
LPC1768 programm for the led matrix.
Dependencies: BufferedSerial DS3231 mbed-rtos mbed
Revision 2:d5472e4a55bf, committed 2016-10-12
- Comitter:
- JOEV
- Date:
- Wed Oct 12 13:22:19 2016 +0000
- Parent:
- 1:3a39b1439456
- Child:
- 3:bd1352d4dbb8
- Commit message:
- Working code for a 8x8-Matrix; ; _______________Next Steps_______________; > Make code compatible with other resolutions; > Bluetooth function
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/alphabet.h Wed Oct 12 13:22:19 2016 +0000 @@ -0,0 +1,72 @@ +#ifndef ALPHABET_H // if alphabet.h hasn't been included yet... +#define ALPHABET_H // #define this so the compiler knows it has been included +//------------------------------------------------------------------------------------------------------ +/* + _ _ _ _ _ + /_\ | |_ __| |_ __ _| |__ ___| |_ + / _ \| | '_ \ ' \/ _` | '_ \/ -_) _| + /_/ \_\_| .__/_||_\__,_|_.__/\___|\__| + |_| +*/ +// Letters +int A[] = {0x3F,0x48,0x48,0x3F}, a[] = {0x13,0x15,0x15,0x0F}, // A a + B[] = {0x7F,0x49,0x49,0x77}, b[] = {0x7F,0x11,0x11,0x0E}, // B b + C[] = {0x3E,0x41,0x41,0x41}, c[] = {0x0E,0x11,0x11,0x11}, // C c + D[] = {0x7F,0x41,0x41,0x3E}, d[] = {0x0E,0x11,0x11,0x11,0x7F}, // D d + E[] = {0x7F,0x49,0x49,0x41}, e[] = {0x0E,0x15,0x15,0x0D}, // E e + F[] = {0x7F,0x48,0x48,0x40}, f[] = {0x08,0x7F,0x48}, // F f + G[] = {0x7F,0x41,0x49,0x4F}, g[] = {0x0D,0x15,0x15,0x1E}, // G g + H[] = {0x7F,0x08,0x08,0x7F}, h[] = {0x7F,0x10,0x10,0x10,0x0F}, // H h + I[] = {0x41,0x7F,0x41}, i[] = {0x11,0x5F,0x01}, // I i + J[] = {0x02,0x01,0x01,0x7E}, j[] = {0x01,0x11,0x5F}, // J j + K[] = {0x7F,0x08,0x14,0x22,0x41}, k[] = {0x7F,0x04,0x0A,0x11}, // K k + L[] = {0x7F,0x01,0x01,0x01}, l[] = {0x41,0x7F,0x01}, // L l + M[] = {0x7F,0x30,0x18,0x30,0x7F}, m[] = {0x1F,0x10,0x1F,0x10,0x0F}, // M m + N[] = {0x7F,0x30,0x08,0x06,0x7F}, n[] = {0x1F,0x10,0x10,0x0F}, // N n + O[] = {0x3E,0x41,0x41,0x3E}, o[] = {0x0E,0x11,0x11,0x11,0x0E}, // O o + P[] = {0x7F,0x48,0x48,0x30}, p[] = {0x1F,0x14,0x14,0x08}, // P p + Q[] = {0x3C,0x42,0x42,0x43,0x3D}, q[] = {0x08,0x14,0x14,0x1F}, // Q q + R[] = {0x7F,0x4C,0x4A,0x31}, r[] = {0x1F,0x10,0x08}, // R r + S[] = {0x32,0x49,0x49,0x26}, s[] = {0x09,0x15,0x15,0x12}, // S s + T[] = {0x40,0x40,0x7F,0x40,0x40}, t[] = {0x10,0x7F,0x10}, // T t + U[] = {0x7E,0x01,0x01,0x7E}, u[] = {0x1E,0x01,0x01,0x01,0x1F}, // U u + V[] = {0x7C,0x02,0x01,0x02,0x7C}, v[] = {0x18,0x06,0x01,0x06,0x18}, // V v + W[] = {0x7F,0x06,0x0C,0x06,0x7F}, w[] = {0x0E,0x01,0x02,0x01,0x0E}, // W w + X[] = {0x77,0x08,0x08,0x77}, x[] = {0x1B,0x04,0x04,0x1B}, // X x + Y[] = {0x70,0x08,0x07,0x08,0x70}, y[] = {0x18,0x05,0x02,0x04,0x18}, // Y y + Z[] = {0x43,0x4D,0x51,0x61}, z[] = {0x13,0x15,0x15,0x19}, // Z z + // Numbers + zero[] = {0x3E,0x49,0x51,0x3E}, // 0 + one[] = {0x21,0x7F,0x01}, // 1 + two[] = {0x23,0x45,0x49,0x31}, // 2 + three[] = {0x22,0x41,0x49,0x36}, // 3 + four[] = {0x7C,0x04,0x7F,0x04}, // 4 + five[] = {0x7A,0x49,0x49,0x46}, // 5 + six[] = {0x3E,0x49,0x49,0x26}, // 6 + seven[] = {0x40,0x43,0x4C,0x70}, // 7 + eight[] = {0x36,0x49,0x49,0x36}, // 8 + nine[] = {0x32,0x49,0x49,0x3E}, // 9 + // Symbols + exclam[] = {0x7D}, quest[] = {0x60,0x4D,0x70}, // ! ? + quote[] = {0xC0,0x00,0xC0}, hash[] = {0x14,0x3E,0x14,0x3E,0x14}, // " # + dollar[] = {0x12,0x22,0x7F,0x2A,0x24}, // $ + prcent[] = {0x22,0x54,0x54,0x2A,0x15,0x15,0x22}, // % + _and[] = {0x36,0x49,0x35,0x02,0x05}, // & + apost[] = {0xC0}, round_o[] = {0x3E,0x41}, // ' ( + round_c[] = {0x41,0x3E}, star[] = {0x2A,0x1C,0x3E,0x1C,0x2A}, // ) * + plus[] = {0x08,0x08,0x3E,0x08,0x08}, // + + minus[] = {0x08,0x08,0x08}, _equal[] = {0x14,0x14,0x14}, // - = + comma[] = {0x01,0x06}, point[] = {0x01}, // , . + slash[] = {0x01,0x06,0x08,0x30,0x40}, d_point[] = {0x14}, // / : + poicom[] = {0x01,0x16}, undlin[] = {0x01,0x01,0x01,0x01}, // ; _ + b_slash[] = {0x40,0x30,0x08,0x06,0x01}, at[] = {0x3E,0x41,0x5D,0x55,0x39}, // \ @ + more[] = {0x22,0x14,0x14,0x08}, less[] = {0x08,0x14,0x14,0x22}, // > < + brack_o[] = {0x7F,0x41}, brack_c[] = {0x41,0x7F}, // [ ] + roof[] = {0x20,0x40,0x20}, brace_o[] = {0x08,0x36,0x41}, // ^ { + brace_c[] = {0x41,0x36,0x08}, wave[] = {0x08,0x10,0x08,0x10}, // } ~ + stick[] = {0xff}, frapo[] = {0x80,0x40}, // | ` + space[] = {0x00,0x00,0x00}, // Leerschlag + betLet[] = {0x00} // Abstand zwischen Buchstaben +; +//------------------------- +#endif \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/initalize.h Wed Oct 12 13:22:19 2016 +0000 @@ -0,0 +1,26 @@ +#ifndef INITALIZE_H +#define INITALIZE_H + +#include <string> +#include "mbed.h" +//------------------------------------------------------------------------------------------------------ +/* + ___ _ _ + | __| _ _ _ __| |_(_)___ _ _ ___ + | _| || | ' \/ _| _| / _ \ ' \(_-< + |_| \_,_|_||_\__|\__|_\___/_||_/__/ + +*/ + + +void shift_srg(); +void reset_srg(); +void setSpeed(); +void init(); +void initArray(int const *letter, int size); +void setText(const string& text_dummy, int *matrix_text); +void setMatrix(int m_height,int m_length, int *matrix_text); + + +void Matrix(int m_length, int m_height, int *matrix_text,const string text_generic); +#endif \ No newline at end of file
--- a/main.cpp Wed Aug 03 07:28:20 2016 +0000 +++ b/main.cpp Wed Oct 12 13:22:19 2016 +0000 @@ -1,186 +1,18 @@ -#include <mbed.h> +#include "initalize.h" +#include "mbed.h" #include <string> -#include <ctype.h> - - -//------------------------------------------------------------------------------------------------------ -// Analog I/O, Digital I/O, etc. -//------------------------------------------------------------------------------------------------------ -DigitalOut ds1(p5), oe1(p6), stcp1(p7), shcp1(p8), mr1(p9); -AnalogIn ain(p20); -Ticker tick; -/* -DS normal Serial Data Output Schreibt vor ob das LED 0 oder 1 ist. -OE invertiert Output-Enable Aktiviert oder deaktiviert die LEDs. -SHCP normal Shift register clk Setzt Position mit kurzen Impulsen fest. -STCP normal Storage reg. clk Setzt Reihe mit kurzen Impulsen fest. -MR invertiert Master reset resetet den Storage. Muss mit STCP angezeigt werden. - -*/ -//------------------------------------------------------------------------------------------------------ -// Voids & Ticker, Ints, etc. //------------------------------------------------------------------------------------------------------ -int a = 0, x, y, z, t, temp, speed=10; - -int zahl[][8] ={ -{255,255,112,56,56,112,255,255}, -{255,112,56,56,112,255,255,0}, -{112,56,56,112,255,255,0,2}, -{56,56,112,255,255,0,2,23}, -{56,112,255,255,0,2,23,21}, -{112,255,255,0,2,23,21,21}, -{255,255,0,2,23,21,21,31}, -{255,0,2,23,21,21,31,15}, -{0,2,23,21,21,31,15,0}, -{2,23,21,21,31,15,0,17}, -{23,21,21,31,15,0,17,27}, -{21,21,31,15,0,17,27,14}, -{21,31,15,0,17,27,14,14}, -{31,15,0,17,27,14,14,27}, -{15,0,17,27,14,14,27,17}, -{0,17,27,14,14,27,17,0}, -{17,27,14,14,27,17,0,14}, -{27,14,14,27,17,0,14,31}, -{14,14,27,17,0,14,31,17}, -{14,27,17,0,14,31,17,17}, -{27,17,0,14,31,17,17,31}, -{17,0,14,31,17,17,31,14}, -{0,14,31,17,17,31,14,0}, -{14,31,17,17,31,14,0,31}, -{31,17,17,31,14,0,31,31}, -{17,17,31,14,0,31,31,24}, -{17,31,14,0,31,31,24,24}, -{31,14,0,31,31,24,24,31}, -{14,0,31,31,24,24,31,15}, -{0,31,31,24,24,31,15,0}, -{31,31,24,24,31,15,0,0}, -{31,24,24,31,15,0,0,0}, -{24,24,31,15,0,0,0,0}, -{24,31,15,0,0,0,0,0}, -{31,15,0,0,0,0,0,0}, -{15,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,0}, -{0,0,0,0,0,0,0,255}, -{0,0,0,0,0,0,255,255}, -{0,0,0,0,0,255,255,112}, -{0,0,0,0,255,255,112,56}, -{0,0,0,255,255,112,56,56}, -{0,0,255,255,112,56,56,112}, -{0,255,255,112,56,56,112,255} - - -}; - -int