Fork of Smoothie to port to mbed non-LPC targets.
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PlayerPublicAccess.h
00001 #ifndef PLAYERPUBLICACCESS_H 00002 #define PLAYERPUBLICACCESS_H 00003 00004 #define player_checksum CHECKSUM("player") 00005 #define is_playing_checksum CHECKSUM("is_playing") 00006 #define abort_play_checksum CHECKSUM("abort_play") 00007 #define get_progress_checksum CHECKSUM("progress") 00008 00009 struct pad_progress { 00010 unsigned int percent_complete; 00011 unsigned long elapsed_secs; 00012 string filename; 00013 }; 00014 #endif
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