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Picaso_4DGL-32PTU_main.cpp
- Committer:
- CaptainR
- Date:
- 2016-09-27
- Revision:
- 22:cea582ea74c1
- Parent:
- 21:ea68a8a3cea4
- Child:
- 26:c6a803706a42
File content as of revision 22:cea582ea74c1:
//
// Picaso_4DGL-32PTU is a class to drive 4D Systems TFT touch screens with PICASO processor
// Tested with NUCLEO L152RE development board
// Copyright (C) <2016> Rihards Balass <rihards.balass@gmail.com>
//
// Picaso_4DGL-32PTU is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Picaso_4DGL-32PTU is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You can see GNU General Public License at <http://www.gnu.org/licenses/>.
//
#include "mbed.h"
#include "Picaso_4DGL-32PTU.h"
DigitalOut led1(LED1);
//******************************************************************************************************
PICASO_4DGL :: PICASO_4DGL(PinName tx, PinName rx, PinName rst) : pc(USBTX, USBRX), _cmd(tx, rx), _rst(rst) { // Constructor
//rxBuf[RXBUFLEN] = 0; // create buffer
//buffer[BUFFER_SIZE] = 0;
index = 0;
_cmd.attach(this, &PICASO_4DGL::rxCallback, Serial::RxIrq);
pc.baud(115200);
#if DEBUGMODE
pc.printf("\n\n\n");
pc.printf("********************\n\r");
pc.printf("PICASO_4DGL CONSTRUCTOR\n\r");
pc.printf("********************\n\r");
#endif
_rst = 1; // put RESET pin to high to start TFT screen
#if DEBUGMODE
pc.printf("Wait 3 seconds for startup...\n\r");
#endif
wait_ms(3000);
#if DEBUGMODE
pc.printf("set baudrate to 9600...\n\r");
#endif
baudrate(9600);
#if DEBUGMODE
pc.printf("clear screen...\n\r");
#endif
wait_ms(1000);
screenMode(landscape);
setFont(font3);
cls();
#if DEMO
//mainDemo();
//textDemo();
//graphicsDemo();
//mediaDemo();
fileSystemDemo();
#endif
}
//******************************************************************************************************
void PICASO_4DGL :: rxCallback() {
if(_cmd.readable()) rxBuf[index++] = _cmd.getc();
}
//******************************************************************************************************
void PICASO_4DGL :: writeBYTE(char c) { // send a BYTE command to screen
_cmd.putc(c);
#if DEBUGMODE
pc.printf(" Char sent : 0x%02X ",c);
pc.putc(c);
pc.printf(" \n\r");
#endif
}
//******************************************************************************************************
void PICASO_4DGL :: freeBUFFER(void) { // Clear serial buffer before writing command
while (_cmd.readable()) _cmd.getc(); // clear buffer garbage
index = 0;
}
//******************************************************************************************************
void PICASO_4DGL :: writeCOMMAND(char *command, int number) { // send several BYTES making a command and return an answer
#if DEBUGMODE
pc.printf("\n\r");
pc.printf("New COMMAND : 0x%02X%02X\n\r", command[0], command[1]);
#endif
int i;
freeBUFFER();
//index = 0;
for (i = 0; i < number; i++) writeBYTE(command[i]); // send command to serial port
}
//******************************************************************************************************
void PICASO_4DGL :: writeCOMMAND_2(char *command, int number) { // send several BYTES making a command and return an answer
#if DEBUGMODE
pc.printf("\n\r");
pc.printf("New COMMAND : 0x%02X%02X\n\r", command[0], command[1]);
#endif
int i;
freeBUFFER();
//index = 0;
