Ueda chaotic oscillator

Dependencies:   mbed

Committer:
JLS
Date:
Sat Jan 01 11:34:23 2011 +0000
Revision:
0:46b738bd46bb

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:46b738bd46bb 1 //
JLS 0:46b738bd46bb 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:46b738bd46bb 3 //
JLS 0:46b738bd46bb 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:46b738bd46bb 5 //
JLS 0:46b738bd46bb 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:46b738bd46bb 7 // it under the terms of the GNU General Public License as published by
JLS 0:46b738bd46bb 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:46b738bd46bb 9 // (at your option) any later version.
JLS 0:46b738bd46bb 10 //
JLS 0:46b738bd46bb 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:46b738bd46bb 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:46b738bd46bb 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:46b738bd46bb 14 // GNU General Public License for more details.
JLS 0:46b738bd46bb 15 //
JLS 0:46b738bd46bb 16 // You should have received a copy of the GNU General Public License
JLS 0:46b738bd46bb 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:46b738bd46bb 18
JLS 0:46b738bd46bb 19 #include "mbed.h"
JLS 0:46b738bd46bb 20
JLS 0:46b738bd46bb 21 #ifndef DEBUGMODE
JLS 0:46b738bd46bb 22 //#define DEBUGMODE 1
JLS 0:46b738bd46bb 23 #endif
JLS 0:46b738bd46bb 24
JLS 0:46b738bd46bb 25 // Common WAIT value in millisecond
JLS 0:46b738bd46bb 26 #define TEMPO 1
JLS 0:46b738bd46bb 27
JLS 0:46b738bd46bb 28 // 4DGL Functions values
JLS 0:46b738bd46bb 29 #define AUTOBAUD '\x55'
JLS 0:46b738bd46bb 30 #define CLS '\x45'
JLS 0:46b738bd46bb 31 #define BAUDRATE '\x51'
JLS 0:46b738bd46bb 32 #define VERSION '\x56'
JLS 0:46b738bd46bb 33 #define BCKGDCOLOR '\x42'
JLS 0:46b738bd46bb 34 #define DISPCONTROL '\x59'
JLS 0:46b738bd46bb 35 #define SETVOLUME '\x76'
JLS 0:46b738bd46bb 36 #define CIRCLE '\x43'
JLS 0:46b738bd46bb 37 #define TRIANGLE '\x47'
JLS 0:46b738bd46bb 38 #define LINE '\x4C'
JLS 0:46b738bd46bb 39 #define RECTANGLE '\x72'
JLS 0:46b738bd46bb 40 #define ELLIPSE '\x65'
JLS 0:46b738bd46bb 41 #define PIXEL '\x50'
JLS 0:46b738bd46bb 42 #define READPIXEL '\x52'
JLS 0:46b738bd46bb 43 #define SCREENCOPY '\x63'
JLS 0:46b738bd46bb 44 #define PENSIZE '\x70'
JLS 0:46b738bd46bb 45 #define SETFONT '\x46'
JLS 0:46b738bd46bb 46 #define TEXTMODE '\x4F'
JLS 0:46b738bd46bb 47 #define TEXTCHAR '\x54'
JLS 0:46b738bd46bb 48 #define GRAPHCHAR '\x74'
JLS 0:46b738bd46bb 49 #define TEXTSTRING '\x73'
JLS 0:46b738bd46bb 50 #define GRAPHSTRING '\x53'
JLS 0:46b738bd46bb 51 #define TEXTBUTTON '\x62'
JLS 0:46b738bd46bb 52 #define GETTOUCH '\x6F'
JLS 0:46b738bd46bb 53 #define WAITTOUCH '\x77'
JLS 0:46b738bd46bb 54 #define SETTOUCH '\x75'
JLS 0:46b738bd46bb 55
JLS 0:46b738bd46bb 56
JLS 0:46b738bd46bb 57 // Screen answers
JLS 0:46b738bd46bb 58 #define ACK '\x06'
