DEF_REFR_PERIOD     30      /*[ms]*/
+/*Default display refresh period. LVG will redraw changed areas with this period time*/
+#define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
 
 /*Input device read period in milliseconds*/
-#define LV_INDEV_DEF_READ_PERIOD    30      /*[ms]*/
+#define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
 
 /*Use a custom tick source that tells the elapsed time in milliseconds.
  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
-#define LV_TICK_CUSTOM     0
+#define LV_TICK_CUSTOM 0
 #if LV_TICK_CUSTOM
-#define LV_TICK_CUSTOM_INCLUDE  "Arduino.h"         /*Header for the system time function*/
-#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current system time in ms*/
+    #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
+    #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
 #endif   /*LV_TICK_CUSTOM*/
 
 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
  *(Not so important, you can adjust it to modify default sizes and spaces)*/
-#define LV_DPI_DEF                  130     /*[px/inch]*/
+#define LV_DPI_DEF 130     /*[px/inch]*/
 
 /*=======================
  * FEATURE CONFIGURATION
@@ -91,77 +108,142 @@
 #define LV_DRAW_COMPLEX 1
 #if LV_DRAW_COMPLEX != 0
 
-/*Allow buffering some shadow calculation.
- *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
- *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
-#define LV_SHADOW_CACHE_SIZE    0
+    /*Allow buffering some shadow calculation.
+    *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
+    *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+    #define LV_SHADOW_CACHE_SIZE 0
+
+    /* Set number of maximally cached circle data.
+    * The circumference of 1/4 circle are saved for anti-aliasing
+    * radius * 4 bytes are used per circle (the most often used radiuses are saved)
+    * 0: to disable caching */
+    #define LV_CIRCLE_CACHE_SIZE 4
 #endif /*LV_DRAW_COMPLEX*/
 
+/**
+ * "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
+ * and blend it as an image with the given opacity.
+ * Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
+ * The widget can be buffered in smaller chunks to avoid using large buffers.
+ *
+ * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
+ * - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes]  used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
+ *
+ * Both buffer sizes are in bytes.
+ * "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
+ * and can't be drawn in chunks. So these settings affects only widgets with opacity.
+ */
+#define LV_LAYER_SIMPLE_BUF_SIZE          (24 * 1024)
+#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
+
 /*Default image cache size. Image caching keeps the images opened.
  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  *However the opened images might consume additional RAM.
  *0: to disable caching*/
-#define LV_IMG_CACHE_DEF_SIZE       0
+#define LV_IMG_CACHE_DEF_SIZE 0
+
+/*Number of stops allowed per gradient. Increase this to allow more stops.
+ *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+#define LV_GRADIENT_MAX_STOPS 2
+
+/*Default gradient buffer size.
+ *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
+ *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
+ *If the cache is too small the map will be allocated only while it's required for the drawing.
+ *0 mean no caching.*/
+#define LV_GRAD_CACHE_DEF_SIZE 0
 
-/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
-#define LV_DISP_ROT_MAX_BUF         (10*1024)
+/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
+ *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
+ *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
+#define LV_DITHER_GRADIENT 0
+#if LV_DITHER_GRADIENT
+    /*Add support for error diffusion dithering.
+     *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
+     *The increase in memory consumption is (24 bits * object's width)*/
+    #define LV_DITHER_ERROR_DIFFUSION 0
+#endif
+
+/*Maximum buffer size to allocate for rotation.
+ *Only used if software rotation is enabled in the display driver.*/
+#define LV_DISP_ROT_MAX_BUF (10*1024)
+
 /*-------------
  * GPU
  *-----------*/
 
+/*Use Arm's 2D acceleration library Arm-2D */
+#define LV_USE_GPU_ARM2D 0
+
 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
-#define LV_USE_GPU_STM32_DMA2D  0
+#define LV_USE_GPU_STM32_DMA2D 0
 #if LV_USE_GPU_STM32_DMA2D
-/*Must be defined to include path of CMSIS header of target processor
-e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
-#define LV_GPU_DMA2D_CMSIS_INCLUDE  "stm32f746xx.h"
+    /*Must be defined to include path of CMSIS header of target processor
+    e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
+    #define LV_GPU_DMA2D_CMSIS_INCLUDE
+#endif
+
+/*Use SWM341's DMA2D GPU*/
+#define LV_USE_GPU_SWM341_DMA2D 0
+#if LV_USE_GPU_SWM341_DMA2D
+    #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
 #endif
 
