Rucklidge chaotic attractor

Committer:
JLS
Date:
Mon Jan 03 13:57:46 2011 +0000
Revision:
0:73bfbf91b6e5

        

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JLS 0:73bfbf91b6e5 1 //
JLS 0:73bfbf91b6e5 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:73bfbf91b6e5 3 //
JLS 0:73bfbf91b6e5 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:73bfbf91b6e5 5 //
JLS 0:73bfbf91b6e5 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:73bfbf91b6e5 7 // it under the terms of the GNU General Public License as published by
JLS 0:73bfbf91b6e5 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:73bfbf91b6e5 9 // (at your option) any later version.
JLS 0:73bfbf91b6e5 10 //
JLS 0:73bfbf91b6e5 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:73bfbf91b6e5 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:73bfbf91b6e5 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:73bfbf91b6e5 14 // GNU General Public License for more details.
JLS 0:73bfbf91b6e5 15 //
JLS 0:73bfbf91b6e5 16 // You should have received a copy of the GNU General Public License
JLS 0:73bfbf91b6e5 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:73bfbf91b6e5 18
JLS 0:73bfbf91b6e5 19 #include "mbed.h"
JLS 0:73bfbf91b6e5 20
JLS 0:73bfbf91b6e5 21 #ifndef DEBUGMODE
JLS 0:73bfbf91b6e5 22 //#define DEBUGMODE 1
JLS 0:73bfbf91b6e5 23 #endif
JLS 0:73bfbf91b6e5 24
JLS 0:73bfbf91b6e5 25 // Common WAIT value in millisecond
JLS 0:73bfbf91b6e5 26 #define TEMPO 1
JLS 0:73bfbf91b6e5 27
JLS 0:73bfbf91b6e5 28 // 4DGL Functions values
JLS 0:73bfbf91b6e5 29 #define AUTOBAUD '\x55'
JLS 0:73bfbf91b6e5 30 #define CLS '\x45'
JLS 0:73bfbf91b6e5 31 #define BAUDRATE '\x51'
JLS 0:73bfbf91b6e5 32 #define VERSION '\x56'
JLS 0:73bfbf91b6e5 33 #define BCKGDCOLOR '\x42'
JLS 0:73bfbf91b6e5 34 #define DISPCONTROL '\x59'
JLS 0:73bfbf91b6e5 35 #define SETVOLUME '\x76'
JLS 0:73bfbf91b6e5 36 #define CIRCLE '\x43'
JLS 0:73bfbf91b6e5 37 #define TRIANGLE '\x47'
JLS 0:73bfbf91b6e5 38 #define LINE '\x4C'
JLS 0:73bfbf91b6e5 39 #define RECTANGLE '\x72'
JLS 0:73bfbf91b6e5 40 #define ELLIPSE '\x65'
JLS 0:73bfbf91b6e5 41 #define PIXEL '\x50'
JLS 0:73bfbf91b6e5 42 #define READPIXEL '\x52'
JLS 0:73bfbf91b6e5 43 #define SCREENCOPY '\x63'
JLS 0:73bfbf91b6e5 44 #define PENSIZE '\x70'
JLS 0:73bfbf91b6e5 45 #define SETFONT '\x46'
JLS 0:73bfbf91b6e5 46 #define TEXTMODE '\x4F'
JLS 0:73bfbf91b6e5 47 #define TEXTCHAR '\x54'
JLS 0:73bfbf91b6e5 48 #define GRAPHCHAR '\x74'
JLS 0:73bfbf91b6e5 49 #define TEXTSTRING '\x73'
JLS 0:73bfbf91b6e5 50 #define GRAPHSTRING '\x53'
JLS 0:73bfbf91b6e5 51 #define TEXTBUTTON '\x62'
JLS 0:73bfbf91b6e5 52 #define GETTOUCH '\x6F'
JLS 0:73bfbf91b6e5 53 #define WAITTOUCH '\x77'
JLS 0:73bfbf91b6e5 54 #define SETTOUCH '\x75'
JLS 0:73bfbf91b6e5 55
JLS 0:73bfbf91b6e5 56
JLS 0:73bfbf91b6e5 57 // Screen answers
JLS 0:73bfbf91b6e5 58 #define ACK '\x06'
