Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed Gamepad Joystick
N5110.h
00001 #ifndef N5110_H 00002 #define N5110_H 00003 00004 #include "mbed.h" 00005 00006 // Command Bytes - taken from Chris Yan's library 00007 // More information can be found in the display datasheet 00008 // H = 0 - Basic instructions 00009 #define CMD_DC_CLEAR_DISPLAY 0x08 00010 #define CMD_DC_NORMAL_MODE 0x0C 00011 #define CMD_DC_FILL_DISPLAY 0x09 00012 #define CMD_DC_INVERT_VIDEO 0x0D 00013 #define CMD_FS_HORIZONTAL_MODE 0x00 00014 #define CMD_FS_VERTICAL_MODE 0x02 00015 #define CMD_FS_BASIC_MODE 0x00 00016 #define CMD_FS_EXTENDED_MODE 0x01 00017 #define CMD_FS_ACTIVE_MODE 0x00 00018 #define CMD_FS_POWER_DOWN_MODE 0x04 00019 // H = 1 - Extended instructions 00020 #define CMD_TC_TEMP_0 0x04 00021 #define CMD_TC_TEMP_1 0x05 00022 #define CMD_TC_TEMP_2 0x06 00023 #define CMD_TC_TEMP_3 0x07 00024 #define CMD_BI_MUX_24 0x15 00025 #define CMD_BI_MUX_48 0x13 00026 #define CMD_BI_MUX_100 0x10 00027 #define CMD_VOP_6V06 0xB2 00028 #define CMD_VOP_7V38 0xC8 00029 00030 // number of pixels on display 00031 #define WIDTH 84 00032 #define HEIGHT 48 00033 #define BANKS 6 00034 00035 /// Fill types for 2D shapes 00036 enum FillType { 00037 FILL_TRANSPARENT, ///< Transparent with outline 00038 FILL_BLACK, ///< Filled black 00039 FILL_WHITE, ///< Filled white (no outline) 00040 }; 00041 00042 /** N5110 Class 00043 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed. 00044 @brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin). 00045 @brief Can print characters and strings to the display using the included 5x7 font. 00046 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read. 00047 @brief The library can print primitive shapes (lines, circles, rectangles) 00048 @brief Acknowledgements to Chris Yan's Nokia_5110 Library. 00049 00050 @brief Revision 1.3 00051 00052 @author Craig A. Evans 00053 @date 7th February 2017 00054 00055 @code 00056 00057 #include "mbed.h" 00058 #include "N5110.h" 00059 00060 // VCC,SCE,RST,D/C,MOSI,SCLK,LED 00061 //N5110 lcd(p7,p8,p9,p10,p11,p13,p21); // LPC1768 - pwr from GPIO 00062 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // K64F - pwr from 3V3 00063 00064 int main() 00065 { 00066 // first need to initialise display 00067 lcd.init(); 00068 00069 while(1) { 00070 00071 // these are default settings so not strictly needed 00072 lcd.normalMode(); // normal colour mode 00073 lcd.setBrightness(0.5); // put LED backlight on 50% 00074 00075 lcd.clear(); // clear buffer at start of every loop 00076 // can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display) 00077 lcd.printString("Hello, World!",0,0); 00078 00079 char buffer[14]; // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14) 00080 // so can display a string of a maximum 14 characters in length 00081 // or create formatted strings - ensure they aren't more than 14 characters long 00082 int temperature = 27; 00083 int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer 00084 // it is important the format specifier ensures the length will fit in the buffer 00085 if (length <= 14) // if string will fit on display (assuming printing at x=0) 00086 lcd.printString(buffer,0,1); // display on screen 00087 00088 float pressure = 1012.3; // same idea with floats 00089 length = sprintf(buffer,"P = %.2f mb",pressure); 00090 if (length <= 14) 00091 lcd.printString(buffer,0,2); 00092 00093 // can also print individual characters at specified