 /*Use NXP's PXP GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_PXP      0
+#define LV_USE_GPU_NXP_PXP 0
 #if LV_USE_GPU_NXP_PXP
-/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
- *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
- *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
- *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
- */
-#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+    /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+    *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
+    *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+    *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+    */
+    #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
 #endif
 
 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
-#define LV_USE_GPU_NXP_VG_LITE   0
+#define LV_USE_GPU_NXP_VG_LITE 0
+
+/*Use SDL renderer API*/
+#define LV_USE_GPU_SDL 0
+#if LV_USE_GPU_SDL
+    #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
+    /*Texture cache size, 8MB by default*/
+    #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
+    /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
+    #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
+#endif
 
 /*-------------
  * Logging
  *-----------*/
 
 /*Enable the log module*/
-#define LV_USE_LOG      0
+#define LV_USE_LOG 0
 #if LV_USE_LOG
 
-/*How important log should be added:
- *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
- *LV_LOG_LEVEL_INFO        Log important events
- *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
- *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
- *LV_LOG_LEVEL_USER        Only logs added by the user
- *LV_LOG_LEVEL_NONE        Do not log anything*/
-#  define LV_LOG_LEVEL    LV_LOG_LEVEL_WARN
+    /*How important log should be added:
+    *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
+    *LV_LOG_LEVEL_INFO        Log important events
+    *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
+    *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
+    *LV_LOG_LEVEL_USER        Only logs added by the user
+    *LV_LOG_LEVEL_NONE        Do not log anything*/
+    #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
 
-/*1: Print the log with 'printf';
- *0: User need to register a callback with `lv_log_register_print_cb()`*/
-#  define LV_LOG_PRINTF   0
+    /*1: Print the log with 'printf';
+    *0: User need to register a callback with `lv_log_register_print_cb()`*/
+    #define LV_LOG_PRINTF 0
 
-/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
-#  define LV_LOG_TRACE_MEM            1
-#  define LV_LOG_TRACE_TIMER          1
-#  define LV_LOG_TRACE_INDEV          1
-#  define LV_LOG_TRACE_DISP_REFR      1
-#  define LV_LOG_TRACE_EVENT          1
-#  define LV_LOG_TRACE_OBJ_CREATE     1
-#  define LV_LOG_TRACE_LAYOUT         1
-#  define LV_LOG_TRACE_ANIM           1
+    /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
+    #define LV_LOG_TRACE_MEM        1
+    #define LV_LOG_TRACE_TIMER      1
+    #define LV_LOG_TRACE_INDEV      1
+    #define LV_LOG_TRACE_DISP_REFR  1
+    #define LV_LOG_TRACE_EVENT      1
+    #define LV_LOG_TRACE_OBJ_CREATE 1
+    #define LV_LOG_TRACE_LAYOUT     1
+    #define LV_LOG_TRACE_ANIM       1
 
 #endif  /*LV_USE_LOG*/
 
@@ -178,40 +260,46 @@
 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
 
 /*Add a custom handler when assert happens e.g. to restart the MCU*/
-#define LV_ASSERT_HANDLER_INCLUDE   <stdint.h>
-#define LV_ASSERT_HANDLER   while(1);   /*Halt by default*/
+#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
+#define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
 
 /*-------------
  * Others
  *-----------*/
 
-/*1: Show CPU usage and FPS count in the right bottom corner*/
-#define LV_USE_PERF_MONITOR     1
+/*1: Show CPU usage and FPS count*/
+#define LV_USE_PERF_MONITOR 0
+#if LV_USE_PERF_MONITOR
+    #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+#endif
 
