Brusselator chemical oscillator

Dependencies:   mbed

Committer:
JLS
Date:
Fri Dec 31 16:54:57 2010 +0000
Revision:
0:7db0029f15d6

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JLS 0:7db0029f15d6 1 //
JLS 0:7db0029f15d6 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:7db0029f15d6 3 //
JLS 0:7db0029f15d6 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:7db0029f15d6 5 //
JLS 0:7db0029f15d6 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:7db0029f15d6 7 // it under the terms of the GNU General Public License as published by
JLS 0:7db0029f15d6 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:7db0029f15d6 9 // (at your option) any later version.
JLS 0:7db0029f15d6 10 //
JLS 0:7db0029f15d6 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:7db0029f15d6 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:7db0029f15d6 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:7db0029f15d6 14 // GNU General Public License for more details.
JLS 0:7db0029f15d6 15 //
JLS 0:7db0029f15d6 16 // You should have received a copy of the GNU General Public License
JLS 0:7db0029f15d6 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:7db0029f15d6 18
JLS 0:7db0029f15d6 19 #include "mbed.h"
JLS 0:7db0029f15d6 20 #include "TFT_4DGL.h"
JLS 0:7db0029f15d6 21
JLS 0:7db0029f15d6 22 //****************************************************************************************************
JLS 0:7db0029f15d6 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:7db0029f15d6 24 char command[2]= "";
JLS 0:7db0029f15d6 25
JLS 0:7db0029f15d6 26 int w, h, fx = 8, fy = 8;
JLS 0:7db0029f15d6 27
JLS 0:7db0029f15d6 28 command[0] = SETFONT;
JLS 0:7db0029f15d6 29 command[1] = mode;
JLS 0:7db0029f15d6 30
JLS 0:7db0029f15d6 31 current_font = mode;
JLS 0:7db0029f15d6 32
JLS 0:7db0029f15d6 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:7db0029f15d6 34 w = SIZE_X;
JLS 0:7db0029f15d6 35 h = SIZE_Y;
JLS 0:7db0029f15d6 36 } else {
JLS 0:7db0029f15d6 37 w = SIZE_Y;
JLS 0:7db0029f15d6 38 h = SIZE_X;
JLS 0:7db0029f15d6 39 }
JLS 0:7db0029f15d6 40
JLS 0:7db0029f15d6 41 switch (mode) {
JLS 0:7db0029f15d6 42 case FONT_5X7 :
JLS 0:7db0029f15d6 43 fx = 6;
JLS 0:7db0029f15d6 44 fy = 8;
JLS 0:7db0029f15d6 45 break;
JLS 0:7db0029f15d6 46 case FONT_8X8 :
JLS 0:7db0029f15d6 47 fx = 8;
JLS 0:7db0029f15d6 48 fy = 8;
JLS 0:7db0029f15d6 49 break;
JLS 0:7db0029f15d6 50 case FONT_8X12 :
JLS 0:7db0029f15d6 51 fx = 8;
JLS 0:7db0029f15d6 52 fy = 12;
JLS 0:7db0029f15d6 53 break;
JLS 0:7db0029f15d6 54 case FONT_12X16 :
JLS 0:7db0029f15d6 55 fx = 12;
JLS 0:7db0029f15d6 56 fy = 16;
JLS 0:7db0029f15d6 57 break;
JLS 0:7db0029f15d6 58 }
JLS 0:7db0029f15d6 59
JLS 0:7db0029f15d6 60 max_col = w / fx;
JLS 0:7db0029f15d6 61 max_row = h / fy;
JLS 0:7db0029f15d6 62
JLS 0:7db0029f15d6 63 writeCOMMAND(command, 2);
JLS 0:7db0029f15d6 64 }
JLS 0:7db0029f15d6 65
JLS 0:7db0029f15d6 66 //****************************************************************************************************
JLS 0:7db0029f15d6 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:7db0029f15d6 68 char command[2]= "";
JLS 0:7db0029f15d6 69
JLS 0:7db0029f15d6 70 command[0] = TEXTMODE;
JLS 0:7db0029f15d6 71 command[1] = mode;
JLS 0:7db0029f15d6 72
JLS 0:7db0029f15d6 73 writeCOMMAND(command, 2);
JLS 0:7db0029f15d6 74 }
JLS 0:7db0029f15d6 75
JLS 0:7db0029f15d6 76 //****************************************************************************************************
JLS 0:7db0029f15d6 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:7db0029f15d6 78 char command[6]= "";
JLS 0:7db0029f15d6 79
JLS 0:7db0029f15d6 80 command[0] = TEXTCHAR;
JLS 0:7db0029f15d6 81
JLS 0:7db0029f15d6 82 command[1] = c;
