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WiiChuck.c
00001 #include "WiiChuck.h" 00002 00003 00004 00005 WiiChuck::WiiChuck(PinName data, PinName clk):_i2c(data, clk) { 00006 Error = true; 00007 unsigned char cmd[] = {NUNCHUCK_REGADDR, 0x00}; 00008 if (_i2c.write(NUNCHUCK_ADDR, (const char*)cmd, sizeof(cmd)) == I2C_ACK) { 00009 Error = false; 00010 } 00011 _oldC = 0; 00012 _oldZ = 0; 00013 } 00014 00015 bool WiiChuck::Read(int* joyX,int* joyY,int* accX,int* accY,int* accZ,int* buttonC,int* buttonZ) { 00016 00017 int i; 00018 char readBuf[NUNCHUCK_READLEN]; 00019 00020 if (Error) { 00021 return false; 00022 } 00023 00024 const unsigned char cmd[] = {0x00}; 00025 if (_i2c.write(NUNCHUCK_ADDR, (const char*)cmd, sizeof(cmd)) == I2C_ACK) { 00026 wait(I2C_READ_DELAY); 00027 if (_i2c.read(NUNCHUCK_ADDR, readBuf, sizeof(readBuf)) == I2C_ACK) { 00028 //init values 00029 *joyX = 0; *joyY = 0; *accX = 0; *accY = 0; *accZ = 0; *buttonC = 0; *buttonZ = 0; 00030 00031 for (i = 0; i < NUNCHUCK_READLEN; ++i) { 00032 readBuf[i] = (readBuf[i] ^ 0x17) + 0x17; 00033 } 00034 *joyX = readBuf[Joy_X]; 00035 *joyY = readBuf[Joy_Y]; 00036 *accX = readBuf[Acc_X] << 2; 00037 *accY = readBuf[Acc_Y] << 2; 00038 *accZ = readBuf[Acc_Z] << 2; 00039 00040 if (readBuf[Button] & 0x01) { 00041 *buttonZ = 0; 00042 } else { 00043 *buttonZ = 1; 00044 } 00045 if (readBuf[Button] & 0x02) { 00046 *buttonC = 0; 00047 } else { 00048 *buttonC = 1; 00049 } 00050 if (readBuf[Button] & 0x04) accX += 2; 00051 if (readBuf[Button] & 0x08) accX += 1; 00052 if (readBuf[Button] & 0x10) accY += 2; 00053 if (readBuf[Button] & 0x20) accY += 1; 00054 if (readBuf[Button] & 0x40) accZ += 2; 00055 if (readBuf[Button] & 0x80) accZ += 1; 00056 return true; 00057 } 00058 else 00059 { 00060 return false; 00061 } 00062 } else { 00063 return false; 00064 } 00065 } 00066 00067 void WiiChuck::start() 00068 { 00069 _getValues.attach(this, &WiiChuck::getValues,0.2); 00070 } 00071 void WiiChuck::stop() 00072 { 00073 _getValues.detach(); 00074 } 00075 00076 void WiiChuck::getValues() 00077 { 00078 int joyX = 0;int joyY = 0; 00079 int accX = 0;int accY = 0;int accZ = 0; 00080 int buttonC = 0;int buttonZ = 0; 00081 00082 bool read = Read(&joyX,&joyY,&accX,&accY,&accZ,&buttonC,&buttonZ); 00083 00084 if(read) 00085 { 00086 //analyse 00087 if(_oldC == 0 && buttonC == 1) 00088 { 00089 _oldC = 1; 00090 _callback_input(BUTTON_CANCEL_VALUE); 00091 return; 00092 } 00093 else 00094 { 00095 _oldC = buttonC; 00096 } 00097 00098 //analyse 00099 if(_oldZ == 0 && buttonZ == 1) 00100 { 00101 _oldZ = 1; 00102 _callback_input(BUTTON_OK_VALUE); 00103 return; 00104 } 00105 else 00106 { 00107 _oldZ = buttonZ; 00108 } 00109 00110 if(joyY>160) 00111 { 00112 _callback_input(BUTTON_VOLUME_PLUS); 00113 return; 00114 } 00115 if(joyY<80) 00116 { 00117 00118 _callback_input(BUTTON_VOLUME_MINUS); 00119 return; 00120 } 00121 if(joyX>160) 00122 { 00123 _callback_input(BUTTON_NEXT_VALUE); 00124 return; 00125 } 00126 if(joyX<80) 00127 { 00128 00129 _callback_input(BUTTON_PREV_VALUE); 00130 return; 00131 } 00132 00133 } 00134 } 00135 void WiiChuck::attach(pt2Func function) 00136 { 00137 _callback_input = function; 00138 } 00139 00140
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