Chen’s chaotic system

Dependencies:   mbed

Committer:
JLS
Date:
Mon Mar 28 18:44:44 2011 +0000
Revision:
0:b2b911754c11

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:b2b911754c11 1 //
JLS 0:b2b911754c11 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:b2b911754c11 3 //
JLS 0:b2b911754c11 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:b2b911754c11 5 //
JLS 0:b2b911754c11 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:b2b911754c11 7 // it under the terms of the GNU General Public License as published by
JLS 0:b2b911754c11 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:b2b911754c11 9 // (at your option) any later version.
JLS 0:b2b911754c11 10 //
JLS 0:b2b911754c11 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:b2b911754c11 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:b2b911754c11 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:b2b911754c11 14 // GNU General Public License for more details.
JLS 0:b2b911754c11 15 //
JLS 0:b2b911754c11 16 // You should have received a copy of the GNU General Public License
JLS 0:b2b911754c11 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:b2b911754c11 18
JLS 0:b2b911754c11 19 #include "mbed.h"
JLS 0:b2b911754c11 20 #include "TFT_4DGL.h"
JLS 0:b2b911754c11 21
JLS 0:b2b911754c11 22 //****************************************************************************************************
JLS 0:b2b911754c11 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:b2b911754c11 24 char command[2]= "";
JLS 0:b2b911754c11 25
JLS 0:b2b911754c11 26 int w, h, fx = 8, fy = 8;
JLS 0:b2b911754c11 27
JLS 0:b2b911754c11 28 command[0] = SETFONT;
JLS 0:b2b911754c11 29 command[1] = mode;
JLS 0:b2b911754c11 30
JLS 0:b2b911754c11 31 current_font = mode;
JLS 0:b2b911754c11 32
JLS 0:b2b911754c11 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:b2b911754c11 34 w = SIZE_X;
JLS 0:b2b911754c11 35 h = SIZE_Y;
JLS 0:b2b911754c11 36 } else {
JLS 0:b2b911754c11 37 w = SIZE_Y;
JLS 0:b2b911754c11 38 h = SIZE_X;
JLS 0:b2b911754c11 39 }
JLS 0:b2b911754c11 40
JLS 0:b2b911754c11 41 switch (mode) {
JLS 0:b2b911754c11 42 case FONT_5X7 :
JLS 0:b2b911754c11 43 fx = 6;
JLS 0:b2b911754c11 44 fy = 8;
JLS 0:b2b911754c11 45 break;
JLS 0:b2b911754c11 46 case FONT_8X8 :
JLS 0:b2b911754c11 47 fx = 8;
JLS 0:b2b911754c11 48 fy = 8;
JLS 0:b2b911754c11 49 break;
JLS 0:b2b911754c11 50 case FONT_8X12 :
JLS 0:b2b911754c11 51 fx = 8;
JLS 0:b2b911754c11 52 fy = 12;
JLS 0:b2b911754c11 53 break;
JLS 0:b2b911754c11 54 case FONT_12X16 :
JLS 0:b2b911754c11 55 fx = 12;
JLS 0:b2b911754c11 56 fy = 16;
JLS 0:b2b911754c11 57 break;
JLS 0:b2b911754c11 58 }
JLS 0:b2b911754c11 59
JLS 0:b2b911754c11 60 max_col = w / fx;
JLS 0:b2b911754c11 61 max_row = h / fy;
JLS 0:b2b911754c11 62
JLS 0:b2b911754c11 63 writeCOMMAND(command, 2);
JLS 0:b2b911754c11 64 }
JLS 0:b2b911754c11 65
JLS 0:b2b911754c11 66 //****************************************************************************************************
JLS 0:b2b911754c11 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:b2b911754c11 68 char command[2]= "";
JLS 0:b2b911754c11 69
JLS 0:b2b911754c11 70 command[0] = TEXTMODE;
JLS 0:b2b911754c11 71 command[1] = mode;
JLS 0:b2b911754c11 72
JLS 0:b2b911754c11 73 writeCOMMAND(command, 2);
JLS 0:b2b911754c11 74 }
JLS 0:b2b911754c11 75
JLS 0:b2b911754c11 76 //****************************************************************************************************
JLS 0:b2b911754c11 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:b2b911754c11 78 char command[6]= "";
JLS 0:b2b911754c11 79
JLS 0:b2b911754c11 80 command[0] = TEXTCHAR;
JLS 0:b2b911754c11 81
JLS 0:b2b911754c11 82 command[1] = c;
JLS 0:b2b911754c11 83 command[2] = col;