-/*1: Show the used memory and the memory fragmentation  in the left bottom corner
+/*1: Show the used memory and the memory fragmentation
  * Requires LV_MEM_CUSTOM = 0*/
-#define LV_USE_MEM_MONITOR      0
+#define LV_USE_MEM_MONITOR 0
+#if LV_USE_MEM_MONITOR
+    #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+#endif
 
 /*1: Draw random colored rectangles over the redrawn areas*/
-#define LV_USE_REFR_DEBUG       0
+#define LV_USE_REFR_DEBUG 0
 
 /*Change the built in (v)snprintf functions*/
-#define LV_SPRINTF_CUSTOM   0
+#define LV_SPRINTF_CUSTOM 0
 #if LV_SPRINTF_CUSTOM
-#  define LV_SPRINTF_INCLUDE <stdio.h>
-#  define lv_snprintf     snprintf
-#  define lv_vsnprintf    vsnprintf
+    #define LV_SPRINTF_INCLUDE <stdio.h>
+    #define lv_snprintf  snprintf
+    #define lv_vsnprintf vsnprintf
 #else   /*LV_SPRINTF_CUSTOM*/
-#  define LV_SPRINTF_USE_FLOAT 0
+    #define LV_SPRINTF_USE_FLOAT 0
 #endif  /*LV_SPRINTF_CUSTOM*/
 
-#define LV_USE_USER_DATA      1
+#define LV_USE_USER_DATA 1
 
 /*Garbage Collector settings
- *Used if lvgl is binded to higher level language and the memory is managed by that language*/
+ *Used if lvgl is bound to higher level language and the memory is managed by that language*/
 #define LV_ENABLE_GC 0
 #if LV_ENABLE_GC != 0
-#  define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
+    #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
 #endif /*LV_ENABLE_GC*/
 
 /*=====================
@@ -219,7 +307,7 @@
  *====================*/
 
 /*For big endian systems set to 1*/
-#define LV_BIG_ENDIAN_SYSTEM    0
+#define LV_BIG_ENDIAN_SYSTEM 0
 
 /*Define a custom attribute to `lv_tick_inc` function*/
 #define LV_ATTRIBUTE_TICK_INC
@@ -231,7 +319,7 @@
 #define LV_ATTRIBUTE_FLUSH_READY
 
 /*Required alignment size for buffers*/
-#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
 
 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
  * E.g. __attribute__((aligned(4)))*/
@@ -240,7 +328,7 @@
 /*Attribute to mark large constant arrays for example font's bitmaps*/
 #define LV_ATTRIBUTE_LARGE_CONST
 
-/*Complier prefix for a big array declaration in RAM*/
+/*Compiler prefix for a big array declaration in RAM*/
 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
 
 /*Place performance critical functions into a faster memory (e.g RAM)*/
@@ -254,7 +342,7 @@
 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
 
 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
-#define LV_USE_LARGE_COORD  0
+#define LV_USE_LARGE_COORD 0
 
 /*==================
  *   FONT USAGE
@@ -262,37 +350,37 @@
 
 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
  *https://fonts.google.com/specimen/Montserrat*/
-#define LV_FONT_MONTSERRAT_8     0
-#define LV_FONT_MONTSERRAT_10    0
-#define LV_FONT_MONTSERRAT_12    0
-#define LV_FONT_MONTSERRAT_14    1
-#define LV_FONT_MONTSERRAT_16    0
-#define LV_FONT_MONTSERRAT_18    0
-#define LV_FONT_MONTSERRAT_20    0
-#define LV_FONT_MONTSERRAT_22    0
-#define LV_FONT_MONTSERRAT_24    0
-#define LV_FONT_MONTSERRAT_26    0
-#define LV_FONT_MONTSERRAT_28    0
-#define LV_FONT_MONTSERRAT_30    0
-#define LV_FONT_MONTSERRAT_32    0
-#define LV_FONT_MONTSERRAT_34    0
-#define LV_FONT_MONTSERRAT_36    0
-#define LV_FONT_MONTSERRAT_38    0
-#define LV_FONT_MONTSERRAT_40    0
-#define LV_FONT_MONTSERRAT_42    0
-#define LV_FONT_MONTSERRAT_44    0
-#define LV_FONT_MONTSERRAT_46    0
-#define LV_FONT_MONTSERRAT_48    0
+#define LV_FONT_MONTSERRAT_8  0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 0
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
 