JLS 0:73bfbf91b6e5 59 #define NAK '\x15'
JLS 0:73bfbf91b6e5 60
JLS 0:73bfbf91b6e5 61 // Screen states
JLS 0:73bfbf91b6e5 62 #define OFF '\x00'
JLS 0:73bfbf91b6e5 63 #define ON '\x01'
JLS 0:73bfbf91b6e5 64
JLS 0:73bfbf91b6e5 65 // Graphics modes
JLS 0:73bfbf91b6e5 66 #define SOLID '\x00'
JLS 0:73bfbf91b6e5 67 #define WIREFRAME '\x01'
JLS 0:73bfbf91b6e5 68
JLS 0:73bfbf91b6e5 69 // Text modes
JLS 0:73bfbf91b6e5 70 #define TRANSPARENT '\x00'
JLS 0:73bfbf91b6e5 71 #define OPAQUE '\x01'
JLS 0:73bfbf91b6e5 72
JLS 0:73bfbf91b6e5 73 // Fonts Sizes
JLS 0:73bfbf91b6e5 74 #define FONT_5X7 '\x00'
JLS 0:73bfbf91b6e5 75 #define FONT_8X8 '\x01'
JLS 0:73bfbf91b6e5 76 #define FONT_8X12 '\x02'
JLS 0:73bfbf91b6e5 77 #define FONT_12X16 '\x03'
JLS 0:73bfbf91b6e5 78
JLS 0:73bfbf91b6e5 79 // Touch Values
JLS 0:73bfbf91b6e5 80 #define WAIT '\x00'
JLS 0:73bfbf91b6e5 81 #define PRESS '\x01'
JLS 0:73bfbf91b6e5 82 #define RELEASE '\x02'
JLS 0:73bfbf91b6e5 83 #define MOVE '\x03'
JLS 0:73bfbf91b6e5 84 #define STATUS '\x04'
JLS 0:73bfbf91b6e5 85 #define GETPOSITION '\x05'
JLS 0:73bfbf91b6e5 86
JLS 0:73bfbf91b6e5 87 // Data speed
JLS 0:73bfbf91b6e5 88 #define BAUD_110 '\x00'
JLS 0:73bfbf91b6e5 89 #define BAUD_300 '\x01'
JLS 0:73bfbf91b6e5 90 #define BAUD_600 '\x02'
JLS 0:73bfbf91b6e5 91 #define BAUD_1200 '\x03'
JLS 0:73bfbf91b6e5 92 #define BAUD_2400 '\x04'
JLS 0:73bfbf91b6e5 93 #define BAUD_4800 '\x05'
JLS 0:73bfbf91b6e5 94 #define BAUD_9600 '\x06'
JLS 0:73bfbf91b6e5 95 #define BAUD_14400 '\x07'
JLS 0:73bfbf91b6e5 96 #define BAUD_19200 '\x09'
JLS 0:73bfbf91b6e5 97 #define BAUD_31250 '\x09'
JLS 0:73bfbf91b6e5 98 #define BAUD_38400 '\x0A'
JLS 0:73bfbf91b6e5 99 #define BAUD_56000 '\x0B'
JLS 0:73bfbf91b6e5 100 #define BAUD_57600 '\x0C'
JLS 0:73bfbf91b6e5 101 #define BAUD_115200 '\x0D'
JLS 0:73bfbf91b6e5 102 #define BAUD_128000 '\x0E'
JLS 0:73bfbf91b6e5 103 #define BAUD_256000 '\x0F'
JLS 0:73bfbf91b6e5 104
JLS 0:73bfbf91b6e5 105 // Defined Colors
JLS 0:73bfbf91b6e5 106 #define WHITE 0xFFFFFF
JLS 0:73bfbf91b6e5 107 #define BLACK 0x000000
JLS 0:73bfbf91b6e5 108 //#define RED 0xFF0000
JLS 0:73bfbf91b6e5 109 #define GREEN 0x00FF00
JLS 0:73bfbf91b6e5 110 //#define BLUE 0x0000FF
JLS 0:73bfbf91b6e5 111 #define LGREY 0xBFBFBF
JLS 0:73bfbf91b6e5 112 #define DGREY 0x5F5F5F
JLS 0:73bfbf91b6e5 113
JLS 0:73bfbf91b6e5 114 #define BLACK 0x000000 // Black 1
JLS 0:73bfbf91b6e5 115 #define CYAN 0x00ffff // Cyan 2
JLS 0:73bfbf91b6e5 116 #define RED 0xff0000 // Red 3
JLS 0:73bfbf91b6e5 117 #define DGREEN 0x00923f // Dark green 4
JLS 0:73bfbf91b6e5 118 #define ORANGE 0xffb400 // Orange 5
JLS 0:73bfbf91b6e5 119 #define GREY 0x969696 // Grey 6
JLS 0:73bfbf91b6e5 120 #define PINK 0xeea8a8 // Pink 7
JLS 0:73bfbf91b6e5 121 #define BROWN 0x996633 // Brown 8
JLS 0:73bfbf91b6e5 122 #define LGREEN 0x80ff80 // Light green 9