JLS 0:b2b911754c11 84 command[3] = row;
JLS 0:b2b911754c11 85
JLS 0:b2b911754c11 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 89
JLS 0:b2b911754c11 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 92
JLS 0:b2b911754c11 93 writeCOMMAND(command, 8);
JLS 0:b2b911754c11 94 }
JLS 0:b2b911754c11 95
JLS 0:b2b911754c11 96 //****************************************************************************************************
JLS 0:b2b911754c11 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:b2b911754c11 98 char command[10]= "";
JLS 0:b2b911754c11 99
JLS 0:b2b911754c11 100 command[0] = GRAPHCHAR;
JLS 0:b2b911754c11 101
JLS 0:b2b911754c11 102 command[1] = c;
JLS 0:b2b911754c11 103
JLS 0:b2b911754c11 104 command[2] = (x >> 8) & 0xFF;
JLS 0:b2b911754c11 105 command[3] = x & 0xFF;
JLS 0:b2b911754c11 106
JLS 0:b2b911754c11 107 command[4] = (y >> 8) & 0xFF;
JLS 0:b2b911754c11 108 command[5] = y & 0xFF;
JLS 0:b2b911754c11 109
JLS 0:b2b911754c11 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 113
JLS 0:b2b911754c11 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 116
JLS 0:b2b911754c11 117 command[8] = width;
JLS 0:b2b911754c11 118
JLS 0:b2b911754c11 119 command[9] = height;
JLS 0:b2b911754c11 120
JLS 0:b2b911754c11 121 writeCOMMAND(command, 10);
JLS 0:b2b911754c11 122 }
JLS 0:b2b911754c11 123
JLS 0:b2b911754c11 124 //****************************************************************************************************
JLS 0:b2b911754c11 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:b2b911754c11 126
JLS 0:b2b911754c11 127 char command[1000]= "";
JLS 0:b2b911754c11 128 int size = strlen(s);
JLS 0:b2b911754c11 129 int i = 0;
JLS 0:b2b911754c11 130
JLS 0:b2b911754c11 131 command[0] = TEXTSTRING;
JLS 0:b2b911754c11 132
JLS 0:b2b911754c11 133 command[1] = col;
JLS 0:b2b911754c11 134 command[2] = row;
JLS 0:b2b911754c11 135
JLS 0:b2b911754c11 136 command[3] = font;
JLS 0:b2b911754c11 137
JLS 0:b2b911754c11 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 141
JLS 0:b2b911754c11 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 144
JLS 0:b2b911754c11 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:b2b911754c11 146
JLS 0:b2b911754c11 147 command[6+size] = 0;
JLS 0:b2b911754c11 148
JLS 0:b2b911754c11 149 writeCOMMAND(command, 7 + size);
JLS 0:b2b911754c11 150 }
JLS 0:b2b911754c11 151
JLS 0:b2b911754c11 152 //****************************************************************************************************
JLS 0:b2b911754c11 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:b2b911754c11 154
JLS 0:b2b911754c11 155 char command[1000]= "";
JLS 0:b2b911754c11 156 int size = strlen(s);
JLS 0:b2b911754c11 157 int i = 0;
JLS 0:b2b911754c11 158
JLS 0:b2b911754c11 159 command[0] = GRAPHSTRING;
JLS 0:b2b911754c11 160
JLS 0:b2b911754c11 161 command[1] = (x >> 8) & 0xFF;
JLS 0:b2b911754c11 162 command[2] = x & 0xFF;
JLS 0:b2b911754c11 163
JLS 0:b2b911754c11 164 command[3] = (y >> 8) & 0xFF;
JLS 0:b2b911754c11 165 command[4] = y & 0xFF;
JLS 0:b2b911754c11 166
JLS 0:b2b911754c11 167 command[5] = font;
JLS 0:b2b911754c11 168
JLS 0:b2b911754c11 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 172
JLS 0:b2b911754c11 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 175
JLS 0:b2b911754c11 176 command[8] = width;
JLS 0:b2b911754c11 177
JLS 0:b2b911754c11 178 command[9] = height;
JLS 0:b2b911754c11 179
JLS 0:b2b911754c11 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:b2b911754c11 181
JLS 0:b2b911754c11 182 command[10+size] = 0;
JLS 0:b2b911754c11 183
JLS 0:b2b911754c11 184 writeCOMMAND(command, 11 + size);
JLS 0:b2b911754c11 185 }
JLS 0:b2b911754c11 186