 /*Demonstrate special features*/
 #define LV_FONT_MONTSERRAT_12_SUBPX      0
 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
-#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Perisan letters and all their forms*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
 #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
 
 /*Pixel perfect monospace fonts*/
-#define LV_FONT_UNSCII_8        0
-#define LV_FONT_UNSCII_16       0
+#define LV_FONT_UNSCII_8  0
+#define LV_FONT_UNSCII_16 0
 
 /*Optionally declare custom fonts here.
  *You can use these fonts as default font too and they will be available globally.
@@ -305,18 +393,21 @@
 /*Enable handling large font and/or fonts with a lot of characters.
  *The limit depends on the font size, font face and bpp.
  *Compiler error will be triggered if a font needs it.*/
-#define LV_FONT_FMT_TXT_LARGE   0
+#define LV_FONT_FMT_TXT_LARGE 0
 
 /*Enables/disables support for compressed fonts.*/
-#define LV_USE_FONT_COMPRESSED  0
+#define LV_USE_FONT_COMPRESSED 0
 
 /*Enable subpixel rendering*/
-#define LV_USE_FONT_SUBPX       0
+#define LV_USE_FONT_SUBPX 0
 #if LV_USE_FONT_SUBPX
-/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
-#define LV_FONT_SUBPX_BGR       0  /*0: RGB; 1:BGR order*/
+    /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
+    #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
 #endif
 
+/*Enable drawing placeholders when glyph dsc is not found*/
+#define LV_USE_FONT_PLACEHOLDER 1
+
 /*=================
  *  TEXT SETTINGS
  *=================*/
@@ -329,16 +420,16 @@
  */
 #define LV_TXT_ENC LV_TXT_ENC_UTF8
 
- /*Can break (wrap) texts on these chars*/
-#define LV_TXT_BREAK_CHARS                  " ,.;:-_"
+/*Can break (wrap) texts on these chars*/
+#define LV_TXT_BREAK_CHARS " ,.;:-_"
 
 /*If a word is at least this long, will break wherever "prettiest"
  *To disable, set to a value <= 0*/
-#define LV_TXT_LINE_BREAK_LONG_LEN          0
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
 
 /*Minimum number of characters in a long word to put on a line before a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
-#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
 
 /*Minimum number of characters in a long word to put on a line after a break.
  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
@@ -348,15 +439,15 @@
 #define LV_TXT_COLOR_CMD "#"
 
 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
- *The direction will be processed according to the Unicode Bidirectioanl Algorithm:
+ *The direction will be processed according to the Unicode Bidirectional Algorithm:
  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
-#define LV_USE_BIDI         0
+#define LV_USE_BIDI 0
 #if LV_USE_BIDI
-/*Set the default direction. Supported values:
- *`LV_BASE_DIR_LTR` Left-to-Right
- *`LV_BASE_DIR_RTL` Right-to-Left
- *`LV_BASE_DIR_AUTO` detect texts base direction*/
-#define LV_BIDI_BASE_DIR_DEF  LV_BASE_DIR_AUTO
+    /*Set the default direction. Supported values:
+    *`LV_BASE_DIR_LTR` Left-to-Right
+    *`LV_BASE_DIR_RTL` Right-to-Left
+    *`LV_BASE_DIR_AUTO` detect texts base direction*/
+    #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
 #endif
 
 /*Enable Arabic/Persian processing
@@ -369,48 +460,45 @@
 
 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
 
-#define LV_USE_ARC          1
+#define LV_USE_ARC        1
 
-#define LV_USE_ANIMIMG      1
-
-#define LV_USE_BAR          1
+#define LV_USE_BAR        1
 