place 00094 lcd.printChar('X',5,3); 00095 00096 // draw a line across the display at y = 40 pixels (origin top-left) 00097 for (int i = 0; i < WIDTH; i++) { 00098 lcd.setPixel(i,40); 00099 } 00100 // need to refresh display after setting pixels or writing strings 00101 lcd.refresh(); 00102 wait(5.0); 00103 00104 // can check status of pixel using getPixel(x,y); 00105 lcd.clear(); // clear buffer 00106 lcd.setPixel(2,2); // set random pixel in buffer 00107 lcd.refresh(); 00108 wait(1.0); 00109 00110 int pixel_to_test = lcd.getPixel(2,2); 00111 00112 printf("2,2 Pixel value = %i\n",pixel_to_test); 00113 00114 if ( pixel_to_test ) { 00115 lcd.printString("2,2 is set",0,4); 00116 } 00117 00118 // this one shouldn't be set 00119 pixel_to_test = lcd.getPixel(3,3); 00120 00121 printf("3,3 Pixel value = %i\n",pixel_to_test); 00122 00123 if ( pixel_to_test == 0 ) { 00124 lcd.printString("3,3 is clear",0,5); 00125 } 00126 00127 lcd.refresh(); 00128 wait(4.0); 00129 00130 lcd.clear(); // clear buffer 00131 lcd.inverseMode(); // invert colours 00132 lcd.setBrightness(1.0); // put LED backlight on full 00133 00134 float array[84]; 00135 00136 for (int i = 0; i < 84; i++) { 00137 array[i] = 0.5 + 0.5*sin(i*2*3.14/84); 00138 } 00139 00140 // can also plot graphs - 84 elements only 00141 // values must be in range 0.0 - 1.0 00142 lcd.plotArray(array); 00143 lcd.refresh(); 00144 wait(5.0); 00145 00146 lcd.clear(); 00147 lcd.normalMode(); // normal colour mode back 00148 lcd.setBrightness(0.5); // put LED backlight on 50% 00149 00150 // example of drawing lines 00151 for (int x = 0; x < WIDTH ; x+=10) { 00152 // x0,y0,x1,y1,type 0-white,1-black,2-dotted 00153 lcd.drawLine(0,0,x,HEIGHT,2); 00154 } 00155 lcd.refresh(); // refresh after drawing shapes 00156 wait(5.0); 00157 00158 00159 lcd.clear(); 00160 // example of how to draw circles 00161 lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK); // x,y,radius,black fill 00162 lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE); // x,y,radius,white fill 00163 lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT); // x,y,radius,transparent with outline 00164 lcd.refresh(); // refresh after drawing shapes 00165 wait(5.0); 00166 00167 lcd.clear(); 00168 // example of how to draw rectangles 00169 // origin x,y,width,height,type 00170 lcd.drawRect(10,10,50,30,FILL_BLACK); // filled black rectangle 00171 lcd.drawRect(15,15,20,10,FILL_WHITE); // filled white rectange (no outline) 00172 lcd.drawRect(2,2,70,40, FILL_TRANSPARENT); // transparent, just outline 00173 lcd.refresh(); // refresh after drawing shapes 00174 wait(5.0); 00175 } 00176 } 00177 00178 @endcode 00179 */ 00180 class N5110 00181 { 00182 private: 00183 // objects 00184 SPI *_spi; 00185 PwmOut *_led; 00186 DigitalOut *_pwr; 00187 DigitalOut *_sce; 00188 DigitalOut *_rst; 00189 DigitalOut *_dc; 00190 00191 // variables 00192 unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits; 00193 00194 public: 00195 /** Create a N5110 object connected to the specified pins 00196 * 00197 * @param pwr Pin connected to Vcc on the LCD display (pin 1) 00198 * @param sce Pin connected to chip enable (pin 3) 00199 * @param rst Pin connected to reset (pin 4) 00200 * @param dc Pin connected to data/command select (pin 5) 00201 * @param mosi Pin connected to data input (MOSI) (pin 6) 00202 * @param sclk Pin connected to serial clock (SCLK) (pin 7) 00203 * @param led Pin connected to LED backlight (must be PWM) (pin 8) 