A simple library for SSH1106 controlled GLCDs
Diff: fonts/font_6x6.h
- Revision:
- 0:3cd0a11a2f91
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/fonts/font_6x6.h Mon Dec 19 15:02:30 2016 +0000 @@ -0,0 +1,114 @@ +; // Compiler bug found, don't ask me why this ; is needed here. + +/* The array starts with a 8 byte header: + * 1st Byte: 'F' first 2 bytes are always FV + * 2nd Byte: 'V' for FONT VERTICAL + * 3rd Byte: First code to define + * 4th Byte: Last code to define + * 5th Byte: Width of character in dots + * 6th Byte: Height of character in dots + * 7th Byte: Height of character in bytes + * 8th Byte: Bytes needed for each character (1..255) + * or 0 for big fonts calculate WidthInDots * HeightInBytes + * After that font data will follow + */ + +const char font_6x6[] = { + 70, 86, 32,127, 6, 6, 1, 6, + 0x00,0x00,0x00,0x00,0x00,0x00, // + 0x5c,0x00,0x00,0x00,0x00,0x00, // ! + 0x06,0x00,0x06,0x00,0x00,0x00, // " + 0x28,0x7c,0x28,0x7c,0x28,0x00, // # + 0x5c,0x54,0xfe,0x54,0x74,0x00, // $ + 0x44,0x20,0x10,0x08,0x44,0x00, // % + 0x28,0x54,0x54,0x20,0x50,0x00, // & + 0x06,0x00,0x00,0x00,0x00,0x00, // ' + 0x38,0x44,0x00,0x00,0x00,0x00, // ( + 0x44,0x38,0x00,0x00,0x00,0x00, // ) + 0x02,0x07,0x02,0x00,0x00,0x00, // * + 0x10,0x10,0x7c,0x10,0x10,0x00, // + + 0xc0,0x00,0x00,0x00,0x00,0x00, // , + 0x10,0x10,0x10,0x10,0x10,0x00, // - + 0x40,0x00,0x00,0x00,0x00,0x00, // . + 0x60,0x10,0x0c,0x00,0x00,0x00, // / + 0x7c,0x64,0x54,0x4c,0x7c,0x00, // 0 + 0x48,0x7c,0x40,0x00,0x00,0x00, // 1 + 0x64,0x54,0x54,0x54,0x48,0x00, // 2 + 0x44,0x54,0x54,0x54,0x6c,0x00, // 3 + 0x3c,0x20,0x70,0x20,0x20,0x00, // 4 + 0x5c,0x54,0x54,0x54,0x24,0x00, // 5 + 0x7c,0x54,0x54,0x54,0x74,0x00, // 6 + 0x04,0x04,0x64,0x14,0x0c,0x00, // 7 + 0x7c,0x54,0x54,0x54,0x7c,0x00, // 8 + 0x5c,0x54,0x54,0x54,0x7c,0x00, // 9 + 0x44,0x00,0x00,0x00,0x00,0x00, // : + 0xc4,0x00,0x00,0x00,0x00,0x00, // ; + 0x10,0x28,0x44,0x00,0x00,0x00, // < + 0x28,0x28,0x28,0x28,0x28,0x00, // = + 0x44,0x28,0x10,0x00,0x00,0x00, // > + 0x08,0x04,0x54,0x08,0x00,0x00, // ? + 0x7c,0x44,0x54,0x54,0x5c,0x00, // @ + 0x7c,0x24,0x24,0x24,0x7c,0x00, // A + 0x7c,0x54,0x54,0x54,0x6c,0x00, // B + 0x7c,0x44,0x44,0x44,0x44,0x00, // C + 0x7c,0x44,0x44,0x44,0x38,0x00, // D + 