-#define LV_USE_BTN          1
+#define LV_USE_BTN        1
 
-#define LV_USE_BTNMATRIX    1
+#define LV_USE_BTNMATRIX  1
 
-#define LV_USE_CANVAS       1
+#define LV_USE_CANVAS     1
 
-#define LV_USE_CHECKBOX     1
+#define LV_USE_CHECKBOX   1
 
-
-#define LV_USE_DROPDOWN     1   /*Requires: lv_label*/
+#define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
 
-#define LV_USE_IMG          1   /*Requires: lv_label*/
+#define LV_USE_IMG        1   /*Requires: lv_label*/
 
-#define LV_USE_LABEL        1
+#define LV_USE_LABEL      1
 #if LV_USE_LABEL
-#  define LV_LABEL_TEXT_SELECTION         1   /*Enable selecting text of the label*/
-#  define LV_LABEL_LONG_TXT_HINT    1   /*Store some extra info in labels to speed up drawing of very long texts*/
+    #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
+    #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
 #endif
 
-#define LV_USE_LINE         1
+#define LV_USE_LINE       1
 
-#define LV_USE_ROLLER       1   /*Requires: lv_label*/
+#define LV_USE_ROLLER     1   /*Requires: lv_label*/
 #if LV_USE_ROLLER
-#  define LV_ROLLER_INF_PAGES       7   /*Number of extra "pages" when the roller is infinite*/
+    #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
 #endif
 
-#define LV_USE_SLIDER       1   /*Requires: lv_bar*/
+#define LV_USE_SLIDER     1   /*Requires: lv_bar*/
 
-#define LV_USE_SWITCH    1
+#define LV_USE_SWITCH     1
 
-#define LV_USE_TEXTAREA   1     /*Requires: lv_label*/
+#define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
 #if LV_USE_TEXTAREA != 0
-#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
+    #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
 #endif
 
-#define LV_USE_TABLE  1
+#define LV_USE_TABLE      1
 
 /*==================
  * EXTRA COMPONENTS
@@ -419,94 +507,253 @@
 /*-----------
  * Widgets
  *----------*/
-#define LV_USE_CALENDAR     1
+#define LV_USE_ANIMIMG    1
+
+#define LV_USE_CALENDAR   1
 #if LV_USE_CALENDAR
-# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
-# if LV_CALENDAR_WEEK_STARTS_MONDAY
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
-# else
-#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
-# endif
+    #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+    #if LV_CALENDAR_WEEK_STARTS_MONDAY
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+    #else
+        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+    #endif
 
-# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
-# define LV_USE_CALENDAR_HEADER_ARROW       1
-# define LV_USE_CALENDAR_HEADER_DROPDOWN    1
+    #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
+    #define LV_USE_CALENDAR_HEADER_ARROW 1
+    #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
 #endif  /*LV_USE_CALENDAR*/
 
-#define LV_USE_CHART        1
+#define LV_USE_CHART      1
 
-#define LV_USE_COLORWHEEL   1
+#define LV_USE_COLORWHEEL 1
 
-#define LV_USE_IMGBTN       1
+#define LV_USE_IMGBTN     1
 
-#define LV_USE_KEYBOARD     1
+#define LV_USE_KEYBOARD   1
 
-#define LV_USE_LED          1
+#define LV_USE_LED        1
 
-#define LV_USE_LIST         1
+#define LV_USE_LIST       1
 
-#define LV_USE_METER        1
+#define LV_USE_MENU       1
 
-#define LV_USE_MSGBOX       1
+#define LV_USE_METER      1
 
-#define LV_USE_SPINBOX      1
-
-#define LV_USE_SPINNER      1
+#define LV_USE_MSGBOX     1
 
-#define LV_USE_TABVIEW      1
-
-#define LV_USE_TILEVIEW     1
+#define LV_USE_SPAN       1
+#if LV_USE_SPAN
+    /*A line text can contain maximum num of span descriptor */
+    #define LV_SPAN_SNIPPET_STACK_SIZE 64
+#endif
 
-#define LV_USE_WIN          1
+#define LV_USE_SPINBOX    1
+
+#define LV_USE_SPINNER    1
 