const size_y = sizeof(zahl) / sizeof(zahl[0]); -int const size_x = sizeof(zahl[0]) / sizeof(zahl[0][0]); - -bool row_temp[8]; -void shift_srg(), reset_srg(), setSpeed(); //, set_srg(bool status_[]); +// editable Variables/Text //------------------------------------------------------------------------------------------------------ -// Vorgang -//------------------------------------------------------------------------------------------------------ -/* -Zuerst müssen die ersten 8 DS den Wert 1 entsprechen, weil diese für die Kathoden Seite der Matrix ist. -Die beiden 74HC595-ICs sind miteinander über dem Q7s und DS verbunden. Was aus dem ersten IC herauskommt, -wird beim zweiten als Eingangswert benützt. -*/ +string text_generic ("Hello World"); // is going to be used for the 'not-connected' state. +int m_length = 16; // length of the matrix +int m_height = 8; // height of the matrix +int matrix_text [500]; // How many Variables can be declared in the text-array //------------------------------------------------------------------------------------------------------ // Main //------------------------------------------------------------------------------------------------------ int main() { - mr1 = 1; - oe1 = 0; - ds1 = 0; - stcp1 = 0; - shcp1 = 0; - - tick.attach(&setSpeed,0.005); - reset_srg(); - - - - while(1) - { - for(t = 0; t < speed; t++) - { - for(z = 0; z < 8; z++) - { - - for(y = 0; y < 8; y++) - { - row_temp[y] = (zahl[a][z] >> y) & 1; - } - - for(x = 0; x < 8; x++) - { - if(x == z) - { - ds1 = 1; - } - else - { - ds1 = 0; - } - shift_srg(); - } - - for(x = 0; x < 8; x++) - { - ds1 = row_temp[x]; - shift_srg(); - } - - stcp1 = 1; - wait_ms(0.1); - stcp1 = 0; - - } - } - a++; - if(a == size_y) - a = 0; - } -} // Ende main - - -//------------------------------------------------------------------------------------------------------ -// Voids & Floats -//------------------------------------------------------------------------------------------------------ - -void shift_srg() -{ - wait_ms(0.1); // Perioden-Dauer 2ms, später verkürzen - shcp1 = 1; - wait_ms(0.1); - shcp1 = 0; + Matrix(m_length,m_height,matrix_text,text_generic); } -void reset_srg() -{ - mr1 = 0; - wait_ms(0.1); // Reset-Puls 1ms, später verkürzen - mr1 = 1; -} - -void setSpeed() -{ - speed = ain * 1000; -} - -/* -for(x = 0; x < 16; x++) - { - switch(x) - { // 0-7 = Kathode, 8-15 = Anoden - case 7: case 9: case 10: case 11: case 13: case 14: case 15: - ds1 = 1; - shift_srg(); - break; - default: - ds1 = 0; - shift_srg(); - break; - } - }*/ -
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/setMatrix.cpp Wed Oct 12 13:22:19 2016 +0000 @@ -0,0 +1,544 @@ +#include "initalize.h" +#include "alphabet.h" +#include "mbed.h" +#include <string> + +/* + __ __ _ _ _ + \ \ / /_ _ _ _(_)__ _| |__| |___ ___ + \ V / _` | '_| / _` | '_ \ / -_|_-< + \_/\__,_|_| |_\__,_|_.