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Dependencies: mbed 4DGL-uLCD-SE
Revision 10:669d8d991de9, committed 2016-12-12
- Comitter:
- EvolutionOfWar
- Date:
- Mon Dec 12 19:16:19 2016 +0000
- Parent:
- 9:0bd225d33c46
- Commit message:
- Version 1.8c, Fixed another small typo
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Mon Dec 12 19:15:37 2016 +0000
+++ b/main.cpp Mon Dec 12 19:16:19 2016 +0000
@@ -72,7 +72,7 @@
else if (l1%3 == 2) uLCD.filled_circle(24,44,4, GREEN);
else if (l1%3 == 0) uLCD.circle(24,44,4, ORANGE);
if (l2%3 == 1) uLCD.filled_circle(104,44,4,ORANGE);
- else if (l1%3 == 2) uLCD.filled_circle(104,44,4, GREEN);
+ else if (l2%3 == 2) uLCD.filled_circle(104,44,4, GREEN);
else if (l2%3 == 0) uLCD.circle(104,44,4,ORANGE);
//draw pushbuttons
uLCD.circle(col1_x, row1_y, 4, RED); //pb 1