00204 * 00205 */ 00206 N5110(PinName const pwrPin, 00207 PinName const scePin, 00208 PinName const rstPin, 00209 PinName const dcPin, 00210 PinName const mosiPin, 00211 PinName const sclkPin, 00212 PinName const ledPin); 00213 00214 /** Create a N5110 object connected to the specified pins (Vcc to +3V3) 00215 * 00216 * @param sce Pin connected to chip enable (pin 3) 00217 * @param rst Pin connected to reset (pin 4) 00218 * @param dc Pin connected to data/command select (pin 5) 00219 * @param mosi Pin connected to data input (MOSI) (pin 6) 00220 * @param sclk Pin connected to serial clock (SCLK) (pin 7) 00221 * @param led Pin connected to LED backlight (must be PWM) (pin 8) 00222 * 00223 */ 00224 N5110(PinName const scePin, 00225 PinName const rstPin, 00226 PinName const dcPin, 00227 PinName const mosiPin, 00228 PinName const sclkPin, 00229 PinName const ledPin); 00230 00231 /** 00232 * Free allocated memory when object goes out of scope 00233 */ 00234 ~N5110(); 00235 00236 /** Initialise display 00237 * 00238 * Powers up the display and turns on backlight (50% brightness default). 00239 * Sets the display up in horizontal addressing mode and with normal video mode. 00240 */ 00241 void init(); 00242 void setPixel(unsigned int const x, 00243 unsigned int const y, 00244 bool const state); 00245 /** Turn off 00246 * 00247 * Powers down the display and turns of the backlight. 00248 * Needs to be reinitialised before being re-used. 00249 */ 00250 void turnOff(); 00251 00252 /** Clear 00253 * 00254 * Clears the screen buffer. 00255 */ 00256 void clear(); 00257 00258 /** Turn on normal video mode (default) 00259 * Black on white 00260 */ 00261 void normalMode(); 00262 00263 /** Turn on inverse video mode (default) 00264 * White on black 00265 */ 00266 void inverseMode(); 00267 00268 /** Set Brightness 00269 * 00270 * Sets brightness of LED backlight. 00271 * @param brightness - float in range 0.0 to 1.0 00272 */ 00273 void setBrightness(float const brightness); 00274 00275 /** Print String 00276 * 00277 * Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel. 00278 * @param x - the column number (0 to 83) 00279 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row 00280 */ 00281 void printString(char const *str, 00282 unsigned int const x, 00283 unsigned int const y); 00284 00285 /** Print Character 00286 * 00287 * Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel. 00288 * @param c - the character to print. Can print ASCII as so printChar('C'). 00289 * @param x - the column number (0 to 83) 00290 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row 00291 */ 00292 void printChar(char const c, 00293 unsigned int const x, 00294 unsigned int const y); 00295 00296 /** Set a Pixel 00297 * 00298 * This function sets a pixel in the screen buffer. 00299 * @param x - the x co-ordinate of the pixel (0 to 83) 00300 * @param y - the y co-ordinate of the pixel (0 to 47) 00301 */ 00302 void setPixel(unsigned int const x, 00303 unsigned int const y); 00304 00305 /** Clear a Pixel 00306 * 00307 * This function clears pixel in the screen buffer 00308 * @param x - the x co-ordinate of the pixel (0 to 83) 00309 * @param y - the y co-ordinate of the pixel (0 to 47) 00310 */ 00311 void clearPixel(unsigned int const x, 00312 unsigned int const y); 00313 00314 /** Get a Pixel 00315 * 00316 * This function gets the status of a pixel in the screen buffer. 