JLS 0:7db0029f15d6 83 command[2] = col;
JLS 0:7db0029f15d6 84 command[3] = row;
JLS 0:7db0029f15d6 85
JLS 0:7db0029f15d6 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 89
JLS 0:7db0029f15d6 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 92
JLS 0:7db0029f15d6 93 writeCOMMAND(command, 8);
JLS 0:7db0029f15d6 94 }
JLS 0:7db0029f15d6 95
JLS 0:7db0029f15d6 96 //****************************************************************************************************
JLS 0:7db0029f15d6 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:7db0029f15d6 98 char command[10]= "";
JLS 0:7db0029f15d6 99
JLS 0:7db0029f15d6 100 command[0] = GRAPHCHAR;
JLS 0:7db0029f15d6 101
JLS 0:7db0029f15d6 102 command[1] = c;
JLS 0:7db0029f15d6 103
JLS 0:7db0029f15d6 104 command[2] = (x >> 8) & 0xFF;
JLS 0:7db0029f15d6 105 command[3] = x & 0xFF;
JLS 0:7db0029f15d6 106
JLS 0:7db0029f15d6 107 command[4] = (y >> 8) & 0xFF;
JLS 0:7db0029f15d6 108 command[5] = y & 0xFF;
JLS 0:7db0029f15d6 109
JLS 0:7db0029f15d6 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 113
JLS 0:7db0029f15d6 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 116
JLS 0:7db0029f15d6 117 command[8] = width;
JLS 0:7db0029f15d6 118
JLS 0:7db0029f15d6 119 command[9] = height;
JLS 0:7db0029f15d6 120
JLS 0:7db0029f15d6 121 writeCOMMAND(command, 10);
JLS 0:7db0029f15d6 122 }
JLS 0:7db0029f15d6 123
JLS 0:7db0029f15d6 124 //****************************************************************************************************
JLS 0:7db0029f15d6 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:7db0029f15d6 126
JLS 0:7db0029f15d6 127 char command[1000]= "";
JLS 0:7db0029f15d6 128 int size = strlen(s);
JLS 0:7db0029f15d6 129 int i = 0;
JLS 0:7db0029f15d6 130
JLS 0:7db0029f15d6 131 command[0] = TEXTSTRING;
JLS 0:7db0029f15d6 132
JLS 0:7db0029f15d6 133 command[1] = col;
JLS 0:7db0029f15d6 134 command[2] = row;
JLS 0:7db0029f15d6 135
JLS 0:7db0029f15d6 136 command[3] = font;
JLS 0:7db0029f15d6 137
JLS 0:7db0029f15d6 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 141
JLS 0:7db0029f15d6 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 144
JLS 0:7db0029f15d6 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:7db0029f15d6 146
JLS 0:7db0029f15d6 147 command[6+size] = 0;
JLS 0:7db0029f15d6 148
JLS 0:7db0029f15d6 149 writeCOMMAND(command, 7 + size);
JLS 0:7db0029f15d6 150 }
JLS 0:7db0029f15d6 151
JLS 0:7db0029f15d6 152 //****************************************************************************************************
JLS 0:7db0029f15d6 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:7db0029f15d6 154
JLS 0:7db0029f15d6 155 char command[1000]= "";
JLS 0:7db0029f15d6 156 int size = strlen(s);
JLS 0:7db0029f15d6 157 int i = 0;
JLS 0:7db0029f15d6 158
JLS 0:7db0029f15d6 159 command[0] = GRAPHSTRING;
JLS 0:7db0029f15d6 160
JLS 0:7db0029f15d6 161 command[1] = (x >> 8) & 0xFF;
JLS 0:7db0029f15d6 162 command[2] = x & 0xFF;
JLS 0:7db0029f15d6 163
JLS 0:7db0029f15d6 164 command[3] = (y >> 8) & 0xFF;
JLS 0:7db0029f15d6 165 command[4] = y & 0xFF;
JLS 0:7db0029f15d6 166
JLS 0:7db0029f15d6 167 command[5] = font;
JLS 0:7db0029f15d6 168
JLS 0:7db0029f15d6 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 172
JLS 0:7db0029f15d6 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 175
JLS 0:7db0029f15d6 176 command[8] = width;
JLS 0:7db0029f15d6 177
JLS 0:7db0029f15d6 178 command[9] = height;
JLS 0:7db0029f15d6 179
JLS 0:7db0029f15d6 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:7db0029f15d6 181
JLS 0:7db0029f15d6 182 command[10+size] = 0;
JLS 0:7db0029f15d6 183
JLS 0:7db0029f15d6 184 writeCOMMAND(command, 11 + size);
JLS 0:7db0029f15d6 185 }
JLS 0:7db0029f15d6 186