for (i = 0; i < number; i++) _cmd.putc(command[i]); // send command to serial port
}
//**************************************************************************
void PICASO_4DGL :: reset() { // Reset Screen
_rst = 0; // put RESET pin to low
wait_ms(TEMPO); // wait a few milliseconds for command reception
_rst = 1; // put RESET back to high
wait(3); // wait 3s for screen to restart
freeBUFFER(); // clean buffer from possible garbage
}
//**************************************************************************
void PICASO_4DGL :: baudrate(long speed) { // set screen baud rate
char command[4]= "";
command[0] = (BAUDRATE >> (8*1)) & 0xff;
command[1] = (BAUDRATE >> (8*0)) & 0xff;
switch (speed) {
case 300 :
command[2] = (BAUD_300 >> (8*1)) & 0xff;
command[3] = (BAUD_300 >> (8*0)) & 0xff;
break;
case 600 :
command[2] = (BAUD_600 >> (8*1)) & 0xff;
command[3] = (BAUD_600 >> (8*0)) & 0xff;
break;
case 1200 :
command[2] = (BAUD_1200 >> (8*1)) & 0xff;
command[3] = (BAUD_1200 >> (8*0)) & 0xff;
break;
case 2400 :
command[2] = (BAUD_2400 >> (8*1)) & 0xff;
command[3] = (BAUD_2400 >> (8*0)) & 0xff;
break;
case 4800 :
command[2] = (BAUD_4800 >> (8*1)) & 0xff;
command[3] = (BAUD_4800 >> (8*0)) & 0xff;
break;
case 9600 :
command[2] = (BAUD_9600 >> (8*1)) & 0xff;
command[3] = (BAUD_9600 >> (8*0)) & 0xff;
break;
case 14400 :
command[2] = (BAUD_14400 >> (8*1)) & 0xff;
command[3] = (BAUD_14400 >> (8*0)) & 0xff;
break;
case 19200 :
command[2] = (BAUD_19200 >> (8*1)) & 0xff;
command[3] = (BAUD_19200 >> (8*0)) & 0xff;
break;
case 31250 :
command[2] = (BAUD_31250 >> (8*1)) & 0xff;
command[3] = (BAUD_31250 >> (8*0)) & 0xff;
break;
case 38400 :
command[2] = (BAUD_38400 >> (8*1)) & 0xff;
command[3] = (BAUD_38400 >> (8*0)) & 0xff;
break;
case 56000 :
command[2] = (BAUD_56000 >> (8*1)) & 0xff;
command[3] = (BAUD_56000 >> (8*0)) & 0xff;
break;
case 57600 :
command[2] = (BAUD_57600 >> (8*1)) & 0xff;
command[3] = (BAUD_57600 >> (8*0)) & 0xff;
break;
case 115200 :
command[2] = (BAUD_115200 >> (8*1)) & 0xff;
command[3] = (BAUD_115200 >> (8*0)) & 0xff;
break;
case 128000 :
command[2] = (BAUD_128000 >> (8*1)) & 0xff;
command[3] = (BAUD_128000 >> (8*0)) & 0xff;
break;
case 256000 :
command[2] = (BAUD_256000 >> (8*1)) & 0xff;
command[3] = (BAUD_256000 >> (8*0)) & 0xff;
break;
case 300000 :
command[2] = (BAUD_300000 >> (8*1)) & 0xff;
command[3] = (BAUD_300000 >> (8*0)) & 0xff;
break;
case 375000 :
command[2] = (BAUD_375000 >> (8*1)) & 0xff;
command[3] = (BAUD_375000 >> (8*0)) & 0xff;
break;
case 500000 :
command[2] = (BAUD_500000 >> (8*1)) & 0xff;
command[3] = (BAUD_500000 >> (8*0)) & 0xff;
break;
case 600000 :
command[2] = (BAUD_600000 >> (8*1)) & 0xff;
command[3] = (BAUD_600000 >> (8*0)) & 0xff;
break;
default :
command[2] = (BAUD_9600 >> (8*1)) & 0xff;
command[3] = (BAUD_9600 >> (8*0)) & 0xff;
speed = 9600;
break;
}
#if DEBUGMODE
pc.printf("\n\r");
pc.printf("New BAUDRATE : 0x%02X%02X\n\r", command[0], command[1]);
#endif
int i;
freeBUFFER();
//Change baudrates - as instructed by 4DGL
if (speed == 128000) speed = 133929;
if (speed == 256000) speed = 281250;
if (speed == 300000) speed = 312500;
if (speed == 375000) speed = 401786;
if (speed == 500000) speed = 562500;
if (speed == 600000) speed = 703125;
for (i = 0; i <4; i++) writeBYTE(command[i]); // send command to serial port
_cmd.baud(speed);
getResponse(1);
}