-#define LV_USE_SPAN         1
-#if LV_USE_SPAN
-/*A line text can contain maximum num of span descriptor */
-#  define LV_SPAN_SNIPPET_STACK_SIZE   64
-#endif
+#define LV_USE_TABVIEW    1
+
+#define LV_USE_TILEVIEW   1
+
+#define LV_USE_WIN        1
 
 /*-----------
  * Themes
  *----------*/
+
 /*A simple, impressive and very complete theme*/
-#define LV_USE_THEME_DEFAULT    1
+#define LV_USE_THEME_DEFAULT 1
 #if LV_USE_THEME_DEFAULT
 
-/*0: Light mode; 1: Dark mode*/
-# define LV_THEME_DEFAULT_DARK     0
+    /*0: Light mode; 1: Dark mode*/
+    #define LV_THEME_DEFAULT_DARK 0
 
-/*1: Enable grow on press*/
-# define LV_THEME_DEFAULT_GROW              1
+    /*1: Enable grow on press*/
+    #define LV_THEME_DEFAULT_GROW 1
 
-/*Default transition time in [ms]*/
-# define LV_THEME_DEFAULT_TRANSITON_TIME    80
+    /*Default transition time in [ms]*/
+    #define LV_THEME_DEFAULT_TRANSITION_TIME 80
 #endif /*LV_USE_THEME_DEFAULT*/
 
-/*An very simple them that is a good starting point for a custom theme*/
- #define LV_USE_THEME_BASIC    1
+/*A very simple theme that is a good starting point for a custom theme*/
+#define LV_USE_THEME_BASIC 1
 
 /*A theme designed for monochrome displays*/
-#define LV_USE_THEME_MONO       1
+#define LV_USE_THEME_MONO 1
 
 /*-----------
  * Layouts
  *----------*/
 
 /*A layout similar to Flexbox in CSS.*/
-#define LV_USE_FLEX     1
+#define LV_USE_FLEX 1
 
 /*A layout similar to Grid in CSS.*/
-#define LV_USE_GRID     1
+#define LV_USE_GRID 1
+
+/*---------------------
+ * 3rd party libraries
+ *--------------------*/
+
+/*File system interfaces for common APIs */
+
+/*API for fopen, fread, etc*/
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+    #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_STDIO_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for open, read, etc*/
+#define LV_USE_FS_POSIX 0
+#if LV_USE_FS_POSIX
+    #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_POSIX_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for CreateFile, ReadFile, etc*/
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+    #define LV_FS_WIN32_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
+    #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+#define LV_USE_FS_FATFS 0
+#if LV_USE_FS_FATFS
+    #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+    #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*PNG decoder library*/
+#define LV_USE_PNG 0
+
+/*BMP decoder library*/
+#define LV_USE_BMP 0
+
+/* JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_SJPG 0
+
+/*GIF decoder library*/
+#define LV_USE_GIF 0
+
+/*QR code library*/
+#define LV_USE_QRCODE 0
+
+/*FreeType library*/
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+    /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
+    #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
+    #if LV_FREETYPE_CACHE_SIZE >= 0
+        /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
+        /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
+        /* if font size >= 256, must be configured as image cache */
+        #define LV_FREETYPE_SBIT_CACHE 0
+        /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
+        /* (0:use system defaults) */
+        #define LV_FREETYPE_CACHE_FT_FACES 0
+        #define LV_FREETYPE_CACHE_FT_SIZES 0
+    #endif
+#endif
+
+/*Rlottie library*/
+#define LV_USE_RLOTTIE 0
+
+/*FFmpeg library for image decoding and playing videos
+ *Supports all major image formats so do not enable other image decoder with it*/
+#define LV_USE_FFMPEG 0
+#if LV_USE_FFMPEG
+    /*Dump input information to stderr*/
+    #define LV_FFMPEG_DUMP_FORMAT 0
+#endif
+
+/*-----------
+ * Others
+ *----------*/
+
+/*1: Enable API to take snapshot for object*/
+#define LV_USE_SNAPSHOT 0
+
+/*1: Enable Monkey test*/
+#define LV_USE_MONKEY 0
+
+/*1: Enable grid navigation*/
+#define LV_USE_GRIDNAV 0
+
+/*1: Enable lv_obj fragment*/
+#define LV_USE_FRAGMENT 0
+
+/*1: Support using images as font in label or span widgets */
+#define LV_USE_IMGFONT 0
+
+/*1: Enable a published subscriber based messaging system */
+#define LV_USE_MSG 0
+
+/*1: Enable Pinyin input method*/
+/*Requires: lv_keyboard*/
+#define LV_USE_IME_PINYIN 0
+#if LV_USE_IME_PINYIN
+    /*1: Use default thesaurus*/
+    /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
+    #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
+    /*Set the maximum number of candidate panels that can be displayed*/
+    /*This needs to be adjusted according to the size of the screen*/
+    #define LV_IME_PINYIN_CAND_TEXT_NUM 6
+
+    /*Use 9 key input(k9)*/
+    #define LV_IME_PINYIN_USE_K9_MODE      1
+    #if LV_IME_PINYIN_USE_K9_MODE == 1
+        #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
+    #endif // LV_IME_PINYIN_USE_K9_MODE
+#endif
 