JLS 0:46b738bd46bb 59 #define NAK '\x15'
JLS 0:46b738bd46bb 60
JLS 0:46b738bd46bb 61 // Screen states
JLS 0:46b738bd46bb 62 #define OFF '\x00'
JLS 0:46b738bd46bb 63 #define ON '\x01'
JLS 0:46b738bd46bb 64
JLS 0:46b738bd46bb 65 // Graphics modes
JLS 0:46b738bd46bb 66 #define SOLID '\x00'
JLS 0:46b738bd46bb 67 #define WIREFRAME '\x01'
JLS 0:46b738bd46bb 68
JLS 0:46b738bd46bb 69 // Text modes
JLS 0:46b738bd46bb 70 #define TRANSPARENT '\x00'
JLS 0:46b738bd46bb 71 #define OPAQUE '\x01'
JLS 0:46b738bd46bb 72
JLS 0:46b738bd46bb 73 // Fonts Sizes
JLS 0:46b738bd46bb 74 #define FONT_5X7 '\x00'
JLS 0:46b738bd46bb 75 #define FONT_8X8 '\x01'
JLS 0:46b738bd46bb 76 #define FONT_8X12 '\x02'
JLS 0:46b738bd46bb 77 #define FONT_12X16 '\x03'
JLS 0:46b738bd46bb 78
JLS 0:46b738bd46bb 79 // Touch Values
JLS 0:46b738bd46bb 80 #define WAIT '\x00'
JLS 0:46b738bd46bb 81 #define PRESS '\x01'
JLS 0:46b738bd46bb 82 #define RELEASE '\x02'
JLS 0:46b738bd46bb 83 #define MOVE '\x03'
JLS 0:46b738bd46bb 84 #define STATUS '\x04'
JLS 0:46b738bd46bb 85 #define GETPOSITION '\x05'
JLS 0:46b738bd46bb 86
JLS 0:46b738bd46bb 87 // Data speed
JLS 0:46b738bd46bb 88 #define BAUD_110 '\x00'
JLS 0:46b738bd46bb 89 #define BAUD_300 '\x01'
JLS 0:46b738bd46bb 90 #define BAUD_600 '\x02'
JLS 0:46b738bd46bb 91 #define BAUD_1200 '\x03'
JLS 0:46b738bd46bb 92 #define BAUD_2400 '\x04'
JLS 0:46b738bd46bb 93 #define BAUD_4800 '\x05'
JLS 0:46b738bd46bb 94 #define BAUD_9600 '\x06'
JLS 0:46b738bd46bb 95 #define BAUD_14400 '\x07'
JLS 0:46b738bd46bb 96 #define BAUD_19200 '\x09'
JLS 0:46b738bd46bb 97 #define BAUD_31250 '\x09'
JLS 0:46b738bd46bb 98 #define BAUD_38400 '\x0A'
JLS 0:46b738bd46bb 99 #define BAUD_56000 '\x0B'
JLS 0:46b738bd46bb 100 #define BAUD_57600 '\x0C'
JLS 0:46b738bd46bb 101 #define BAUD_115200 '\x0D'
JLS 0:46b738bd46bb 102 #define BAUD_128000 '\x0E'
JLS 0:46b738bd46bb 103 #define BAUD_256000 '\x0F'
JLS 0:46b738bd46bb 104
JLS 0:46b738bd46bb 105 // Defined Colors
JLS 0:46b738bd46bb 106 #define WHITE 0xFFFFFF
JLS 0:46b738bd46bb 107 #define BLACK 0x000000
JLS 0:46b738bd46bb 108 //#define RED 0xFF0000
JLS 0:46b738bd46bb 109 #define GREEN 0x00FF00
JLS 0:46b738bd46bb 110 //#define BLUE 0x0000FF
JLS 0:46b738bd46bb 111 #define LGREY 0xBFBFBF
JLS 0:46b738bd46bb 112 #define DGREY 0x5F5F5F
JLS 0:46b738bd46bb 113
JLS 0:46b738bd46bb 114 #define BLACK 0x000000 // Black 1
JLS 0:46b738bd46bb 115 #define CYAN 0x00ffff // Cyan 2
JLS 0:46b738bd46bb 116 #define RED 0xff0000 // Red 3
JLS 0:46b738bd46bb 117 #define DGREEN 0x00923f // Dark green 4
JLS 0:46b738bd46bb 118 #define ORANGE 0xffb400 // Orange 5
JLS 0:46b738bd46bb 119 #define GREY 0x969696 // Grey 6
JLS 0:46b738bd46bb 120 #define PINK 0xeea8a8 // Pink 7
JLS 0:46b738bd46bb 121 #define BROWN 0x996633 // Brown 8
JLS 0:46b738bd46bb 122 #define LGREEN 0x80ff80 // Light green 9