0x7c,0x54,0x54,0x54,0x44,0x00, // E + 0x7c,0x14,0x14,0x14,0x04,0x00, // F + 0x7c,0x44,0x44,0x54,0x74,0x00, // G + 0x7c,0x10,0x10,0x10,0x7c,0x00, // H + 0x44,0x44,0x7c,0x44,0x44,0x00, // I + 0x60,0x40,0x40,0x44,0x7c,0x00, // J + 0x7c,0x10,0x10,0x28,0x44,0x00, // K + 0x7c,0x40,0x40,0x40,0x40,0x00, // L + 0x7c,0x08,0x10,0x08,0x7c,0x00, // M + 0x7c,0x08,0x10,0x20,0x7c,0x00, // N + 0x38,0x44,0x44,0x44,0x38,0x00, // O + 0x7c,0x14,0x14,0x14,0x08,0x00, // P + 0x3c,0x24,0x64,0x24,0x3c,0x00, // Q + 0x7c,0x14,0x14,0x14,0x68,0x00, // R + 0x5c,0x54,0x54,0x54,0x74,0x00, // S + 0x04,0x04,0x7c,0x04,0x04,0x00, // T + 0x7c,0x40,0x40,0x40,0x7c,0x00, // U + 0x0c,0x30,0x40,0x30,0x0c,0x00, // V + 0x3c,0x40,0x30,0x40,0x3c,0x00, // W + 0x44,0x28,0x10,0x28,0x44,0x00, // X + 0x0c,0x10,0x60,0x10,0x0c,0x00, // Y + 0x44,0x64,0x54,0x4c,0x44,0x00, // Z + 0x7c,0x44,0x00,0x00,0x00,0x00, // [ + 0x0c,0x10,0x60,0x00,0x00,0x00, // "\" + 0x44,0x7c,0x00,0x00,0x00,0x00, // ] + 0x00,0x01,0x00,0x01,0x00,0x00, // ^ + 0x40,0x40,0x40,0x40,0x40,0x40, // _ + 0x00,0x01,0x00,0x00,0x00,0x00, // ` + 0x7c,0x24,0x24,0x24,0x7c,0x00, // a + 0x7c,0x54,0x54,0x54,0x6c,0x00, // b + 0x7c,0x44,0x44,0x44,0x44,0x00, // c + 0x7c,0x44,0x44,0x44,0x38,0x00, // d + 0x7c,0x54,0x54,0x54,0x44,0x00, // e + 0x7c,0x14,0x14,0x14,0x04,0x00, // f + 0x7c,0x44,0x44,0x54,0x74,0x00, // g + 0x7c,0x10,0x10,0x10,0x7c,0x00, // h + 0x44,0x44,0x7c,0x44,0x44,0x00, // i + 0x60,0x40,0x40,0x44,0x7c,0x00, // j + 0x7c,0x10,0x10,0x28,0x44,0x00, // k + 0x7c,0x40,0x40,0x40,0x40,0x00, // l + 0x7c,0x08,0x10,0x08,0x7c,0x00, // m + 0x7c,0x08,0x10,0x20,0x7c,0x00, // n + 0x38,0x44,0x44,0x44,0x38,0x00, // o + 0x7c,0x14,0x14,0x14,0x08,0x00, // p + 0x3c,0x24,0x64,0x24,0x3c,0x00, // q + 0x7c,0x14,0x14,0x14,0x68,0x00, // r + 0x5c,0x54,0x54,0x54,0x74,0x00, // s + 0x04,0x04,0x7c,0x04,0x04,0x00, // t + 0x7c,0x40,0x40,0x40,0x7c,0x00, // u + 0x0c,0x30,0x40,0x30,0x0c,0x00, // v + 0x3c,0x40,0x30,0x40,0x3c,0x00, // w + 0x44,0x28,0x10,0x28,0x44,0x00, // x + 0x0c,0x10,0x60,0x10,0x0c,0x00, // y + 0x44,0x64,0x54,0x4c,0x44,0x00, // z + 0x10,0x7c,0x44,0x00,0x00,0x00, // + 0x6c,0x00,0x00,0x00,0x00,0x00, // | + 0x44,0x7c,0x10,0x00,0x00,0x00, // + 0x02,0x01,0x02,0x01,0x00,0x00, // ~ + 0x00,0x00,0x00,0x00,0x00,0x00 +}; \ No newline at end of file