temp poti
Dependents: 2016-01-28_TINF_Temperatur_einlesen
Revision 0:4a09a5e0d6d8, committed 2016-01-28
- Comitter:
- tauchi88
- Date:
- Thu Jan 28 19:53:13 2016 +0000
- Commit message:
- temp
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/C12832_lcd.cpp Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,645 @@ +/* mbed library for the mbed Lab Board 128*32 pixel LCD + * use C12832 controller + * Copyright (c) 2012 Peter Drescher - DC2PD + * Released under the MIT License: http://mbed.org/license/mit + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +// 13.10.12 initial design +// 25.10.12 add autorefresh of screen +// 25.10.12 add standart font + +// optional defines : +// #define debug_lcd 1 + +#include "C12832_lcd.h" +#include "mbed.h" +#include "stdio.h" +#include "Small_7.h" + +#define BPP 1 // Bits per pixel + +C12832_LCD::C12832_LCD(const char* name) + : _spi(p5,NC,p7),_reset(p6),_A0(p8),_CS(p11),GraphicsDisplay(name) +{ + orientation = 1; + draw_mode = NORMAL; + char_x = 0; + lcd_reset(); +} + +int C12832_LCD::width() +{ + if (orientation == 0 || orientation == 2) return 32; + else return 128; +} + +int C12832_LCD::height() +{ + if (orientation == 0 || orientation == 2) return 128; + else return 32; +} + + +/*void C12832_LCD::set_orientation(unsigned int o) +{ + orientation = o; + switch (o) { + case (0): + wr_cmd(0xA0); + wr_cmd(0xC0); + break; + case (1): + wr_cmd(0xA0); + wr_cmd(0xC8); + break; + case (2): + wr_cmd(0xA1); + wr_cmd(0xC8); + break; + case (3): + wr_cmd(0xA1); + wr_cmd(0xC0); + break; + } +} + +*/ + +void C12832_LCD::invert(unsigned int o) +{ + if(o == 0) wr_cmd(0xA6); + else wr_cmd(0xA7); +} + + +void C12832_LCD::set_contrast(unsigned int o) +{ + contrast = o; + wr_cmd(0x81); // set volume + wr_cmd(o & 0x3F); +} + +unsigned int C12832_LCD::get_contrast(void) +{ + return(contrast); +} + + +// write command to lcd controller + +void C12832_LCD::wr_cmd(unsigned char cmd) +{ + _A0 = 0; + _CS = 0; +#if defined TARGET_LPC1768 // fast without mbed lib + LPC_SSP1->DR = cmd; + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // wait for SPI1 idle +#else + _spi.write(cmd); +#endif +_CS = 1; +} + +// write data to lcd controller + +void C12832_LCD::wr_dat(unsigned char dat) +{ + _A0 = 1; + _CS = 0; +#if defined TARGET_LPC1768 // fast without mbed lib + LPC_SSP1->DR = dat; + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // wait for SPI1 idle +#else + _spi.write(dat); +#endif + _CS = 1; +} + +// reset and init the lcd controller + +void C12832_LCD::lcd_reset() +{ + + _spi.format(8,3); // 8 bit spi mode 3 + _spi.frequency(20000000); // 19,2 Mhz SPI clock + DigitalOut _reset(p6); + _A0 = 0; + _CS = 1; + _reset = 0; // display reset + wait_us(50); + _reset = 1; // end reset + wait_ms(5); + + /* Start Initial Sequence ----------------------------------------------------*/ + + wr_cmd(0xAE); // display off + wr_cmd(0xA2); // bias voltage + + wr_cmd(0xA0); + wr_cmd(0xC8); // colum normal + + wr_cmd(0x22); // voltage resistor ratio + wr_cmd(0x2F); // power on + //wr_cmd(0xA4); // LCD display ram + wr_cmd(0x40); // start line = 0 + wr_cmd(0xAF); // display ON + + wr_cmd(0x81); // set contrast + wr_cmd(0x17); // set contrast + + wr_cmd(0xA6); // display normal + + +#if defined TARGET_LPC1768 //setup DMA channel 0 + LPC_SC->PCONP |= (1UL << 29); // Power up the GPDMA + LPC_GPDMA->DMACConfig = 1; // enable DMA controller + LPC_GPDMA->DMACIntTCClear = 0x1; + LPC_GPDMA->DMACIntErrClr = 0x1; + LPC_GPDMACH0->DMACCLLI = 0; +#endif + // clear and update LCD + memset(buffer,0x00,512); // clear display buffer + copy_to_lcd(); + auto_up = 1; // switch on auto update + claim(stdout); // redirekt printf to lcd + locate(0,0); + set_font((unsigned char*)Small_7); // standart font +} + +// set one pixel in buffer + +void C12832_LCD::pixel(int x, int y, int color) +{ + // first check parameter + if(x > 128 || y > 32 || x < 0 || y < 0) return; + + if(draw_mode == NORMAL) { + if(color == 0) + buffer[x + ((y/8) * 128)] &= ~(1 << (y%8)); // erase pixel + else + buffer[x + ((y/8) * 128)] |= (1 << (y%8)); // set pixel + } else { // XOR mode + if(color == 1) + buffer[x + ((y/8) * 128)] ^= (1 << (y%8)); // xor pixel + } +} + +// update lcd + +void C12832_LCD::copy_to_lcd(void) +{ +#ifndef TARGET_LPC1768 + int i; +#endif + //page 0 + wr_cmd(0x00); // set column low nibble 0 + wr_cmd(0x10); // set column hi nibble 0 + wr_cmd(0xB0); // set page address 0 + _A0 = 1; +#if defined TARGET_LPC1768 + _CS = 0; + // start 128 byte DMA transfer to SPI1 + LPC_GPDMACH0->DMACCDestAddr = (uint32_t)&LPC_SSP1->DR; // we send to SSP1 + LPC_SSP1->DMACR = 0x2; // Enable SSP1 for DMA. + LPC_GPDMA->DMACIntTCClear = 0x1; + LPC_GPDMA->DMACIntErrClr = 0x1; + LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer); + LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt + LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX; + LPC_GPDMA->DMACSoftSReq = 0x1; + do { + } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle + _CS = 1; +#else // no DMA + for(i=0;i<128;i++){ + wr_dat(buffer[i]); + } +#endif + + // page 1 + wr_cmd(0x00); // set column low nibble 0 + wr_cmd(0x10); // set column hi nibble 0 + wr_cmd(0xB1); // set page address 1 + _A0 = 1; +#if defined TARGET_LPC1768 + _CS = 0; + // start 128 byte DMA transfer to SPI1 + LPC_GPDMA->DMACIntTCClear = 0x1; + LPC_GPDMA->DMACIntErrClr = 0x1; + LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 128); + LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt + LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX; + LPC_GPDMA->DMACSoftSReq = 0x1; + do { + } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle + _CS = 1; +#else // no DMA + for(i=128;i<256;i++){ + wr_dat(buffer[i]); + } +#endif + + //page 2 + wr_cmd(0x00); // set column low nibble 0 + wr_cmd(0x10); // set column hi nibble 0 + wr_cmd(0xB2); // set page address 2 + _A0 = 1; +#if defined TARGET_LPC1768 + _CS = 0; + // start 128 byte DMA transfer to SPI1 + LPC_GPDMA->DMACIntTCClear = 0x1; + LPC_GPDMA->DMACIntErrClr = 0x1; + LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 256); + LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt + LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX ; + LPC_GPDMA->DMACSoftSReq = 0x1; + do { + } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle + _CS = 1; +#else // no DMA + for(i=256;i<384;i++){ + wr_dat(buffer[i]); + } +#endif + + //page 3 + wr_cmd(0x00); // set column low nibble 0 + wr_cmd(0x10); // set column hi nibble 0 + wr_cmd(0xB3); // set page address 3 + _A0 = 1; + + _CS = 0; +#if defined TARGET_LPC1768 + // start 128 byte DMA transfer to SPI1 + LPC_GPDMA->DMACIntTCClear = 0x1; + LPC_GPDMA->DMACIntErrClr = 0x1; + LPC_GPDMACH0->DMACCSrcAddr = (uint32_t) (buffer + 384); + LPC_GPDMACH0->DMACCControl = 128 | (1UL << 31) | DMA_CHANNEL_SRC_INC ; // 8 bit transfer , address increment, interrupt + LPC_GPDMACH0->DMACCConfig = DMA_CHANNEL_ENABLE | DMA_TRANSFER_TYPE_M2P | DMA_DEST_SSP1_TX; + LPC_GPDMA->DMACSoftSReq = 0x1; + do { + } while ((LPC_GPDMA->DMACRawIntTCStat & 0x01) == 0); // DMA is running + do { + } while ((LPC_SSP1->SR & 0x10) == 0x10); // SPI1 not idle + _CS = 1; +#else // no DMA + for(i=384;i<512;i++){ + wr_dat(buffer[i]); + } +#endif +} + +void C12832_LCD::cls(void) +{ + memset(buffer,0x00,512); // clear display buffer + copy_to_lcd(); +} + + +void C12832_LCD::line(int x0, int y0, int x1, int y1, int color) +{ + int dx = 0, dy = 0; + int dx_sym = 0, dy_sym = 0; + int dx_x2 = 0, dy_x2 = 0; + int di = 0; + + dx = x1-x0; + dy = y1-y0; + + // if (dx == 0) { /* vertical line */ + // if (y1 > y0) vline(x0,y0,y1,color); + // else vline(x0,y1,y0,color); + // return; + // } + + if (dx > 0) { + dx_sym = 1; + } else { + dx_sym = -1; + } + // if (dy == 0) { /* horizontal line */ + // if (x1 > x0) hline(x0,x1,y0,color); + // else hline(x1,x0,y0,color); + // return; + // } + + if (dy > 0) { + dy_sym = 1; + } else { + dy_sym = -1; + } + + dx = dx_sym*dx; + dy = dy_sym*dy; + + dx_x2 = dx*2; + dy_x2 = dy*2; + + if (dx >= dy) { + di = dy_x2 - dx; + while (x0 != x1) { + + pixel(x0, y0, color); + x0 += dx_sym; + if (di<0) { + di += dy_x2; + } else { + di += dy_x2 - dx_x2; + y0 += dy_sym; + } + } + pixel(x0, y0, color); + } else { + di = dx_x2 - dy; + while (y0 != y1) { + pixel(x0, y0, color); + y0 += dy_sym; + if (di < 0) { + di += dx_x2; + } else { + di += dx_x2 - dy_x2; + x0 += dx_sym; + } + } + pixel(x0, y0, color); + } + if(auto_up) copy_to_lcd(); +} + +void C12832_LCD::rect(int x0, int y0, int x1, int y1, int color) +{ + + if (x1 > x0) line(x0,y0,x1,y0,color); + else line(x1,y0,x0,y0,color); + + if (y1 > y0) line(x0,y0,x0,y1,color); + else line(x0,y1,x0,y0,color); + + if (x1 > x0) line(x0,y1,x1,y1,color); + else line(x1,y1,x0,y1,color); + + if (y1 > y0) line(x1,y0,x1,y1,color); + else line(x1,y1,x1,y0,color); + + if(auto_up) copy_to_lcd(); +} + +void C12832_LCD::fillrect(int x0, int y0, int x1, int y1, int color) +{ + int l,c,i; + if(x0 > x1) { + i = x0; + x0 = x1; + x1 = i; + } + + if(y0 > y1) { + i = y0; + y0 = y1; + y1 = i; + } + + for(l = x0; l<= x1; l ++) { + for(c = y0; c<= y1; c++) { + pixel(l,c,color); + } + } + if(auto_up) copy_to_lcd(); +} + + + +void C12832_LCD::circle(int x0, int y0, int r, int color) +{ + + int draw_x0, draw_y0; + int draw_x1, draw_y1; + int draw_x2, draw_y2; + int draw_x3, draw_y3; + int draw_x4, draw_y4; + int draw_x5, draw_y5; + int draw_x6, draw_y6; + int draw_x7, draw_y7; + int xx, yy; + int di; + //WindowMax(); + if (r == 0) { /* no radius */ + return; + } + + draw_x0 = draw_x1 = x0; + draw_y0 = draw_y1 = y0 + r; + if (draw_y0 < height()) { + pixel(draw_x0, draw_y0, color); /* 90 degree */ + } + + draw_x2 = draw_x3 = x0; + draw_y2 = draw_y3 = y0 - r; + if (draw_y2 >= 0) { + pixel(draw_x2, draw_y2, color); /* 270 degree */ + } + + draw_x4 = draw_x6 = x0 + r; + draw_y4 = draw_y6 = y0; + if (draw_x4 < width()) { + pixel(draw_x4, draw_y4, color); /* 0 degree */ + } + + draw_x5 = draw_x7 = x0 - r; + draw_y5 = draw_y7 = y0; + if (draw_x5>=0) { + pixel(draw_x5, draw_y5, color); /* 180 degree */ + } + + if (r == 1) { + return; + } + + di = 3 - 2*r; + xx = 0; + yy = r; + while (xx < yy) { + + if (di < 0) { + di += 4*xx + 6; + } else { + di += 4*(xx - yy) + 10; + yy--; + draw_y0--; + draw_y1--; + draw_y2++; + draw_y3++; + draw_x4--; + draw_x5++; + draw_x6--; + draw_x7++; + } + xx++; + draw_x0++; + draw_x1--; + draw_x2++; + draw_x3--; + draw_y4++; + draw_y5++; + draw_y6--; + draw_y7--; + + if ( (draw_x0 <= width()) && (draw_y0>=0) ) { + pixel(draw_x0, draw_y0, color); + } + + if ( (draw_x1 >= 0) && (draw_y1 >= 0) ) { + pixel(draw_x1, draw_y1, color); + } + + if ( (draw_x2 <= width()) && (draw_y2 <= height()) ) { + pixel(draw_x2, draw_y2, color); + } + + if ( (draw_x3 >=0 ) && (draw_y3 <= height()) ) { + pixel(draw_x3, draw_y3, color); + } + + if ( (draw_x4 <= width()) && (draw_y4 >= 0) ) { + pixel(draw_x4, draw_y4, color); + } + + if ( (draw_x5 >= 0) && (draw_y5 >= 0) ) { + pixel(draw_x5, draw_y5, color); + } + if ( (draw_x6 <=width()) && (draw_y6 <= height()) ) { + pixel(draw_x6, draw_y6, color); + } + if ( (draw_x7 >= 0) && (draw_y7 <= height()) ) { + pixel(draw_x7, draw_y7, color); + } + } + if(auto_up) copy_to_lcd(); +} + +void C12832_LCD::fillcircle(int x, int y, int r, int color) +{ + int i,up; + up = auto_up; + auto_up = 0; // off + for (i = 0; i <= r; i++) + circle(x,y,i,color); + auto_up = up; + if(auto_up) copy_to_lcd(); +} + +void C12832_LCD::setmode(int mode) +{ + draw_mode = mode; +} + +void C12832_LCD::locate(int x, int y) +{ + char_x = x; + char_y = y; +} + + + +int C12832_LCD::columns() +{ + return width() / font[1]; +} + + + +int C12832_LCD::rows() +{ + return height() / font[2]; +} + + + +int C12832_LCD::_putc(int value) +{ + if (value == '\n') { // new line + char_x = 0; + char_y = char_y + font[2]; + if (char_y >= height() - font[2]) { + char_y = 0; + } + } else { + character(char_x, char_y, value); + if(auto_up) copy_to_lcd(); + } + return value; +} + +void C12832_LCD::character(int x, int y, int c) +{ + unsigned int hor,vert,offset,bpl,j,i,b; + unsigned char* zeichen; + unsigned char z,w; + + if ((c < 31) || (c > 127)) return; // test char range + + // read font parameter from start of array + offset = font[0]; // bytes / char + hor = font[1]; // get hor size of font + vert = font[2]; // get vert size of font + bpl = font[3]; // bytes per line + + if (char_x + hor > width()) { + char_x = 0; + char_y = char_y + vert; + if (char_y >= height() - font[2]) { + char_y = 0; + } + } + + zeichen = &font[((c -32) * offset) + 4]; // start of char bitmap + w = zeichen[0]; // width of actual char + // construct the char into the buffer + for (j=0; j<vert; j++) { // vert line + for (i=0; i<hor; i++) { // horz line + z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1]; + b = 1 << (j & 0x07); + if (( z & b ) == 0x00) { + pixel(x+i,y+j,0); + } else { + pixel(x+i,y+j,1); + } + + } + } + + char_x += w; +} + + +void C12832_LCD::set_font(unsigned char* f) +{ + font = f; +} + +void C12832_LCD::set_auto_up(unsigned int up) +{ + if(up ) auto_up = 1; +} + +unsigned int C12832_LCD::get_auto_up(void){ + return (auto_up); +} + +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/C12832_lcd.h Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,294 @@ +/* mbed library for the mbed Lab Board 128*32 pixel LCD + * use C12832 controller + * Copyright (c) 2012 Peter Drescher - DC2PD + * Released under the MIT License: http://mbed.org/license/mit + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef C12832_H +#define C12832_H + +#include "mbed.h" +#include "GraphicsDisplay.h" + + +/** optional Defines : + * #define debug_lcd 1 enable infos to PC_USB + */ + +// some defines for the DMA use +#define DMA_CHANNEL_ENABLE 1 +#define DMA_TRANSFER_TYPE_M2P (1UL << 11) +#define DMA_CHANNEL_TCIE (1UL << 31) +#define DMA_CHANNEL_SRC_INC (1UL << 26) +#define DMA_MASK_IE (1UL << 14) +#define DMA_MASK_ITC (1UL << 15) +#define DMA_SSP1_TX (1UL << 2) +#define DMA_SSP0_TX (0) +#define DMA_DEST_SSP1_TX (2UL << 6) +#define DMA_DEST_SSP0_TX (0UL << 6) + +/** Draw mode + * NORMAl + * XOR set pixel by xor the screen + */ +enum {NORMAL,XOR}; + +class C12832_LCD : public GraphicsDisplay +{ +public: + /** Create a C12832_LCD object connected to SPI1 + * + */ + + C12832_LCD(const char* name = "LCD"); + + /** Get the width of the screen in pixel + * + * @param + * @returns width of screen in pixel + * + */ + virtual int width(); + + /** Get the height of the screen in pixel + * + * @returns height of screen in pixel + * + */ + virtual int height(); + + /** Draw a pixel at x,y black or white + * + * @param x horizontal position + * @param y vertical position + * @param colour ,1 set pixel ,0 erase pixel + */ + virtual void pixel(int x, int y,int colour); + + /** draw a circle + * + * @param x0,y0 center + * @param r radius + * @param colour ,1 set pixel ,0 erase pixel + * + */ + void circle(int x, int y, int r, int colour); + + /** draw a filled circle + * + * @param x0,y0 center + * @param r radius + * @param color ,1 set pixel ,0 erase pixel + * + * use circle with different radius, + * can miss some pixel + */ + void fillcircle(int x, int y, int r, int colour); + + /** draw a 1 pixel line + * + * @param x0,y0 start point + * @param x1,y1 stop point + * @param color ,1 set pixel ,0 erase pixel + * + */ + void line(int x0, int y0, int x1, int y1, int colour); + + /** draw a rect + * + * @param x0,y0 top left corner + * @param x1,y1 down right corner + * @param color 1 set pixel ,0 erase pixel + * * + */ + void rect(int x0, int y0, int x1, int y1, int colour); + + /** draw a filled rect + * + * @param x0,y0 top left corner + * @param x1,y1 down right corner + * @param color 1 set pixel ,0 erase pixel + * + */ + void fillrect(int x0, int y0, int x1, int y1, int colour); + + /** copy display buffer to lcd + * + */ + + void copy_to_lcd(void); + + /** set the orienation of the screen + * + */ + + //void set_orientation(unsigned int o); + + /** set the contrast of the screen + * + * @param o contrast 0-63 + */ + + void set_contrast(unsigned int o); + + /** read the contrast level + * + */ + unsigned int get_contrast(void); + + + + /** invert the screen + * + * @param o = 0 normal, 1 invert + */ + void invert(unsigned int o); + + /** clear the screen + * + */ + virtual void cls(void); + + /** set the drawing mode + * + * @param mode NORMAl or XOR + */ + + void setmode(int mode); + + int columns(void); + + /** calculate the max number of columns + * + * @returns max column + * depends on actual font size + * + */ + int rows(void); + + /** put a char on the screen + * + * @param value char to print + * @returns printed char + * + */ + int _putc(int value); + + /** draw a character on given position out of the active font to the LCD + * + * @param x x-position of char (top left) + * @param y y-position + * @param c char to print + * + */ + virtual void character(int x, int y, int c); + + /** setup cursor position + * + * @param x x-position (top left) + * @param y y-position + */ + void locate(int x, int y); + + /** setup auto update of screen + * + * @param up 1 = on , 0 = off + * if switched off the program has to call copy_to_lcd() + * to update screen from framebuffer + */ + void C12832_LCD::set_auto_up(unsigned int up); + + /** get status of the auto update function + * + * @returns if auto update is on + */ + unsigned int C12832_LCD::get_auto_up(void); + + /** Vars */ + SPI _spi; + DigitalOut _reset; + DigitalOut _A0; + DigitalOut _CS; + unsigned char* font; + unsigned int draw_mode; + + + /** select the font to use + * + * @param f pointer to font array + * + * font array can created with GLCD Font Creator from http://www.mikroe.com + * you have to add 4 parameter at the beginning of the font array to use: + * - the number of byte / char + * - the vertial size in pixel + * - the horizontal size in pixel + * - the number of byte per vertical line + * you also have to change the array to char[] + * + */ + void set_font(unsigned char* f); + + +protected: + + /** draw a horizontal line + * + * @param x0 horizontal start + * @param x1 horizontal stop + * @param y vertical position + * @param ,1 set pixel ,0 erase pixel + * + */ + void hline(int x0, int x1, int y, int colour); + + /** draw a vertical line + * + * @param x horizontal position + * @param y0 vertical start + * @param y1 vertical stop + * @param ,1 set pixel ,0 erase pixel + */ + void vline(int y0, int y1, int x, int colour); + + /** Init the C12832 LCD controller + * + */ + void lcd_reset(); + + /** Write data to the LCD controller + * + * @param dat data written to LCD controller + * + */ + void wr_dat(unsigned char value); + + /** Write a command the LCD controller + * + * @param cmd: command to be written + * + */ + void wr_cmd(unsigned char value); + + void wr_cnt(unsigned char cmd); + + unsigned int orientation; + unsigned int char_x; + unsigned int char_y; + unsigned char buffer[512]; + unsigned int contrast; + unsigned int auto_up; + +}; + + + + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GraphicsDisplay.cpp Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,176 @@ +/* mbed GraphicsDisplay Display Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "GraphicsDisplay.h" + +const unsigned char FONT8x8[97][8] = { +0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00, // columns, rows, num_bytes_per_char +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // space 0x20 +0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00, // ! +0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00, // " +0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00, // # +0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00, // $ +0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00, // % +0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00, // & +0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00, // ' +0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00, // ( +0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00, // ) +0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00, // * +0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00, // + +0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30, // , +0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00, // - +0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00, // . +0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00, // / (forward slash) +0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00, // 0 0x30 +0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00, // 1 +0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00, // 2 +0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00, // 3 +0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00, // 4 +0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00, // 5 +0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00, // 6 +0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00, // 7 +0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00, // 