Henon map - Mod1 color

Committer:
JLS
Date:
Sun Jan 09 20:28:58 2011 +0000
Revision:
0:bec36392e39d

        

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JLS 0:bec36392e39d 1 //
JLS 0:bec36392e39d 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:bec36392e39d 3 //
JLS 0:bec36392e39d 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:bec36392e39d 5 //
JLS 0:bec36392e39d 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:bec36392e39d 7 // it under the terms of the GNU General Public License as published by
JLS 0:bec36392e39d 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:bec36392e39d 9 // (at your option) any later version.
JLS 0:bec36392e39d 10 //
JLS 0:bec36392e39d 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:bec36392e39d 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:bec36392e39d 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:bec36392e39d 14 // GNU General Public License for more details.
JLS 0:bec36392e39d 15 //
JLS 0:bec36392e39d 16 // You should have received a copy of the GNU General Public License
JLS 0:bec36392e39d 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:bec36392e39d 18
JLS 0:bec36392e39d 19 #include "mbed.h"
JLS 0:bec36392e39d 20 #include "TFT_4DGL.h"
JLS 0:bec36392e39d 21
JLS 0:bec36392e39d 22 //****************************************************************************************************
JLS 0:bec36392e39d 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:bec36392e39d 24 char command[2]= "";
JLS 0:bec36392e39d 25
JLS 0:bec36392e39d 26 int w, h, fx = 8, fy = 8;
JLS 0:bec36392e39d 27
JLS 0:bec36392e39d 28 command[0] = SETFONT;
JLS 0:bec36392e39d 29 command[1] = mode;
JLS 0:bec36392e39d 30
JLS 0:bec36392e39d 31 current_font = mode;
JLS 0:bec36392e39d 32
JLS 0:bec36392e39d 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:bec36392e39d 34 w = SIZE_X;
JLS 0:bec36392e39d 35 h = SIZE_Y;
JLS 0:bec36392e39d 36 } else {
JLS 0:bec36392e39d 37 w = SIZE_Y;
JLS 0:bec36392e39d 38 h = SIZE_X;
JLS 0:bec36392e39d 39 }
JLS 0:bec36392e39d 40
JLS 0:bec36392e39d 41 switch (mode) {
JLS 0:bec36392e39d 42 case FONT_5X7 :
JLS 0:bec36392e39d 43 fx = 6;
JLS 0:bec36392e39d 44 fy = 8;
JLS 0:bec36392e39d 45 break;
JLS 0:bec36392e39d 46 case FONT_8X8 :
JLS 0:bec36392e39d 47 fx = 8;
JLS 0:bec36392e39d 48 fy = 8;
JLS 0:bec36392e39d 49 break;
JLS 0:bec36392e39d 50 case FONT_8X12 :
JLS 0:bec36392e39d 51 fx = 8;
JLS 0:bec36392e39d 52 fy = 12;
JLS 0:bec36392e39d 53 break;
JLS 0:bec36392e39d 54 case FONT_12X16 :
JLS 0:bec36392e39d 55 fx = 12;
JLS 0:bec36392e39d 56 fy = 16;
JLS 0:bec36392e39d 57 break;
JLS 0:bec36392e39d 58 }
JLS 0:bec36392e39d 59
JLS 0:bec36392e39d 60 max_col = w / fx;
JLS 0:bec36392e39d 61 max_row = h / fy;
JLS 0:bec36392e39d 62
JLS 0:bec36392e39d 63 writeCOMMAND(command, 2);
JLS 0:bec36392e39d 64 }
JLS 0:bec36392e39d 65
JLS 0:bec36392e39d 66 //****************************************************************************************************
JLS 0:bec36392e39d 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:bec36392e39d 68 char command[2]= "";
JLS 0:bec36392e39d 69
JLS 0:bec36392e39d 70 command[0] = TEXTMODE;
JLS 0:bec36392e39d 71 command[1] = mode;
JLS 0:bec36392e39d 72
JLS 0:bec36392e39d 73 writeCOMMAND(command, 2);
JLS 0:bec36392e39d 74 }
JLS 0:bec36392e39d 75
JLS 0:bec36392e39d 76 //****************************************************************************************************
JLS 0:bec36392e39d 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:bec36392e39d 78 char command[6]= "";
JLS 0:bec36392e39d 79
JLS 0:bec36392e39d 80 command[0] = TEXTCHAR;
JLS 0:bec36392e39d 81
JLS 0:bec36392e39d 82 command[1] = c;
JLS 0:bec36392e39d 83 command[2] = col;