00317 * @param x - the x co-ordinate of the pixel (0 to 83) 00318 * @param y - the y co-ordinate of the pixel (0 to 47) 00319 * @returns 00320 * 0 - pixel is clear 00321 * 1 - pixel is set 00322 */ 00323 int getPixel(unsigned int const x, 00324 unsigned int const y) const; 00325 00326 /** Refresh display 00327 * 00328 * This functions sends the screen buffer to the display. 00329 */ 00330 void refresh(); 00331 00332 /** Randomise buffer 00333 * 00334 * This function fills the buffer with random data. Can be used to test the display. 00335 * A call to refresh() must be made to update the display to reflect the change in pixels. 00336 * The seed is not set and so the generated pattern will probably be the same each time. 00337 * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins. 00338 */ 00339 void randomiseBuffer(); 00340 00341 /** Plot Array 00342 * 00343 * This function plots a one-dimensional array in the buffer. 00344 * @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted. 00345 */ 00346 void plotArray(float const array[]); 00347 00348 /** Draw Circle 00349 * 00350 * This function draws a circle at the specified origin with specified radius in the screen buffer 00351 * Uses the midpoint circle algorithm. 00352 * @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm 00353 * @param x0 - x-coordinate of centre 00354 * @param y0 - y-coordinate of centre 00355 * @param radius - radius of circle in pixels 00356 * @param fill - fill-type for the shape 00357 */ 00358 void drawCircle(unsigned int const x0, 00359 unsigned int const y0, 00360 unsigned int const radius, 00361 FillType const fill); 00362 00363 /** Draw Line 00364 * 00365 * This function draws a line between the specified points using linear interpolation. 00366 * @param x0 - x-coordinate of first point 00367 * @param y0 - y-coordinate of first point 00368 * @param x1 - x-coordinate of last point 00369 * @param y1 - y-coordinate of last point 00370 * @param type - 0 white,1 black,2 dotted 00371 */ 00372 void drawLine(unsigned int const x0, 00373 unsigned int const y0, 00374 unsigned int const x1, 00375 unsigned int const y1, 00376 unsigned int const type); 00377 00378 /** Draw Rectangle 00379 * 00380 * This function draws a rectangle. 00381 * @param x0 - x-coordinate of origin (top-left) 00382 * @param y0 - y-coordinate of origin (top-left) 00383 * @param width - width of rectangle 00384 * @param height - height of rectangle 00385 * @param fill - fill-type for the shape 00386 */ 00387 void drawRect(unsigned int const x0, 00388 unsigned int const y0, 00389 unsigned int const width, 00390 unsigned int const height, 00391 FillType const fill); 00392 00393 private: 00394 // methods 00395 void setXYAddress(unsigned int const x, 00396 unsigned int const y); 00397 void initSPI(); 00398 void turnOn(); 00399 void reset(); 00400 void clearRAM(); 00401 void sendCommand(unsigned char command); 00402 void sendData(unsigned char data); 00403 }; 00404 00405 const unsigned char font5x7[480] = { 00406 0x00, 0x00, 0x00, 0x00, 0x00,// (space) 00407 0x00, 0x00, 0x5F, 0x00, 0x00,// ! 00408 0x00, 0x07, 0x00, 0x07, 0x00,// " 00409 0x14, 0x7F, 0x14, 0x7F, 0x14,// # 00410 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ 00411 0x23, 0x13, 0x08, 0x64, 0x62,// % 00412 0x36, 0x49, 0x55, 0x22, 0x50,// & 00413 0x00, 0x05, 0x03, 0x00, 0x00,// ' 00414 0x00, 0x1C, 0x22, 0x41, 0x00,// ( 00415 0x00, 0x41, 0x22, 0x1C, 0x00,// ) 00416 0x08, 0x2A, 0x1C, 0x2A, 0x08,// * 00417 0x08, 0x08, 0x3E, 0x08, 0x08,// + 00418 0x00, 0x50, 0x30, 0x00, 0x00,// , 00419 0x08, 0x08, 0x08, 0x08, 0x08,// - 00420 0x00, 0x60, 0x60, 0x00, 0x00,// . 