Wave Table Synthesizer(Occilator only). I will make Envelope Generator and MML for play music.
Project: Synthesizer. It is using embed to Chip Tune Synthesizer for NXP LPC1768.
At First
Prepare an amplifier with volume wheel. The amplifier wire at pin1 to pin18(D/A converter) from IC Clip or Breedboard.
Play
Check out this project and deploy your mbed. And then push the reset key.
You hear a sound from amplifier.
Modify
First step, you can see main.cpp. This source file plays an occilator with "wait()". Modify frequency at
#define ADD 0x2000000
on the top of source.
Occilator select 7 waveforms.
- OCC_NONE,
- OCC_SQUARE,
- OCC_SINE,
- OCC_SAW,
- OCC_WT,
- OCC_NOISE,
- OCC_TRIANGLE,
WT means WaveTable Synthesizer.Use "setWave()" function at first.Wavetable will copy in instance.
Change there for waveform.
gOccilator[0]=Occilator::getInstance(OCC_SAW,INTERRUPT_TIME_US);
INTERRUPT_TIME_US depends sampling rate. Don't change.
Total volume of D/A converter is setting this place.
gOccilator[0]->setVolume(volume);
By the way, this sample output 0 to 1V(not3.3V) for deforming distortion.
ToDo
- Envelope generator and LFO(with delay)
- MML(Music Macro Language)
- Sample Song(I will make a Japanese Anime music,perhaps)
Project Goal Date
I will make for Comic Market 90(2016.Aug. in Tokyo).And these thing will be written in a Doujinshi.
main.cpp
- Committer:
- 117Florian
- Date:
- 2016-01-22
- Revision:
- 2:96affff92e0e
- Parent:
- 1:af7abed0bfb5
- Child:
- 3:32094530d55e
File content as of revision 2:96affff92e0e:
#include "mbed.h" #define MAIN #include "global.h" #define ADD 0x2000000 /*#define ADD 0x20000*/ /*static unsigned int gLEDOn=0x0;*/ static Channel* gChannel[2]; DigitalOut myled1(LED1); DigitalOut myled2(LED2); DigitalOut myled3(LED3); DigitalOut myled4(LED4); //static void tick(); int main() { gChannel[0]=new Channel(INTERRUPT_TIME_US); gChannel[0]->setOmega(ADD); gChannel[1]=new Channel(INTERRUPT_TIME_US); gChannel[1]->setOmega(ADD+0x100000); int volume=0x1000; while(1) { wait(0.1); gChannel[1]->setVolume(volume); gChannel[0]->setVolume(volume); volume-=0x100; if (volume < 0) { volume=0x1000; } } }