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main.cpp
00001 /******************************************************************** 00002 LED Table - November 2011 00003 http://williametter.com/portfolio/projects/led-table/ 00004 Copyright (c) 2011. All rights reserved. 00005 00006 Version: 1.1 00007 February 24, 2012 00008 00009 Author: 00010 William Etter (UPenn EE 'll/'12) 00011 00012 ********************************************************************/ 00013 00014 00015 /* ************************************************************ */ 00016 /* ******************* PROGRAM INCLUDES *********************** */ 00017 /* ************************************************************ */ 00018 #include "mbed.h" 00019 #include "stdlib.h" 00020 #include "LEDTable.h" 00021 #include "tablefunctions.h" 00022 #include "matrix.h" 00023 #include "wave.h" 00024 #include "waves.h" 00025 #include "tunnel.h" 00026 #include "rain.h" 00027 #include "gameoflife.h" 00028 #include "math.h" 00029 00030 00031 void init_functions(void); 00032 00033 00034 /* ************************************************************ */ 00035 /* ***************** MAIN PROGRAM ********************** */ 00036 /* ************************************************************ */ 00037 int main(){ 00038 00039 /*** System Initilization ***/ 00040 initTable(); // Initialize the Table 00041 sweepLEDs(); 00042 pulseLEDs(2); 00043 enableLEDs(); // Enable LEDs 00044 00045 /*** Function Initilization ***/ 00046 init_functions(); 00047 00048 00049 00050 00051 while(1) { 00052 /*** Update Table ***/ 00053 wait(displayDelay); 00054 displayTable(); 00055 00056 /*** Update Function ***/ 00057 switch(current_function){ 00058 case -1: 00059 // Run Random Clear Function 00060 clearFunction(); 00061 break; 00062 case 0: 00063 // Current: Matrix 00064 matrix_update(); 00065 break; 00066 case 1: 00067 // Current: Wave 00068 wave_update(); 00069 break; 00070 case 2: 00071 // Current: Waves 00072 waves_update(); 00073 break; 00074 case 3: 00075 // Current: Tunnel 00076 tunnel_update(); 00077 break; 00078 case 4: 00079 // Current: Rain 00080 rain_update(); 00081 break; 00082 default: 00083 break; 00084 } 00085 00086 /*** Change Current Function ***/ 00087 if((tabletimer.read()-tabletimeseconds)>table_change_time){ 00088 next_function = get_next_functon(current_function); 00089 current_function = -1; 00090 tabletimeseconds = tabletimer.read(); 00091 } 00092 00093 // reset timer if 1000 seconds have elapsed 00094 if(tabletimer.read() >= 1000){ 00095 tabletimer.reset(); 00096 tabletimeseconds = tabletimer.read(); 00097 } 00098 } 00099 } 00100 00101 00102 00103 00104 void init_functions(void){ 00105 /*** Function Initilizations ***/ 00106 matrix_init(); 00107 wave_init(); 00108 waves_init(); 00109 tunnel_init(); 00110 rain_init(); 00111 }
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