Aizawa chaotic system

main.cpp

Committer:
JLS
Date:
2011-03-09
Revision:
0:18b2474ec07b

File content as of revision 0:18b2474ec07b:

#include "TFT_4DGL.h"

TFT_4DGL lcd(p9,p10,p11);

int main() {

     int   xp,yp;
     
     int n = WHITE;
   
     float x,y,z;
   
     float a = 0.95;
     float b = 0.7;
     float c = 0.6;
     float d = 3.5;
     float e = 0.25;
     float f = 0.1;
     
     float dt = 0.01;
 
     float x1 = 0.1;
     float y1 = 0.1;
     float z1 = 0.1;

     
     x = x1;
     y = y1;
     z = z1;

    while(1)
    
    {
    
        x = x1+((z1-b)*x1-d*y1)*dt;
        y = y1+(d*x1+(z1-b)*y1)*dt;
        z = z1+(c+a*z1-(pow(z1,3)/3)-(pow(x1,2)+pow(y1,2))*(1+e*z1)+f*z1*pow(x1,3))*dt;
 
        xp = (int)floor(x*95);
        yp = (int)floor(z*85);

        lcd.pixel(65+yp,160+xp,n);
     
        x1 = x;
        y1 = y;
        z1 = z;

    }
 
}