JLS 0:bec36392e39d 84 command[3] = row;
JLS 0:bec36392e39d 85
JLS 0:bec36392e39d 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 89
JLS 0:bec36392e39d 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 92
JLS 0:bec36392e39d 93 writeCOMMAND(command, 8);
JLS 0:bec36392e39d 94 }
JLS 0:bec36392e39d 95
JLS 0:bec36392e39d 96 //****************************************************************************************************
JLS 0:bec36392e39d 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:bec36392e39d 98 char command[10]= "";
JLS 0:bec36392e39d 99
JLS 0:bec36392e39d 100 command[0] = GRAPHCHAR;
JLS 0:bec36392e39d 101
JLS 0:bec36392e39d 102 command[1] = c;
JLS 0:bec36392e39d 103
JLS 0:bec36392e39d 104 command[2] = (x >> 8) & 0xFF;
JLS 0:bec36392e39d 105 command[3] = x & 0xFF;
JLS 0:bec36392e39d 106
JLS 0:bec36392e39d 107 command[4] = (y >> 8) & 0xFF;
JLS 0:bec36392e39d 108 command[5] = y & 0xFF;
JLS 0:bec36392e39d 109
JLS 0:bec36392e39d 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 113
JLS 0:bec36392e39d 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 116
JLS 0:bec36392e39d 117 command[8] = width;
JLS 0:bec36392e39d 118
JLS 0:bec36392e39d 119 command[9] = height;
JLS 0:bec36392e39d 120
JLS 0:bec36392e39d 121 writeCOMMAND(command, 10);
JLS 0:bec36392e39d 122 }
JLS 0:bec36392e39d 123
JLS 0:bec36392e39d 124 //****************************************************************************************************
JLS 0:bec36392e39d 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:bec36392e39d 126
JLS 0:bec36392e39d 127 char command[1000]= "";
JLS 0:bec36392e39d 128 int size = strlen(s);
JLS 0:bec36392e39d 129 int i = 0;
JLS 0:bec36392e39d 130
JLS 0:bec36392e39d 131 command[0] = TEXTSTRING;
JLS 0:bec36392e39d 132
JLS 0:bec36392e39d 133 command[1] = col;
JLS 0:bec36392e39d 134 command[2] = row;
JLS 0:bec36392e39d 135
JLS 0:bec36392e39d 136 command[3] = font;
JLS 0:bec36392e39d 137
JLS 0:bec36392e39d 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 141
JLS 0:bec36392e39d 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 144
JLS 0:bec36392e39d 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:bec36392e39d 146
JLS 0:bec36392e39d 147 command[6+size] = 0;
JLS 0:bec36392e39d 148
JLS 0:bec36392e39d 149 writeCOMMAND(command, 7 + size);
JLS 0:bec36392e39d 150 }
JLS 0:bec36392e39d 151
JLS 0:bec36392e39d 152 //****************************************************************************************************
JLS 0:bec36392e39d 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:bec36392e39d 154
JLS 0:bec36392e39d 155 char command[1000]= "";
JLS 0:bec36392e39d 156 int size = strlen(s);
JLS 0:bec36392e39d 157 int i = 0;
JLS 0:bec36392e39d 158
JLS 0:bec36392e39d 159 command[0] = GRAPHSTRING;
JLS 0:bec36392e39d 160
JLS 0:bec36392e39d 161 command[1] = (x >> 8) & 0xFF;
JLS 0:bec36392e39d 162 command[2] = x & 0xFF;
JLS 0:bec36392e39d 163
JLS 0:bec36392e39d 164 command[3] = (y >> 8) & 0xFF;
JLS 0:bec36392e39d 165 command[4] = y & 0xFF;
JLS 0:bec36392e39d 166
JLS 0:bec36392e39d 167 command[5] = font;
JLS 0:bec36392e39d 168
JLS 0:bec36392e39d 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 172
JLS 0:bec36392e39d 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 175
JLS 0:bec36392e39d 176 command[8] = width;
JLS 0:bec36392e39d 177
JLS 0:bec36392e39d 178 command[9] = height;
JLS 0:bec36392e39d 179
JLS 0:bec36392e39d 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:bec36392e39d 181
JLS 0:bec36392e39d 182 command[10+size] = 0;
JLS 0:bec36392e39d 183
JLS 0:bec36392e39d 184 writeCOMMAND(command, 11 + size);
JLS 0:bec36392e39d 185 }
JLS 0:bec36392e39d 186