00421 0x20, 0x10, 0x08, 0x04, 0x02,// / 00422 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 00423 0x00, 0x42, 0x7F, 0x40, 0x00,// 1 00424 0x42, 0x61, 0x51, 0x49, 0x46,// 2 00425 0x21, 0x41, 0x45, 0x4B, 0x31,// 3 00426 0x18, 0x14, 0x12, 0x7F, 0x10,// 4 00427 0x27, 0x45, 0x45, 0x45, 0x39,// 5 00428 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 00429 0x01, 0x71, 0x09, 0x05, 0x03,// 7 00430 0x36, 0x49, 0x49, 0x49, 0x36,// 8 00431 0x06, 0x49, 0x49, 0x29, 0x1E,// 9 00432 0x00, 0x36, 0x36, 0x00, 0x00,// : 00433 0x00, 0x56, 0x36, 0x00, 0x00,// ; 00434 0x00, 0x08, 0x14, 0x22, 0x41,// < 00435 0x14, 0x14, 0x14, 0x14, 0x14,// = 00436 0x41, 0x22, 0x14, 0x08, 0x00,// > 00437 0x02, 0x01, 0x51, 0x09, 0x06,// ? 00438 0x32, 0x49, 0x79, 0x41, 0x3E,// @ 00439 0x7E, 0x11, 0x11, 0x11, 0x7E,// A 00440 0x7F, 0x49, 0x49, 0x49, 0x36,// B 00441 0x3E, 0x41, 0x41, 0x41, 0x22,// C 00442 0x7F, 0x41, 0x41, 0x22, 0x1C,// D 00443 0x7F, 0x49, 0x49, 0x49, 0x41,// E 00444 0x7F, 0x09, 0x09, 0x01, 0x01,// F 00445 0x3E, 0x41, 0x41, 0x51, 0x32,// G 00446 0x7F, 0x08, 0x08, 0x08, 0x7F,// H 00447 0x00, 0x41, 0x7F, 0x41, 0x00,// I 00448 0x20, 0x40, 0x41, 0x3F, 0x01,// J 00449 0x7F, 0x08, 0x14, 0x22, 0x41,// K 00450 0x7F, 0x40, 0x40, 0x40, 0x40,// L 00451 0x7F, 0x02, 0x04, 0x02, 0x7F,// M 00452 0x7F, 0x04, 0x08, 0x10, 0x7F,// N 00453 0x3E, 0x41, 0x41, 0x41, 0x3E,// O 00454 0x7F, 0x09, 0x09, 0x09, 0x06,// P 00455 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q 00456 0x7F, 0x09, 0x19, 0x29, 0x46,// R 00457 0x46, 0x49, 0x49, 0x49, 0x31,// S 00458 0x01, 0x01, 0x7F, 0x01, 0x01,// T 00459 0x3F, 0x40, 0x40, 0x40, 0x3F,// U 00460 0x1F, 0x20, 0x40, 0x20, 0x1F,// V 00461 0x7F, 0x20, 0x18, 0x20, 0x7F,// W 00462 0x63, 0x14, 0x08, 0x14, 0x63,// X 00463 0x03, 0x04, 0x78, 0x04, 0x03,// Y 00464 0x61, 0x51, 0x49, 0x45, 0x43,// Z 00465 0x00, 0x00, 0x7F, 0x41, 0x41,// [ 00466 0x02, 0x04, 0x08, 0x10, 0x20,// "\" 00467 0x41, 0x41, 0x7F, 0x00, 0x00,// ] 00468 0x04, 0x02, 0x01, 0x02, 0x04,// ^ 00469 0x40, 0x40, 0x40, 0x40, 0x40,// _ 00470 0x00, 0x01, 0x02, 0x04, 0x00,// ` 00471 0x20, 0x54, 0x54, 0x54, 0x78,// a 00472 0x7F, 0x48, 0x44, 0x44, 0x38,// b 00473 0x38, 0x44, 0x44, 0x44, 0x20,// c 00474 0x38, 0x44, 0x44, 0x48, 0x7F,// d 00475 0x38, 0x54, 0x54, 0x54, 0x18,// e 00476 0x08, 0x7E, 0x09, 0x01, 0x02,// f 00477 0x08, 0x14, 0x54, 0x54, 0x3C,// g 00478 0x7F, 0x08, 0x04, 0x04, 0x78,// h 00479 0x00, 0x44, 0x7D, 0x40, 0x00,// i 00480 0x20, 0x40, 0x44, 0x3D, 0x00,// j 00481 0x00, 0x7F, 0x10, 0x28, 0x44,// k 00482 0x00, 0x41, 0x7F, 0x40, 0x00,// l 00483 0x7C, 0x04, 0x18, 0x04, 0x78,// m 00484 0x7C, 0x08, 0x04, 0x04, 0x78,// n 00485 0x38, 0x44, 0x44, 0x44, 0x38,// o 00486 0x7C, 0x14, 0x14, 0x14, 0x08,// p 00487 0x08, 0x14, 0x14, 0x18, 0x7C,// q 00488 0x7C, 0x08, 0x04, 0x04, 0x08,// r 00489 0x48, 0x54, 0x54, 0x54, 0x20,// s 00490 0x04, 0x3F, 0x44, 0x40, 0x20,// t 00491 0x3C, 0x40, 0x40, 0x20, 0x7C,// u 00492 0x1C, 0x20, 0x40, 0x20, 0x1C,// v 00493 0x3C, 0x40, 0x30, 0x40, 0x3C,// w 00494 0x44, 0x28, 0x10, 0x28, 0x44,// x 00495 0x0C, 0x50, 0x50, 0x50, 0x3C,// y 00496 0x44, 0x64, 0x54, 0x4C, 0x44,// z 00497 0x00, 0x08, 0x36, 0x41, 0x00,// { 00498 0x00, 0x00, 0x7F, 0x00, 0x00,// | 00499 0x00, 0x41, 0x36, 0x08, 0x00,// } 00500 0x08, 0x08, 0x2A, 0x1C, 0x08,// -> 00501 0x08, 0x1C, 0x2A, 0x08, 0x08 // <- 00502 }; 00503 00504 #endif
Generated on Thu Jul 14 2022 01:43:57 by
1.7.2