x and y should be changed to represent the valid inputs. Takes a setpoint x,y and transfers it to required motor angles

Dependencies:   MODSERIAL mbed

History

Inverse Kinematics. Change x and y to what should be the input default tip

2018-10-29, by Duif [Mon, 29 Oct 2018 13:59:50 +0000] rev 1

Inverse Kinematics. Change x and y to what should be the input


Transforming x and y to angles for the motor, can't return the arguments yet

2018-10-25, by Duif [Thu, 25 Oct 2018 11:34:55 +0000] rev 0

Transforming x and y to angles for the motor, can't return the arguments yet