JLS 0:46b738bd46bb 123 #define BLUE 0x0000ff // Blue 10
JLS 0:46b738bd46bb 124 #define MAGENTA 0xff00ff // Magenta 11
JLS 0:46b738bd46bb 125 #define YELLOW 0xdddd00 // Yellow 12
JLS 0:46b738bd46bb 126
JLS 0:46b738bd46bb 127 // Mode data
JLS 0:46b738bd46bb 128 #define BACKLIGHT '\x00'
JLS 0:46b738bd46bb 129 #define DISPLAY '\x01'
JLS 0:46b738bd46bb 130 #define CONTRAST '\x02'
JLS 0:46b738bd46bb 131 #define POWER '\x03'
JLS 0:46b738bd46bb 132 #define ORIENTATION '\x04'
JLS 0:46b738bd46bb 133 #define TOUCH_CTRL '\x05'
JLS 0:46b738bd46bb 134 #define IMAGE_FORMAT '\x06'
JLS 0:46b738bd46bb 135 #define PROTECT_FAT '\x08'
JLS 0:46b738bd46bb 136
JLS 0:46b738bd46bb 137 // change this to your specific screen (newer versions) if needed
JLS 0:46b738bd46bb 138 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
JLS 0:46b738bd46bb 139 #define SIZE_X 240
JLS 0:46b738bd46bb 140 #define SIZE_Y 320
JLS 0:46b738bd46bb 141
JLS 0:46b738bd46bb 142 #define IS_LANDSCAPE 0
JLS 0:46b738bd46bb 143 #define IS_PORTRAIT 1
JLS 0:46b738bd46bb 144
JLS 0:46b738bd46bb 145 // Screen orientation
JLS 0:46b738bd46bb 146 #define LANDSCAPE '\x01'
JLS 0:46b738bd46bb 147 #define LANDSCAPE_R '\x02'
JLS 0:46b738bd46bb 148 #define PORTRAIT '\x03'
JLS 0:46b738bd46bb 149 #define PORTRAIT_R '\x04'
JLS 0:46b738bd46bb 150
JLS 0:46b738bd46bb 151 // Parameters
JLS 0:46b738bd46bb 152 #define ENABLE '\x00'
JLS 0:46b738bd46bb 153 #define DISABLE '\x01'
JLS 0:46b738bd46bb 154 #define RESET '\x02'
JLS 0:46b738bd46bb 155
JLS 0:46b738bd46bb 156 #define NEW '\x00'
JLS 0:46b738bd46bb 157 #define OLD '\x01'
JLS 0:46b738bd46bb 158
JLS 0:46b738bd46bb 159 #define DOWN '\x00'
JLS 0:46b738bd46bb 160 #define UP '\x01'
JLS 0:46b738bd46bb 161
JLS 0:46b738bd46bb 162 #define PROTECT '\x00'
JLS 0:46b738bd46bb 163 #define UNPROTECT '\x02'
JLS 0:46b738bd46bb 164
JLS 0:46b738bd46bb 165 //**************************************************************************
JLS 0:46b738bd46bb 166 class TFT_4DGL {
JLS 0:46b738bd46bb 167
JLS 0:46b738bd46bb 168 public :
JLS 0:46b738bd46bb 169
JLS 0:46b738bd46bb 170 TFT_4DGL(PinName tx, PinName rx, PinName rst);
JLS 0:46b738bd46bb 171
JLS 0:46b738bd46bb 172 // General Commands
JLS 0:46b738bd46bb 173 void cls();
JLS 0:46b738bd46bb 174 void reset();
JLS 0:46b738bd46bb 175 void autobaud();
JLS 0:46b738bd46bb 176 void baudrate(long);
JLS 0:46b738bd46bb 177 void background_color(int);
JLS 0:46b738bd46bb 178 void display_control(char, char);
JLS 0:46b738bd46bb 179 void set_volume(char);
JLS 0:46b738bd46bb 180
JLS 0:46b738bd46bb 181 // Graphics Commands
JLS 0:46b738bd46bb 182 void circle(int, int, int, int);
JLS 0:46b738bd46bb 183 void triangle(int, int, int, int, int, int, int);
JLS 0:46b738bd46bb 184 void line(int, int, int, int, int);
JLS 0:46b738bd46bb 185 void rectangle(int, int, int, int, int);
JLS 0:46b738bd46bb 186 void ellipse(int, int, int, int, int);