JLS 0:bec36392e39d 187 //****************************************************************************************************
JLS 0:bec36392e39d 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:bec36392e39d 189
JLS 0:bec36392e39d 190 char command[1000]= "";
JLS 0:bec36392e39d 191 int size = strlen(s);
JLS 0:bec36392e39d 192 int i = 0, red5, green6, blue5;
JLS 0:bec36392e39d 193
JLS 0:bec36392e39d 194 command[0] = TEXTBUTTON;
JLS 0:bec36392e39d 195
JLS 0:bec36392e39d 196 command[1] = mode;
JLS 0:bec36392e39d 197
JLS 0:bec36392e39d 198 command[2] = (x >> 8) & 0xFF;
JLS 0:bec36392e39d 199 command[3] = x & 0xFF;
JLS 0:bec36392e39d 200
JLS 0:bec36392e39d 201 command[4] = (y >> 8) & 0xFF;
JLS 0:bec36392e39d 202 command[5] = y & 0xFF;
JLS 0:bec36392e39d 203
JLS 0:bec36392e39d 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 207
JLS 0:bec36392e39d 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 210
JLS 0:bec36392e39d 211 command[8] = font;
JLS 0:bec36392e39d 212
JLS 0:bec36392e39d 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:bec36392e39d 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:bec36392e39d 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:bec36392e39d 216
JLS 0:bec36392e39d 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:bec36392e39d 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:bec36392e39d 219
JLS 0:bec36392e39d 220 command[11] = width;
JLS 0:bec36392e39d 221
JLS 0:bec36392e39d 222 command[12] = height;
JLS 0:bec36392e39d 223
JLS 0:bec36392e39d 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:bec36392e39d 225
JLS 0:bec36392e39d 226 command[13+size] = 0;
JLS 0:bec36392e39d 227
JLS 0:bec36392e39d 228 writeCOMMAND(command, 14 + size);
JLS 0:bec36392e39d 229 }
JLS 0:bec36392e39d 230
JLS 0:bec36392e39d 231 //****************************************************************************************************
JLS 0:bec36392e39d 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:bec36392e39d 233 current_col = col;
JLS 0:bec36392e39d 234 current_row = row;
JLS 0:bec36392e39d 235 }
JLS 0:bec36392e39d 236
JLS 0:bec36392e39d 237 //****************************************************************************************************
JLS 0:bec36392e39d 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:bec36392e39d 239 current_color = color;
JLS 0:bec36392e39d 240 }
JLS 0:bec36392e39d 241
JLS 0:bec36392e39d 242 //****************************************************************************************************
JLS 0:bec36392e39d 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:bec36392e39d 244
JLS 0:bec36392e39d 245 text_char(c, current_col++, current_row, current_color);
JLS 0:bec36392e39d 246
JLS 0:bec36392e39d 247 if (current_col == max_col) {
JLS 0:bec36392e39d 248 current_col = 0;
JLS 0:bec36392e39d 249 current_row++;
JLS 0:bec36392e39d 250 }
JLS 0:bec36392e39d 251 if (current_row == max_row) {
JLS 0:bec36392e39d 252 current_row = 0;
JLS 0:bec36392e39d 253 }
JLS 0:bec36392e39d 254 }
JLS 0:bec36392e39d 255
JLS 0:bec36392e39d 256 //****************************************************************************************************
JLS 0:bec36392e39d 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:bec36392e39d 258
JLS 0:bec36392e39d 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:bec36392e39d 260
JLS 0:bec36392e39d 261 current_col += strlen(s);
JLS 0:bec36392e39d 262
JLS 0:bec36392e39d 263 if (current_col >= max_col) {
JLS 0:bec36392e39d 264 current_row += current_col / max_col;
JLS 0:bec36392e39d 265 current_col %= max_col;
JLS 0:bec36392e39d 266 }
JLS 0:bec36392e39d 267 if (current_row >= max_row) {
JLS 0:bec36392e39d 268 current_row %= max_row;
JLS 0:bec36392e39d 269 }
JLS 0:bec36392e39d 270 }