Forked LEDMatrix and added horizontal scrolling

Fork of LEDMatrix by Yihui Xiong

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LEDMatrix.h

00001 /**
00002  * LED Matrix library for http://www.seeedstudio.com/depot/ultrathin-16x32-red-led-matrix-panel-p-1582.html
00003  * The LED Matrix panel has 32x16 pixels. Several panel can be combined together as a large screen.
00004  * 
00005  * Coordinate & Connection (mbed -> panel 0 -> panel 1 -> ...)
00006  *   (0, 0)                                     (0, 0)
00007  *     +--------+--------+--------+               +--------+--------+
00008  *     |   5    |    3   |    1   |               |    1   |    0   |
00009  *     |        |        |        |               |        |        |<----- mbed
00010  *     +--------+--------+--------+               +--------+--------+
00011  *     |   4    |    2   |    0   |                              (64, 16)
00012  *     |        |        |        |<----- mbed
00013  *     +--------+--------+--------+
00014  *                             (96, 32)
00015  *  Copyright (c) 2013 Seeed Technology Inc.
00016  *  @auther     Yihui Xiong
00017  *  @date       Nov 7, 2013
00018  *  @license    Apache
00019  */
00020 
00021 
00022 #ifndef __LED_MATRIX_H__
00023 #define __LED_MATRIX_H__
00024 
00025 #include "mbed.h"
00026 
00027 const int LED_MATRIX_LEDS_HORIZONTALLY = 32;
00028 const int LED_MATRIX_LEDS_VERTICALLY = 16;
00029 const int LED_MATRIX_MAX_LINES = 2;
00030 
00031 class LEDMatrix 
00032 {
00033 public:
00034     
00035     LEDMatrix(PinName pinA, PinName pinB, PinName pinC, PinName pinD, PinName pinOE, PinName pinR1, PinName pinSTB, PinName pinCLK);
00036     
00037     /**
00038      * set the display's display buffer and number, the buffer's size must be not less than 512 * number / 8 bytes
00039      * @param pDisplayBuf    display buffer
00040      * @param number        panels' number
00041      */
00042     void begin(uint8_t *pDisplayBuf, uint16_t width, uint16_t height, uint16_t scrollWidth, 
00043         uint16_t numLines, int charSeparation = 1, int flashRate = -1, int scrollRate = -1);
00044 
00045     /**
00046      * draw a point - origin is like a graph with 0,0 at the lower-left corner
00047      * @param x     x
00048      * @param y     y
00049      * @param pixel 0: led off, >0: led on
00050      */
00051     void drawPoint(uint16_t x, uint16_t y, uint8_t pixel);
00052 
00053     /**
00054      * draw a rect - origin is like a graph with 0,0 at the lower-left corner
00055      * @param (x1, y1)   top-left position
00056      * @param (x2, y2)   bottom-right position, not included in the rect
00057      * @param pixel      0: rect off, >0: rect on
00058      */
00059     void drawRect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint8_t pixel);
00060 
00061     /**
00062      * draw a image
00063      * @param (x1, y1)   top-left position
00064      * @param (x2, y2)   bottom-right position, not included in the rect
00065      * @param pixels     contents, 1 bit to 1 led
00066      */
00067     void drawImage(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint8_t *image);
00068 
00069     /**
00070      * turn off 1/16 leds and turn on another 1/16 leds
00071      */
00072     void scan();
00073 
00074     void invertColour();
00075 
00076     uint8_t isInvertedColour();
00077 
00078     void on();
00079 
00080     void off();
00081     
00082     // Passing lineIdx == -1 to the following functions resets all lines
00083     // Lines are numbered starting at 0
00084     void clear(int lineIdx = -1);
00085     void scroll(int lineIdx, bool scrollLeft);
00086     void scrollReset(int lineIdx = -1);
00087     void scrollToPos(int lineIdx, int pos);
00088     void setupScroll(int lineIdx, int scrollWidth, int scrollInc);
00089 
00090     uint8_t reverseBits(uint8_t b);
00091     int displayChar(int xPos, int yPos, char ch);
00092     int displayLargeDigit(int curX, int curY, char ch);
00093     int displayLine(int lineIdx, const char* line);
00094     
00095     void setScrollRate(int rate);
00096     void setFlashRate(int rate);
00097     void setHighlight(int lineIdx, bool highlightOn);
00098 
00099     // Called frequently and regularly to handle effects like scrolling
00100     void serviceEffects();
00101     
00102 private:
00103     bool getRowsToWorkOn(int lineIdx, int &startRow, int &numRows);
00104     DigitalOut a, b, c, d, oe, r1, stb, clk;
00105     uint8_t *_pDisplayBuf;
00106     uint16_t width;
00107     uint16_t height;
00108     uint16_t dispBufWidth;
00109     uint16_t numLines;
00110     uint8_t  mask;
00111     bool _isEnabled;
00112     int _hScrollPos[LED_MATRIX_LEDS_VERTICALLY];
00113     int _hScrollWidth[LED_MATRIX_LEDS_VERTICALLY];
00114     bool _isBusy;
00115     int _charSeparation;
00116     int _lineScrollInc[LED_MATRIX_MAX_LINES];
00117     bool _lineHighlight[LED_MATRIX_MAX_LINES];
00118     bool _lineInvert[LED_MATRIX_MAX_LINES];
00119     int _flashCounter;
00120     int _flashRate;
00121     bool _flashState;
00122     int _scrollCounter;
00123     int _scrollRate;
00124 };
00125 
00126 #endif