JLS 0:46b738bd46bb 187 void pixel(int, int, int);
JLS 0:46b738bd46bb 188 int read_pixel(int, int);
JLS 0:46b738bd46bb 189 void screen_copy(int, int, int, int, int, int);
JLS 0:46b738bd46bb 190 void pen_size(char);
JLS 0:46b738bd46bb 191 void SD_Card_Wav(char[]);
JLS 0:46b738bd46bb 192 void Set_Volume(char);
JLS 0:46b738bd46bb 193 void uSD_FAT_Image(char[], int, int, long);
JLS 0:46b738bd46bb 194 void uSD_Image(int, int, long);
JLS 0:46b738bd46bb 195 void uSD_Video(int, int, long);
JLS 0:46b738bd46bb 196
JLS 0:46b738bd46bb 197 // Texts Commands
JLS 0:46b738bd46bb 198 void set_font(char);
JLS 0:46b738bd46bb 199 void text_mode(char);
JLS 0:46b738bd46bb 200 void text_char(char, char, char, int);
JLS 0:46b738bd46bb 201 void graphic_char(char, int, int, int, char, char);
JLS 0:46b738bd46bb 202 void text_string(char *, char, char, char, int);
JLS 0:46b738bd46bb 203 void graphic_string(char *, int, int, char, int, char, char);
JLS 0:46b738bd46bb 204 void text_button(char *, char, int, int, int, char, int, char, char);
JLS 0:46b738bd46bb 205
JLS 0:46b738bd46bb 206 void locate(char, char);
JLS 0:46b738bd46bb 207 void color(int);
JLS 0:46b738bd46bb 208 void putc(char);
JLS 0:46b738bd46bb 209 void puts(char *);
JLS 0:46b738bd46bb 210
JLS 0:46b738bd46bb 211 // Touch Command
JLS 0:46b738bd46bb 212 void touch_mode(char);
JLS 0:46b738bd46bb 213 void get_touch(int *, int *);
JLS 0:46b738bd46bb 214 void wait_touch(int);
JLS 0:46b738bd46bb 215 void set_touch(int, int, int, int);
JLS 0:46b738bd46bb 216 int touch_status(void);
JLS 0:46b738bd46bb 217 void Pause_Until_Touch(int *, int *);
JLS 0:46b738bd46bb 218
JLS 0:46b738bd46bb 219 // Screen Data
JLS 0:46b738bd46bb 220 int type;
JLS 0:46b738bd46bb 221 int revision;
JLS 0:46b738bd46bb 222 int firmware;
JLS 0:46b738bd46bb 223 int reserved1;
JLS 0:46b738bd46bb 224 int reserved2;
JLS 0:46b738bd46bb 225
JLS 0:46b738bd46bb 226 // Text data
JLS 0:46b738bd46bb 227 char current_col;
JLS 0:46b738bd46bb 228 char current_row;
JLS 0:46b738bd46bb 229 int current_color;
JLS 0:46b738bd46bb 230 char current_font;
JLS 0:46b738bd46bb 231 char current_orientation;
JLS 0:46b738bd46bb 232 char max_col;
JLS 0:46b738bd46bb 233 char max_row;
JLS 0:46b738bd46bb 234
JLS 0:46b738bd46bb 235 protected :
JLS 0:46b738bd46bb 236
JLS 0:46b738bd46bb 237 Serial _cmd;
JLS 0:46b738bd46bb 238 DigitalOut _rst;
JLS 0:46b738bd46bb 239
JLS 0:46b738bd46bb 240 void freeBUFFER (void);
JLS 0:46b738bd46bb 241 void writeBYTE (char);
JLS 0:46b738bd46bb 242 int writeCOMMAND(char *, int);
JLS 0:46b738bd46bb 243 int readVERSION (char *, int);
JLS 0:46b738bd46bb 244 void getTOUCH (char *, int, int *,int *);
JLS 0:46b738bd46bb 245 int getSTATUS (char *, int);
JLS 0:46b738bd46bb 246 void version (void);
JLS 0:46b738bd46bb 247 };
JLS 0:46b738bd46bb 248
JLS 0:46b738bd46bb 249 typedef unsigned char BYTE;