 /*==================
 * EXAMPLES
 *==================*/
 
 /*Enable the examples to be built with the library*/
-#define LV_BUILD_EXAMPLES   1
+#define LV_BUILD_EXAMPLES 1
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
+#define LV_USE_DEMO_WIDGETS 1
+#if LV_USE_DEMO_WIDGETS
+#define LV_DEMO_WIDGETS_SLIDESHOW 0
+#endif
+
+/*Demonstrate the usage of encoder and keyboard*/
+#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
+
+/*Benchmark your system*/
+#define LV_USE_DEMO_BENCHMARK 0
+#if LV_USE_DEMO_BENCHMARK
+/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
+#define LV_DEMO_BENCHMARK_RGB565A8 0
+#endif
+
+/*Stress test for LVGL*/
+#define LV_USE_DEMO_STRESS 0
+
+/*Music player demo*/
+#define LV_USE_DEMO_MUSIC 0
+#if LV_USE_DEMO_MUSIC
+    #define LV_DEMO_MUSIC_SQUARE    0
+    #define LV_DEMO_MUSIC_LANDSCAPE 0
+    #define LV_DEMO_MUSIC_ROUND     0
+    #define LV_DEMO_MUSIC_LARGE     0
+    #define LV_DEMO_MUSIC_AUTO_PLAY 0
+#endif
 