8 +0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00, // 9 +0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00, // : +0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30, // ; +0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00, // < +0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00, // = +0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00, // > +0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00, // ? +0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00, // @ 0x40 +0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00, // A +0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00, // B +0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00, // C +0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00, // D +0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00, // E +0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00, // F +0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00, // G +0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00, // H +0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // I +0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00, // J +0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00, // K +0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00, // L +0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00, // M +0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00, // N +0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00, // O +0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00, // P 0x50 +0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00, // Q +0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00, // R +0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00, // S +0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00, // T +0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00, // U +0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00, // V +0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00, // W +0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00, // X +0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00, // Y +0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00, // Z +0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00, // [ +0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00, // \ (back slash) +0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00, // ] +0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // ^ +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF, // _ +0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00, // ` 0x60 +0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00, // a +0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00, // b +0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00, // c +0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00, // d +0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00, // e +0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00, // f +0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C, // g +0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00, // h +0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00, // i +0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C, // j +0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00, // k +0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // l +0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00, // m +0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00, // n +0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00, // o +0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78, // p +0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F, // q +0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00, // r +0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00, // s +0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00, // t +0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00, // u +0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00, // v +0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00, // w +0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00, // x +0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C, // y +0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00, // z +0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00, // { +0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00, // | +0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00, // } +0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00, // ~ +0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00}; // DEL + +GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name) { + foreground(0xFFFF); + background(0x0000); +} + +void GraphicsDisplay::character(int column, int row, int value) { + blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0])); +} + +void GraphicsDisplay::window(int x, int y, int w, int h) { + // current pixel location + _x = x; + _y = y; + // window settings + _x1 = x; + _x2 = x + w - 1; + _y1 = y; + _y2 = y + h - 1; +} + +void GraphicsDisplay::putp(int colour) { + // put pixel at current pixel location + pixel(_x, _y, colour); + // update pixel location based on window settings + _x++; + if(_x > _x2) { + _x = _x1; + _y++; + if(_y > _y2) { + _y = _y1; + } + } +} + +void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { + window(x, y, w, h); + for(int i=0; i<w*h; i++) { + putp(colour); + } +} + +void GraphicsDisplay::cls() { + fill(0, 0, width(), height(), _background); +} + +void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour) { + window(x, y, w, h); + for(int i=0; i<w*h; i++) { + putp(colour[i]); + } +} + +void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour) { + window(x, y, w, h); + for(int i = 0; i < w*h; i++) { + char byte = colour[i >> 3]; + int offset = i & 0x7; + int c = ((byte << offset) & 0x80) ? _foreground : _background; + putp(c); + } +} + +int GraphicsDisplay::columns() { + return width() / 8; +} + +int GraphicsDisplay::rows() { + return height() / 8; +} +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GraphicsDisplay.h Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,55 @@ +/* mbed GraphicsDisplay Display Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + * + * A library for providing a common base class for Graphics displays + * To port a new display, derive from this class and implement + * the constructor (setup the display), pixel (put a pixel + * at a location), width and height functions. Everything else + * (locate, printf, putc, cls, window, putp, fill, blit, blitbit) + * will come for free. You can also provide a specialised implementation + * of window and putp to speed up the results + */ + +#ifndef MBED_GRAPHICSDISPLAY_H +#define MBED_GRAPHICSDISPLAY_H + +#include "TextDisplay.h" + +class GraphicsDisplay : public TextDisplay { + +public: + + GraphicsDisplay(const char* name); + + virtual void pixel(int x, int y, int colour) = 0; + virtual int width() = 0; + virtual int height() = 0; + + virtual void window(int x, int y, int w, int h); + virtual void putp(int colour); + + virtual void cls(); + virtual void fill(int x, int y, int w, int h, int colour); + virtual void blit(int x, int y, int w, int h, const int *colour); + virtual void blitbit(int x, int y, int w, int h, const char* colour); + + virtual void character(int column, int row, int value); + virtual int columns(); + virtual int rows(); + +protected: + + // pixel location + short _x; + short _y; + + // window location + short _x1; + short _x2; + short _y1; + short _y2; + +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Small_7.h Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,104 @@ +#ifndef small_7 +#define small_7 + +const unsigned char Small_7[] = { + 19,9,9,2, // Length,horz,vert,byte/vert + 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char + 0x02, 0x00, 0x00, 0x9E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ! + 0x04, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char " + 0x06, 0x00, 0x00, 0x50, 0x00, 0xF8, 0x00, 0x50, 0x00, 0xF8, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char # + 0x06, 0x00, 0x00, 0x8C, 0x00, 0x92, 0x00, 0xFE, 0x01, 0xA2, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char $ + 0x07, 0x1E, 0x00, 0x92, 0x00, 0x5E, 0x00, 0x20, 0x00, 0xF8, 0x00, 0x94, 0x00, 0xF2, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char % + 0x07, 0x00, 0x00, 0x64, 0x00, 0x9A, 0x00, 0xAA, 0x00, 0xCC, 0x00, 0x60, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char & + 0x02, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ' + 0x03, 0x00, 0x00, 0x7C, 0x00, 0x83, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ( + 0x03, 0x00, 0x00, 0x83, 0x01, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ) + 0x04, 0x00, 0x00, 0x30, 0x00, 0x78, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char * + 0x05, 0x10, 0x00, 0x10, 0x00, 0x7C, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char + + 0x02, 0x00, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char , + 0x04, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char - + 0x02, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char . + 0x04, 0x00, 0x01, 0xE0, 0x00, 0x1C, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char / + 0x05, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 0 + 0x05, 0x00, 0x00, 0x08, 0x00, 0x04, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 1 + 0x05, 0x00, 0x00, 0x84, 0x00, 0xC2, 0x00, 0xA2, 0x00, 0x9C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 2 + 0x05, 0x00, 0x00, 0x82, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 3 + 0x05, 0x00, 0x00, 0x38, 0x00, 0x2C, 0x00, 0x22, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 4 + 0x05, 0x00, 0x00, 0x9E, 0x00, 0x92, 0x00, 0x92, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 5 + 0x05, 0x00, 0x00, 0x7C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 6 + 0x05, 0x00, 0x00, 0x02, 0x00, 0xC2, 0x00, 0x32, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 7 + 0x05, 0x00, 0x00, 0x6C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 8 + 0x05, 0x00, 0x00, 0x9C, 0x00, 0x92, 0x00, 0x92, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char 9 + 0x02, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char : + 0x02, 0x00, 0x01, 0xC8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ; + 0x05, 0x10, 0x00, 0x10, 0x00, 0x28, 0x00, 0x28, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char < + 0x05, 0x00, 0x00, 0x28, 0x00, 0x28, 0x00, 0x28, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char = + 0x05, 0x00, 0x00, 0x44, 0x00, 0x28, 0x00, 0x28, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char > + 0x05, 0x00, 0x00, 0x02, 0x00, 0xB2, 0x00, 0x12, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ? + 0x09, 0x00, 0x00, 0xF8, 0x00, 0x84, 0x01, 0x72, 0x01, 0x4A, 0x01, 0x4A, 0x01, 0x7A, 0x01, 0x42, 0x00, 0x3C, 0x00, // Code for char @ + 0x06, 0x00, 0x00, 0xF8, 0x00, 0x24, 0x00, 0x22, 0x00, 0x24, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char A + 0x06, 0x00, 0x00, 0xFE, 0x00, 0x92, 0x00, 0x92, 0x00, 0x92, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char B + 0x06, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char C + 0x06, 0x00, 0x00, 0xFE, 0x00, 0x82, 0x00, 0x82, 0x00, 0xC6, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char D + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x92, 0x00, 0x92, 0x00, 0x92, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char E + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char F + 0x06, 0x00, 0x00, 0x7C, 0x00, 0xC6, 0x00, 0x82, 0x00, 0x92, 0x00, 0xF6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char G + 0x06, 0x00, 0x00, 0xFE, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char H + 0x02, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char I + 0x04, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char J + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x10, 0x00, 0x2C, 0x00, 0xC2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char K + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char L + 0x08, 0x00, 0x00, 0xFE, 0x00, 0x06, 0x00, 0x18, 0x00, 0xE0, 0x00, 0x18, 0x00, 0x06, 0x00, 0xFE, 0x00, 0x00, 0x00, // Code for char M + 0x06, 0x00, 0x00, 0xFE, 0x00, 0x06, 0x00, 0x18, 0x00, 0x60, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char N + 0x06, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char O + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char P + 0x07, 0x00, 0x00, 0x7C, 0x00, 0x82, 0x00, 0x82, 0x00, 0xC2, 0x00, 0xFC, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // Code for char Q + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x12, 0x00, 0x12, 0x00, 0xEC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char R + 0x05, 0x00, 0x00, 0xCC, 0x00, 0x92, 0x00, 0x92, 0x00, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char S + 0x06, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0xFE, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char T + 0x06, 0x00, 0x00, 0x7E, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char U + 0x07, 0x00, 0x00, 0x06, 0x00, 0x3C, 0x00, 0xE0, 0x00, 0xE0, 0x00, 0x1C, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char V + 0x06, 0x00, 0x00, 0x1E, 0x00, 0xE0, 0x00, 0x3E, 0x00, 0xE0, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char W + 0x06, 0x00, 0x00, 0x82, 0x00, 0x64, 0x00, 0x38, 0x00, 0x6C, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char X + 0x06, 0x00, 0x00, 0x02, 0x00, 0x0C, 0x00, 0xF0, 0x00, 0x0C, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Y + 0x06, 0x00, 0x00, 0x82, 0x00, 0xE2, 0x00, 0x92, 0x00, 0x8E, 0x00, 0x82, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char Z + 0x03, 0x00, 0x00, 0xFF, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char [ + 0x04, 0x01, 0x00, 0x0E, 0x00, 0x70, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char BackSlash + 0x02, 0x01, 0x01, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ] + 0x04, 0x00, 0x00, 0x18, 0x00, 0x0C, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ^ + 0x06, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _ + 0x03, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ` + 0x05, 0x00, 0x00, 0xE8, 0x00, 0xA8, 0x00, 0xA8, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char a + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char b + 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char c + 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char d + 0x05, 0x00, 0x00, 0x70, 0x00, 0xA8, 0x00, 0xA8, 0x00, 0xB0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char e + 0x04, 0x08, 0x00, 0xFE, 0x00, 0x0A, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char f + 0x05, 0x00, 0x00, 0x30, 0x00, 0x48, 0x01, 0x48, 0x01, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char g + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char h + 0x02, 0x00, 0x00, 0xFA, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char i + 0x02, 0x00, 0x01, 0xFA, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char j + 0x05, 0x00, 0x00, 0xFE, 0x00, 0x20, 0x00, 0x50, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char k + 0x02, 0x00, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char l + 0x06, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char m + 0x05, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0x08, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char n + 0x05, 0x00, 0x00, 0x70, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char o + 0x05, 0x00, 0x00, 0xF8, 0x01, 0x48, 0x00, 0x48, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char p + 0x05, 0x00, 0x00, 0x30, 0x00, 0x48, 0x00, 0x48, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char q + 0x04, 0x00, 0x00, 0xF8, 0x00, 