JLS 0:b2b911754c11 187 //****************************************************************************************************
JLS 0:b2b911754c11 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:b2b911754c11 189
JLS 0:b2b911754c11 190 char command[1000]= "";
JLS 0:b2b911754c11 191 int size = strlen(s);
JLS 0:b2b911754c11 192 int i = 0, red5, green6, blue5;
JLS 0:b2b911754c11 193
JLS 0:b2b911754c11 194 command[0] = TEXTBUTTON;
JLS 0:b2b911754c11 195
JLS 0:b2b911754c11 196 command[1] = mode;
JLS 0:b2b911754c11 197
JLS 0:b2b911754c11 198 command[2] = (x >> 8) & 0xFF;
JLS 0:b2b911754c11 199 command[3] = x & 0xFF;
JLS 0:b2b911754c11 200
JLS 0:b2b911754c11 201 command[4] = (y >> 8) & 0xFF;
JLS 0:b2b911754c11 202 command[5] = y & 0xFF;
JLS 0:b2b911754c11 203
JLS 0:b2b911754c11 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 207
JLS 0:b2b911754c11 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 210
JLS 0:b2b911754c11 211 command[8] = font;
JLS 0:b2b911754c11 212
JLS 0:b2b911754c11 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:b2b911754c11 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:b2b911754c11 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:b2b911754c11 216
JLS 0:b2b911754c11 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:b2b911754c11 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:b2b911754c11 219
JLS 0:b2b911754c11 220 command[11] = width;
JLS 0:b2b911754c11 221
JLS 0:b2b911754c11 222 command[12] = height;
JLS 0:b2b911754c11 223
JLS 0:b2b911754c11 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:b2b911754c11 225
JLS 0:b2b911754c11 226 command[13+size] = 0;
JLS 0:b2b911754c11 227
JLS 0:b2b911754c11 228 writeCOMMAND(command, 14 + size);
JLS 0:b2b911754c11 229 }
JLS 0:b2b911754c11 230
JLS 0:b2b911754c11 231 //****************************************************************************************************
JLS 0:b2b911754c11 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:b2b911754c11 233 current_col = col;
JLS 0:b2b911754c11 234 current_row = row;
JLS 0:b2b911754c11 235 }
JLS 0:b2b911754c11 236
JLS 0:b2b911754c11 237 //****************************************************************************************************
JLS 0:b2b911754c11 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:b2b911754c11 239 current_color = color;
JLS 0:b2b911754c11 240 }
JLS 0:b2b911754c11 241
JLS 0:b2b911754c11 242 //****************************************************************************************************
JLS 0:b2b911754c11 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:b2b911754c11 244
JLS 0:b2b911754c11 245 text_char(c, current_col++, current_row, current_color);
JLS 0:b2b911754c11 246
JLS 0:b2b911754c11 247 if (current_col == max_col) {
JLS 0:b2b911754c11 248 current_col = 0;
JLS 0:b2b911754c11 249 current_row++;
JLS 0:b2b911754c11 250 }
JLS 0:b2b911754c11 251 if (current_row == max_row) {
JLS 0:b2b911754c11 252 current_row = 0;
JLS 0:b2b911754c11 253 }
JLS 0:b2b911754c11 254 }
JLS 0:b2b911754c11 255
JLS 0:b2b911754c11 256 //****************************************************************************************************
JLS 0:b2b911754c11 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:b2b911754c11 258
JLS 0:b2b911754c11 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:b2b911754c11 260
JLS 0:b2b911754c11 261 current_col += strlen(s);
JLS 0:b2b911754c11 262
JLS 0:b2b911754c11 263 if (current_col >= max_col) {
JLS 0:b2b911754c11 264 current_row += current_col / max_col;
JLS 0:b2b911754c11 265 current_col %= max_col;
JLS 0:b2b911754c11 266 }
JLS 0:b2b911754c11 267 if (current_row >= max_row) {
JLS 0:b2b911754c11 268 current_row %= max_row;
JLS 0:b2b911754c11 269 }
JLS 0:b2b911754c11 270 }