__/_\___/__/ + +*/ + +int m_speed, m_loop; + +int c_frame, // frame-counter + speed, // Variable for setting up, how fast the matrix would scroll + ble, // Variable as "getting text from Bluetooth"-signal + frames; // Variable for the scrolling of the text +string text_bluetooth (""); // will be empty, is going to be used for the bluetooth module +//------------------------------------------------------------------------------------------------------ + +DigitalOut ds1(p5), oe1(p6), stcp1(p7), shcp1(p8), mr1(p9), led(LED1); +AnalogIn ain(p20); +Ticker tick; +Serial pc(USBTX, USBRX); // tx, rx +/* +DS normal Serial Data Output Schreibt vor ob das LED 0 oder 1 ist. +OE invertiert Output-Enable Aktiviert oder deaktiviert die LEDs. +SHCP normal Shift register clk Setzt Position mit kurzen Impulsen fest. +STCP normal Storage reg. clk Setzt Reihe mit kurzen Impulsen fest. +MR invertiert Master reset resetet den Storage. Muss mit STCP angezeigt werden. +*/ +//------------------------------------------------------------------------------------------------------ +/* + ___ _ _ + | __| _ _ _ __| |_(_)___ _ _ ___ + | _| || | ' \/ _| _| / _ \ ' \(_-< + |_| \_,_|_||_\__|\__|_\___/_||_/__/ + +*/ + +void Matrix(int m_length, int m_height, int *matrix_text,const string text_generic) +{ + init(); + wait(0.5); + reset_srg(); + wait(0.05); + setText(text_generic,matrix_text); + wait(0.05); + setMatrix(m_height, m_length, matrix_text); +} + +void init() +{ + mr1 = 1; + oe1 = 0; + ds1 = 0; + stcp1 = 0; + shcp1 = 0; + frames = 0; + c_frame = 0; + m_loop = 1; +} + + +void shift_srg() +{ + wait_ms(0.05); // Perioden-Dauer 2ms, später verkürzen + shcp1 = 1; + wait_ms(0.05); + shcp1 = 0; +} + +void reset_srg() +{ + mr1 = 0; + wait_ms(0.05); // Reset-Puls 1ms, später verkürzen + mr1 = 1; +} + + +void setSpeed() +{ + // not possible with simple if-loops + if(ain > 0.125f) + m_speed = 10; + if(ain > 0.25f) + m_speed = 25; + if(ain > 0.375f) + m_speed = 50; + if(ain > 0.5f) + m_speed = 100; + if(ain > 0.625f) + m_speed = 250; + if(ain > 0.75f) + m_speed = 500; + if(ain > 0.875f) + m_speed = 1000; + if(ain > 0.97f) + m_speed = 2000; +} + + +void setMatrix(int m_height,int m_length, int *matrix_text) +{ + //bool row_temp[m_height]; // temporary array for matrix output + + while(1) + { + for(int frequency = 0; frequency < 50; frequency++) + { + for(int position = 0; position < m_length; position++) + { + for(int column = 0; column < m_length; column++) + { + if(column == position) + { + ds1 = 1; + } + else + { + ds1 = 0; + } + shift_srg(); + } + + for(int shift_int = 0; shift_int < m_height; shift_int++) + { + ds1 = (matrix_text[position] >> shift_int) & 1; + shift_srg(); + } + stcp1 = 1; + wait_ms(0.5); + stcp1 = 0; + } + } + frames++; + if(frames == c_frame) + frames = 0; + } +} + + +void initArray(int const *letter, int size, int *matrix_text) +{ + c_frame = c_frame + 1; // A small space, about 1 led column, is being added. + + for(int position = 0; position < size; position++) + { + matrix_text[c_frame] = letter[position]; + c_frame++; + } + matrix_text[c_frame] = 0x00; +} + +void setText(const string& text_dummy, int *matrix_text) +// Used to identifiy which letter is in the set String-Position. +// If it contains a specific letter, it will call another Function called "initArray" to fill up the array which is then used to show the letters on the Matrix +{ + for(int LetterPos = 0; LetterPos < text_dummy.size(); LetterPos++) + { + //Letters ------------------------ + if (text_dummy.at(LetterPos) == 