JLS 0:7db0029f15d6 187 //****************************************************************************************************
JLS 0:7db0029f15d6 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:7db0029f15d6 189
JLS 0:7db0029f15d6 190 char command[1000]= "";
JLS 0:7db0029f15d6 191 int size = strlen(s);
JLS 0:7db0029f15d6 192 int i = 0, red5, green6, blue5;
JLS 0:7db0029f15d6 193
JLS 0:7db0029f15d6 194 command[0] = TEXTBUTTON;
JLS 0:7db0029f15d6 195
JLS 0:7db0029f15d6 196 command[1] = mode;
JLS 0:7db0029f15d6 197
JLS 0:7db0029f15d6 198 command[2] = (x >> 8) & 0xFF;
JLS 0:7db0029f15d6 199 command[3] = x & 0xFF;
JLS 0:7db0029f15d6 200
JLS 0:7db0029f15d6 201 command[4] = (y >> 8) & 0xFF;
JLS 0:7db0029f15d6 202 command[5] = y & 0xFF;
JLS 0:7db0029f15d6 203
JLS 0:7db0029f15d6 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 207
JLS 0:7db0029f15d6 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 210
JLS 0:7db0029f15d6 211 command[8] = font;
JLS 0:7db0029f15d6 212
JLS 0:7db0029f15d6 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:7db0029f15d6 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:7db0029f15d6 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:7db0029f15d6 216
JLS 0:7db0029f15d6 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:7db0029f15d6 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:7db0029f15d6 219
JLS 0:7db0029f15d6 220 command[11] = width;
JLS 0:7db0029f15d6 221
JLS 0:7db0029f15d6 222 command[12] = height;
JLS 0:7db0029f15d6 223
JLS 0:7db0029f15d6 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:7db0029f15d6 225
JLS 0:7db0029f15d6 226 command[13+size] = 0;
JLS 0:7db0029f15d6 227
JLS 0:7db0029f15d6 228 writeCOMMAND(command, 14 + size);
JLS 0:7db0029f15d6 229 }
JLS 0:7db0029f15d6 230
JLS 0:7db0029f15d6 231 //****************************************************************************************************
JLS 0:7db0029f15d6 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:7db0029f15d6 233 current_col = col;
JLS 0:7db0029f15d6 234 current_row = row;
JLS 0:7db0029f15d6 235 }
JLS 0:7db0029f15d6 236
JLS 0:7db0029f15d6 237 //****************************************************************************************************
JLS 0:7db0029f15d6 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:7db0029f15d6 239 current_color = color;
JLS 0:7db0029f15d6 240 }
JLS 0:7db0029f15d6 241
JLS 0:7db0029f15d6 242 //****************************************************************************************************
JLS 0:7db0029f15d6 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:7db0029f15d6 244
JLS 0:7db0029f15d6 245 text_char(c, current_col++, current_row, current_color);
JLS 0:7db0029f15d6 246
JLS 0:7db0029f15d6 247 if (current_col == max_col) {
JLS 0:7db0029f15d6 248 current_col = 0;
JLS 0:7db0029f15d6 249 current_row++;
JLS 0:7db0029f15d6 250 }
JLS 0:7db0029f15d6 251 if (current_row == max_row) {
JLS 0:7db0029f15d6 252 current_row = 0;
JLS 0:7db0029f15d6 253 }
JLS 0:7db0029f15d6 254 }
JLS 0:7db0029f15d6 255
JLS 0:7db0029f15d6 256 //****************************************************************************************************
JLS 0:7db0029f15d6 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:7db0029f15d6 258
JLS 0:7db0029f15d6 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:7db0029f15d6 260
JLS 0:7db0029f15d6 261 current_col += strlen(s);
JLS 0:7db0029f15d6 262
JLS 0:7db0029f15d6 263 if (current_col >= max_col) {
JLS 0:7db0029f15d6 264 current_row += current_col / max_col;
JLS 0:7db0029f15d6 265 current_col %= max_col;
JLS 0:7db0029f15d6 266 }
JLS 0:7db0029f15d6 267 if (current_row >= max_row) {
JLS 0:7db0029f15d6 268 current_row %= max_row;
JLS 0:7db0029f15d6 269 }
JLS 0:7db0029f15d6 270 }