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qhsm_ini.cpp
00001 ////////////////////////////////////////////////////////////////////////////// 00002 // Product: QEP/C++ 00003 // Last Updated for Version: 4.0.04 00004 // Date of the Last Update: Apr 08, 2009 00005 // 00006 // Q u a n t u m L e a P s 00007 // --------------------------- 00008 // innovating embedded systems 00009 // 00010 // Copyright (C) 2002-2009 Quantum Leaps, LLC. All rights reserved. 00011 // 00012 // This software may be distributed and modified under the terms of the GNU 00013 // General Public License version 2 (GPL) as published by the Free Software 00014 // Foundation and appearing in the file GPL.TXT included in the packaging of 00015 // this file. Please note that GPL Section 2[b] requires that all works based 00016 // on this software must also be made publicly available under the terms of 00017 // the GPL ("Copyleft"). 00018 // 00019 // Alternatively, this software may be distributed and modified under the 00020 // terms of Quantum Leaps commercial licenses, which expressly supersede 00021 // the GPL and are specifically designed for licensees interested in 00022 // retaining the proprietary status of their code. 00023 // 00024 // Contact information: 00025 // Quantum Leaps Web site: http://www.quantum-leaps.com 00026 // e-mail: info@quantum-leaps.com 00027 ////////////////////////////////////////////////////////////////////////////// 00028 #include "qep_pkg.h" 00029 #include "qassert.h" 00030 00031 Q_DEFINE_THIS_MODULE(qhsm_ini) 00032 00033 /// \file 00034 /// \ingroup qep 00035 /// \brief QHsm::init() implementation. 00036 00037 //............................................................................ 00038 QHsm::~QHsm() { 00039 } 00040 //............................................................................ 00041 void QHsm::init(QEvent const *e) { 00042 QStateHandler t; 00043 QS_INT_LOCK_KEY_ 00044 00045 // the top-most initial transition must be taken 00046 Q_ALLEGE((*m_state)(this, e) == Q_RET_TRAN); 00047 00048 t = (QStateHandler)&QHsm::top; // HSM starts in the top state 00049 do { // drill into the target... 00050 QStateHandler path[QEP_MAX_NEST_DEPTH_]; 00051 int8_t ip = (int8_t)0; // transition entry path index 00052 00053 00054 QS_BEGIN_(QS_QEP_STATE_INIT, QS::smObj_, this) 00055 QS_OBJ_(this); // this state machine object 00056 QS_FUN_(t); // the source state 00057 QS_FUN_(m_state); // the target of the initial transition 00058 QS_END_() 00059 00060 path[0] = m_state; 00061 (void)QEP_TRIG_(m_state, QEP_EMPTY_SIG_); 00062 while (m_state != t) { 00063 path[++ip] = m_state; 00064 (void)QEP_TRIG_(m_state, QEP_EMPTY_SIG_); 00065 } 00066 m_state = path[0]; 00067 // entry path must not overflow 00068 Q_ASSERT(ip < (int8_t)QEP_MAX_NEST_DEPTH_); 00069 00070 do { // retrace the entry path in reverse (desired) order... 00071 QEP_ENTER_(path[ip]); // enter path[ip] 00072 } while ((--ip) >= (int8_t)0); 00073 00074 t = path[0]; // current state becomes the new source 00075 } while (QEP_TRIG_(t, Q_INIT_SIG) == Q_RET_TRAN); 00076 m_state = t; 00077 00078 QS_BEGIN_(QS_QEP_INIT_TRAN, QS::smObj_, this) 00079 QS_TIME_(); // time stamp 00080 QS_OBJ_(this); // this state machine object 00081 QS_FUN_(m_state); // the new active state 00082 QS_END_() 00083 }
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