'A') + { + initArray(A,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'a') + { + initArray(a,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'B') + { + initArray(B,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'b') + { + initArray(b,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'C') + { + initArray(C,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'c') + { + initArray(c,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'D') + { + initArray(D,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'd') + { + initArray(d,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'E') + { + initArray(E,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'e') + { + initArray(e,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'F') + { + initArray(F,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'f') + { + initArray(f,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'G') + { + initArray(G,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'g') + { + initArray(g,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'H') + { + initArray(H,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'h') + { + initArray(h,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'I') + { + initArray(I,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'i') + { + initArray(i,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'J') + { + initArray(J,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'j') + { + initArray(j,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'K') + { + initArray(K,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'k') + { + initArray(k,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'L') + { + initArray(L,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'l') + { + initArray(l,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'M') + { + initArray(M,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'm') + { + initArray(m,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'N') + { + initArray(N,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'n') + { + initArray(n,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'O') + { + initArray(O,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'o') + { + initArray(o,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'P') + { + initArray(P,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'p') + { + initArray(p,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'Q') + { + initArray(Q,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'q') + { + initArray(q,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'R') + { + initArray(R,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'r') + { + initArray(r,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'S') + { + initArray(S,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 's') + { + initArray(s,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'T') + { + initArray(T,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 't') + { + initArray(t,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'U') + { + initArray(U,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'u') + { + initArray(u,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'V') + { + initArray(V,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'v') + { + initArray(v,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'W') + { + initArray(W,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'w') + { + initArray(w,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'X') + { + initArray(X,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'x') + { + initArray(x,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'Y') + { + initArray(Y,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'y') + { + initArray(y,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'Z') + { + initArray(Z,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 'z') + { + initArray(z,4,matrix_text); + } + // Numbers ----------------------- + else if(text_dummy.at(LetterPos) == '0') + { + initArray(zero,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '1') + { + initArray(one,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '2') + { + initArray(two,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '3') + { + initArray(three,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '4') + { + initArray(four,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '5') + { + initArray(five,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '6') + { + initArray(six,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '7') + { + initArray(seven,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '8') + { + initArray(eight,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '9') + { + initArray(nine,4,matrix_text); + } + // Symbols ----------------------- + else if(text_dummy.at(LetterPos) == '!') + { + initArray(exclam,1,matrix_text); + } + else if(text_dummy.at(LetterPos) == '?') + { + initArray(quest,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == 34) + { + initArray(quote,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '#') + { + initArray(hash,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == '$') + { + initArray(dollar,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == '%') + { + initArray(prcent,7,matrix_text); + } + else if(text_dummy.at(LetterPos) == '&') + { + initArray(_and,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == '(') + { + initArray(round_o,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == ')') + { + initArray(round_c,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == '*') + { + initArray(star,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == '+') + { + initArray(plus,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == '-') + { + initArray(minus,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '=') + { + initArray(_equal,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == ',') + { + initArray(comma,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == '.') + { + initArray(point,1,matrix_text); + } + else if(text_dummy.at(LetterPos) == '/') + { + initArray(slash,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 58) + { + initArray(d_point,1,matrix_text); + } + else if(text_dummy.at(LetterPos) == 59) + { + initArray(poicom,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == 95) + { + initArray(undlin,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 92) + { + initArray(b_slash,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 64) + { + initArray(at,5,matrix_text); + } + else if(text_dummy.at(LetterPos) == 62) + { + initArray(more,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == 60) + { + initArray(less,1,matrix_text); + } + else if(text_dummy.at(LetterPos) == '[') + { + initArray(brack_o,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == ']') + { + initArray(brack_c,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == 94) + { + initArray(roof,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '{') + { + initArray(brace_o,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '}') + { + initArray(brace_c,3,matrix_text); + } + else if(text_dummy.at(LetterPos) == '~') + { + initArray(wave,4,matrix_text); + } + else if(text_dummy.at(LetterPos) == '|') + { + initArray(stick,1,matrix_text); + } + else if(text_dummy.at(LetterPos) == '`') + { + initArray(frapo,2,matrix_text); + } + else if(text_dummy.at(LetterPos) == ' ') + { + initArray(space,3,matrix_text); + } + } + c_frame += 3; +} \ No newline at end of file