0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char r + 0x04, 0x00, 0x00, 0x98, 0x00, 0xA8, 0x00, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char s + 0x04, 0x00, 0x00, 0x08, 0x00, 0xFC, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char t + 0x05, 0x00, 0x00, 0x78, 0x00, 0x80, 0x00, 0x80, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char u + 0x04, 0x00, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char v + 0x06, 0x00, 0x00, 0x78, 0x00, 0xC0, 0x00, 0x38, 0x00, 0xC0, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char w + 0x05, 0x00, 0x00, 0x88, 0x00, 0x70, 0x00, 0x70, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char x + 0x05, 0x00, 0x00, 0x38, 0x00, 0x40, 0x01, 0x40, 0x01, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char y + 0x05, 0x00, 0x00, 0xC8, 0x00, 0xE8, 0x00, 0xB8, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char z + 0x04, 0x10, 0x00, 0x38, 0x00, 0xEF, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char { + 0x03, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char | + 0x04, 0x01, 0x01, 0xC7, 0x01, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char } + 0x05, 0x0C, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ~ + 0x03, 0xFE, 0x01, 0x02, 0x01, 0xFE, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Code for char + }; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextDisplay.cpp Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,77 @@ +/* mbed TextDisplay Display Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + */ + +#include "TextDisplay.h" + +TextDisplay::TextDisplay(const char *name) : Stream(){ + _row = 0; + _column = 0; + if (name == NULL) { + _path = NULL; + } else { + _path = new char[strlen(name) + 2]; + sprintf(_path, "/%s", name); + } +} + +int TextDisplay::_putc(int value) { + if(value == '\n') { + _column = 0; + _row++; + if(_row >= rows()) { + _row = 0; + } + } else { + character(_column, _row, value); + _column++; + if(_column >= columns()) { + _column = 0; + _row++; + if(_row >= rows()) { + _row = 0; + } + } + } + return value; +} + +// crude cls implementation, should generally be overwritten in derived class +void TextDisplay::cls() { + locate(0, 0); + for(int i=0; i<columns()*rows(); i++) { + putc(' '); + } +} + +void TextDisplay::locate(int column, int row) { + _column = column; + _row = row; +} + +int TextDisplay::_getc() { + return -1; +} + +void TextDisplay::foreground(uint16_t colour) { + _foreground = colour; +} + +void TextDisplay::background(uint16_t colour) { + _background = colour; +} + +bool TextDisplay::claim (FILE *stream) { + if ( _path == NULL) { + fprintf(stderr, "claim requires a name to be given in the instantioator of the TextDisplay instance!\r\n"); + return false; + } + if (freopen(_path, "w", stream) == NULL) { + // Failed, should not happen + return false; + } + // make sure we use line buffering + setvbuf(stdout, NULL, _IOLBF, columns()); + return true; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextDisplay.h Thu Jan 28 19:53:13 2016 +0000 @@ -0,0 +1,80 @@ +/* mbed TextDisplay Library Base Class + * Copyright (c) 2007-2009 sford + * Released under the MIT License: http://mbed.org/license/mit + * + * A common base class for Text displays + * To port a new display, derive from this class and implement + * the constructor (setup the display), character (put a character + * at a location), rows and columns (number of rows/cols) functions. + * Everything else (locate, printf, putc, cls) will come for free + * + * The model is the display will wrap at the right and bottom, so you can + * keep writing and will always get valid characters. The location is + * maintained internally to the class to make this easy + */ + +#ifndef MBED_TEXTDISPLAY_H +#define MBED_TEXTDISPLAY_H + +#include "mbed.h" + +class TextDisplay : public Stream { +public: + + // functions needing implementation in derived implementation class + /** Create a TextDisplay interface + * + * @param name The name used in the path to access the strean through the filesystem + */ + TextDisplay(const char *name = NULL); + + /** output a character at the given position + * + * @param column column where charater must be written + * @param row where character must be written + * @param c the character to be written to the TextDisplay + */ + virtual void character(int column, int row, int c) = 0; + + /** return number if rows on TextDisplay + * @result number of rows + */ + virtual int rows() = 0; + + /** return number if columns on TextDisplay + * @result number of rows + */ + virtual int columns() = 0; + + // functions that come for free, but can be overwritten + + /** redirect output from a stream (stoud, sterr) to display + * @param stream stream that shall be redirected to the TextDisplay + */ + virtual bool claim (FILE *stream); + + /** clear screen + */ + virtual void cls(); + virtual void locate(int column, int row); + virtual void foreground(uint16_t colour); + virtual void background(uint16_t colour); + // putc (from Stream) + // printf (from Stream) + +protected: + + virtual int _putc(int value); + virtual int _getc(); + + // character location + uint16_t _column; + uint16_t _row; + + // colours + uint16_t _foreground; + uint16_t _background; + char *_path; +}; + +#endif