 /*--END OF LV_CONF_H--*/
 
 #endif /*LV_CONF_H*/
 
-#endif /*End of "Content enable"*/
\ No newline at end of file
+#endif /*End of "Content enable"*/
diff -r 071136c3eefa -r 778736ecceb0 lv_demo_conf.h
--- a/lv_demo_conf.h	Tue Jun 15 19:35:57 2021 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,56 +0,0 @@
-/**
- * @file lv_demo_conf.h
- * Configuration file for v8.0.0
- *
- */
-/*
- * COPY THIS FILE AS lv_demo_conf.h
- */
-
-#if 1 /*Set it to "1" to enable the content*/
-
-#ifndef LV_EX_CONF_H
-#define LV_EX_CONF_H
-
-
-/*******************
- * GENERAL SETTING
- *******************/
-#define LV_EX_PRINTF       0       /*Enable printf-ing data in demoes and examples*/
-#define LV_EX_KEYBOARD     0       /*Add PC keyboard support to some examples (`lv_drivers` repository is required)*/
-#define LV_EX_MOUSEWHEEL   0       /*Add 'encoder' (mouse wheel) support to some examples (`lv_drivers` repository is required)*/
-
-/*********************
- * DEMO USAGE
- *********************/
-
-/*Show some widget*/
-#define LV_USE_DEMO_WIDGETS        1
-#if LV_USE_DEMO_WIDGETS
-#define LV_DEMO_WIDGETS_SLIDESHOW  0
-#endif
-
-/*Printer demo, optimized for 800x480*/
-#define LV_USE_DEMO_PRINTER     0
-
-/*Demonstrate the usage of encoder and keyboard*/
-#define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
-
-/*Benchmark your system*/
-#define LV_USE_DEMO_BENCHMARK   0
-
-/*Stress test for LVGL*/
-#define LV_USE_DEMO_STRESS      0
-
-/*Music player demo*/
-#define LV_USE_DEMO_MUSIC      0
-#if LV_USE_DEMO_MUSIC
-# define LV_DEMO_MUSIC_LANDSCAPE 0
-# define LV_DEMO_MUSIC_LARGE     0
-#define LV_DEMO_MUSIC_AUTO_PLAY  0
-#endif
-
-#endif /*LV_EX_CONF_H*/
-
-#endif /*End of "Content enable"*/
-
diff -r 071136c3eefa -r 778736ecceb0 lv_demos.lib
--- a/lv_demos.lib	Tue Jun 15 19:35:57 2021 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-https://github.com/lvgl/lv_demos/#bb10f237f93865b74873ef77ff5482cd7b895771
diff -r 071136c3eefa -r 778736ecceb0 lvgl.lib
--- a/lvgl.lib	Tue Jun 15 19:35:57 2021 +0000
+++ b/lvgl.lib	Sat Feb 04 21:01:46 2023 +0000
@@ -1,1 +1,1 @@
-https://github.com/lvgl/lvgl/#6d5ac702ad20ac3092c224ca36e412b0d6cec321
+https://github.com/lvgl/lvgl/#2c0162b457e32da50268127575c0c2b95ab29bc1
\ No newline at end of file
diff -r 071136c3eefa -r 778736ecceb0 main.cpp
--- a/main.cpp	Tue Jun 15 19:35:57 2021 +0000
+++ b/main.cpp	Sat Feb 04 21:01:46 2023 +0000
@@ -1,12 +1,12 @@
 /**
- * Notebook page https://os.mbed.com/users/JohnnyK/notebook/how-start-with-the-littlevgl/
+ * Notebook page https://os.mbed.com/users/JohnnyK/notebook/how-start-with-the-LVGL/
  */
 
 #include "mbed.h"
-#include "lvgl/lvgl.h"
+#include "lvgl.h"
+#include "demos/lv_demos.h"            /*Comment/uncomment will switch between LVGL demos and Hello word example*/
 #include "hal_stm_lvgl/tft/tft.h"
 #include "hal_stm_lvgl/touchpad/touchpad.h" 
-#include "lv_demo.h"    /*Comment/uncomment will switch between LVGL demo and Hello word example*/
 
 #define LVGL_TICK   10                               //Time tick value for lvgl in ms (1-10msa)
 #define TICKER_TIME 10ms                             //modified to miliseconds
@@ -22,7 +22,7 @@
     lv_tick_inc(LVGL_TICK); 
 }
 
-#ifndef LV_DEMO_H
+#ifndef LV_DEMOS_H
 static void event_handler(lv_event_t* event)
 {
     lv_event_code_t code = lv_event_get_code(event);
@@ -43,7 +43,7 @@
     touchpad_init();                                        //Initialize touchpad
     ticker.attach(callback(&lv_ticker_func),TICKER_TIME);   //Attach callback to ticker
 
-#ifdef LV_DEMO_H
+#ifdef LV_DEMOS_H
     printf("Demo\n"); 
     lv_demo_widgets();
 #else
diff -r 071136c3eefa -r 778736ecceb0 mbed-os.lib
--- a/mbed-os.lib	Tue Jun 15 19:35:57 2021 +0000
+++ b/mbed-os.lib	Sat Feb 04 21:01:46 2023 +0000
@@ -1,1 +1,1 @@
-https://github.com/ARMmbed/mbed-os/#14e5d307bb6cdccb554b591ab2602d8d47e0b2d0
+https://github.com/ARMmbed/mbed-os/#54e8693ef4ff7e025018094f290a1d5cf380941f
\ No newline at end of file