JLS 0:73bfbf91b6e5 123 #define BLUE 0x0000ff // Blue 10
JLS 0:73bfbf91b6e5 124 #define MAGENTA 0xff00ff // Magenta 11
JLS 0:73bfbf91b6e5 125 #define YELLOW 0xdddd00 // Yellow 12
JLS 0:73bfbf91b6e5 126
JLS 0:73bfbf91b6e5 127 // Mode data
JLS 0:73bfbf91b6e5 128 #define BACKLIGHT '\x00'
JLS 0:73bfbf91b6e5 129 #define DISPLAY '\x01'
JLS 0:73bfbf91b6e5 130 #define CONTRAST '\x02'
JLS 0:73bfbf91b6e5 131 #define POWER '\x03'
JLS 0:73bfbf91b6e5 132 #define ORIENTATION '\x04'
JLS 0:73bfbf91b6e5 133 #define TOUCH_CTRL '\x05'
JLS 0:73bfbf91b6e5 134 #define IMAGE_FORMAT '\x06'
JLS 0:73bfbf91b6e5 135 #define PROTECT_FAT '\x08'
JLS 0:73bfbf91b6e5 136
JLS 0:73bfbf91b6e5 137 // change this to your specific screen (newer versions) if needed
JLS 0:73bfbf91b6e5 138 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
JLS 0:73bfbf91b6e5 139 #define SIZE_X 240
JLS 0:73bfbf91b6e5 140 #define SIZE_Y 320
JLS 0:73bfbf91b6e5 141
JLS 0:73bfbf91b6e5 142 #define IS_LANDSCAPE 0
JLS 0:73bfbf91b6e5 143 #define IS_PORTRAIT 1
JLS 0:73bfbf91b6e5 144
JLS 0:73bfbf91b6e5 145 // Screen orientation
JLS 0:73bfbf91b6e5 146 #define LANDSCAPE '\x01'
JLS 0:73bfbf91b6e5 147 #define LANDSCAPE_R '\x02'
JLS 0:73bfbf91b6e5 148 #define PORTRAIT '\x03'
JLS 0:73bfbf91b6e5 149 #define PORTRAIT_R '\x04'
JLS 0:73bfbf91b6e5 150
JLS 0:73bfbf91b6e5 151 // Parameters
JLS 0:73bfbf91b6e5 152 #define ENABLE '\x00'
JLS 0:73bfbf91b6e5 153 #define DISABLE '\x01'
JLS 0:73bfbf91b6e5 154 #define RESET '\x02'
JLS 0:73bfbf91b6e5 155
JLS 0:73bfbf91b6e5 156 #define NEW '\x00'
JLS 0:73bfbf91b6e5 157 #define OLD '\x01'
JLS 0:73bfbf91b6e5 158
JLS 0:73bfbf91b6e5 159 #define DOWN '\x00'
JLS 0:73bfbf91b6e5 160 #define UP '\x01'
JLS 0:73bfbf91b6e5 161
JLS 0:73bfbf91b6e5 162 #define PROTECT '\x00'
JLS 0:73bfbf91b6e5 163 #define UNPROTECT '\x02'
JLS 0:73bfbf91b6e5 164
JLS 0:73bfbf91b6e5 165 //**************************************************************************
JLS 0:73bfbf91b6e5 166 class TFT_4DGL {
JLS 0:73bfbf91b6e5 167
JLS 0:73bfbf91b6e5 168 public :
JLS 0:73bfbf91b6e5 169
JLS 0:73bfbf91b6e5 170 TFT_4DGL(PinName tx, PinName rx, PinName rst);
JLS 0:73bfbf91b6e5 171
JLS 0:73bfbf91b6e5 172 // General Commands
JLS 0:73bfbf91b6e5 173 void cls();
JLS 0:73bfbf91b6e5 174 void reset();
JLS 0:73bfbf91b6e5 175 void autobaud();
JLS 0:73bfbf91b6e5 176 void baudrate(long);
JLS 0:73bfbf91b6e5 177 void background_color(int);
JLS 0:73bfbf91b6e5 178 void display_control(char, char);
JLS 0:73bfbf91b6e5 179 void set_volume(char);
JLS 0:73bfbf91b6e5 180
JLS 0:73bfbf91b6e5 181 // Graphics Commands
JLS 0:73bfbf91b6e5 182 void circle(int, int, int, int);
JLS 0:73bfbf91b6e5 183 void triangle(int, int, int, int, int, int, int);
JLS 0:73bfbf91b6e5 184 void line(int, int, int, int, int);
JLS 0:73bfbf91b6e5 185 void rectangle(int, int, int, int, int);
JLS 0:73bfbf91b6e5 186 void ellipse(int, int, int, int, int);
