bouncing_ball backend
Fork of bouncing_ball by
bouncing_ball.h@4:73a00b0667fc, 2017-11-09 (annotated)
- Committer:
- Eric_Rupert
- Date:
- Thu Nov 09 14:26:55 2017 +0000
- Revision:
- 4:73a00b0667fc
- Parent:
- 2:ba1844b0eb9f
- Child:
- 5:17aa521aaa2f
1) _reset_upside_down (private)->reset_upside_down(public) (no longer called from within bouncing_ball) 2) move ball off wall due to bounce. 1 solves color problem and 2 solves disappearing and stuck ball.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
slicht | 1:0aa572c0f2b1 | 1 | // Bouncing ball is a library adding physics based ball bouncing to the Sparkfun Experiment 3/4 rolling ball demo. |
slicht | 1:0aa572c0f2b1 | 2 | // Example Code |
slicht | 1:0aa572c0f2b1 | 3 | // 10/19/2017 Stephen Licht |
slicht | 0:aff81f4c72f3 | 4 | |
slicht | 0:aff81f4c72f3 | 5 | #include "mbed.h" |
slicht | 0:aff81f4c72f3 | 6 | |
slicht | 0:aff81f4c72f3 | 7 | #ifndef bouncing_ball_H |
slicht | 1:0aa572c0f2b1 | 8 | #define bouncing_ball_H //in case any other library wishes to check for presence of this library (see example below) |
slicht | 1:0aa572c0f2b1 | 9 | #include "MMA8452Q.h" //includes our new accelerometer library definitions |
slicht | 0:aff81f4c72f3 | 10 | |
slicht | 2:ba1844b0eb9f | 11 | #define DEFAULT_WIDTH 128 |
slicht | 2:ba1844b0eb9f | 12 | #define DEFAULT_HEIGHT 128 |
slicht | 1:0aa572c0f2b1 | 13 | #define DEFAULT_SPEEDX 0 |
slicht | 1:0aa572c0f2b1 | 14 | #define DEFAULT_SPEEDY 0 |
slicht | 1:0aa572c0f2b1 | 15 | #define DEFAULT_POSX 64 |
slicht | 1:0aa572c0f2b1 | 16 | #define DEFAULT_POSY 64 |
slicht | 1:0aa572c0f2b1 | 17 | #define DEFAULT_COLOR 0 |
slicht | 1:0aa572c0f2b1 | 18 | #define DEFAULT_RADIUS 10 |
slicht | 2:ba1844b0eb9f | 19 | #define GRAVITY 9.8 |
slicht | 0:aff81f4c72f3 | 20 | |
slicht | 0:aff81f4c72f3 | 21 | // Class declaration |
slicht | 0:aff81f4c72f3 | 22 | class physics_ball |
slicht | 0:aff81f4c72f3 | 23 | { |
slicht | 0:aff81f4c72f3 | 24 | public: |
slicht | 2:ba1844b0eb9f | 25 | physics_ball(); |
slicht | 0:aff81f4c72f3 | 26 | ~physics_ball(); |
slicht | 0:aff81f4c72f3 | 27 | |
slicht | 0:aff81f4c72f3 | 28 | float speedx; |
slicht | 0:aff81f4c72f3 | 29 | float speedy; |
slicht | 0:aff81f4c72f3 | 30 | int posx; |
slicht | 0:aff81f4c72f3 | 31 | int posy; |
slicht | 1:0aa572c0f2b1 | 32 | int color; |
slicht | 1:0aa572c0f2b1 | 33 | int radius; |
slicht | 1:0aa572c0f2b1 | 34 | |
slicht | 2:ba1844b0eb9f | 35 | void update(float time_step, MMA8452Q &accelerometer); |
slicht | 2:ba1844b0eb9f | 36 | void define_space(int desired_width, int desired_height); |
slicht | 2:ba1844b0eb9f | 37 | void set_param(int desired_radius, int desired_color); |
slicht | 2:ba1844b0eb9f | 38 | void set_state(int desired_x, int desired_y, float desired_vx, float desired_vy); |
Eric_Rupert | 4:73a00b0667fc | 39 | void reset_upside_down(); |
slicht | 0:aff81f4c72f3 | 40 | |
slicht | 0:aff81f4c72f3 | 41 | private: |
slicht | 0:aff81f4c72f3 | 42 | |
slicht | 2:ba1844b0eb9f | 43 | int _width; |
slicht | 2:ba1844b0eb9f | 44 | int _height; |
slicht | 2:ba1844b0eb9f | 45 | int _upside_down_status; |
slicht | 2:ba1844b0eb9f | 46 | float _posx_f; |
slicht | 2:ba1844b0eb9f | 47 | float _posy_f; |
slicht | 2:ba1844b0eb9f | 48 | |
Eric_Rupert | 4:73a00b0667fc | 49 | |
slicht | 0:aff81f4c72f3 | 50 | }; |
slicht | 0:aff81f4c72f3 | 51 | |
slicht | 1:0aa572c0f2b1 | 52 | #endif //bouncing_ball_H |
slicht | 0:aff81f4c72f3 | 53 | |
slicht | 0:aff81f4c72f3 | 54 |