An example of a simple snake game on the micro:bit. This example shows the use of the accelerometer and plotting pixels on the display. This is a one-way translation of the microbit-samples repository on GitHub. Please don't try to push changes here, instead push them to the source repo at https://github.com/lancaster-university/microbit-samples

Dependencies:   microbit

Files at this revision

API Documentation at this revision

Comitter:
LancasterUniversity
Date:
Wed Jul 13 16:06:37 2016 +0100
Commit message:
Update to git: v2.0.0-rc4-5-g115d5a8

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
microbit.lib Show annotated file Show diff for this revision Revisions of this file
diff -r 000000000000 -r 3acbb255fa58 main.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Wed Jul 13 16:06:37 2016 +0100
@@ -0,0 +1,202 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 British Broadcasting Corporation.
+This software is provided by Lancaster University by arrangement with the BBC.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+*/
+
+#include "MicroBit.h"
+
+#define SNAKE_EMPTY 0
+#define SNAKE_UP    1
+#define SNAKE_LEFT  2
+#define SNAKE_RIGHT 3
+#define SNAKE_DOWN  4
+
+#define SNAKE_FRAME_DELAY   350
+#define GROWTH_SPEED        3
+
+struct Point
+{
+    int     x;
+    int     y;
+};
+
+MicroBit        uBit;
+Point           head;                 // Location of the head of our snake.
+Point           tail;                 // Location of the tail of our snake.
+Point           food;                 // Location of food.
+MicroBitImage   map(5,5);  
+
+void place_food()
+{
+    int r = uBit.random(24);
+    int x = 0; int y = 0;
+    
+    while (r > 0)
+    {
+        x = (x+1) % 5;
+        if (x == 0)
+            y = (y+1) % 5;
+            
+        if(map.getPixelValue(x,y) == SNAKE_EMPTY)
+            r--;
+    }
+    
+    food.x = x;
+    food.y = y;
+}
+
+void snake()
+{   
+    Point newHead;              // Calculated placement of new head position based on user input.    
+    int hdirection;             // Head's direction of travel
+    int tdirection;             // Tail's direction of travel
+    int snakeLength;            // number of segments in the snake.
+    int growing;                // boolean state indicating if we've just eaten some food.
+    int score;
+    
+    // Start in the middle of the screen.
+    tail.x = tail.y = 2;    
+    head.x = head.y = 2;
+    snakeLength = 1;
+    growing = 0;
+    score = 0;
+    map.clear();
+        
+    uBit.display.image.setPixelValue(head.x, head.y, 255);
+        
+    // Add some random food.    
+    place_food();
+        
+    while (1)
+    {    
+        // Flash the food is necessary;       
+        uBit.display.image.setPixelValue(food.x, food.y, uBit.systemTime() % 1000 < 500 ? 0 : 255);
+          
+        int dx = uBit.accelerometer.getX();
+        int dy = uBit.accelerometer.getY();
+        
+        newHead.x = head.x;
+        newHead.y = head.y;
+        
+        if (abs(dx) > abs(dy))
+        {
+            if(dx < 0)
+            {
+                hdirection = SNAKE_LEFT;
+                newHead.x = newHead.x == 0 ? 4 : newHead.x-1;
+            }
+            else
+            {
+                hdirection = SNAKE_RIGHT;
+                newHead.x = newHead.x == 4 ? 0 : newHead.x+1;
+            }            
+        }
+        else    
+        {
+            if(dy < 0)
+            {
+                hdirection = SNAKE_UP;
+                newHead.y = newHead.y == 0 ? 4 : newHead.y-1;
+            }
+            else
+            {
+                hdirection = SNAKE_DOWN;
+                newHead.y = newHead.y == 4 ? 0 : newHead.y+1;
+            }
+        }           
+        
+        int status = map.getPixelValue(newHead.x, newHead.y);
+        if (status == SNAKE_UP || status == SNAKE_DOWN || status == SNAKE_LEFT || status == SNAKE_RIGHT)
+        {
+            uBit.display.scroll("GAME OVER! SCORE: ");
+            uBit.display.scroll(score);
+            
+            return;            
+        }
+                                          
+        // move the head.       
+        map.setPixelValue(head.x, head.y, hdirection);
+        uBit.display.image.setPixelValue(newHead.x, newHead.y, 255);
+
+        if (growing == GROWTH_SPEED)
+        {
+            growing = 0;
+            snakeLength++;
+        }
+        else
+        {        
+            // move the tail.
+            tdirection = map.getPixelValue(tail.x,tail.y);     
+            map.setPixelValue(tail.x, tail.y, SNAKE_EMPTY);         
+            uBit.display.image.setPixelValue(tail.x, tail.y, 0);
+    
+            // Move our record of the tail's location.        
+            if (snakeLength == 1)
+            {
+                tail.x = newHead.x;
+                tail.y = newHead.y;
+            }
+            else
+            {
+                if (tdirection == SNAKE_UP)
+                    tail.y = tail.y == 0 ? 4 : tail.y-1;
+                
+                if (tdirection == SNAKE_DOWN)
+                    tail.y = tail.y == 4 ? 0 : tail.y+1;
+            
+                if (tdirection == SNAKE_LEFT)
+                    tail.x = tail.x == 0 ? 4 : tail.x-1;
+                
+                if (tdirection == SNAKE_RIGHT)
+                    tail.x = tail.x == 4 ? 0 : tail.x+1;
+            }
+        }
+
+        // Update our record of the head location and away we go!
+        head.x = newHead.x;
+        head.y = newHead.y;
+      
+        // if we've eaten some food, replace the food and grow ourselves!
+        if (head.x == food.x && head.y == food.y)
+        {
+            growing++;
+            score++;
+            place_food();
+        }
+      
+        uBit.sleep(SNAKE_FRAME_DELAY);   
+    }   
+}
+
+int main()
+{
+    // Initialise the micro:bit runtime.
+    uBit.init();
+
+    // Insert your code here!
+    uBit.display.scroll("SNAKE v1.0");
+
+    while(1)
+        snake();
+}
+
diff -r 000000000000 -r 3acbb255fa58 microbit.lib
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/microbit.lib	Wed Jul 13 16:06:37 2016 +0100
@@ -0,0 +1,1 @@
+https://developer.mbed.org/teams/Lancaster-University/code/microbit/#4b89e7e3494f