JLS 0:73bfbf91b6e5 187 void pixel(int, int, int);
JLS 0:73bfbf91b6e5 188 int read_pixel(int, int);
JLS 0:73bfbf91b6e5 189 void screen_copy(int, int, int, int, int, int);
JLS 0:73bfbf91b6e5 190 void pen_size(char);
JLS 0:73bfbf91b6e5 191 void SD_Card_Wav(char[]);
JLS 0:73bfbf91b6e5 192 void Set_Volume(char);
JLS 0:73bfbf91b6e5 193 void uSD_FAT_Image(char[], int, int, long);
JLS 0:73bfbf91b6e5 194 void uSD_Image(int, int, long);
JLS 0:73bfbf91b6e5 195 void uSD_Video(int, int, long);
JLS 0:73bfbf91b6e5 196
JLS 0:73bfbf91b6e5 197 // Texts Commands
JLS 0:73bfbf91b6e5 198 void set_font(char);
JLS 0:73bfbf91b6e5 199 void text_mode(char);
JLS 0:73bfbf91b6e5 200 void text_char(char, char, char, int);
JLS 0:73bfbf91b6e5 201 void graphic_char(char, int, int, int, char, char);
JLS 0:73bfbf91b6e5 202 void text_string(char *, char, char, char, int);
JLS 0:73bfbf91b6e5 203 void graphic_string(char *, int, int, char, int, char, char);
JLS 0:73bfbf91b6e5 204 void text_button(char *, char, int, int, int, char, int, char, char);
JLS 0:73bfbf91b6e5 205
JLS 0:73bfbf91b6e5 206 void locate(char, char);
JLS 0:73bfbf91b6e5 207 void color(int);
JLS 0:73bfbf91b6e5 208 void putc(char);
JLS 0:73bfbf91b6e5 209 void puts(char *);
JLS 0:73bfbf91b6e5 210
JLS 0:73bfbf91b6e5 211 // Touch Command
JLS 0:73bfbf91b6e5 212 void touch_mode(char);
JLS 0:73bfbf91b6e5 213 void get_touch(int *, int *);
JLS 0:73bfbf91b6e5 214 void wait_touch(int);
JLS 0:73bfbf91b6e5 215 void set_touch(int, int, int, int);
JLS 0:73bfbf91b6e5 216 int touch_status(void);
JLS 0:73bfbf91b6e5 217 void Pause_Until_Touch(int *, int *);
JLS 0:73bfbf91b6e5 218
JLS 0:73bfbf91b6e5 219 // Screen Data
JLS 0:73bfbf91b6e5 220 int type;
JLS 0:73bfbf91b6e5 221 int revision;
JLS 0:73bfbf91b6e5 222 int firmware;
JLS 0:73bfbf91b6e5 223 int reserved1;
JLS 0:73bfbf91b6e5 224 int reserved2;
JLS 0:73bfbf91b6e5 225
JLS 0:73bfbf91b6e5 226 // Text data
JLS 0:73bfbf91b6e5 227 char current_col;
JLS 0:73bfbf91b6e5 228 char current_row;
JLS 0:73bfbf91b6e5 229 int current_color;
JLS 0:73bfbf91b6e5 230 char current_font;
JLS 0:73bfbf91b6e5 231 char current_orientation;
JLS 0:73bfbf91b6e5 232 char max_col;
JLS 0:73bfbf91b6e5 233 char max_row;
JLS 0:73bfbf91b6e5 234
JLS 0:73bfbf91b6e5 235 protected :
JLS 0:73bfbf91b6e5 236
JLS 0:73bfbf91b6e5 237 Serial _cmd;
JLS 0:73bfbf91b6e5 238 DigitalOut _rst;
JLS 0:73bfbf91b6e5 239
JLS 0:73bfbf91b6e5 240 void freeBUFFER (void);
JLS 0:73bfbf91b6e5 241 void writeBYTE (char);
JLS 0:73bfbf91b6e5 242 int writeCOMMAND(char *, int);
JLS 0:73bfbf91b6e5 243 int readVERSION (char *, int);
JLS 0:73bfbf91b6e5 244 void getTOUCH (char *, int, int *,int *);
JLS 0:73bfbf91b6e5 245 int getSTATUS (char *, int);
JLS 0:73bfbf91b6e5 246 void version (void);
JLS 0:73bfbf91b6e5 247 };
JLS 0:73bfbf91b6e5 248
JLS 0:73bfbf91b6e5 249 typedef unsigned char BYTE;